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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2025-06-16 15:17:13 +02:00
Commit Graph

56 Commits

Author SHA1 Message Date
8088ba94c2 Updated the exception system in the main plugin to also include the location in the source files in debug builds.
Moved the functions that extract base types from strings as static functions under the associated type.
Revised some of the base shared code.
Fixed some of the functions in the String library that did not take into account the null terminator.
2016-03-21 22:37:58 +02:00
5c81af5026 Minor changes in the entity types code style. 2016-03-12 22:51:44 +02:00
58891f1e8b Implemented searching entities by ID and Tag. 2016-03-10 06:18:39 +02:00
70e5f0ba21 Migrated the host module to C++ exceptions as well.
Also enabled the latest C++ revision in the project.
Replaced the Random library with the one provided by C++11.
Implemented a simple AES256 encryption class.
Various other fixes and improvements.
2016-03-10 05:57:13 +02:00
06e598acfb Dumped the old implementation. Started with a more simple approach. 2016-02-21 00:25:00 +02:00
3b729cd73d Added several aliases and short notations for members in vehicle entity type. 2015-11-11 11:36:37 +02:00
9c5205d03b Minor adjustment in debugging information for sprite entity type. 2015-11-11 11:31:35 +02:00
f3b7f35055 Minor adjustment in debugging information for textdraw entity type. 2015-11-11 11:31:26 +02:00
09ef3f43a3 Update vehicle entity to use the new debugging implementation. 2015-11-11 11:30:50 +02:00
f426b282ae Registered the reference for the vehicle entity type with the script. 2015-11-11 10:56:02 +02:00
fc603053dd Aliased several methods for textdraw entity type. Also a minor fix in debuggin information during registration. 2015-11-11 09:55:38 +02:00
ba1f933e7b Aliased several methods for sprite entity type. 2015-11-11 09:54:44 +02:00
ae1ec72715 Update textdraw entity to use the new debugging implementation. 2015-11-11 09:52:16 +02:00
69c991167d Update sprite entity to use the new debugging implementation. 2015-11-11 09:26:36 +02:00
66d7421373 Update sphere entity to use the new debugging implementation. 2015-11-11 09:07:42 +02:00
cdd5cb2050 Update player entity to use the new debugging implementation. And create alternative version of several member functions. 2015-11-11 09:02:42 +02:00
a6ded15aaa Update pickup entity to use the new debugging implementation. 2015-11-11 08:57:34 +02:00
fc2ecea7b9 Update object entity to use the new debugging implementation. 2015-11-11 08:57:26 +02:00
cd86375bd2 Update keybind entity to use the new debugging implementation. 2015-11-11 08:57:18 +02:00
6a50e21f75 Update checkpoint entity to use the new debugging implementation. 2015-11-11 08:57:10 +02:00
ec21e52353 Update blip entity to use the new debugging implementation. 2015-11-11 08:57:03 +02:00
bcf9d603e7 Implemented global and local player messaging customization. 2015-11-09 05:54:03 +02:00
3c3e67bdaa Implement message prefixing and other style customization. 2015-11-09 04:32:32 +02:00
8b9d46d9a9 Implemented player messaging. 2015-11-09 03:29:04 +02:00
3206d49404 Implemented a simple command system. Added a custom buffer class. Implemented reconnection for IRC sessions. Various other adjustments and additions. 2015-11-07 12:17:39 +02:00
46801b1ce8 Discarded the noexcept specifier entirely. 2015-11-01 05:48:01 +02:00
11c3533917 Implemented functions to create vehicle entities and added constructor to create an entity reference from a base reference. 2015-11-01 01:33:12 +02:00
eb730a6ff3 Implemented functions to create textdraw entities and added constructor to create an entity reference from a base reference. 2015-11-01 01:33:04 +02:00
997cdc2fce Implemented functions to create sprite entities and added constructor to create an entity reference from a base reference. 2015-11-01 01:32:57 +02:00
0d5dd53984 Implemented functions to create sphere entities and added constructor to create an entity reference from a base reference. 2015-11-01 01:32:50 +02:00
b0c174e75e Added constructor to create a player entity reference from a base reference. 2015-11-01 01:32:41 +02:00
8d8c9be2fd Implemented functions to create pickup entities and added constructor to create an entity reference from a base reference. 2015-11-01 01:32:16 +02:00
6c308ee85c Implemented functions to create object entities and added constructor to create an entity reference from a base reference. 2015-11-01 01:31:57 +02:00
78c72399db Implemented functions to create keybind entities and added constructor to create an entity reference from a base reference. 2015-11-01 01:31:46 +02:00
986fc5769e Implemented functions to create checkpoint entities and added constructor to create an entity reference from a base reference. 2015-11-01 01:31:38 +02:00
2a3cef8318 Implemented functions to create blip entities and added constructor to create an entity reference from a base reference. 2015-11-01 01:31:28 +02:00
1a34efb45b Fix debugging messages in Keybind type. 2015-10-30 15:22:35 +02:00
d3d247b5f9 Simlified the buffer size calculation in Player type.
Fixed bug which multiplied by the type size instead of dividing. thanks @VRocker
2015-10-30 15:22:23 +02:00
c2e62af14c Documented the Textdraw type. 2015-10-29 23:14:17 +02:00
72677546a7 Documented the Sprite type. 2015-10-29 23:10:46 +02:00
c8907b8ea2 Fixed the keybind documentation. 2015-10-29 23:06:20 +02:00
7c337e49cb Documented the Keybind type. 2015-10-29 23:05:25 +02:00
56170f5304 Fixed documentation of the Blip type. 2015-10-29 23:03:58 +02:00
9abb596aa8 Documented the Blip type. 2015-10-29 23:02:55 +02:00
4b71f2006f Update the sprite reference type to use the short notation of squirrel's 32bit unsigned integer. 2015-10-29 22:56:40 +02:00
e111cd0ccc Untested implementation of the Vehicle type. 2015-10-29 22:56:07 +02:00
6050f6e725 Untested implementation of the Textdraw type. 2015-10-29 22:55:36 +02:00
df0eaf8515 Untested implementation of the Sprite type. 2015-10-29 22:41:20 +02:00
e708ff8050 Untested implementation of the Sphere type. 2015-10-29 22:11:47 +02:00
772822415b Untested implementation of the Player type. 2015-10-29 22:11:30 +02:00