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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2024-11-08 00:37:15 +01:00

Implement a new event to receive notifications when a player immunity has changed.

This commit is contained in:
Sandu Liviu Catalin 2016-08-17 16:07:31 +03:00
parent 8f78b0a852
commit c6c17e9396
6 changed files with 30 additions and 3 deletions

View File

@ -429,6 +429,7 @@ protected:
Function mOnMoney;
Function mOnScore;
Function mOnWantedLevel;
Function mOnImmunity;
};
/* --------------------------------------------------------------------------------------------
@ -1006,6 +1007,7 @@ public:
void EmitPlayerMoney(Int32 player_id, Int32 old_money, Int32 new_money);
void EmitPlayerScore(Int32 player_id, Int32 old_score, Int32 new_score);
void EmitPlayerWantedLevel(Int32 player_id, Int32 old_level, Int32 new_level);
void EmitPlayerImmunity(Int32 player_id, Int32 old_immunity, Int32 new_immunity);
void EmitVehicleColour(Int32 vehicle_id, Int32 changed);
void EmitVehicleHealth(Int32 vehicle_id, Float32 old_health, Float32 new_health);
void EmitVehiclePosition(Int32 vehicle_id);
@ -1150,6 +1152,7 @@ private:
Function mOnPlayerMoney;
Function mOnPlayerScore;
Function mOnPlayerWantedLevel;
Function mOnPlayerImmunity;
Function mOnVehicleColour;
Function mOnVehicleHealth;
Function mOnVehiclePosition;

View File

@ -781,6 +781,14 @@ void Core::EmitPlayerWantedLevel(Int32 player_id, Int32 old_level, Int32 new_lev
Emit(mOnPlayerWantedLevel, _player.mObj, old_level, new_level);
}
// ------------------------------------------------------------------------------------------------
void Core::EmitPlayerImmunity(Int32 player_id, Int32 old_immunity, Int32 new_immunity)
{
PlayerInst & _player = m_Players.at(player_id);
Emit(_player.mOnImmunity, old_immunity, new_immunity);
Emit(mOnPlayerImmunity, _player.mObj, old_immunity, new_immunity);
}
// ------------------------------------------------------------------------------------------------
void Core::EmitVehicleColour(Int32 vehicle_id, Int32 changed)
{

View File

@ -234,6 +234,7 @@ void Core::ResetFunc(PlayerInst & inst)
inst.mOnMoney.ReleaseGently();
inst.mOnScore.ReleaseGently();
inst.mOnWantedLevel.ReleaseGently();
inst.mOnImmunity.ReleaseGently();
}
// ------------------------------------------------------------------------------------------------
@ -355,6 +356,7 @@ void Core::ResetFunc()
Core::Get().mOnPlayerMoney.ReleaseGently();
Core::Get().mOnPlayerScore.ReleaseGently();
Core::Get().mOnPlayerWantedLevel.ReleaseGently();
Core::Get().mOnPlayerImmunity.ReleaseGently();
Core::Get().mOnVehicleColour.ReleaseGently();
Core::Get().mOnVehicleHealth.ReleaseGently();
Core::Get().mOnVehiclePosition.ReleaseGently();
@ -468,6 +470,7 @@ Function & Core::GetEvent(Int32 evid)
case EVT_PLAYERMONEY: return mOnPlayerMoney;
case EVT_PLAYERSCORE: return mOnPlayerScore;
case EVT_PLAYERWANTEDLEVEL: return mOnPlayerWantedLevel;
case EVT_PLAYERIMMUNITY: return mOnPlayerImmunity;
case EVT_VEHICLECOLOUR: return mOnVehicleColour;
case EVT_VEHICLEHEALTH: return mOnVehicleHealth;
case EVT_VEHICLEPOSITION: return mOnVehiclePosition;
@ -631,6 +634,7 @@ Function & Core::GetPlayerEvent(Int32 id, Int32 evid)
case EVT_PLAYERMONEY: return inst.mOnMoney;
case EVT_PLAYERSCORE: return inst.mOnScore;
case EVT_PLAYERWANTEDLEVEL: return inst.mOnWantedLevel;
case EVT_PLAYERIMMUNITY: return inst.mOnImmunity;
default: return NullFunction();
}
}

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@ -821,12 +821,22 @@ Int32 CPlayer::GetImmunity() const
}
// ------------------------------------------------------------------------------------------------
void CPlayer::SetImmunity(Int32 flags) const
void CPlayer::SetImmunity(Int32 flags)
{
// Validate the managed identifier
Validate();
// Perform the requested operation
// Grab the current value for this property
const Int32 current = _Func->GetPlayerImmunityFlags(m_ID);
// Avoid property unwind from a recursive call
_Func->SetPlayerImmunityFlags(m_ID, flags);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & PCL_EMIT_PLAYER_IMMUNITY))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, PCL_EMIT_PLAYER_IMMUNITY);
// Now forward the event call
Core::Get().EmitPlayerImmunity(m_ID, current, flags);
}
}
// ------------------------------------------------------------------------------------------------

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@ -21,6 +21,7 @@ enum PlayerCircularLocks
PCL_EMIT_PLAYER_MONEY = (6 << 0),
PCL_EMIT_PLAYER_SCORE = (7 << 0),
PCL_EMIT_PLAYER_WANTED_LEVEL = (8 << 0),
PCL_EMIT_PLAYER_IMMUNITY = (9 << 0),
};
/* ------------------------------------------------------------------------------------------------
@ -490,7 +491,7 @@ public:
/* --------------------------------------------------------------------------------------------
* Modify the immunity flags of the managed player entity.
*/
void SetImmunity(Int32 flags) const;
void SetImmunity(Int32 flags);
/* --------------------------------------------------------------------------------------------
* Retrieve the position of the managed player entity.

View File

@ -383,6 +383,7 @@ enum EventType
EVT_PLAYERMONEY,
EVT_PLAYERSCORE,
EVT_PLAYERWANTEDLEVEL,
EVT_PLAYERIMMUNITY,
EVT_VEHICLECOLOUR,
EVT_VEHICLEHEALTH,
EVT_VEHICLEPOSITION,