mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 00:37:15 +01:00
Documented the Textdraw type.
This commit is contained in:
parent
72677546a7
commit
c2e62af14c
@ -8,96 +8,99 @@
|
||||
namespace SqMod {
|
||||
|
||||
/* ------------------------------------------------------------------------------------------------
|
||||
* ...
|
||||
* Class responsible for managing the referenced textdraw instance.
|
||||
*/
|
||||
class CTextdraw : public Reference< CTextdraw >
|
||||
{
|
||||
public:
|
||||
// --------------------------------------------------------------------------------------------
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Import the constructors, destructors and assignment operators from the base class.
|
||||
*/
|
||||
using RefType::Reference;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
*
|
||||
* Show the referenced textdraw instance to all players on the server.
|
||||
*/
|
||||
void ShowAll() const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
*
|
||||
* Show the referenced textdraw instance to the specified player instance.
|
||||
*/
|
||||
void ShowFor(const Reference< CPlayer > & player) const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
*
|
||||
* Show the referenced textdraw instance to all players in the specified range.
|
||||
*/
|
||||
void ShowRange(SQInt32 first, SQInt32 last) const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
*
|
||||
* Hide the referenced textdraw instance from all players on the server.
|
||||
*/
|
||||
void HideAll() const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
*
|
||||
* Hide the referenced textdraw instance from the specified player instance.
|
||||
*/
|
||||
void HideFor(const Reference< CPlayer > & player) const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
*
|
||||
* Hide the referenced textdraw instance from all players in the specified range.
|
||||
*/
|
||||
void HideRange(SQInt32 first, SQInt32 last) const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
*
|
||||
* Set the position of the referenced textdraw instance for all players on the server.
|
||||
*/
|
||||
void SetPositionAll(const Vector2i & pos) const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
*
|
||||
* Set the position of the referenced textdraw instance for all players on the server.
|
||||
*/
|
||||
void SetPositionAllEx(SQInt32 x, SQInt32 y) const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
*
|
||||
* Set the position of the referenced textdraw instance for the specified player instance.
|
||||
*/
|
||||
void SetPositionFor(const Reference< CPlayer > & player, const Vector2i & pos) const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
*
|
||||
* Set the position of the referenced textdraw instance for the specified player instance.
|
||||
*/
|
||||
void SetPositionForEx(const Reference< CPlayer > & player, SQInt32 x, SQInt32 y) const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
*
|
||||
* Set the position of the referenced textdraw instance for all players in the specified range.
|
||||
*/
|
||||
void SetPositionRange(SQInt32 first, SQInt32 last, const Vector2i & pos) const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
*
|
||||
* Set the center of the referenced textdraw instance for all players on the server.
|
||||
*/
|
||||
void SetColorAll(const Color4 & col) const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
*
|
||||
* Set the color of the referenced textdraw instance for all players on the server.
|
||||
*/
|
||||
void SetColorAllEx(Uint8 r, Uint8 g, Uint8 b, Uint8 a) const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
*
|
||||
* Set the color of the referenced textdraw instance for the specified player instance.
|
||||
*/
|
||||
void SetColorFor(const Reference< CPlayer > & player, const Color4 & col) const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
*
|
||||
* Set the color of the referenced textdraw instance for the specified player instance.
|
||||
*/
|
||||
void SetColorForEx(const Reference< CPlayer > & player, Uint8 r, Uint8 g, Uint8 b, Uint8 a) const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
*
|
||||
* Set the color of the referenced textdraw instance for all players in the specified range.
|
||||
*/
|
||||
void SetColorRange(SQInt32 first, SQInt32 last, const Color4 & col) const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
*
|
||||
* Retrieve the text string used by the referenced textdraw instance.
|
||||
*/
|
||||
const SQChar * GetText() const noexcept;
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user