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https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 00:37:15 +01:00
Implement a new event to receive notifications when a vehicle immunity has changed.
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@ -496,6 +496,7 @@ protected:
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Function mOnRotation;
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Function mOnOption;
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Function mOnWorld;
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Function mOnImmunity;
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};
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public:
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@ -1017,6 +1018,7 @@ public:
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void EmitVehicleRotation(Int32 vehicle_id);
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void EmitVehicleOption(Int32 vehicle_id, Int32 option_id, bool value, Int32 header, Object & payload);
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void EmitVehicleWorld(Int32 vehicle_id, Int32 old_world, Int32 new_world);
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void EmitVehicleImmunity(Int32 vehicle_id, Int32 old_immunity, Int32 new_immunity);
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void EmitServerOption(Int32 option, bool value, Int32 header, Object & payload);
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void EmitScriptReload(Int32 header, Object & payload);
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void EmitScriptLoaded();
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@ -1164,6 +1166,7 @@ private:
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Function mOnVehicleRotation;
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Function mOnVehicleOption;
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Function mOnVehicleWorld;
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Function mOnVehicleImmunity;
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Function mOnServerOption;
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Function mOnScriptReload;
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Function mOnScriptLoaded;
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@ -846,6 +846,14 @@ void Core::EmitVehicleWorld(Int32 vehicle_id, Int32 old_world, Int32 new_world)
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Emit(mOnVehicleWorld, _vehicle.mObj, old_world, new_world);
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}
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// ------------------------------------------------------------------------------------------------
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void Core::EmitVehicleImmunity(Int32 vehicle_id, Int32 old_immunity, Int32 new_immunity)
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{
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VehicleInst & _vehicle = m_Vehicles.at(vehicle_id);
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Emit(_vehicle.mOnImmunity, old_immunity, new_immunity);
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Emit(mOnVehicleImmunity, _vehicle.mObj, old_immunity, new_immunity);
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}
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// ------------------------------------------------------------------------------------------------
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void Core::EmitServerOption(Int32 option, bool value, Int32 header, Object & payload)
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{
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@ -255,6 +255,7 @@ void Core::ResetFunc(VehicleInst & inst)
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inst.mOnRotation.ReleaseGently();
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inst.mOnOption.ReleaseGently();
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inst.mOnWorld.ReleaseGently();
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inst.mOnImmunity.ReleaseGently();
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}
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// ------------------------------------------------------------------------------------------------
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@ -366,6 +367,7 @@ void Core::ResetFunc()
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Core::Get().mOnVehicleRotation.ReleaseGently();
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Core::Get().mOnVehicleOption.ReleaseGently();
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Core::Get().mOnVehicleWorld.ReleaseGently();
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Core::Get().mOnVehicleImmunity.ReleaseGently();
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Core::Get().mOnServerOption.ReleaseGently();
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Core::Get().mOnScriptReload.ReleaseGently();
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Core::Get().mOnScriptLoaded.ReleaseGently();
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@ -482,6 +484,7 @@ Function & Core::GetEvent(Int32 evid)
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case EVT_VEHICLEROTATION: return mOnVehicleRotation;
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case EVT_VEHICLEOPTION: return mOnVehicleOption;
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case EVT_VEHICLEWORLD: return mOnVehicleWorld;
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case EVT_VEHICLEIMMUNITY: return mOnVehicleImmunity;
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case EVT_SERVEROPTION: return mOnServerOption;
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case EVT_SCRIPTRELOAD: return mOnScriptReload;
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case EVT_SCRIPTLOADED: return mOnScriptLoaded;
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@ -665,6 +668,7 @@ Function & Core::GetVehicleEvent(Int32 id, Int32 evid)
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case EVT_VEHICLEROTATION: return inst.mOnRotation;
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case EVT_VEHICLEOPTION: return inst.mOnOption;
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case EVT_VEHICLEWORLD: return inst.mOnWorld;
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case EVT_VEHICLEIMMUNITY: return inst.mOnImmunity;
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default: return NullFunction();
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}
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}
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@ -312,12 +312,22 @@ Int32 CVehicle::GetImmunity() const
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}
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// ------------------------------------------------------------------------------------------------
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void CVehicle::SetImmunity(Int32 flags) const
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void CVehicle::SetImmunity(Int32 flags)
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{
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// Validate the managed identifier
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Validate();
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// Perform the requested operation
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// Grab the current value for this property
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const Int32 current = _Func->GetVehicleImmunityFlags(m_ID);
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// Avoid property unwind from a recursive call
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_Func->SetVehicleImmunityFlags(m_ID, flags);
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// Avoid infinite recursive event loops
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if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_IMMUNITY))
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{
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// Prevent this event from triggering while executed
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BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_IMMUNITY);
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// Now forward the event call
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Core::Get().EmitVehicleImmunity(m_ID, current, flags);
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}
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}
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// ------------------------------------------------------------------------------------------------
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@ -13,7 +13,8 @@ namespace SqMod {
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enum VehicleCircularLocks
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{
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VEHICLECL_EMIT_VEHICLE_OPTION = (1 << 0),
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VEHICLECL_EMIT_VEHICLE_WORLD = (2 << 0)
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VEHICLECL_EMIT_VEHICLE_WORLD = (2 << 0),
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VEHICLECL_EMIT_VEHICLE_IMMUNITY = (3 << 0)
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};
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/* ------------------------------------------------------------------------------------------------
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@ -259,7 +260,7 @@ public:
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/* --------------------------------------------------------------------------------------------
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* Modify the immunity flags of the managed vehicle entity.
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*/
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void SetImmunity(Int32 flags) const;
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void SetImmunity(Int32 flags);
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/* --------------------------------------------------------------------------------------------
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* Explode the managed vehicle entity.
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@ -391,6 +391,7 @@ enum EventType
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EVT_VEHICLEROTATION,
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EVT_VEHICLEOPTION,
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EVT_VEHICLEWORLD,
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EVT_VEHICLEIMMUNITY,
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EVT_SERVEROPTION,
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EVT_SCRIPTRELOAD,
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EVT_SCRIPTLOADED,
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