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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2024-11-08 00:37:15 +01:00

Implement a new event to receive notifications when a player score has changed.

Fix syntax error in enumeration declaration.
Fix compilation error on const correctness in player method for changing player world.
This commit is contained in:
Sandu Liviu Catalin 2016-08-17 16:10:43 +03:00
parent c6c17e9396
commit 3d8417759b
6 changed files with 41 additions and 12 deletions

View File

@ -430,6 +430,7 @@ protected:
Function mOnScore;
Function mOnWantedLevel;
Function mOnImmunity;
Function mOnAlpha;
};
/* --------------------------------------------------------------------------------------------
@ -1008,6 +1009,7 @@ public:
void EmitPlayerScore(Int32 player_id, Int32 old_score, Int32 new_score);
void EmitPlayerWantedLevel(Int32 player_id, Int32 old_level, Int32 new_level);
void EmitPlayerImmunity(Int32 player_id, Int32 old_immunity, Int32 new_immunity);
void EmitPlayerAlpha(Int32 player_id, Int32 old_alpha, Int32 new_alpha, Int32 fade);
void EmitVehicleColour(Int32 vehicle_id, Int32 changed);
void EmitVehicleHealth(Int32 vehicle_id, Float32 old_health, Float32 new_health);
void EmitVehiclePosition(Int32 vehicle_id);
@ -1153,6 +1155,7 @@ private:
Function mOnPlayerScore;
Function mOnPlayerWantedLevel;
Function mOnPlayerImmunity;
Function mOnPlayerAlpha;
Function mOnVehicleColour;
Function mOnVehicleHealth;
Function mOnVehiclePosition;

View File

@ -789,6 +789,14 @@ void Core::EmitPlayerImmunity(Int32 player_id, Int32 old_immunity, Int32 new_imm
Emit(mOnPlayerImmunity, _player.mObj, old_immunity, new_immunity);
}
// ------------------------------------------------------------------------------------------------
void Core::EmitPlayerAlpha(Int32 player_id, Int32 old_alpha, Int32 new_alpha, Int32 fade)
{
PlayerInst & _player = m_Players.at(player_id);
Emit(_player.mOnAlpha, old_alpha, new_alpha, fade);
Emit(mOnPlayerAlpha, _player.mObj, old_alpha, new_alpha, fade);
}
// ------------------------------------------------------------------------------------------------
void Core::EmitVehicleColour(Int32 vehicle_id, Int32 changed)
{

View File

@ -235,6 +235,7 @@ void Core::ResetFunc(PlayerInst & inst)
inst.mOnScore.ReleaseGently();
inst.mOnWantedLevel.ReleaseGently();
inst.mOnImmunity.ReleaseGently();
inst.mOnAlpha.ReleaseGently();
}
// ------------------------------------------------------------------------------------------------
@ -357,6 +358,7 @@ void Core::ResetFunc()
Core::Get().mOnPlayerScore.ReleaseGently();
Core::Get().mOnPlayerWantedLevel.ReleaseGently();
Core::Get().mOnPlayerImmunity.ReleaseGently();
Core::Get().mOnPlayerAlpha.ReleaseGently();
Core::Get().mOnVehicleColour.ReleaseGently();
Core::Get().mOnVehicleHealth.ReleaseGently();
Core::Get().mOnVehiclePosition.ReleaseGently();
@ -471,6 +473,7 @@ Function & Core::GetEvent(Int32 evid)
case EVT_PLAYERSCORE: return mOnPlayerScore;
case EVT_PLAYERWANTEDLEVEL: return mOnPlayerWantedLevel;
case EVT_PLAYERIMMUNITY: return mOnPlayerImmunity;
case EVT_PLAYERALPHA: return mOnPlayerAlpha;
case EVT_VEHICLECOLOUR: return mOnVehicleColour;
case EVT_VEHICLEHEALTH: return mOnVehicleHealth;
case EVT_VEHICLEPOSITION: return mOnVehiclePosition;
@ -635,6 +638,7 @@ Function & Core::GetPlayerEvent(Int32 id, Int32 evid)
case EVT_PLAYERSCORE: return inst.mOnScore;
case EVT_PLAYERWANTEDLEVEL: return inst.mOnWantedLevel;
case EVT_PLAYERIMMUNITY: return inst.mOnImmunity;
case EVT_PLAYERALPHA: return inst.mOnAlpha;
default: return NullFunction();
}
}

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@ -947,21 +947,33 @@ Int32 CPlayer::GetAlpha() const
}
// ------------------------------------------------------------------------------------------------
void CPlayer::SetAlpha(Int32 alpha) const
void CPlayer::SetAlpha(Int32 alpha)
{
// Validate the managed identifier
Validate();
// Perform the requested operation
_Func->SetPlayerAlpha(m_ID, alpha, 0);
SetAlphaEx(alpha, 0);
}
// ------------------------------------------------------------------------------------------------
void CPlayer::SetAlphaEx(Int32 alpha, Int32 fade) const
void CPlayer::SetAlphaEx(Int32 alpha, Int32 fade)
{
// Validate the managed identifier
Validate();
// Perform the requested operation
// Grab the current value for this property
const Int32 current = _Func->GetPlayerAlpha(m_ID);
// Don't even bother if it's the same value
if (current == alpha)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetPlayerAlpha(m_ID, alpha, fade);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & PCL_EMIT_PLAYER_ALPHA))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, PCL_EMIT_PLAYER_ALPHA);
// Now forward the event call
Core::Get().EmitPlayerAlpha(m_ID, current, alpha, fade);
}
}
// ------------------------------------------------------------------------------------------------

View File

@ -13,7 +13,7 @@ namespace SqMod {
*/
enum PlayerCircularLocks
{
PCL_EMIT_PLAYER_OPTION = (1 << 0)
PCL_EMIT_PLAYER_OPTION = (1 << 0),
PCL_EMIT_PLAYER_ADMIN = (2 << 0),
PCL_EMIT_PLAYER_WORLD = (3 << 0),
PCL_EMIT_PLAYER_TEAM = (4 << 0),
@ -22,6 +22,7 @@ enum PlayerCircularLocks
PCL_EMIT_PLAYER_SCORE = (7 << 0),
PCL_EMIT_PLAYER_WANTED_LEVEL = (8 << 0),
PCL_EMIT_PLAYER_IMMUNITY = (9 << 0),
PCL_EMIT_PLAYER_ALPHA = (10 << 0)
};
/* ------------------------------------------------------------------------------------------------
@ -346,7 +347,7 @@ public:
/* --------------------------------------------------------------------------------------------
* Modify the secondary world of the managed player entity.
*/
void SetSecondaryWorld(Int32 world) const;
void SetSecondaryWorld(Int32 world);
/* --------------------------------------------------------------------------------------------
* Retrieve the unique world of the managed player entity.
@ -551,12 +552,12 @@ public:
/* --------------------------------------------------------------------------------------------
* Modify the alpha of the managed player entity.
*/
void SetAlpha(Int32 alpha) const;
void SetAlpha(Int32 alpha);
/* --------------------------------------------------------------------------------------------
* Modify the alpha of the managed player entity.
*/
void SetAlphaEx(Int32 alpha, Int32 fade) const;
void SetAlphaEx(Int32 alpha, Int32 fade);
/* --------------------------------------------------------------------------------------------
* Retrieve the aim position of the managed player entity.
@ -996,4 +997,4 @@ public:
} // Namespace:: SqMod
#endif // _ENTITY_PLAYER_HPP_
#endif // _ENTITY_PLAYER_HPP_

View File

@ -384,6 +384,7 @@ enum EventType
EVT_PLAYERSCORE,
EVT_PLAYERWANTEDLEVEL,
EVT_PLAYERIMMUNITY,
EVT_PLAYERALPHA,
EVT_VEHICLECOLOUR,
EVT_VEHICLEHEALTH,
EVT_VEHICLEPOSITION,