Sandu Liviu Catalin
8ad6a0f500
Actually expose network statistics functions.
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Include an int version just inc ase a 32 bit float would overflow.
2019-08-13 18:34:09 +03:00
Sandu Liviu Catalin
413bf546b6
Implement network statistics.
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network statistics can now be retrieved for each client.
2019-08-13 18:29:09 +03:00
Sandu Liviu Catalin
7fdcf7efc0
Implement new API changes.
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Initial implementation of entity streaming events, 3D arrows, drunk effects., camera interpolation, entity options and whatnot. Not yet tested!
2019-06-02 00:39:06 +03:00
Sandu Liviu Catalin
600c21d45f
Discard instances of constant StackStrF parameters. This should always be non-const if possible.
2019-02-17 17:23:59 +02:00
Sandu Liviu Catalin
877e1a38cc
Implement pickup option change event and expose the functions to use it.
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Fix bitflags declaration for circular locks (huge mistake here).
2018-06-28 22:06:23 +03:00
Sandu Liviu Catalin
1e24f55e94
Expose the fuction used to request the client loaded modules.
2018-06-28 21:46:06 +03:00
Sandu Liviu Catalin
fccf288b77
Don't use shared static variables when rerieving various properties of entity instances.
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Replace various NULL occurrences with nullptr.
2017-08-06 21:15:32 +03:00
Sandu Liviu Catalin
ac5cc871de
Rename the SpectateNone() function to Unspectate().
2017-08-06 18:24:42 +03:00
Sandu Liviu Catalin
7a469d870d
Attempt to fix (or make it easy to be fixed) the spectating crash.
2017-08-06 15:14:45 +03:00
Sandu Liviu Catalin
2fb58f9fbf
Initial implementation of the area system.
2017-06-19 04:09:35 +03:00
Sandu Liviu Catalin
9c1cefab37
Possible fix for the spectate player function. Temporary fix.
2017-02-22 20:46:48 +02:00
Sandu Liviu Catalin
41e04e5167
Initial implementation of the new event system.
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Initial implementation of the new signals and slots class.
Fixed command parsing which compared a pointer to a character.
Buffer overflow fix in routines which used the limits from the entity tasks.
Switched from Sqrat::Object to Sqrat::LightObj in most places to avoid the overhead of the VM pointer.
Various other adjustments and improvements.
The plugin is currently in a broken state and crashes at shutdown. The bug is unknown at this point.
2017-02-21 21:24:59 +02:00
Sandu Liviu Catalin
5f8c2f6cc5
Update all existing code to always receive StackStrF as a const reference.
2016-11-16 15:10:33 +02:00
Sandu Liviu Catalin
6373c24bae
Adjust the Player entity methods to use the new method of receiving formatted strings.
2016-11-16 14:49:04 +02:00
Sandu Liviu Catalin
27af2cfd3c
Remove the _cmp metamethod from the entity types because it's useless for registered types.
2016-11-15 21:19:06 +02:00
Sandu Liviu Catalin
411ac5ef28
Implement the pure typename meta-methods in entity types using the standard method.
2016-11-15 21:16:24 +02:00
Sandu Liviu Catalin
eed7ec0358
Make the circular flag names more explicit to prevent possible collisions.
2016-08-18 14:20:41 +03:00
Sandu Liviu Catalin
3d8417759b
Implement a new event to receive notifications when a player score has changed.
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Fix syntax error in enumeration declaration.
Fix compilation error on const correctness in player method for changing player world.
2016-08-17 16:10:43 +03:00
Sandu Liviu Catalin
c6c17e9396
Implement a new event to receive notifications when a player immunity has changed.
2016-08-17 16:07:31 +03:00
Sandu Liviu Catalin
8f78b0a852
Implement a new event to receive notifications when a player wanted level has changed.
2016-08-17 16:04:14 +03:00
Sandu Liviu Catalin
203dd9802e
Implement a new event to receive notifications when a player score has changed.
2016-08-17 16:00:28 +03:00
Sandu Liviu Catalin
e9b6d9765b
Implement a new event to receive notifications when a player money has changed.
2016-08-17 15:55:59 +03:00
Sandu Liviu Catalin
16f35cbef6
Implement a new event to receive notifications when a player skin has changed.
2016-08-17 15:52:22 +03:00
Sandu Liviu Catalin
ad774fcb3f
Implement a new event to receive notifications when a player team has changed.
2016-08-17 15:49:08 +03:00
Sandu Liviu Catalin
84bae9432a
Implement a new event to receive notifications when a player world has changed.
2016-08-17 15:45:44 +03:00
Sandu Liviu Catalin
c5ef8018ae
Implement a new event to notify on player admin status change.
2016-08-17 15:40:48 +03:00
Sandu Liviu Catalin
c4e82d6756
Add the ability to specify a custom header/payload when kicking/banning a player.
2016-08-17 13:48:29 +03:00
Sandu Liviu Catalin
29b0f8d4c9
Add the possibility to have null entity instances intentionally.
2016-08-07 01:54:33 +03:00
Sandu Liviu Catalin
f7b0909ed7
Expose functionality to emit custom entity events.
2016-07-27 00:13:50 +03:00
Sandu Liviu Catalin
6be526924d
Add the option to specify a header and payload when tracking player position changes.
2016-07-14 19:52:14 +03:00
Sandu Liviu Catalin
4e93e58397
Initial revision of the buffer implementation.
2016-07-08 00:56:54 +03:00
Sandu Liviu Catalin
8e0a9edb3e
Update the checkpoint creation process to allow creating checkpoints for all players as well as dedicated to a certain player. Should close #10
2016-06-24 23:37:58 +03:00
Sandu Liviu Catalin
933522f2a4
Add a method to the player class that plays a sound which follows the player character.
2016-06-20 08:27:39 +03:00
Sandu Liviu Catalin
e6213d0932
Fix the player alpha modification.
2016-06-20 08:08:33 +03:00
Sandu Liviu Catalin
ef41d0d243
Improve the SetAnimation method on player class.
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Make it so that the animation group is optional.
2016-06-15 06:06:03 +03:00
Sandu Liviu Catalin
bc1e7dbde6
Implement the option to specify how many times you want to allow intensive entity events to be forwarded to script callbacks.
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Also expose several properties for the vehicle entity type that I forgot about.
2016-06-08 16:53:16 +03:00
Sandu Liviu Catalin
f2361a27c3
Untested update to the new plugin API.
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Various other changes to the plugin as well.
2016-05-22 06:20:38 +03:00
Sandu Liviu Catalin
8088ba94c2
Updated the exception system in the main plugin to also include the location in the source files in debug builds.
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Moved the functions that extract base types from strings as static functions under the associated type.
Revised some of the base shared code.
Fixed some of the functions in the String library that did not take into account the null terminator.
2016-03-21 22:37:58 +02:00
Sandu Liviu Catalin
5c81af5026
Minor changes in the entity types code style.
2016-03-12 22:51:44 +02:00
Sandu Liviu Catalin
70e5f0ba21
Migrated the host module to C++ exceptions as well.
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Also enabled the latest C++ revision in the project.
Replaced the Random library with the one provided by C++11.
Implemented a simple AES256 encryption class.
Various other fixes and improvements.
2016-03-10 05:57:13 +02:00
Sandu Liviu Catalin
06e598acfb
Dumped the old implementation. Started with a more simple approach.
2016-02-21 00:25:00 +02:00
Sandu Liviu Catalin
cdd5cb2050
Update player entity to use the new debugging implementation. And create alternative version of several member functions.
2015-11-11 09:02:42 +02:00
Sandu Liviu Catalin
bcf9d603e7
Implemented global and local player messaging customization.
2015-11-09 05:54:03 +02:00
Sandu Liviu Catalin
3c3e67bdaa
Implement message prefixing and other style customization.
2015-11-09 04:32:32 +02:00
Sandu Liviu Catalin
8b9d46d9a9
Implemented player messaging.
2015-11-09 03:29:04 +02:00
Sandu Liviu Catalin
3206d49404
Implemented a simple command system. Added a custom buffer class. Implemented reconnection for IRC sessions. Various other adjustments and additions.
2015-11-07 12:17:39 +02:00
Sandu Liviu Catalin
46801b1ce8
Discarded the noexcept specifier entirely.
2015-11-01 05:48:01 +02:00
Sandu Liviu Catalin
b0c174e75e
Added constructor to create a player entity reference from a base reference.
2015-11-01 01:32:41 +02:00
Sandu Liviu Catalin
772822415b
Untested implementation of the Player type.
2015-10-29 22:11:30 +02:00
Sandu Liviu Catalin
6ed02d0fd4
Initial commit.
2015-09-30 03:56:11 +03:00