mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 00:37:15 +01:00
Update all existing code to always receive StackStrF as a const reference.
This commit is contained in:
parent
64a2957129
commit
5f8c2f6cc5
@ -888,7 +888,7 @@ public:
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/* --------------------------------------------------------------------------------------------
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* Run a command under a specific invoker.
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*/
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Int32 Run(Object & invoker, StackStrF & command)
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Int32 Run(Object & invoker, const StackStrF & command)
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{
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return GetValid()->Run(Guard(m_Controller, invoker), command.mPtr);
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}
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@ -920,7 +920,7 @@ public:
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/* --------------------------------------------------------------------------------------------
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* Locate and retrieve a command listener by name.
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*/
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const Object & FindByName(StackStrF & name)
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const Object & FindByName(const StackStrF & name)
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{
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// Validate the specified name
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if (name.mLen <= 0)
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@ -1229,7 +1229,7 @@ public:
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m_ArgSpec[n] = CMDARG_ANY;
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}
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// Apply the specified argument rules/specifications
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SetSpec(const_cast< StackStrF & >(spec)); // guaranteed the value will not be modified!
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SetSpec(spec); // guaranteed the value will not be modified!
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// Extract the specified argument tags
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SetArgTags(tags);
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// Set the specified minimum and maximum allowed arguments
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@ -1416,7 +1416,7 @@ public:
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/* --------------------------------------------------------------------------------------------
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* Retrieve the name that triggers this command listener instance.
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*/
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void SetName(StackStrF & name)
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void SetName(const StackStrF & name)
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{
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// Validate the specified name
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ValidateName(name.mPtr);
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@ -1464,7 +1464,7 @@ public:
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/* --------------------------------------------------------------------------------------------
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* Modify the argument specification string.
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*/
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void SetSpec(StackStrF & spec)
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void SetSpec(const StackStrF & spec)
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{
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// Attempt to process the specified string
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ProcSpec(spec.mPtr);
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@ -1543,7 +1543,7 @@ public:
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/* --------------------------------------------------------------------------------------------
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* Modify the help message associated with this command listener instance.
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*/
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void SetHelp(StackStrF & help)
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void SetHelp(const StackStrF & help)
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{
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if (help.mLen > 0)
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{
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@ -1566,7 +1566,7 @@ public:
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/* --------------------------------------------------------------------------------------------
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* Modify the informational message associated with this command listener instance.
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*/
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void SetInfo(StackStrF & info)
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void SetInfo(const StackStrF & info)
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{
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if (info.mLen > 0)
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{
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@ -1831,7 +1831,7 @@ public:
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/* --------------------------------------------------------------------------------------------
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* Modify the tag of a certain argument.
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*/
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void SetArgTag(Uint32 arg, StackStrF & name)
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void SetArgTag(Uint32 arg, const StackStrF & name)
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{
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// Perform a range check on the specified argument index
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if (arg >= SQMOD_MAX_CMD_ARGS)
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@ -64,7 +64,7 @@ void CBlip::SetTag(const StackStrF & tag)
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}
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// ------------------------------------------------------------------------------------------------
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CBlip & CBlip::ApplyTag(StackStrF & tag)
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CBlip & CBlip::ApplyTag(const StackStrF & tag)
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{
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SetTag(tag);
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return *this;
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@ -124,7 +124,7 @@ public:
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/* --------------------------------------------------------------------------------------------
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* Modify the associated user tag.
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*/
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CBlip & ApplyTag(StackStrF & tag);
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CBlip & ApplyTag(const StackStrF & tag);
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/* --------------------------------------------------------------------------------------------
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* Retrieve the associated user data.
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@ -77,7 +77,7 @@ void CCheckpoint::SetTag(const StackStrF & tag)
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}
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// ------------------------------------------------------------------------------------------------
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CCheckpoint & CCheckpoint::ApplyTag(StackStrF & tag)
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CCheckpoint & CCheckpoint::ApplyTag(const StackStrF & tag)
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{
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SetTag(tag);
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return *this;
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@ -145,7 +145,7 @@ public:
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/* --------------------------------------------------------------------------------------------
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* Modify the associated user tag.
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*/
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CCheckpoint & ApplyTag(StackStrF & tag);
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CCheckpoint & ApplyTag(const StackStrF & tag);
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/* --------------------------------------------------------------------------------------------
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* Retrieve the associated user data.
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@ -64,7 +64,7 @@ void CKeybind::SetTag(const StackStrF & tag)
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}
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// ------------------------------------------------------------------------------------------------
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CKeybind & CKeybind::ApplyTag(StackStrF & tag)
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CKeybind & CKeybind::ApplyTag(const StackStrF & tag)
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{
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SetTag(tag);
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return *this;
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@ -124,7 +124,7 @@ public:
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/* --------------------------------------------------------------------------------------------
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* Modify the associated user tag.
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*/
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CKeybind & ApplyTag(StackStrF & tag);
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CKeybind & ApplyTag(const StackStrF & tag);
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/* --------------------------------------------------------------------------------------------
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* Retrieve the associated user data.
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@ -77,7 +77,7 @@ void CObject::SetTag(const StackStrF & tag)
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}
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// ------------------------------------------------------------------------------------------------
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CObject & CObject::ApplyTag(StackStrF & tag)
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CObject & CObject::ApplyTag(const StackStrF & tag)
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{
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SetTag(tag);
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return *this;
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@ -161,7 +161,7 @@ public:
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/* --------------------------------------------------------------------------------------------
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* Modify the associated user tag.
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*/
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CObject & ApplyTag(StackStrF & tag);
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CObject & ApplyTag(const StackStrF & tag);
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/* --------------------------------------------------------------------------------------------
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* Retrieve the associated user data.
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@ -69,7 +69,7 @@ void CPickup::SetTag(const StackStrF & tag)
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}
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// ------------------------------------------------------------------------------------------------
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CPickup & CPickup::ApplyTag(StackStrF & tag)
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CPickup & CPickup::ApplyTag(const StackStrF & tag)
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{
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SetTag(tag);
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return *this;
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@ -143,7 +143,7 @@ public:
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/* --------------------------------------------------------------------------------------------
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* Modify the associated user tag.
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*/
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CPickup & ApplyTag(StackStrF & tag);
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CPickup & ApplyTag(const StackStrF & tag);
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/* --------------------------------------------------------------------------------------------
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* Retrieve the associated user data.
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@ -99,7 +99,7 @@ void CPlayer::SetTag(const StackStrF & tag)
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}
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// ------------------------------------------------------------------------------------------------
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CPlayer & CPlayer::ApplyTag(StackStrF & tag)
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CPlayer & CPlayer::ApplyTag(const StackStrF & tag)
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{
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SetTag(tag);
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return *this;
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@ -331,7 +331,7 @@ CSStr CPlayer::GetName() const
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}
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// ------------------------------------------------------------------------------------------------
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void CPlayer::SetName(StackStrF & name) const
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void CPlayer::SetName(const StackStrF & name) const
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{
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// Validate the managed identifier
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Validate();
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@ -1469,7 +1469,7 @@ const String & CPlayer::GetMessagePrefix(Uint32 index) const
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}
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// ------------------------------------------------------------------------------------------------
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void CPlayer::SetMessagePrefix(Uint32 index, StackStrF & prefix)
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void CPlayer::SetMessagePrefix(Uint32 index, const StackStrF & prefix)
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{
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// Perform a range check on the specified prefix index
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if (index >= SQMOD_PLAYER_MSG_PREFIXES)
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@ -1646,7 +1646,7 @@ void CPlayer::StreamFloat(SQFloat val)
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}
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// ------------------------------------------------------------------------------------------------
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void CPlayer::StreamString(StackStrF & val)
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void CPlayer::StreamString(const StackStrF & val)
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{
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// Validate the managed identifier
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Validate();
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@ -1660,7 +1660,7 @@ void CPlayer::StreamString(StackStrF & val)
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}
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// ------------------------------------------------------------------------------------------------
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void CPlayer::StreamRawString(StackStrF & val)
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void CPlayer::StreamRawString(const StackStrF & val)
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{
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// Validate the managed identifier
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Validate();
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@ -212,7 +212,7 @@ public:
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/* --------------------------------------------------------------------------------------------
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* Modify the associated user tag.
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*/
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CPlayer & ApplyTag(StackStrF & tag);
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CPlayer & ApplyTag(const StackStrF & tag);
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/* --------------------------------------------------------------------------------------------
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* Retrieve the associated user data.
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@ -302,7 +302,7 @@ public:
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/* --------------------------------------------------------------------------------------------
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* Modify the nick name of the managed player entity.
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*/
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void SetName(StackStrF & name) const;
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void SetName(const StackStrF & name) const;
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/* --------------------------------------------------------------------------------------------
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* Retrieve the current state of the managed player entity.
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@ -783,7 +783,7 @@ public:
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/* --------------------------------------------------------------------------------------------
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* Modify the message prefix at the specified index for the managed player entity.
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*/
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void SetMessagePrefix(Uint32 index, StackStrF & prefix);
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void SetMessagePrefix(Uint32 index, const StackStrF & prefix);
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/* --------------------------------------------------------------------------------------------
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* Retrieve the amount of tracked position changes for the managed player entity.
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@ -878,12 +878,12 @@ public:
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/* --------------------------------------------------------------------------------------------
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* Write a string to the stream buffer.
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*/
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void StreamString(StackStrF & val);
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void StreamString(const StackStrF & val);
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/* --------------------------------------------------------------------------------------------
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* Write a raw string to the stream buffer.
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*/
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void StreamRawString(StackStrF & val);
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void StreamRawString(const StackStrF & val);
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/* --------------------------------------------------------------------------------------------
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* Send the data in the stream buffer to the client.
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@ -73,7 +73,7 @@ void CVehicle::SetTag(const StackStrF & tag)
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}
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// ------------------------------------------------------------------------------------------------
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CVehicle & CVehicle::ApplyTag(StackStrF & tag)
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CVehicle & CVehicle::ApplyTag(const StackStrF & tag)
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{
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SetTag(tag);
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return *this;
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@ -149,7 +149,7 @@ public:
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/* --------------------------------------------------------------------------------------------
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* Modify the associated user tag.
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*/
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CVehicle & ApplyTag(StackStrF & tag);
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CVehicle & ApplyTag(const StackStrF & tag);
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/* --------------------------------------------------------------------------------------------
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* Retrieve the associated user data.
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@ -108,7 +108,7 @@ CSStr GetKeyCodeName(Uint8 keycode)
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}
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// ------------------------------------------------------------------------------------------------
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void SetKeyCodeName(Uint8 keycode, StackStrF & name)
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void SetKeyCodeName(Uint8 keycode, const StackStrF & name)
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{
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CS_Keycode_Names[keycode].assign(name.mPtr);
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}
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@ -162,13 +162,13 @@ Table GetPluginInfo(Int32 plugin_id)
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}
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// ------------------------------------------------------------------------------------------------
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Int32 FindPlugin(StackStrF & name)
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Int32 FindPlugin(const StackStrF & name)
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{
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return _Func->FindPlugin(name.mPtr);
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}
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// ------------------------------------------------------------------------------------------------
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void SendPluginCommand(Uint32 identifier, StackStrF & payload)
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void SendPluginCommand(Uint32 identifier, const StackStrF & payload)
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{
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_Func->SendPluginCommand(identifier, payload.mPtr);
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}
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@ -180,7 +180,7 @@ const ULongInt & GetTime()
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}
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// ------------------------------------------------------------------------------------------------
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void SendLogMessage(StackStrF & msg)
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void SendLogMessage(const StackStrF & msg)
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{
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if (_Func->LogMessage("%s", msg.mPtr) == vcmpErrorTooLargeInput)
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{
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@ -267,7 +267,7 @@ CSStr GetServerName()
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}
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// ------------------------------------------------------------------------------------------------
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void SetServerName(StackStrF & name)
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void SetServerName(const StackStrF & name)
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{
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_Func->SetServerName(name.mPtr);
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}
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@ -285,7 +285,7 @@ CSStr GetServerPassword()
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}
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// ------------------------------------------------------------------------------------------------
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void SetServerPassword(StackStrF & passwd)
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void SetServerPassword(const StackStrF & passwd)
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{
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_Func->SetServerPassword(passwd.mPtr);
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}
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@ -303,13 +303,13 @@ CSStr GetGameModeText()
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}
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// ------------------------------------------------------------------------------------------------
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void SetGameModeText(StackStrF & text)
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void SetGameModeText(const StackStrF & text)
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{
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_Func->SetGameModeText(text.mPtr);
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}
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// ------------------------------------------------------------------------------------------------
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void CreateRadioStream(bool listed, const StackStrF & name, StackStrF & url)
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void CreateRadioStream(bool listed, const StackStrF & name, const StackStrF & url)
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{
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if (_Func->AddRadioStream(-1, name.mPtr, url.mPtr, listed) == vcmpErrorArgumentOutOfBounds)
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{
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@ -318,7 +318,7 @@ void CreateRadioStream(bool listed, const StackStrF & name, StackStrF & url)
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}
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// ------------------------------------------------------------------------------------------------
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void CreateRadioStreamEx(Int32 id, bool listed, const StackStrF & name, StackStrF & url)
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void CreateRadioStreamEx(Int32 id, bool listed, const StackStrF & name, const StackStrF & url)
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{
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if (_Func->AddRadioStream(id, name.mPtr, url.mPtr, listed) == vcmpErrorArgumentOutOfBounds)
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{
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@ -744,25 +744,25 @@ void SetSpawnCameraLookAtEx(Float32 x, Float32 y, Float32 z)
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}
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// ------------------------------------------------------------------------------------------------
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void BanIP(StackStrF & addr)
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void BanIP(const StackStrF & addr)
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{
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_Func->BanIP(const_cast< SStr >(addr.mPtr));
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}
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// ------------------------------------------------------------------------------------------------
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bool UnbanIP(StackStrF & addr)
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bool UnbanIP(const StackStrF & addr)
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{
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return _Func->UnbanIP(const_cast< SStr >(addr.mPtr));
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}
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// ------------------------------------------------------------------------------------------------
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bool IsIPBanned(StackStrF & addr)
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bool IsIPBanned(const StackStrF & addr)
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{
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return _Func->IsIPBanned(const_cast< SStr >(addr.mPtr));
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}
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// ------------------------------------------------------------------------------------------------
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Int32 GetPlayerIdFromName(StackStrF & name)
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Int32 GetPlayerIdFromName(const StackStrF & name)
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{
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return _Func->GetPlayerIdFromName(name.mPtr);
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}
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@ -15,7 +15,7 @@ CSStr GetKeyCodeName(Uint8 keycode);
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/* ------------------------------------------------------------------------------------------------
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* Modify the name of a certain key-code.
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*/
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void SetKeyCodeName(Uint8 keycode, StackStrF & name);
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void SetKeyCodeName(Uint8 keycode, const StackStrF & name);
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/* ------------------------------------------------------------------------------------------------
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* Retrieve the server version.
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@ -40,12 +40,12 @@ Table GetPluginInfo(Int32 plugin_id);
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/* ------------------------------------------------------------------------------------------------
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* Attempt to find a plug-in identifier by it's name.
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*/
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Int32 FindPlugin(StackStrF & name);
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Int32 FindPlugin(const StackStrF & name);
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/* ------------------------------------------------------------------------------------------------
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* Send a custom command to the loaded plug-ins.
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*/
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void SendPluginCommand(Uint32 identifier, StackStrF & payload);
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void SendPluginCommand(Uint32 identifier, const StackStrF & payload);
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/* ------------------------------------------------------------------------------------------------
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* Retrieve the server time.
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@ -55,7 +55,7 @@ const ULongInt & GetTime();
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/* ------------------------------------------------------------------------------------------------
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* Send a log message to the server.
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*/
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void SendLogMessage(StackStrF & msg);
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void SendLogMessage(const StackStrF & msg);
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/* ------------------------------------------------------------------------------------------------
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* Retrieve the last error that occurred on the server.
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@ -115,7 +115,7 @@ CSStr GetServerName();
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/* ------------------------------------------------------------------------------------------------
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* Modify the server name.
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*/
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void SetServerName(StackStrF & name);
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void SetServerName(const StackStrF & name);
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/* ------------------------------------------------------------------------------------------------
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* Retrieve the server password.
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@ -125,7 +125,7 @@ CSStr GetServerPassword();
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/* ------------------------------------------------------------------------------------------------
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* Modify the server password.
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*/
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void SetServerPassword(StackStrF & passwd);
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void SetServerPassword(const StackStrF & passwd);
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/* ------------------------------------------------------------------------------------------------
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* Retrieve the game-mode text.
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@ -135,17 +135,17 @@ CSStr GetGameModeText();
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/* ------------------------------------------------------------------------------------------------
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* Modify the game-mode text.
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*/
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void SetGameModeText(StackStrF & text);
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void SetGameModeText(const StackStrF & text);
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/* ------------------------------------------------------------------------------------------------
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* Create a radio stream.
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*/
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void CreateRadioStream(bool listed, const StackStrF & name, StackStrF & url);
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void CreateRadioStream(bool listed, const StackStrF & name, const StackStrF & url);
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/* ------------------------------------------------------------------------------------------------
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* Create a radio stream.
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*/
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void CreateRadioStreamEx(Int32 id, bool listed, const StackStrF & name, StackStrF & url);
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void CreateRadioStreamEx(Int32 id, bool listed, const StackStrF & name, const StackStrF & url);
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/* ------------------------------------------------------------------------------------------------
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* Remove a radio stream.
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@ -422,22 +422,22 @@ void SetSpawnCameraLookAtEx(Float32 x, Float32 y, Float32 z);
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/* ------------------------------------------------------------------------------------------------
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* Ban an IP address from the server.
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*/
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void BanIP(StackStrF & addr);
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void BanIP(const StackStrF & addr);
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/* ------------------------------------------------------------------------------------------------
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* Unban an IP address from the server.
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*/
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bool UnbanIP(StackStrF & addr);
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bool UnbanIP(const StackStrF & addr);
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/* ------------------------------------------------------------------------------------------------
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* See if an IP address is banned from the server.
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*/
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bool IsIPBanned(StackStrF & addr);
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bool IsIPBanned(const StackStrF & addr);
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/* ------------------------------------------------------------------------------------------------
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* Retrieve the identifier of the player with the specified name.
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*/
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Int32 GetPlayerIdFromName(StackStrF & name);
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Int32 GetPlayerIdFromName(const StackStrF & name);
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/* ------------------------------------------------------------------------------------------------
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* See if a player with the specified identifier is connected.
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|
@ -16,7 +16,7 @@ CSStr GetModelName(Int32 /*id*/)
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}
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// ------------------------------------------------------------------------------------------------
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void SetModelName(Int32 /*id*/, StackStrF & /*name*/)
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void SetModelName(Int32 /*id*/, const StackStrF & /*name*/)
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{
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// @TODO Implement...
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}
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||||
|
@ -15,7 +15,7 @@ CSStr GetModelName(Int32 id);
|
||||
/* ------------------------------------------------------------------------------------------------
|
||||
* Modify the name associated with a model identifier.
|
||||
*/
|
||||
void SetModelName(Int32 id, StackStrF & name);
|
||||
void SetModelName(Int32 id, const StackStrF & name);
|
||||
|
||||
/* ------------------------------------------------------------------------------------------------
|
||||
* See whether the given model identifier is used a weapon model.
|
||||
|
@ -102,7 +102,7 @@ CCStr GetSkinName(Uint32 id)
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void SetSkinName(Uint32 id, StackStrF & name)
|
||||
void SetSkinName(Uint32 id, const StackStrF & name)
|
||||
{
|
||||
if (id <= 159)
|
||||
{
|
||||
@ -111,7 +111,7 @@ void SetSkinName(Uint32 id, StackStrF & name)
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
Int32 GetSkinID(StackStrF & name)
|
||||
Int32 GetSkinID(const StackStrF & name)
|
||||
{
|
||||
// Clone the string into an editable version
|
||||
String str(name.mPtr, name.mLen);
|
||||
|
@ -15,12 +15,12 @@ CCStr GetSkinName(Uint32 id);
|
||||
/* ------------------------------------------------------------------------------------------------
|
||||
* Modify the name associated with a skin model identifier.
|
||||
*/
|
||||
void SetSkinName(Uint32 id, StackStrF & name);
|
||||
void SetSkinName(Uint32 id, const StackStrF & name);
|
||||
|
||||
/* ------------------------------------------------------------------------------------------------
|
||||
* Convert a vehicle model name to a skin model identifier.
|
||||
*/
|
||||
Int32 GetSkinID(StackStrF & name);
|
||||
Int32 GetSkinID(const StackStrF & name);
|
||||
|
||||
/* ------------------------------------------------------------------------------------------------
|
||||
* See whether the specified skin model identifier is valid.
|
||||
|
@ -56,7 +56,7 @@ Object Signal::CreateFree()
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
Object Signal::Create(StackStrF & name)
|
||||
Object Signal::Create(const StackStrF & name)
|
||||
{
|
||||
// Validate the signal name
|
||||
if (name.mLen <= 0)
|
||||
@ -92,7 +92,7 @@ Object Signal::Create(StackStrF & name)
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void Signal::Remove(StackStrF & name)
|
||||
void Signal::Remove(const StackStrF & name)
|
||||
{
|
||||
// Validate the signal name
|
||||
if (name.mLen <= 0)
|
||||
@ -126,7 +126,7 @@ void Signal::Remove(StackStrF & name)
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
Object Signal::Fetch(StackStrF & name)
|
||||
Object Signal::Fetch(const StackStrF & name)
|
||||
{
|
||||
// Validate the signal name
|
||||
if (name.mLen <= 0)
|
||||
|
@ -521,17 +521,17 @@ public:
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Create a new signal with the specified name.
|
||||
*/
|
||||
static Object Create(StackStrF & name);
|
||||
static Object Create(const StackStrF & name);
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Remove the signal with the specified name.
|
||||
*/
|
||||
static void Remove(StackStrF & name);
|
||||
static void Remove(const StackStrF & name);
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Retrieve the signal with the specified name.
|
||||
*/
|
||||
static Object Fetch(StackStrF & name);
|
||||
static Object Fetch(const StackStrF & name);
|
||||
};
|
||||
|
||||
} // Namespace:: SqMod
|
||||
|
@ -74,7 +74,7 @@ CSStr GetAutomobileName(Uint32 id)
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void SetAutomobileName(Uint32 id, StackStrF & name)
|
||||
void SetAutomobileName(Uint32 id, const StackStrF & name)
|
||||
{
|
||||
if (id >= 130 || id <= 236)
|
||||
{
|
||||
@ -83,7 +83,7 @@ void SetAutomobileName(Uint32 id, StackStrF & name)
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
Int32 GetAutomobileID(StackStrF & name)
|
||||
Int32 GetAutomobileID(const StackStrF & name)
|
||||
{
|
||||
// Clone the string into an editable version
|
||||
String str(name.mPtr, name.mLen);
|
||||
|
@ -15,12 +15,12 @@ CSStr GetAutomobileName(Uint32 id);
|
||||
/* ------------------------------------------------------------------------------------------------
|
||||
* Modify the name associated with a vehicle model identifier.
|
||||
*/
|
||||
void SetAutomobileName(Uint32 id, StackStrF & name);
|
||||
void SetAutomobileName(Uint32 id, const StackStrF & name);
|
||||
|
||||
/* ------------------------------------------------------------------------------------------------
|
||||
* Convert a vehicle model name to a vehicle model identifier.
|
||||
*/
|
||||
Int32 GetAutomobileID(StackStrF & name);
|
||||
Int32 GetAutomobileID(const StackStrF & name);
|
||||
|
||||
/* ------------------------------------------------------------------------------------------------
|
||||
* See whether the specified vehicle model identifier is valid.
|
||||
|
@ -56,7 +56,7 @@ CCStr GetWeaponName(Uint32 id)
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void SetWeaponName(Uint32 id, StackStrF & name)
|
||||
void SetWeaponName(Uint32 id, const StackStrF & name)
|
||||
{
|
||||
if (id <= 70)
|
||||
{
|
||||
@ -65,7 +65,7 @@ void SetWeaponName(Uint32 id, StackStrF & name)
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
Int32 GetWeaponID(StackStrF & name)
|
||||
Int32 GetWeaponID(const StackStrF & name)
|
||||
{
|
||||
// Clone the string into an editable version
|
||||
String str(name.mPtr, name.mLen);
|
||||
|
@ -15,12 +15,12 @@ CSStr GetWeaponName(Uint32 id);
|
||||
/* ------------------------------------------------------------------------------------------------
|
||||
* Modify the name associated with a weapon identifier.
|
||||
*/
|
||||
void SetWeaponName(Uint32 id, StackStrF & name);
|
||||
void SetWeaponName(Uint32 id, const StackStrF & name);
|
||||
|
||||
/* ------------------------------------------------------------------------------------------------
|
||||
* Convert a weapon name to a weapon identifier.
|
||||
*/
|
||||
Int32 GetWeaponID(StackStrF & name);
|
||||
Int32 GetWeaponID(const StackStrF & name);
|
||||
|
||||
/* ------------------------------------------------------------------------------------------------
|
||||
* See whether the specified weapon identifier is valid.
|
||||
|
@ -635,7 +635,7 @@ void Routine::SetData(Object & data)
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
Routine & Routine::ApplyTag(StackStrF & tag)
|
||||
Routine & Routine::ApplyTag(const StackStrF & tag)
|
||||
{
|
||||
if (tag.mLen)
|
||||
{
|
||||
|
@ -332,7 +332,7 @@ public:
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Modify the associated user tag and allow chaining of operations.
|
||||
*/
|
||||
Routine & ApplyTag(StackStrF & tag);
|
||||
Routine & ApplyTag(const StackStrF & tag);
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Modify the associated user data and allow chaining of operations.
|
||||
|
Loading…
Reference in New Issue
Block a user