Sandu Liviu Catalin
5f60d7b90d
Implement a new event to receive notifications when a checkpoint radius has changed.
2016-08-18 16:10:18 +03:00
Sandu Liviu Catalin
f38aa16b5f
Implement a new event to receive notifications when a checkpoint world has changed.
2016-08-18 15:54:26 +03:00
Sandu Liviu Catalin
6b0013c90c
Fix compilation errors and adjust the event syantax to imclude correct information for VehiclePartStatus, VehicleTyreStatus and VehicleHandling events.
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Also fix a couple other compilation issues resulted from changes in syntax and bad copy paste.
2016-08-18 15:32:18 +03:00
Sandu Liviu Catalin
f86c12bff2
Implement a new event to receive notifications when a vehicle handling rule has changed.
2016-08-18 15:21:50 +03:00
Sandu Liviu Catalin
db522913d3
Implement a new event to receive notifications when a vehicle radio has changed.
2016-08-18 15:13:33 +03:00
Sandu Liviu Catalin
69325ed2cc
Implement a new event to receive notifications when a vehicle damage data has changed.
2016-08-18 15:06:03 +03:00
Sandu Liviu Catalin
05443ba2d4
Implement a new event to receive notifications when a vehicle tyre status has changed.
2016-08-18 14:56:38 +03:00
Sandu Liviu Catalin
23948b5903
Implement a new event to receive notifications when a vehicle part status has changed.
2016-08-18 14:51:55 +03:00
Sandu Liviu Catalin
732769aff2
Implement a new event to receive notifications when a vehicle immunity has changed.
2016-08-18 14:45:12 +03:00
Sandu Liviu Catalin
ebc168e558
Implement a new event to receive notifications when a vehicle world has changed.
2016-08-18 14:38:00 +03:00
Sandu Liviu Catalin
eed7ec0358
Make the circular flag names more explicit to prevent possible collisions.
2016-08-18 14:20:41 +03:00
Sandu Liviu Catalin
3d8417759b
Implement a new event to receive notifications when a player score has changed.
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Fix syntax error in enumeration declaration.
Fix compilation error on const correctness in player method for changing player world.
2016-08-17 16:10:43 +03:00
Sandu Liviu Catalin
c6c17e9396
Implement a new event to receive notifications when a player immunity has changed.
2016-08-17 16:07:31 +03:00
Sandu Liviu Catalin
8f78b0a852
Implement a new event to receive notifications when a player wanted level has changed.
2016-08-17 16:04:14 +03:00
Sandu Liviu Catalin
203dd9802e
Implement a new event to receive notifications when a player score has changed.
2016-08-17 16:00:28 +03:00
Sandu Liviu Catalin
e9b6d9765b
Implement a new event to receive notifications when a player money has changed.
2016-08-17 15:55:59 +03:00
Sandu Liviu Catalin
16f35cbef6
Implement a new event to receive notifications when a player skin has changed.
2016-08-17 15:52:22 +03:00
Sandu Liviu Catalin
ad774fcb3f
Implement a new event to receive notifications when a player team has changed.
2016-08-17 15:49:08 +03:00
Sandu Liviu Catalin
84bae9432a
Implement a new event to receive notifications when a player world has changed.
2016-08-17 15:45:44 +03:00
Sandu Liviu Catalin
c5ef8018ae
Implement a new event to notify on player admin status change.
2016-08-17 15:40:48 +03:00
Sandu Liviu Catalin
b4abe9dfc7
Fix the SetOption methods on the Player type which did not validate the managed player identifier and neither create a guard to prevent recursive event calls. Also, reduce duplicate code.
2016-08-17 15:31:45 +03:00
Sandu Liviu Catalin
c4e82d6756
Add the ability to specify a custom header/payload when kicking/banning a player.
2016-08-17 13:48:29 +03:00
Sandu Liviu Catalin
65b3482828
Don't validate the instance when setting the spectator so null instances can be used and disable the spectating.
2016-08-07 01:56:11 +03:00
Sandu Liviu Catalin
29b0f8d4c9
Add the possibility to have null entity instances intentionally.
2016-08-07 01:54:33 +03:00
Sandu Liviu Catalin
f7b0909ed7
Expose functionality to emit custom entity events.
2016-07-27 00:13:50 +03:00
Sandu Liviu Catalin
3cea68bdca
Improve the Color4 registration code to avoid using overloads where not necessary.
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Also restructured the registration code a bit.
2016-07-24 23:18:12 +03:00
Sandu Liviu Catalin
6be526924d
Add the option to specify a header and payload when tracking player position changes.
2016-07-14 19:52:14 +03:00
Sandu Liviu Catalin
1d5b12f11f
Add a helper member function to the vehicle class to fix the managed vehicle.
2016-07-13 01:47:36 +03:00
Sandu Liviu Catalin
953ef30c17
Remove leftover parenthesis from previous commit.
2016-07-09 17:14:09 +03:00
Sandu Liviu Catalin
7bb0d5f947
Adjust the code to use the .what() method from the Sqrat exception.
2016-07-09 14:18:09 +03:00
Sandu Liviu Catalin
4e93e58397
Initial revision of the buffer implementation.
2016-07-08 00:56:54 +03:00
Sandu Liviu Catalin
254bd9eee6
Avoid creating checkpoints for invalid player instances.
2016-06-25 00:08:16 +03:00
Sandu Liviu Catalin
8e0a9edb3e
Update the checkpoint creation process to allow creating checkpoints for all players as well as dedicated to a certain player. Should close #10
2016-06-24 23:37:58 +03:00
Sandu Liviu Catalin
66e604cec7
Add back some of the entity search functions.
2016-06-21 16:15:25 +03:00
Sandu Liviu Catalin
29af51c518
Improve entity searching algorithms.
2016-06-21 15:17:08 +03:00
Sandu Liviu Catalin
1d12ddd60d
Improve searching for active entities. Also fix a possible crash because the entity instance pushed on the stack was appending to itself instead of the array.
2016-06-21 09:02:44 +03:00
Sandu Liviu Catalin
933522f2a4
Add a method to the player class that plays a sound which follows the player character.
2016-06-20 08:27:39 +03:00
Sandu Liviu Catalin
e6213d0932
Fix the player alpha modification.
2016-06-20 08:08:33 +03:00
Sandu Liviu Catalin
dae66ca39f
Export the function that must be used to obtain unused keybind slots.
2016-06-20 08:01:59 +03:00
Sandu Liviu Catalin
6ec8ca620f
Update the player mesage broadcasting to also be more flexible and dynamic when detecting the message color.
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Move the shared code that identifies the message color outside the player class source file.
2016-06-19 19:06:24 +03:00
Sandu Liviu Catalin
f26ab29a14
Improve the player messaging functions to be more flexible and dynamic when detecting the message color.
2016-06-19 18:39:12 +03:00
Sandu Liviu Catalin
4dc36b9889
Update player messaging to support alpha/transparency in the specified color.
2016-06-19 08:13:02 +03:00
Sandu Liviu Catalin
bca0e1f3c6
More validations on identifiers obtained from the server.
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Prevent out_of_range exceptions leak into the script as it would end up in a crash since Sqrat doesn't know how to handle them.
2016-06-15 06:11:47 +03:00
Sandu Liviu Catalin
ef41d0d243
Improve the SetAnimation method on player class.
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Make it so that the animation group is optional.
2016-06-15 06:06:03 +03:00
Sandu Liviu Catalin
7391d9391e
Prevent triggering the player option change event value din not change.
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If the value for the specified option would not be changed then there's no point in triggering any event or attempting to set it again only and have the same effect.
Fixed minor misspelling in the player class source.
2016-06-14 04:42:18 +03:00
Sandu Liviu Catalin
5a225a70b9
Validate identifiers obtained from the server before using them.
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Prevent aout_of_range exceptions from leaking to the script in case the server returns a negative identifier. Thus, resulting in a server crash since Squirrel would not know how to handle them.
2016-06-14 02:34:04 +03:00
Sandu Liviu Catalin
a71b45567a
Added LastArmor alias to the player class for consistency.
2016-06-14 00:50:20 +03:00
Sandu Liviu Catalin
9c547ae8a8
Add the Colour alias when retrieving the color from Checkpoints.
2016-06-13 01:33:52 +03:00
Sandu Liviu Catalin
67d0360fb3
Add the Colour alias when retrieving the color from Blips.
2016-06-13 00:23:30 +03:00
Sandu Liviu Catalin
bc1e7dbde6
Implement the option to specify how many times you want to allow intensive entity events to be forwarded to script callbacks.
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Also expose several properties for the vehicle entity type that I forgot about.
2016-06-08 16:53:16 +03:00
Sandu Liviu Catalin
0c92601362
Update the module API and merge shared code between modules and host plugin.
2016-06-03 21:26:19 +03:00
Sandu Liviu Catalin
423bdfcdab
Remove duplicate property from player class.
2016-05-26 08:55:48 +03:00
Sandu Liviu Catalin
86a4933525
Release script callbacks properly in main plugin.
2016-05-24 21:36:49 +03:00
Sandu Liviu Catalin
d7c4d389eb
Throw an error if the given player name is invalid.
2016-05-24 08:26:47 +03:00
Sandu Liviu Catalin
3ed0b22426
Make the function environment optional in entity callbacks.
2016-05-24 07:29:14 +03:00
Sandu Liviu Catalin
f2361a27c3
Untested update to the new plugin API.
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Various other changes to the plugin as well.
2016-05-22 06:20:38 +03:00
Sandu Liviu Catalin
b818a162ee
Initial implementation of the standard math library.
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Implemented utilities to convert between fundamental types.
Implemented helper functions to retrieve numeric values from the stack at all costs.
Implemented various delegates on the long integer types to mimic the standard types.
Moved most of the stack utilities in a separate source.
Various other fixes and improvements.
2016-04-14 03:08:06 +03:00
Sandu Liviu Catalin
b5215b38e3
Implement function to retrieve all active vehicles.
2016-03-26 18:17:38 +02:00
Sandu Liviu Catalin
aeba86bddf
Implement function to retrieve all active textdraws.
2016-03-26 18:17:31 +02:00
Sandu Liviu Catalin
5d15342342
Implement function to retrieve all active sprites.
2016-03-26 18:17:21 +02:00
Sandu Liviu Catalin
c79598d843
Implement function to retrieve all active players.
2016-03-26 18:17:12 +02:00
Sandu Liviu Catalin
1472594c7f
Implement function to retrieve all active pickups.
2016-03-26 18:17:05 +02:00
Sandu Liviu Catalin
6683930250
Implement function to retrieve all active objects.
2016-03-26 18:16:58 +02:00
Sandu Liviu Catalin
534a582561
Implement function to retrieve all active keybinds.
2016-03-26 18:16:50 +02:00
Sandu Liviu Catalin
054b4f080e
Implement function to retrieve all active forcefields.
2016-03-26 18:16:41 +02:00
Sandu Liviu Catalin
ea9a370471
Implement function to retrieve all active checkpoints.
2016-03-26 18:16:32 +02:00
Sandu Liviu Catalin
067693d250
Implement function to retrieve all active blips.
2016-03-26 18:16:18 +02:00
Sandu Liviu Catalin
8088ba94c2
Updated the exception system in the main plugin to also include the location in the source files in debug builds.
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Moved the functions that extract base types from strings as static functions under the associated type.
Revised some of the base shared code.
Fixed some of the functions in the String library that did not take into account the null terminator.
2016-03-21 22:37:58 +02:00
Sandu Liviu Catalin
5c81af5026
Minor changes in the entity types code style.
2016-03-12 22:51:44 +02:00
Sandu Liviu Catalin
58891f1e8b
Implemented searching entities by ID and Tag.
2016-03-10 06:18:39 +02:00
Sandu Liviu Catalin
70e5f0ba21
Migrated the host module to C++ exceptions as well.
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Also enabled the latest C++ revision in the project.
Replaced the Random library with the one provided by C++11.
Implemented a simple AES256 encryption class.
Various other fixes and improvements.
2016-03-10 05:57:13 +02:00
Sandu Liviu Catalin
06e598acfb
Dumped the old implementation. Started with a more simple approach.
2016-02-21 00:25:00 +02:00
Sandu Liviu Catalin
3b729cd73d
Added several aliases and short notations for members in vehicle entity type.
2015-11-11 11:36:37 +02:00
Sandu Liviu Catalin
9c5205d03b
Minor adjustment in debugging information for sprite entity type.
2015-11-11 11:31:35 +02:00
Sandu Liviu Catalin
f3b7f35055
Minor adjustment in debugging information for textdraw entity type.
2015-11-11 11:31:26 +02:00
Sandu Liviu Catalin
09ef3f43a3
Update vehicle entity to use the new debugging implementation.
2015-11-11 11:30:50 +02:00
Sandu Liviu Catalin
f426b282ae
Registered the reference for the vehicle entity type with the script.
2015-11-11 10:56:02 +02:00
Sandu Liviu Catalin
fc603053dd
Aliased several methods for textdraw entity type. Also a minor fix in debuggin information during registration.
2015-11-11 09:55:38 +02:00
Sandu Liviu Catalin
ba1f933e7b
Aliased several methods for sprite entity type.
2015-11-11 09:54:44 +02:00
Sandu Liviu Catalin
ae1ec72715
Update textdraw entity to use the new debugging implementation.
2015-11-11 09:52:16 +02:00
Sandu Liviu Catalin
69c991167d
Update sprite entity to use the new debugging implementation.
2015-11-11 09:26:36 +02:00
Sandu Liviu Catalin
66d7421373
Update sphere entity to use the new debugging implementation.
2015-11-11 09:07:42 +02:00
Sandu Liviu Catalin
cdd5cb2050
Update player entity to use the new debugging implementation. And create alternative version of several member functions.
2015-11-11 09:02:42 +02:00
Sandu Liviu Catalin
a6ded15aaa
Update pickup entity to use the new debugging implementation.
2015-11-11 08:57:34 +02:00
Sandu Liviu Catalin
fc2ecea7b9
Update object entity to use the new debugging implementation.
2015-11-11 08:57:26 +02:00
Sandu Liviu Catalin
cd86375bd2
Update keybind entity to use the new debugging implementation.
2015-11-11 08:57:18 +02:00
Sandu Liviu Catalin
6a50e21f75
Update checkpoint entity to use the new debugging implementation.
2015-11-11 08:57:10 +02:00
Sandu Liviu Catalin
ec21e52353
Update blip entity to use the new debugging implementation.
2015-11-11 08:57:03 +02:00
Sandu Liviu Catalin
bcf9d603e7
Implemented global and local player messaging customization.
2015-11-09 05:54:03 +02:00
Sandu Liviu Catalin
3c3e67bdaa
Implement message prefixing and other style customization.
2015-11-09 04:32:32 +02:00
Sandu Liviu Catalin
8b9d46d9a9
Implemented player messaging.
2015-11-09 03:29:04 +02:00
Sandu Liviu Catalin
3206d49404
Implemented a simple command system. Added a custom buffer class. Implemented reconnection for IRC sessions. Various other adjustments and additions.
2015-11-07 12:17:39 +02:00
Sandu Liviu Catalin
46801b1ce8
Discarded the noexcept specifier entirely.
2015-11-01 05:48:01 +02:00
Sandu Liviu Catalin
11c3533917
Implemented functions to create vehicle entities and added constructor to create an entity reference from a base reference.
2015-11-01 01:33:12 +02:00
Sandu Liviu Catalin
eb730a6ff3
Implemented functions to create textdraw entities and added constructor to create an entity reference from a base reference.
2015-11-01 01:33:04 +02:00
Sandu Liviu Catalin
997cdc2fce
Implemented functions to create sprite entities and added constructor to create an entity reference from a base reference.
2015-11-01 01:32:57 +02:00
Sandu Liviu Catalin
0d5dd53984
Implemented functions to create sphere entities and added constructor to create an entity reference from a base reference.
2015-11-01 01:32:50 +02:00
Sandu Liviu Catalin
b0c174e75e
Added constructor to create a player entity reference from a base reference.
2015-11-01 01:32:41 +02:00
Sandu Liviu Catalin
8d8c9be2fd
Implemented functions to create pickup entities and added constructor to create an entity reference from a base reference.
2015-11-01 01:32:16 +02:00
Sandu Liviu Catalin
6c308ee85c
Implemented functions to create object entities and added constructor to create an entity reference from a base reference.
2015-11-01 01:31:57 +02:00