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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2024-11-08 00:37:15 +01:00

Implemented functions to create pickup entities and added constructor to create an entity reference from a base reference.

This commit is contained in:
Sandu Liviu Catalin 2015-11-01 01:32:16 +02:00
parent 6c308ee85c
commit 8d8c9be2fd
2 changed files with 198 additions and 1 deletions

View File

@ -1,5 +1,6 @@
#include "Entity/Pickup.hpp"
#include "Misc/Model.hpp"
#include "Core.hpp"
#include "Register.hpp"
// ------------------------------------------------------------------------------------------------
@ -11,6 +12,13 @@ CModel CPickup::s_Model;
// ------------------------------------------------------------------------------------------------
Vector3 CPickup::s_Vector3;
// ------------------------------------------------------------------------------------------------
CPickup::CPickup(const Reference< CPickup > & o) noexcept
: Reference(o)
{
/* ... */
}
// ------------------------------------------------------------------------------------------------
bool CPickup::IsStreamedFor(const Reference< CPlayer > & player) const noexcept
{
@ -247,6 +255,142 @@ SQInt32 CPickup::GetQuantity() const noexcept
return SQMOD_UNKNOWN;
}
// ------------------------------------------------------------------------------------------------
Reference< CPickup > CreateBasePickup_PEF(SQInt32 model, SQInt32 world, SQInt32 quantity,
SQFloat x, SQFloat y, SQFloat z,
SQInt32 alpha, bool automatic) noexcept
{
return _Core->NewPickup(model, world, quantity, x, y, z, alpha, automatic,
SQMOD_CREATE_DEFAULT, NullData());
}
Reference< CPickup > CreateBasePickup_PEF(SQInt32 model, SQInt32 world, SQInt32 quantity,
SQFloat x, SQFloat y, SQFloat z,
SQInt32 alpha, bool automatic,
SQInt32 header, SqObj & payload) noexcept
{
return _Core->NewPickup(model, world, quantity, x, y, z, alpha, automatic,
header, payload);
}
// ------------------------------------------------------------------------------------------------
Reference< CPickup > CreateBasePickup_PCF(SQInt32 model, SQInt32 world, SQInt32 quantity,
const Vector3 & pos, SQInt32 alpha, bool automatic) noexcept
{
return _Core->NewPickup(model, world, quantity, pos.x, pos.y, pos.z, alpha, automatic,
SQMOD_CREATE_DEFAULT, NullData());
}
Reference< CPickup > CreateBasePickup_PCF(SQInt32 model, SQInt32 world, SQInt32 quantity,
const Vector3 & pos, SQInt32 alpha, bool automatic,
SQInt32 header, SqObj & payload) noexcept
{
return _Core->NewPickup(model, world, quantity, pos.x, pos.y, pos.z, alpha, automatic,
header, payload);
}
// ------------------------------------------------------------------------------------------------
Reference< CPickup > CreateBasePickup_EF(const CModel & model, SQInt32 world, SQInt32 quantity,
SQFloat x, SQFloat y, SQFloat z,
SQInt32 alpha, bool automatic) noexcept
{
return _Core->NewPickup(model, world, quantity, x, y, z, alpha, automatic,
SQMOD_CREATE_DEFAULT, NullData());
}
Reference< CPickup > CreateBasePickup_EF(const CModel & model, SQInt32 world, SQInt32 quantity,
SQFloat x, SQFloat y, SQFloat z,
SQInt32 alpha, bool automatic,
SQInt32 header, SqObj & payload) noexcept
{
return _Core->NewPickup(model, world, quantity, x, y, z, alpha, automatic,
header, payload);
}
// ------------------------------------------------------------------------------------------------
Reference< CPickup > CreateBasePickup_CF(const CModel & model, SQInt32 world, SQInt32 quantity,
const Vector3 & pos, SQInt32 alpha, bool automatic) noexcept
{
return _Core->NewPickup(model, world, quantity, pos.x, pos.y, pos.z, alpha, automatic,
SQMOD_CREATE_DEFAULT, NullData());
}
Reference< CPickup > CreateBasePickup_CF(const CModel & model, SQInt32 world, SQInt32 quantity,
const Vector3 & pos, SQInt32 alpha, bool automatic,
SQInt32 header, SqObj & payload) noexcept
{
return _Core->NewPickup(model, world, quantity, pos.x, pos.y, pos.z, alpha, automatic,
header, payload);
}
// ------------------------------------------------------------------------------------------------
CPickup CreatePickup_PEF(SQInt32 model, SQInt32 world, SQInt32 quantity,
SQFloat x, SQFloat y, SQFloat z,
SQInt32 alpha, bool automatic) noexcept
{
return _Core->NewPickup(model, world, quantity, x, y, z, alpha, automatic,
SQMOD_CREATE_DEFAULT, NullData());
}
CPickup CreatePickup_PEF(SQInt32 model, SQInt32 world, SQInt32 quantity,
SQFloat x, SQFloat y, SQFloat z,
SQInt32 alpha, bool automatic,
SQInt32 header, SqObj & payload) noexcept
{
return _Core->NewPickup(model, world, quantity, x, y, z, alpha, automatic,
header, payload);
}
// ------------------------------------------------------------------------------------------------
CPickup CreatePickup_PCF(SQInt32 model, SQInt32 world, SQInt32 quantity,
const Vector3 & pos, SQInt32 alpha, bool automatic) noexcept
{
return _Core->NewPickup(model, world, quantity, pos.x, pos.y, pos.z, alpha, automatic,
SQMOD_CREATE_DEFAULT, NullData());
}
CPickup CreatePickup_PCF(SQInt32 model, SQInt32 world, SQInt32 quantity,
const Vector3 & pos, SQInt32 alpha, bool automatic,
SQInt32 header, SqObj & payload) noexcept
{
return _Core->NewPickup(model, world, quantity, pos.x, pos.y, pos.z, alpha, automatic,
header, payload);
}
// ------------------------------------------------------------------------------------------------
CPickup CreatePickup_EF(const CModel & model, SQInt32 world, SQInt32 quantity,
SQFloat x, SQFloat y, SQFloat z,
SQInt32 alpha, bool automatic) noexcept
{
return _Core->NewPickup(model, world, quantity, x, y, z, alpha, automatic,
SQMOD_CREATE_DEFAULT, NullData());
}
CPickup CreatePickup_EF(const CModel & model, SQInt32 world, SQInt32 quantity,
SQFloat x, SQFloat y, SQFloat z,
SQInt32 alpha, bool automatic,
SQInt32 header, SqObj & payload) noexcept
{
return _Core->NewPickup(model, world, quantity, x, y, z, alpha, automatic,
header, payload);
}
// ------------------------------------------------------------------------------------------------
CPickup CreatePickup_CF(const CModel & model, SQInt32 world, SQInt32 quantity,
const Vector3 & pos, SQInt32 alpha, bool automatic) noexcept
{
return _Core->NewPickup(model, world, quantity, pos.x, pos.y, pos.z, alpha, automatic,
SQMOD_CREATE_DEFAULT, NullData());
}
CPickup CreatePickup_CF(const CModel & model, SQInt32 world, SQInt32 quantity,
const Vector3 & pos, SQInt32 alpha, bool automatic,
SQInt32 header, SqObj & payload) noexcept
{
return _Core->NewPickup(model, world, quantity, pos.x, pos.y, pos.z, alpha, automatic,
header, payload);
}
// ================================================================================================
bool Register_CPickup(HSQUIRRELVM vm)
{
@ -257,10 +401,12 @@ bool Register_CPickup(HSQUIRRELVM vm)
// Registration failed
return false;
}
// Typedef the base reference type for simplicity
typedef Reference< CPickup > RefType;
// Output debugging information
LogDbg("Beginning registration of <CPickup> type");
// Attempt to register the actual reference that implements all of the entity functionality
Sqrat::RootTable(vm).Bind(_SC("CPickup"), Sqrat::DerivedClass< CPickup, Reference< CPickup > >(vm, _SC("CPickup"))
Sqrat::RootTable(vm).Bind(_SC("CPickup"), Sqrat::DerivedClass< CPickup, RefType >(vm, _SC("CPickup"))
/* Constructors */
.Ctor()
.Ctor< SQInt32 >()
@ -280,6 +426,52 @@ bool Register_CPickup(HSQUIRRELVM vm)
);
// Output debugging information
LogDbg("Registration of <CPickup> type was successful");
// Output debugging information
LogDbg("Beginning registration of <Pickup functions> type");
// Register global functions related to this entity type
Sqrat::RootTable(vm)
/* Create BasePickup [P]rimitive [E]xtended [F]Full */
.Overload< RefType (*)(SQInt32, SQInt32, SQInt32, SQFloat, SQFloat, SQFloat, SQInt32, bool) >
(_SC("CreateBasePickup_PEF"), &CreateBasePickup_PEF)
.Overload< RefType (*)(SQInt32, SQInt32, SQInt32, SQFloat, SQFloat, SQFloat, SQInt32, bool, SQInt32, SqObj &) >
(_SC("CreateBasePickup_PEF"), &CreateBasePickup_PEF)
/* Create BasePickup [P]rimitive [C]ompact [F]ull */
.Overload< RefType (*)(SQInt32, SQInt32, SQInt32, const Vector3 &, SQInt32, bool) >
(_SC("CreateBasePickup_PCF"), &CreateBasePickup_PCF)
.Overload< RefType (*)(SQInt32, SQInt32, SQInt32, const Vector3 &, SQInt32, bool, SQInt32, SqObj &) >
(_SC("CreateBasePickup_PCF"), &CreateBasePickup_PCF)
/* Create BasePickup [E]xtended [F]Full */
.Overload< RefType (*)(const CModel &, SQInt32, SQInt32, SQFloat, SQFloat, SQFloat, SQInt32, bool) >
(_SC("CreateBasePickup_EF"), &CreateBasePickup_EF)
.Overload< RefType (*)(const CModel &, SQInt32, SQInt32, SQFloat, SQFloat, SQFloat, SQInt32, bool, SQInt32, SqObj &) >
(_SC("CreateBasePickup_EF"), &CreateBasePickup_EF)
/* Create BasePickup [C]ompact [F]ull */
.Overload< RefType (*)(const CModel &, SQInt32, SQInt32, const Vector3 &, SQInt32, bool) >
(_SC("CreateBasePickup_CF"), &CreateBasePickup_CF)
.Overload< RefType (*)(const CModel &, SQInt32, SQInt32, const Vector3 &, SQInt32, bool, SQInt32, SqObj &) >
(_SC("CreateBasePickup_CF"), &CreateBasePickup_CF)
/* Create CPickup [P]rimitive [E]xtended [F]Full */
.Overload< CPickup (*)(SQInt32, SQInt32, SQInt32, SQFloat, SQFloat, SQFloat, SQInt32, bool) >
(_SC("CreatePickup_PEF"), &CreatePickup_PEF)
.Overload< CPickup (*)(SQInt32, SQInt32, SQInt32, SQFloat, SQFloat, SQFloat, SQInt32, bool, SQInt32, SqObj &) >
(_SC("CreatePickup_PEF"), &CreatePickup_PEF)
/* Create CPickup [P]rimitive [C]ompact [F]ull */
.Overload< CPickup (*)(SQInt32, SQInt32, SQInt32, const Vector3 &, SQInt32, bool) >
(_SC("CreatePickup_PCF"), &CreatePickup_PCF)
.Overload< CPickup (*)(SQInt32, SQInt32, SQInt32, const Vector3 &, SQInt32, bool, SQInt32, SqObj &) >
(_SC("CreatePickup_PCF"), &CreatePickup_PCF)
/* Create CPickup [E]xtended [F]Full */
.Overload< CPickup (*)(const CModel &, SQInt32, SQInt32, SQFloat, SQFloat, SQFloat, SQInt32, bool) >
(_SC("CreatePickup_EF"), &CreatePickup_EF)
.Overload< CPickup (*)(const CModel &, SQInt32, SQInt32, SQFloat, SQFloat, SQFloat, SQInt32, bool, SQInt32, SqObj &) >
(_SC("CreatePickup_EF"), &CreatePickup_EF)
/* Create CPickup [C]ompact [F]ull */
.Overload< CPickup (*)(const CModel &, SQInt32, SQInt32, const Vector3 &, SQInt32, bool) >
(_SC("CreatePickup_CF"), &CreatePickup_CF)
.Overload< CPickup (*)(const CModel &, SQInt32, SQInt32, const Vector3 &, SQInt32, bool, SQInt32, SqObj &) >
(_SC("CreatePickup_CF"), &CreatePickup_CF);
// Output debugging information
LogDbg("Registration of <Pickup functions> type was successful");
// Registration succeeded
return true;
}

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@ -25,6 +25,11 @@ public:
*/
using RefType::Reference;
/* --------------------------------------------------------------------------------------------
* Construct a reference from a base reference.
*/
CPickup(const Reference< CPickup > & o) noexcept;
/* --------------------------------------------------------------------------------------------
* See if the referenced pickup instance is streamed for the specified player.
*/