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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2024-11-08 00:37:15 +01:00

Implement a new event to receive notifications when a player score has changed.

This commit is contained in:
Sandu Liviu Catalin 2016-08-17 16:00:28 +03:00
parent e9b6d9765b
commit 203dd9802e
6 changed files with 35 additions and 3 deletions

View File

@ -427,6 +427,7 @@ protected:
Function mOnTeam;
Function mOnSkin;
Function mOnMoney;
Function mOnScore;
};
/* --------------------------------------------------------------------------------------------
@ -1002,6 +1003,7 @@ public:
void EmitPlayerTeam(Int32 player_id, Int32 old_team, Int32 new_team);
void EmitPlayerSkin(Int32 player_id, Int32 old_skin, Int32 new_skin);
void EmitPlayerMoney(Int32 player_id, Int32 old_money, Int32 new_money);
void EmitPlayerScore(Int32 player_id, Int32 old_score, Int32 new_score);
void EmitVehicleColour(Int32 vehicle_id, Int32 changed);
void EmitVehicleHealth(Int32 vehicle_id, Float32 old_health, Float32 new_health);
void EmitVehiclePosition(Int32 vehicle_id);
@ -1144,6 +1146,7 @@ private:
Function mOnPlayerTeam;
Function mOnPlayerSkin;
Function mOnPlayerMoney;
Function mOnPlayerScore;
Function mOnVehicleColour;
Function mOnVehicleHealth;
Function mOnVehiclePosition;

View File

@ -765,6 +765,14 @@ void Core::EmitPlayerMoney(Int32 player_id, Int32 old_money, Int32 new_money)
Emit(mOnPlayerMoney, _player.mObj, old_money, new_money);
}
// ------------------------------------------------------------------------------------------------
void Core::EmitPlayerScore(Int32 player_id, Int32 old_score, Int32 new_score)
{
PlayerInst & _player = m_Players.at(player_id);
Emit(_player.mOnScore, old_score, new_score);
Emit(mOnPlayerScore, _player.mObj, old_score, new_score);
}
// ------------------------------------------------------------------------------------------------
void Core::EmitVehicleColour(Int32 vehicle_id, Int32 changed)
{

View File

@ -232,6 +232,7 @@ void Core::ResetFunc(PlayerInst & inst)
inst.mOnTeam.ReleaseGently();
inst.mOnSkin.ReleaseGently();
inst.mOnMoney.ReleaseGently();
inst.mOnScore.ReleaseGently();
}
// ------------------------------------------------------------------------------------------------
@ -351,6 +352,7 @@ void Core::ResetFunc()
Core::Get().mOnPlayerTeam.ReleaseGently();
Core::Get().mOnPlayerSkin.ReleaseGently();
Core::Get().mOnPlayerMoney.ReleaseGently();
Core::Get().mOnPlayerScore.ReleaseGently();
Core::Get().mOnVehicleColour.ReleaseGently();
Core::Get().mOnVehicleHealth.ReleaseGently();
Core::Get().mOnVehiclePosition.ReleaseGently();
@ -462,6 +464,7 @@ Function & Core::GetEvent(Int32 evid)
case EVT_PLAYERTEAM: return mOnPlayerTeam;
case EVT_PLAYERSKIN: return mOnPlayerSkin;
case EVT_PLAYERMONEY: return mOnPlayerMoney;
case EVT_PLAYERSCORE: return mOnPlayerScore;
case EVT_VEHICLECOLOUR: return mOnVehicleColour;
case EVT_VEHICLEHEALTH: return mOnVehicleHealth;
case EVT_VEHICLEPOSITION: return mOnVehiclePosition;
@ -623,6 +626,7 @@ Function & Core::GetPlayerEvent(Int32 id, Int32 evid)
case EVT_PLAYERTEAM: return inst.mOnTeam;
case EVT_PLAYERSKIN: return inst.mOnSkin;
case EVT_PLAYERMONEY: return inst.mOnMoney;
case EVT_PLAYERSCORE: return inst.mOnScore;
default: return NullFunction();
}
}

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@ -701,12 +701,27 @@ Int32 CPlayer::GetScore() const
}
// ------------------------------------------------------------------------------------------------
void CPlayer::SetScore(Int32 score) const
void CPlayer::SetScore(Int32 score)
{
// Validate the managed identifier
Validate();
// Perform the requested operation
// Grab the current value for this property
const Int32 current = _Func->GetPlayerScore(m_ID);
// Don't even bother if it's the same value
if (current == score)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetPlayerScore(m_ID, score);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & PCL_EMIT_PLAYER_SCORE))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, PCL_EMIT_PLAYER_SCORE);
// Now forward the event call
Core::Get().EmitPlayerScore(m_ID, current, score);
}
}
// ------------------------------------------------------------------------------------------------

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@ -19,6 +19,7 @@ enum PlayerCircularLocks
PCL_EMIT_PLAYER_TEAM = (4 << 0),
PCL_EMIT_PLAYER_SKIN = (5 << 0),
PCL_EMIT_PLAYER_MONEY = (6 << 0),
PCL_EMIT_PLAYER_SCORE = (7 << 0),
};
/* ------------------------------------------------------------------------------------------------
@ -438,7 +439,7 @@ public:
/* --------------------------------------------------------------------------------------------
* Modify the score of the managed player entity.
*/
void SetScore(Int32 score) const;
void SetScore(Int32 score);
/* --------------------------------------------------------------------------------------------
* Retrieve the wanted level of the managed player entity.

View File

@ -381,6 +381,7 @@ enum EventType
EVT_PLAYERTEAM,
EVT_PLAYERSKIN,
EVT_PLAYERMONEY,
EVT_PLAYERSCORE,
EVT_VEHICLECOLOUR,
EVT_VEHICLEHEALTH,
EVT_VEHICLEPOSITION,