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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2024-11-08 00:37:15 +01:00

Update sprite entity to use the new debugging implementation.

This commit is contained in:
Sandu Liviu Catalin 2015-11-11 09:26:36 +02:00
parent 66d7421373
commit 69c991167d

View File

@ -22,7 +22,7 @@ void CSprite::ShowAll() const
}
else
{
LogWrn(_SC("Attempting to <show sprite to all> using an invalid reference: %d"), m_ID);
BadRef("show_all", "show to all");
}
}
@ -35,11 +35,11 @@ void CSprite::ShowFor(const Reference< CPlayer > & player) const
}
else if (!player)
{
LogWrn(_SC("Attempting to <show sprite to player> using an invalid argument: %d"), _SCI32(player));
BadArg("show_for", "show to player", _SCI32(player));
}
else
{
LogWrn(_SC("Attempting to <show sprite to player> using an invalid reference: %d"), m_ID);
BadRef("show_for", "show to player");
}
}
@ -58,11 +58,11 @@ void CSprite::ShowRange(SQInt32 first, SQInt32 last) const
}
else if (first > last)
{
LogWrn(_SC("Attempting to <show sprite to range> using an invalid argument: %d > %d"), first, last);
BadArg("show_range", "show to range", "using an out of range start", first);
}
else
{
LogWrn(_SC("Attempting to <show sprite to range> using an invalid reference: %d"), m_ID);
BadRef("show_range", "show to range");
}
}
@ -75,7 +75,7 @@ void CSprite::HideAll() const
}
else
{
LogWrn(_SC("Attempting to <hide sprite from all> using an invalid reference: %d"), m_ID);
BadRef("hide_all", "hide from all");
}
}
@ -88,11 +88,11 @@ void CSprite::HideFor(const Reference< CPlayer > & player) const
}
else if (!player)
{
LogWrn(_SC("Attempting to <hide sprite from player> using an invalid argument: %d"), _SCI32(player));
BadArg("hide_for", "hide from player", _SCI32(player));
}
else
{
LogWrn(_SC("Attempting to <hide sprite from player> using an invalid reference: %d"), m_ID);
BadRef("hide_for", "hide from player");
}
}
@ -111,11 +111,11 @@ void CSprite::HideRange(SQInt32 first, SQInt32 last) const
}
else if (first > last)
{
LogWrn(_SC("Attempting to <hide sprite from range> using an invalid argument: %d > %d"), first, last);
BadArg("hide_range", "hide from range", "using an out of range start", first);
}
else
{
LogWrn(_SC("Attempting to <hide sprite from range> using an invalid reference: %d"), m_ID);
BadRef("hide_range", "hide from range");
}
}
@ -128,7 +128,7 @@ void CSprite::SetPositionAll(const Vector2i & pos) const
}
else
{
LogWrn(_SC("Attempting to <set sprite position for all> using an invalid reference: %d"), m_ID);
BadRef("set_position_all", "set position for all");
}
}
@ -141,7 +141,7 @@ void CSprite::SetPositionAllEx(SQInt32 x, SQInt32 y) const
}
else
{
LogWrn(_SC("Attempting to <set sprite position for all> using an invalid reference: %d"), m_ID);
BadRef("set_position_all", "set position for all");
}
}
@ -154,12 +154,11 @@ void CSprite::SetPositionFor(const Reference< CPlayer > & player, const Vector2i
}
else if (!player)
{
LogWrn(_SC("Attempting to <set sprite position for player> using an invalid argument: %d"), _SCI32(player));
BadArg("set_position_for", "set position for player", _SCI32(player));
}
else
{
LogWrn(_SC("Attempting to <set sprite position for player> using an invalid reference: %d"), m_ID);
BadRef("set_position_for", "set position for player");
}
}
@ -172,11 +171,11 @@ void CSprite::SetPositionForEx(const Reference< CPlayer > & player, SQInt32 x, S
}
else if (!player)
{
LogWrn(_SC("Attempting to <set sprite position for player> using an invalid argument: %d"), _SCI32(player));
BadArg("set_position_for", "set position for player", _SCI32(player));
}
else
{
LogWrn(_SC("Attempting to <set sprite position for player> using an invalid reference: %d"), m_ID);
BadRef("set_position_for", "set position for player");
}
}
@ -195,11 +194,11 @@ void CSprite::SetPositionRange(SQInt32 first, SQInt32 last, const Vector2i & pos
}
else if (first > last)
{
LogWrn(_SC("Attempting to <set sprite position for range> using an invalid argument: %d > %d"), first, last);
BadArg("set_position_range", "set position for range", "using an out of range start", first);
}
else
{
LogWrn(_SC("Attempting to <set sprite position for range> using an invalid reference: %d"), m_ID);
BadRef("set_position_range", "set position for range");
}
}
@ -212,7 +211,7 @@ void CSprite::SetCenterAll(const Vector2i & pos) const
}
else
{
LogWrn(_SC("Attempting to <set sprite center for all> using an invalid reference: %d"), m_ID);
BadRef("set_center_all", "set center for all");
}
}
@ -225,7 +224,7 @@ void CSprite::SetCenterAllEx(SQInt32 x, SQInt32 y) const
}
else
{
LogWrn(_SC("Attempting to <set sprite center for all> using an invalid reference: %d"), m_ID);
BadRef("set_center_all", "set center for all");
}
}
@ -238,11 +237,11 @@ void CSprite::SetCenterFor(const Reference< CPlayer > & player, const Vector2i &
}
else if (!player)
{
LogWrn(_SC("Attempting to <set sprite center for player> using an invalid argument: %d"), _SCI32(player));
BadArg("set_center_for", "set center for player", _SCI32(player));
}
else
{
LogWrn(_SC("Attempting to <set sprite center for player> using an invalid reference: %d"), m_ID);
BadRef("set_center_for", "set center for player");
}
}
@ -255,11 +254,11 @@ void CSprite::SetCenterForEx(const Reference< CPlayer > & player, SQInt32 x, SQI
}
else if (!player)
{
LogWrn(_SC("Attempting to <set sprite center for player> using an invalid argument: %d"), _SCI32(player));
BadArg("set_center_for", "set center for player", _SCI32(player));
}
else
{
LogWrn(_SC("Attempting to <set sprite center for player> using an invalid reference: %d"), m_ID);
BadRef("set_center_for", "set center for player");
}
}
@ -278,11 +277,11 @@ void CSprite::SetCenterRange(SQInt32 first, SQInt32 last, const Vector2i & pos)
}
else if (first > last)
{
LogWrn(_SC("Attempting to <set sprite center for range> using an invalid argument: %d > %d"), first, last);
BadArg("set_center_range", "set center for range", "using an out of range start", first);
}
else
{
LogWrn(_SC("Attempting to <set sprite center for range> using an invalid reference: %d"), m_ID);
BadRef("set_center_range", "set center for range");
}
}
@ -295,7 +294,7 @@ void CSprite::SetRotationAll(SQFloat rot) const
}
else
{
LogWrn(_SC("Attempting to <set sprite rotation for all> using an invalid reference: %d"), m_ID);
BadRef("set_rotation_all", "set rotation for all");
}
}
@ -308,11 +307,11 @@ void CSprite::SetRotationFor(const Reference< CPlayer > & player, SQFloat rot) c
}
else if (!player)
{
LogWrn(_SC("Attempting to <set sprite rotation for player> using an invalid argument: %d"), _SCI32(player));
BadArg("set_rotation_for", "set rotation for player", _SCI32(player));
}
else
{
LogWrn(_SC("Attempting to <set sprite rotation for player> using an invalid reference: %d"), m_ID);
BadRef("set_rotation_for", "set rotation for player");
}
}
@ -331,11 +330,11 @@ void CSprite::SetRotationRange(SQInt32 first, SQInt32 last, SQFloat rot) const
}
else if (first > last)
{
LogWrn(_SC("Attempting to <set sprite rotation for range> using an invalid argument: %d > %d"), first, last);
BadArg("set_rotation_range", "set rotation for range", "using an out of range start", first);
}
else
{
LogWrn(_SC("Attempting to <set sprite rotation for range> using an invalid reference: %d"), m_ID);
BadRef("set_rotation_range", "set rotation for range");
}
}
@ -348,7 +347,7 @@ void CSprite::SetAlphaAll(Uint8 alpha) const
}
else
{
LogWrn(_SC("Attempting to <set sprite alpha for all> using an invalid reference: %d"), m_ID);
BadRef("set_alpha_all", "set alpha for all");
}
}
@ -361,11 +360,11 @@ void CSprite::SetAlphaFor(const Reference< CPlayer > & player, Uint8 alpha) cons
}
else if (!player)
{
LogWrn(_SC("Attempting to <set sprite alpha for player> using an invalid argument: %d"), _SCI32(player));
BadArg("set_alpha_for", "set alpha for player", _SCI32(player));
}
else
{
LogWrn(_SC("Attempting to <set sprite alpha for player> using an invalid reference: %d"), m_ID);
BadRef("set_alpha_for", "set alpha for player");
}
}
@ -384,11 +383,11 @@ void CSprite::SetAlphaRange(SQInt32 first, SQInt32 last, Uint8 alpha) const
}
else if (first > last)
{
LogWrn(_SC("Attempting to <set sprite alpha for range> using an invalid argument: %d > %d"), first, last);
BadArg("set_alpha_range", "set alpha for range", "using an out of range start", first);
}
else
{
LogWrn(_SC("Attempting to <set sprite alpha for range> using an invalid reference: %d"), m_ID);
BadRef("set_alpha_range", "set alpha for range");
}
}
@ -401,7 +400,7 @@ const SQChar * CSprite::GetFilePath() const
}
else
{
LogWrn(_SC("Attempting to <get sprite file path> using an invalid reference: %d"), m_ID);
BadRef("@path", "get file path");
}
return _SC("");
@ -624,7 +623,7 @@ bool Register_CSprite(HSQUIRRELVM vm)
// Output debugging information
LogDbg("Registration of <CSprite> type was successful");
// Output debugging information
LogDbg("Beginning registration of <Sprite functions> type");
LogDbg("Beginning registration of <Sprite> functions");
// Register global functions related to this entity type
Sqrat::RootTable(vm)
/* Create BaseSprite [E]xtended [S]ubstitute */
@ -668,7 +667,7 @@ bool Register_CSprite(HSQUIRRELVM vm)
.Overload< CSprite (*)(SQInt32, const SQChar *, const Vector2i &, const Vector2i &, SQFloat, SQInt32, bool, SQInt32, SqObj &) >
(_SC("CreateSprite_CF"), &CreateSprite_CF);
// Output debugging information
LogDbg("Registration of <Sprite functions> type was successful");
LogDbg("Registration of <Sprite> functions was successful");
// Registration succeeded
return true;
}