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https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 00:37:15 +01:00
Added several aliases and short notations for members in vehicle entity type.
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@ -1458,15 +1458,23 @@ bool Register_CVehicle(HSQUIRRELVM vm)
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.Prop(_SC("model_id"), &CVehicle::GetModelID)
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.Prop(_SC("immunity"), &CVehicle::GetImmunity, &CVehicle::SetImmunity)
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.Prop(_SC("wrecked"), &CVehicle::IsWrecked)
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.Prop(_SC("pos"), &CVehicle::GetPosition, &CVehicle::SetPosition)
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.Prop(_SC("position"), &CVehicle::GetPosition, &CVehicle::SetPosition)
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.Prop(_SC("rot"), &CVehicle::GetRotation, &CVehicle::SetRotation)
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.Prop(_SC("rotation"), &CVehicle::GetRotation, &CVehicle::SetRotation)
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.Prop(_SC("erot"), &CVehicle::GetRotationEuler, &CVehicle::SetRotationEuler)
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.Prop(_SC("rot_euler"), &CVehicle::GetRotationEuler, &CVehicle::SetRotationEuler)
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.Prop(_SC("rotation_euler"), &CVehicle::GetRotationEuler, &CVehicle::SetRotationEuler)
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.Prop(_SC("speed"), &CVehicle::GetSpeed, &CVehicle::SetSpeed)
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.Prop(_SC("rel_speed"), &CVehicle::GetRelSpeed, &CVehicle::SetRelSpeed)
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.Prop(_SC("turn_speed"), &CVehicle::GetTurnSpeed, &CVehicle::SetTurnSpeed)
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.Prop(_SC("rel_turn_speed"), &CVehicle::GetRelTurnSpeed, &CVehicle::SetRelTurnSpeed)
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.Prop(_SC("spawn_pos"), &CVehicle::GetSpawnPosition, &CVehicle::SetSpawnPosition)
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.Prop(_SC("spawn_position"), &CVehicle::GetSpawnPosition, &CVehicle::SetSpawnPosition)
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.Prop(_SC("spawn_rot"), &CVehicle::GetSpawnRotation, &CVehicle::SetSpawnRotation)
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.Prop(_SC("spawn_rotation"), &CVehicle::GetSpawnRotation, &CVehicle::SetSpawnRotation)
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.Prop(_SC("spawn_erot"), &CVehicle::GetSpawnRotationEuler, &CVehicle::SetSpawnRotationEuler)
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.Prop(_SC("spawn_rot_euler"), &CVehicle::GetSpawnRotationEuler, &CVehicle::SetSpawnRotationEuler)
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.Prop(_SC("spawn_rotation_euler"), &CVehicle::GetSpawnRotationEuler, &CVehicle::SetSpawnRotationEuler)
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.Prop(_SC("respawn_timer"), &CVehicle::GetRespawnTimer, &CVehicle::SetRespawnTimer)
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.Prop(_SC("health"), &CVehicle::GetHealth, &CVehicle::SetHealth)
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@ -1478,20 +1486,28 @@ bool Register_CVehicle(HSQUIRRELVM vm)
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.Prop(_SC("lights"), &CVehicle::GetLights, &CVehicle::SetLights)
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.Prop(_SC("radio"), &CVehicle::GetRadio, &CVehicle::SetRadio)
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.Prop(_SC("radio_locked"), &CVehicle::GetRadioLocked, &CVehicle::SetRadioLocked)
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.Prop(_SC("ghost"), &CVehicle::GetGhostState, &CVehicle::SetGhostState)
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.Prop(_SC("ghost_state"), &CVehicle::GetGhostState, &CVehicle::SetGhostState)
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/* Functions */
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.Func(_SC("streamed_for"), &CVehicle::IsStreamedFor)
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.Func(_SC("occupant"), &CVehicle::GetOccupant)
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.Func(_SC("occupant_id"), &CVehicle::GetOccupantID)
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.Func(_SC("respawn"), &CVehicle::Respawn)
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.Func(_SC("set_rot"), &CVehicle::SetRotationEx)
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.Func(_SC("set_rotation"), &CVehicle::SetRotationEx)
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.Func(_SC("set_erot"), &CVehicle::SetRotationEulerEx)
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.Func(_SC("set_rot_euler"), &CVehicle::SetRotationEulerEx)
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.Func(_SC("set_rotation_euler"), &CVehicle::SetRotationEulerEx)
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.Func(_SC("set_speed"), &CVehicle::SetSpeedEx)
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.Func(_SC("set_rel_speed"), &CVehicle::SetRelSpeedEx)
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.Func(_SC("set_turn_speed"), &CVehicle::SetTurnSpeedEx)
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.Func(_SC("set_rel_turn_speed"), &CVehicle::SetRelTurnSpeedEx)
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.Func(_SC("set_spawn_pos"), &CVehicle::SetSpawnPositionEx)
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.Func(_SC("set_spawn_position"), &CVehicle::SetSpawnPositionEx)
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.Func(_SC("set_spawn_rot"), &CVehicle::SetSpawnRotationEx)
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.Func(_SC("set_spawn_rotation"), &CVehicle::SetSpawnRotationEx)
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.Func(_SC("set_spawn_erot"), &CVehicle::SetSpawnRotationEulerEx)
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.Func(_SC("set_spawn_rot_euler"), &CVehicle::SetSpawnRotationEulerEx)
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.Func(_SC("set_spawn_rotation_euler"), &CVehicle::SetSpawnRotationEulerEx)
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.Func(_SC("set_colors"), &CVehicle::SetColors)
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.Func(_SC("get_part_status"), &CVehicle::GetPartStatus)
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@ -1502,6 +1518,12 @@ bool Register_CVehicle(HSQUIRRELVM vm)
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.Func(_SC("get_handling_data"), &CVehicle::GetHandlingData)
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.Func(_SC("set_handling_data"), &CVehicle::SetHandlingData)
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/* Overloads */
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.Overload< void (CVehicle::*)(const Vector3 &, bool) const >
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(_SC("set_pos"), &CVehicle::SetPositionEx)
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.Overload< void (CVehicle::*)(SQFloat, SQFloat, SQFloat) const >
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(_SC("set_pos"), &CVehicle::SetPositionEx)
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.Overload< void (CVehicle::*)(SQFloat, SQFloat, SQFloat, bool) const >
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(_SC("set_pos"), &CVehicle::SetPositionEx)
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.Overload< void (CVehicle::*)(const Vector3 &, bool) const >
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(_SC("set_position"), &CVehicle::SetPositionEx)
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.Overload< void (CVehicle::*)(SQFloat, SQFloat, SQFloat) const >
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