Sandu Liviu Catalin
1a409b4919
Update the Sphere type to use the new dynamic dispatching system for metamethods.
2016-08-24 23:17:37 +03:00
Sandu Liviu Catalin
1b95fba086
Update the Quaternion type to use the new dynamic dispatching system for metamethods.
2016-08-24 23:17:29 +03:00
Sandu Liviu Catalin
b05b6409b8
Update the Color4 type to use the new dynamic dispatching system for metamethods.
2016-08-24 23:17:18 +03:00
Sandu Liviu Catalin
778b6ea59d
Update the Color3 type to use the new dynamic dispatching system for metamethods.
2016-08-24 23:17:09 +03:00
Sandu Liviu Catalin
64ed87f4b4
Update the Circle type to use the new dynamic dispatching system for metamethods.
2016-08-24 23:17:01 +03:00
Sandu Liviu Catalin
67e8fa650f
Update the AABB type to use the new dynamic dispatching system for metamethods.
2016-08-24 23:16:53 +03:00
Sandu Liviu Catalin
f88f8b9942
Remove leftover commented code from Vector3 registration code.
2016-08-24 23:16:37 +03:00
Sandu Liviu Catalin
86fcceb6ce
Update the Routine type to use the new dynamic dispatching system for metamethods.
2016-08-24 22:29:00 +03:00
Sandu Liviu Catalin
fbb7dc9f75
Implemented various helper functions for the quaternion class.
2016-08-23 23:02:19 +03:00
Sandu Liviu Catalin
f3db1101ab
Added a few helper constants in the shared header to prepare for Quaternion implementation.
2016-08-23 23:01:57 +03:00
Sandu Liviu Catalin
e99e6259f7
Add a helper class to make sure a certain value is assigned to a variable regardless of the thrown exceptions.
2016-08-19 19:45:43 +03:00
Sandu Liviu Catalin
d08e57f69a
Implement null instance in algorithms.
2016-08-19 04:07:43 +03:00
Sandu Liviu Catalin
4d3561d048
Implement algorithms for name filtering.
2016-08-19 03:49:50 +03:00
Sandu Liviu Catalin
59b0d20f08
Initial implementation of simple name filtering.
2016-08-19 03:27:56 +03:00
Sandu Liviu Catalin
0861559e0b
Adjust the distance method in Vector3 type.
2016-08-17 13:51:14 +03:00
Sandu Liviu Catalin
5c26ba62df
Add helper methods to the Vector3 type to rotate on each individual axis.
2016-08-04 03:42:48 +03:00
Sandu Liviu Catalin
ef2bc41fbc
Add method to the Vector3 type to obtain a rotated version of the point.
2016-08-04 03:41:46 +03:00
Sandu Liviu Catalin
4a2b9d5400
Add methods to the Vector3 type to calculate interpolation.
2016-08-04 03:40:01 +03:00
Sandu Liviu Catalin
26c0bc4872
Add methods to the Vector3 type to calculate the angle and check if between two points.
2016-08-04 03:38:54 +03:00
Sandu Liviu Catalin
cb819d417b
Add methods to the Vector3 type to calculate the dot and cross product.
2016-08-04 03:37:26 +03:00
Sandu Liviu Catalin
18d0fedb91
Add methods to the Vector3 type to calculate the distance to another point.
2016-08-04 03:35:27 +03:00
Sandu Liviu Catalin
2d726420e0
Add methods/properties to the Vector3 type to retrieve the length and normalize it.
2016-08-04 03:34:16 +03:00
Sandu Liviu Catalin
6e7c14eafb
Implement Quaternion to Euler conversion as a member method to Vector3 type.
2016-08-04 03:30:19 +03:00
Sandu Liviu Catalin
624606e482
Add a few more helper members to the Vector3 type.
2016-08-04 03:21:43 +03:00
Sandu Liviu Catalin
9fcbf54893
Add IDENTITY helper to the quaternion.
2016-08-04 03:09:43 +03:00
Sandu Liviu Catalin
9c4198770d
Add hepter variables and typedefs to the shared basic header.
2016-08-04 03:08:59 +03:00
Sandu Liviu Catalin
d4f39e636e
Fix the inequality operator in basic types.
2016-07-29 18:00:10 +03:00
Sandu Liviu Catalin
18f5f90a47
Implement case insensitive search in algorithms.
2016-07-26 23:08:27 +03:00
Sandu Liviu Catalin
48485981f0
Improve Circle method names to be more consistent with the rest of the basic types.
2016-07-25 00:32:35 +03:00
Sandu Liviu Catalin
d30e1210ac
Improve the Vector4 registration code to avoid using overloads where not necessary.
...
Also restructured the registration code a bit.
2016-07-25 00:28:37 +03:00
Sandu Liviu Catalin
2857e0e4be
Improve the Vector3 registration code to avoid using overloads where not necessary.
...
Also restructured the registration code a bit.
2016-07-25 00:10:46 +03:00
Sandu Liviu Catalin
76bef3d87c
Improve Color4 method names to be more consistent with the rest of the basic types.
2016-07-25 00:10:26 +03:00
Sandu Liviu Catalin
c8d2e9249a
Improve Color3 method names to be more consistent with the rest of the basic types.
2016-07-25 00:10:17 +03:00
Sandu Liviu Catalin
484923790a
Update Circle to comply with the changes made to Vector2.
2016-07-25 00:09:31 +03:00
Sandu Liviu Catalin
aa65c79926
Improve the Vector2i registration code to avoid using overloads where not necessary.
...
Also restructured the registration code a bit.
2016-07-25 00:09:05 +03:00
Sandu Liviu Catalin
a695690ec7
Improve the Vector2 registration code to avoid using overloads where not necessary.
...
Also restructured the registration code a bit.
2016-07-25 00:08:53 +03:00
Sandu Liviu Catalin
c8685919de
Improve the Sphere registration code to avoid using overloads where not necessary.
...
Also restructured the registration code a bit.
2016-07-25 00:08:37 +03:00
Sandu Liviu Catalin
13ddc704d6
Improve the Quaternion registration code to avoid using overloads where not necessary.
...
Also restructured the registration code a bit.
2016-07-25 00:08:28 +03:00
Sandu Liviu Catalin
274ce72a4b
Improve the AABB registration code to avoid using overloads where not necessary.
...
Also restructured the registration code a bit.
2016-07-24 23:18:27 +03:00
Sandu Liviu Catalin
3cea68bdca
Improve the Color4 registration code to avoid using overloads where not necessary.
...
Also restructured the registration code a bit.
2016-07-24 23:18:12 +03:00
Sandu Liviu Catalin
03312b7340
Improve the Color3 registration code to avoid using overloads where not necessary.
...
Also restructured the registration code a bit.
2016-07-24 23:17:56 +03:00
Sandu Liviu Catalin
5502c7f8c7
Improve the Circle registration code to avoid using overloads where not necessary.
...
Also restructured the registration code a bit.
2016-07-24 23:17:47 +03:00
Sandu Liviu Catalin
38e5761b94
Improve the AABB registration code to avoid using overloads where not necessary.
...
Also restructured the registration code a bit.
2016-07-24 21:58:34 +03:00
Sandu Liviu Catalin
ad1955dbdd
Add static functions to access and modify string delimiter for bas types since static properties are read only.
2016-07-24 21:29:37 +03:00
Sandu Liviu Catalin
67e2ba9107
Implement both the uppercase and lowercase versions of properties for base types.
2016-07-17 15:39:59 +03:00
Sandu Liviu Catalin
c5d3235aec
Add algorithms to count entities with certain aspects.
2016-07-17 13:33:42 +03:00
Sandu Liviu Catalin
26f5c495f5
Explicitly make sure that collectors in entity search algorithms are sent by reference instead of by copy. Should close #16
...
Invert the negate parameter to comply with how the algorithms work and what the negare argument is supposed to do.
Few other minor additions or adjustments.
2016-07-14 23:34:52 +03:00
Sandu Liviu Catalin
6975572bfe
Fix incorrect placement of functions used to find players by name.
2016-07-10 23:29:45 +03:00
Sandu Liviu Catalin
a06efdafc5
Improve the Clamp functions to accept any type of value for all parameters.
...
Implement common functions to work with date and time types and avoid duplicate code.
Remove unnecessary functions used to retrieve the valie in long integer instances.
Various other fixes and name adjustments.
2016-07-09 21:21:07 +03:00
Sandu Liviu Catalin
e0fd5fa214
Implement pointer stealing for the auto-deleter utility.
2016-07-03 03:20:23 +03:00