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https://github.com/VCMP-SqMod/SqMod.git
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Update the Routine type to use the new dynamic dispatching system for metamethods.
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@ -3,6 +3,7 @@
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#include "Base/Vector4.hpp"
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#include "Base/Quaternion.hpp"
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#include "Base/Shared.hpp"
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#include "Base/DynArg.hpp"
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#include "Library/Numeric/Random.hpp"
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// ------------------------------------------------------------------------------------------------
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@ -409,7 +410,7 @@ void Vector3::SetQuaternionEx(Value qx, Value qy, Value qz, Value qw)
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z = std::atan2((STOVAL(2.0) * qy * qz) - (STOVAL(2.0) * qx * qw),
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(STOVAL(2.0) * qx * qz) + (STOVAL(2.0) * qy * qw));
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x = STOVAL(0.0);
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// If facing down, reverse yaw
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if (EpsLt(y, STOVAL(0.0)))
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{
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@ -723,13 +724,15 @@ void Register_Vector3(HSQUIRRELVM vm)
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// Core Meta-methods
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.Func(_SC("_tostring"), &Vector3::ToString)
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.SquirrelFunc(_SC("_typename"), &Vector3::Typename)
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.Func(_SC("_cmp"), &Vector3::Cmp)
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// We cannot set _cmp for c++ classes so we use this instead
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.SquirrelFunc(_SC("cmp"), &SqDynArgFwd< SqDynArgCmpFn< Vector3 >, SQFloat, SQInteger, bool, std::nullptr_t, Vector3 >)
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//.Func(_SC("_cmp"), &Vector3::Cmp)
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// Meta-methods
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.Func< Vector3 (Vector3::*)(const Vector3 &) const >(_SC("_add"), &Vector3::operator +)
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.Func< Vector3 (Vector3::*)(const Vector3 &) const >(_SC("_sub"), &Vector3::operator -)
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.Func< Vector3 (Vector3::*)(const Vector3 &) const >(_SC("_mul"), &Vector3::operator *)
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.Func< Vector3 (Vector3::*)(const Vector3 &) const >(_SC("_div"), &Vector3::operator /)
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.Func< Vector3 (Vector3::*)(const Vector3 &) const >(_SC("_modulo"), &Vector3::operator %)
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.SquirrelFunc(_SC("_add"), &SqDynArgFwd< SqDynArgAddFn< Vector3 >, SQFloat, SQInteger, bool, std::nullptr_t, Vector3 >)
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.SquirrelFunc(_SC("_sub"), &SqDynArgFwd< SqDynArgSubFn< Vector3 >, SQFloat, SQInteger, bool, std::nullptr_t, Vector3 >)
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.SquirrelFunc(_SC("_mul"), &SqDynArgFwd< SqDynArgMulFn< Vector3 >, SQFloat, SQInteger, bool, std::nullptr_t, Vector3 >)
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.SquirrelFunc(_SC("_div"), &SqDynArgFwd< SqDynArgDivFn< Vector3 >, SQFloat, SQInteger, bool, std::nullptr_t, Vector3 >)
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.SquirrelFunc(_SC("_modulo"), &SqDynArgFwd< SqDynArgModFn< Vector3 >, SQFloat, SQInteger, bool, std::nullptr_t, Vector3 >)
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.Func< Vector3 (Vector3::*)(void) const >(_SC("_unm"), &Vector3::operator -)
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// Properties
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.Prop(_SC("Abs"), &Vector3::Abs)
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@ -261,6 +261,30 @@ struct Vector3
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*/
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Int32 Cmp(const Vector3 & v) const;
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare an instance of this type with a scalar value.
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*/
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Int32 Cmp(Value s) const
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{
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return Cmp(Vector3(s));
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}
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare an instance of this type with a scalar value.
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*/
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Int32 Cmp(Int32 s) const
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{
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return Cmp(Vector3(static_cast< Value >(s)));
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}
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare an instance of this type with a scalar value.
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*/
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Int32 Cmp(std::nullptr_t) const
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{
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return Cmp(static_cast< Value >(0));
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}
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to convert an instance of this type to a string.
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*/
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