mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 00:37:15 +01:00
Implemented functions to create textdraw entities and added constructor to create an entity reference from a base reference.
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parent
997cdc2fce
commit
eb730a6ff3
@ -1,10 +1,18 @@
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#include "Entity/Textdraw.hpp"
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#include "Base/Vector2i.hpp"
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#include "Core.hpp"
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#include "Register.hpp"
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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// ------------------------------------------------------------------------------------------------
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CTextdraw::CTextdraw(const Reference< CTextdraw > & o) noexcept
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: Reference(o)
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{
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/* ... */
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}
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// ------------------------------------------------------------------------------------------------
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void CTextdraw::ShowAll() const noexcept
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{
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@ -292,6 +300,150 @@ const SQChar * CTextdraw::GetText() const noexcept
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return _SC("");
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}
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// ------------------------------------------------------------------------------------------------
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Reference< CTextdraw > CreateBaseTextdraw_ES(const SQChar * text,
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SQInt32 xp, SQInt32 yp,
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Uint8 r, Uint8 g, Uint8 b, Uint8 a,
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bool rel) noexcept
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{
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return _Core->NewTextdraw(SQMOD_UNKNOWN, text, xp, yp, PACK_ARGB(a, r, g, b), rel,
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SQMOD_CREATE_DEFAULT, NullData());
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}
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Reference< CTextdraw > CreateBaseTextdraw_ES(const SQChar * text,
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SQInt32 xp, SQInt32 yp,
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Uint8 r, Uint8 g, Uint8 b, Uint8 a,
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bool rel,
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SQInt32 header, SqObj & payload) noexcept
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{
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return _Core->NewTextdraw(SQMOD_UNKNOWN, text, xp, yp, PACK_ARGB(a, r, g, b), rel,
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header, payload);
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}
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// ------------------------------------------------------------------------------------------------
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Reference< CTextdraw > CreateBaseTextdraw_EF(SQInt32 index, const SQChar * text,
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SQInt32 xp, SQInt32 yp,
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Uint8 r, Uint8 g, Uint8 b, Uint8 a,
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bool rel) noexcept
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{
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return _Core->NewTextdraw(index,text, xp, yp, PACK_ARGB(a, r, g, b), rel,
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SQMOD_CREATE_DEFAULT, NullData());
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}
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Reference< CTextdraw > CreateBaseTextdraw_EF(SQInt32 index, const SQChar * text,
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SQInt32 xp, SQInt32 yp,
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Uint8 r, Uint8 g, Uint8 b, Uint8 a,
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bool rel,
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SQInt32 header, SqObj & payload) noexcept
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{
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return _Core->NewTextdraw(index, text, xp, yp, PACK_ARGB(a, r, g, b), rel,
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header, payload);
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}
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// ------------------------------------------------------------------------------------------------
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Reference< CTextdraw > CreateBaseTextdraw_CS(const SQChar * text,
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const Vector2i & pos, const Color4 & color, bool rel) noexcept
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{
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return _Core->NewTextdraw(SQMOD_UNKNOWN, text, pos.x, pos.y, color.GetARGB(), rel,
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SQMOD_CREATE_DEFAULT, NullData());
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}
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Reference< CTextdraw > CreateBaseTextdraw_CS(const SQChar * text,
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const Vector2i & pos, const Color4 & color, bool rel,
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SQInt32 header, SqObj & payload) noexcept
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{
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return _Core->NewTextdraw(SQMOD_UNKNOWN, text, pos.x, pos.y, color.GetARGB(), rel,
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header, payload);
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}
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// ------------------------------------------------------------------------------------------------
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Reference< CTextdraw > CreateBaseTextdraw_CF(SQInt32 index, const SQChar * text,
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const Vector2i & pos, const Color4 & color, bool rel) noexcept
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{
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return _Core->NewTextdraw(index, text, pos.x, pos.y, color.GetARGB(), rel,
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SQMOD_CREATE_DEFAULT, NullData());
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}
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Reference< CTextdraw > CreateBaseTextdraw_CF(SQInt32 index, const SQChar * text,
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const Vector2i & pos, const Color4 & color, bool rel,
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SQInt32 header, SqObj & payload) noexcept
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{
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return _Core->NewTextdraw(index, text, pos.x, pos.y, color.GetARGB(), rel,
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header, payload);
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}
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// ------------------------------------------------------------------------------------------------
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CTextdraw CreateTextdraw_ES(const SQChar * text,
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SQInt32 xp, SQInt32 yp,
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Uint8 r, Uint8 g, Uint8 b, Uint8 a,
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bool rel) noexcept
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{
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return _Core->NewTextdraw(SQMOD_UNKNOWN, text, xp, yp, PACK_ARGB(a, r, g, b), rel,
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SQMOD_CREATE_DEFAULT, NullData());
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}
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CTextdraw CreateTextdraw_ES(const SQChar * text,
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SQInt32 xp, SQInt32 yp,
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Uint8 r, Uint8 g, Uint8 b, Uint8 a,
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bool rel,
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SQInt32 header, SqObj & payload) noexcept
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{
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return _Core->NewTextdraw(SQMOD_UNKNOWN, text, xp, yp, PACK_ARGB(a, r, g, b), rel,
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header, payload);
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}
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// ------------------------------------------------------------------------------------------------
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CTextdraw CreateTextdraw_EF(SQInt32 index, const SQChar * text,
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SQInt32 xp, SQInt32 yp,
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Uint8 r, Uint8 g, Uint8 b, Uint8 a,
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bool rel) noexcept
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{
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return _Core->NewTextdraw(index,text, xp, yp, PACK_ARGB(a, r, g, b), rel,
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SQMOD_CREATE_DEFAULT, NullData());
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}
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CTextdraw CreateTextdraw_EF(SQInt32 index, const SQChar * text,
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SQInt32 xp, SQInt32 yp,
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Uint8 r, Uint8 g, Uint8 b, Uint8 a,
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bool rel,
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SQInt32 header, SqObj & payload) noexcept
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{
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return _Core->NewTextdraw(index, text, xp, yp, PACK_ARGB(a, r, g, b), rel,
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header, payload);
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}
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// ------------------------------------------------------------------------------------------------
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CTextdraw CreateTextdraw_CS(const SQChar * text,
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const Vector2i & pos, const Color4 & color, bool rel) noexcept
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{
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return _Core->NewTextdraw(SQMOD_UNKNOWN, text, pos.x, pos.y, color.GetARGB(), rel,
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SQMOD_CREATE_DEFAULT, NullData());
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}
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CTextdraw CreateTextdraw_CS(const SQChar * text,
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const Vector2i & pos, const Color4 & color, bool rel,
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SQInt32 header, SqObj & payload) noexcept
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{
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return _Core->NewTextdraw(SQMOD_UNKNOWN, text, pos.x, pos.y, color.GetARGB(), rel,
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header, payload);
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}
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// ------------------------------------------------------------------------------------------------
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CTextdraw CreateTextdraw_CF(SQInt32 index, const SQChar * text,
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const Vector2i & pos, const Color4 & color, bool rel) noexcept
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{
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return _Core->NewTextdraw(index, text, pos.x, pos.y, color.GetARGB(), rel,
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SQMOD_CREATE_DEFAULT, NullData());
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}
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CTextdraw CreateTextdraw_CF(SQInt32 index, const SQChar * text,
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const Vector2i & pos, const Color4 & color, bool rel,
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SQInt32 header, SqObj & payload) noexcept
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{
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return _Core->NewTextdraw(index, text, pos.x, pos.y, color.GetARGB(), rel,
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header, payload);
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}
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// ================================================================================================
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bool Register_CTextdraw(HSQUIRRELVM vm)
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{
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@ -302,10 +454,12 @@ bool Register_CTextdraw(HSQUIRRELVM vm)
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// Registration failed
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return false;
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}
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// Typedef the base reference type for simplicity
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typedef Reference< CTextdraw > RefType;
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// Output debugging information
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LogDbg("Beginning registration of <CTextdraw> type");
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// Attempt to register the actual reference that implements all of the entity functionality
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Sqrat::RootTable(vm).Bind(_SC("CTextdraw"), Sqrat::DerivedClass< CTextdraw, Reference< CTextdraw > >(vm, _SC("CTextdraw"))
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Sqrat::RootTable(vm).Bind(_SC("CTextdraw"), Sqrat::DerivedClass< CTextdraw, RefType >(vm, _SC("CTextdraw"))
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/* Constructors */
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.Ctor()
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.Ctor< SQInt32 >()
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@ -342,6 +496,52 @@ bool Register_CTextdraw(HSQUIRRELVM vm)
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);
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// Output debugging information
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LogDbg("Registration of <CTextdraw> type was successful");
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// Output debugging information
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LogDbg("Beginning registration of <Textdraw functions> type");
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// Register global functions related to this entity type
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Sqrat::RootTable(vm)
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/* Create BaseTextdraw [E]xtended [S]ubstitute */
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.Overload< RefType (*)(const SQChar *, SQInt32, SQInt32, Uint8, Uint8, Uint8, Uint8, bool) >
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(_SC("CreateBaseTextdraw_ES"), &CreateBaseTextdraw_ES)
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.Overload< RefType (*)(const SQChar *, SQInt32, SQInt32, Uint8, Uint8, Uint8, Uint8, bool, SQInt32, SqObj &) >
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(_SC("CreateBaseTextdraw_ES"), &CreateBaseTextdraw_ES)
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/* Create BaseTextdraw [E]xtended [F]Full */
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.Overload< RefType (*)(SQInt32, const SQChar *, SQInt32, SQInt32, Uint8, Uint8, Uint8, Uint8, bool) >
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(_SC("CreateBaseTextdraw_EF"), &CreateBaseTextdraw_EF)
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.Overload< RefType (*)(SQInt32, const SQChar *, SQInt32, SQInt32, Uint8, Uint8, Uint8, Uint8, bool, SQInt32, SqObj &) >
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(_SC("CreateBaseTextdraw_EF"), &CreateBaseTextdraw_EF)
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/* Create BaseTextdraw [C]ompact [S]ubstitute */
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.Overload< RefType (*)(const SQChar *, const Vector2i &, const Color4 &, bool) >
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(_SC("CreateBaseTextdraw_CS"), &CreateBaseTextdraw_CS)
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.Overload< RefType (*)(const SQChar *, const Vector2i &, const Color4 &, bool, SQInt32, SqObj &) >
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(_SC("CreateBaseTextdraw_CS"), &CreateBaseTextdraw_CS)
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/* Create BaseTextdraw [C]ompact [F]ull */
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.Overload< RefType (*)(SQInt32, const SQChar *, const Vector2i &, const Color4 &, bool) >
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(_SC("CreateBaseTextdraw_CF"), &CreateBaseTextdraw_CF)
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.Overload< RefType (*)(SQInt32, const SQChar *, const Vector2i &, const Color4 &, bool, SQInt32, SqObj &) >
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(_SC("CreateBaseTextdraw_CF"), &CreateBaseTextdraw_CF)
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/* Create CTextdraw [E]xtended [S]ubstitute */
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.Overload< CTextdraw (*)(const SQChar *, SQInt32, SQInt32, Uint8, Uint8, Uint8, Uint8, bool) >
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(_SC("CreateTextdraw_ES"), &CreateTextdraw_ES)
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.Overload< CTextdraw (*)(const SQChar *, SQInt32, SQInt32, Uint8, Uint8, Uint8, Uint8, bool, SQInt32, SqObj &) >
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(_SC("CreateTextdraw_ES"), &CreateTextdraw_ES)
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/* Create CTextdraw [E]xtended [F]Full */
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.Overload< CTextdraw (*)(SQInt32, const SQChar *, SQInt32, SQInt32, Uint8, Uint8, Uint8, Uint8, bool) >
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(_SC("CreateTextdraw_EF"), &CreateTextdraw_EF)
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.Overload< CTextdraw (*)(SQInt32, const SQChar *, SQInt32, SQInt32, Uint8, Uint8, Uint8, Uint8, bool, SQInt32, SqObj &) >
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(_SC("CreateTextdraw_EF"), &CreateTextdraw_EF)
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/* Create CTextdraw [C]ompact [S]ubstitute */
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.Overload< CTextdraw (*)(const SQChar *, const Vector2i &, const Color4 &, bool) >
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(_SC("CreateTextdraw_CS"), &CreateTextdraw_CS)
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.Overload< CTextdraw (*)(const SQChar *, const Vector2i &, const Color4 &, bool, SQInt32, SqObj &) >
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(_SC("CreateTextdraw_CS"), &CreateTextdraw_CS)
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/* Create CTextdraw [C]ompact [F]ull */
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.Overload< CTextdraw (*)(SQInt32, const SQChar *, const Vector2i &, const Color4 &, bool) >
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(_SC("CreateTextdraw_CF"), &CreateTextdraw_CF)
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.Overload< CTextdraw (*)(SQInt32, const SQChar *, const Vector2i &, const Color4 &, bool, SQInt32, SqObj &) >
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(_SC("CreateTextdraw_CF"), &CreateTextdraw_CF);
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// Output debugging information
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LogDbg("Registration of <Textdraw functions> type was successful");
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// Registration succeeded
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return true;
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}
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*/
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using RefType::Reference;
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/* --------------------------------------------------------------------------------------------
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* Construct a reference from a base reference.
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*/
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CTextdraw(const Reference< CTextdraw > & o) noexcept;
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/* --------------------------------------------------------------------------------------------
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* Show the referenced textdraw instance to all players on the server.
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*/
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