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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2025-07-01 14:37:10 +02:00

169 Commits

Author SHA1 Message Date
8d93ab482c Incomplete Discord implementation. 2023-03-23 20:24:29 +02:00
e0761bf3b9 Create FindFFmpeg.cmake 2023-03-23 20:24:02 +02:00
a589fbede0 Create FindOpus.cmake 2023-03-23 20:24:00 +02:00
6422c1aad4 Create FindSodium.cmake 2023-03-23 20:23:57 +02:00
aa8953dd8e Add a placeholder template library. 2023-03-23 20:23:35 +02:00
fa79a51c46 Remove unused files. 2023-03-23 20:23:17 +02:00
2431f69391 Update SQLite Trace and Profile implementation.
Don't use deprecated features.
2023-03-23 20:22:58 +02:00
3cd3320e02 Disable current RegEx implementation.
POCO switched to pcre2.
2023-03-23 20:22:12 +02:00
aca50cab7c Update CivetWeb library. 2023-03-23 20:21:27 +02:00
5d5d5b7920 Disable CURL deprecation warnings. 2023-03-23 20:21:13 +02:00
cbd8f8b028 Add D++ library. 2023-03-23 20:20:44 +02:00
b08a024298 Add Inja template library. 2023-03-23 20:20:01 +02:00
0ef37e977c Add nlohmann JSON library. 2023-03-23 20:19:46 +02:00
233fc103f9 Update POCO library. 2023-03-23 20:19:11 +02:00
8d15f4b6e9 Add a basic ID pool.
Some checks reported errors
continuous-integration/drone/push Build is pending
continuous-integration/drone Build is passing
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2023-03-05 19:51:09 +02:00
c0d142ab34 Update sqmod.h
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2023-03-05 17:12:29 +02:00
f77ec9482f Update Main.cpp 2023-03-05 17:11:38 +02:00
4fc1e892f7 Update Core.cpp 2023-03-05 17:11:36 +02:00
015047a935 Update Core.cpp 2023-03-05 17:00:39 +02:00
bc1fc1d245 Allow external native plug-ins to interact wit the script.
Very primitive mechanism but better than nothing.
2023-03-05 15:38:59 +02:00
2a069f3040 Update CMakeLists.txt 2023-03-05 15:37:30 +02:00
d295828545 Add GetJSON method to buffer. 2023-03-05 15:37:24 +02:00
483ac37bdb Update CMakeLists.txt
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2022-10-04 02:29:05 +03:00
78dc76e6b4 Object to typename helper. 2022-10-03 18:32:06 +03:00
e29070af49 Update Official.cpp 2022-10-03 18:31:48 +03:00
1f25b3ea60 Update sqratUtil.h 2022-10-03 18:31:36 +03:00
52cfa235be Update JSON.hpp
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2022-10-02 21:47:20 +03:00
ec7f1183d8 Basic hooking into json parsing.
Also allow customization of the fallback meta-method.
2022-10-02 21:24:12 +03:00
a788e059a5 Implement _tojson meta-method for base types. 2022-09-18 15:02:39 +03:00
5f20ffc4de Remove the manual comma. 2022-09-17 23:49:37 +03:00
08106156c4 Don't add comma for the root container. 2022-09-17 23:42:48 +03:00
60119ff8fa Include comma after separator braces. 2022-09-17 23:41:43 +03:00
f4720ae77a Implement custom types in JSON. 2022-09-17 23:25:16 +03:00
c9fb257f48 Update ThreadPool.hpp 2022-09-15 23:03:50 +03:00
475a428366 Update Data.hpp 2022-09-15 23:03:44 +03:00
42ac0e32b7 Implement JSON serialization.
Just the basics.
2022-09-15 23:03:38 +03:00
3e75e36cdf Add auto-close option for web-socket client.
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2022-08-14 21:00:57 +03:00
ac7d18f297 Allow chaining in traversal methods for buffer type. 2022-08-14 21:00:30 +03:00
39473a68f4 Fix formatting in buffer type. 2022-08-14 21:00:10 +03:00
5a57bf2fbf Prevent double closing event in web-sockets.
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2022-08-14 20:29:32 +03:00
15e85f1394 Update Net.hpp 2022-08-14 20:11:53 +03:00
e8fa9e0259 Update sqratLightObj.h 2022-08-14 18:53:36 +03:00
c551390999 Helper Base32/64 methods on SqBufer type. 2022-08-14 18:53:28 +03:00
804a5abb29 Update Official.cpp
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2022-07-23 23:17:31 +03:00
68551e4466 Allow either player type for announcing in legacy mode. 2022-07-23 23:16:53 +03:00
4618577ae4 Implement .Legacy member for native entity types. 2022-07-23 22:09:30 +03:00
2f428962c8 Update Official.cpp 2022-07-23 21:55:46 +03:00
34a78dc166 More work on async statements for SQLite. 2022-07-23 21:41:10 +03:00
49df7b75ee Asynchronous statements implementation for SQLite.
Extend worker threads to allow tasks to re-queue themselves during completion.
2022-07-23 19:27:40 +03:00
0d927f5d72 Remove log. 2022-07-23 17:50:58 +03:00
44243aadd2 Fix removal of non alpha-numeric characters from strings. 2022-07-23 17:42:01 +03:00
aa3952fd45 Update SqBase.hpp
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2022-07-21 23:45:09 +03:00
ebe60ebf4b Update Data.cpp
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2022-07-19 20:03:00 +03:00
fa9c3a5821 Check for a valid session pointer. 2022-07-19 19:43:30 +03:00
f238588abe More work on async sql.
Current implementation only provides execution for sqlite queries in worker threads. Statements and MySQL is on the TODO list.
2022-07-19 19:29:32 +03:00
39524098f1 Extend worker pool.
Task exceptions are caught and they can provide custom information to identify the task that failed.
Take ownership of the task instance sooner.
2022-07-19 19:28:13 +03:00
ea63899c9a Mark unreachable code. 2022-07-04 20:05:21 +03:00
8f11e08150 Allow session pool to be used with legacy database wrappers (experimental). 2022-07-04 19:39:41 +03:00
b8b5e89216 Update sqmem.cpp 2022-06-25 02:31:05 +03:00
87387999f3 Remove old POCO RegEx. 2022-06-25 02:30:33 +03:00
d6a56feb87 Update sqmem.cpp 2022-06-25 00:35:57 +03:00
9c94fb7afc Update CMakeLists.txt 2022-06-25 00:35:53 +03:00
2f3684e251 Update sqratMemberMethods.h 2022-06-25 00:35:44 +03:00
7afc05e52b Add rpmalloc as a thread-safe alternative. 2022-06-24 22:51:20 +03:00
eca11b73ba Update SimpleIni.h 2022-06-24 22:49:23 +03:00
5c54dc6a95 Update sqratClass.h 2022-06-24 22:49:09 +03:00
9330cd4eb3 Update Weapon.cpp 2022-06-24 22:49:03 +03:00
7576409ceb Update Vehicle.cpp 2022-06-24 22:48:58 +03:00
f278d151d6 Update Player.cpp 2022-06-24 22:48:54 +03:00
b3b57d5b2b Update VecMap.hpp 2022-06-24 22:48:48 +03:00
c4130c589f Update ThreadPool.hpp 2022-06-23 21:50:23 +03:00
2d24860905 Update RegEx.hpp 2022-06-23 21:07:52 +03:00
eb90d9bc99 Update Net.hpp 2022-06-23 21:07:48 +03:00
b87e68b9fc Add an extra method to the logger. 2022-06-23 21:07:44 +03:00
a1a71ee031 Validate sub-str range. 2022-06-13 04:00:41 +03:00
c4b9b4c0a5 Basic implementation of PCRE.
Just the foundation is currently implemented. Utilities are to be added with time.
2022-06-13 03:51:39 +03:00
b3f9f9e47a Fix entity quaternion properties.
Vector flag enumeration was used instead of Quaternion flag enumeration.
2022-03-22 21:11:17 +02:00
a2421afca1 Fix player iteration. 2022-03-19 23:51:34 +02:00
e2cbd7d5cf Update SQLite. 2022-03-16 22:37:44 +02:00
2725387112 Update MySQL.hpp 2022-03-16 22:36:50 +02:00
7248351469 Update Areas.cpp 2022-03-16 22:36:48 +02:00
e253dc2038 Update formatting library. 2022-03-16 22:36:44 +02:00
38f0a53cd8 Fix areas with a temporary workaround. 2022-03-16 21:58:00 +02:00
1c7fee69ea Update RegEx.cpp 2022-03-16 18:33:49 +02:00
2b85b3a035 Update Signal.cpp 2022-03-16 17:21:53 +02:00
11fb1fa25c Update Events.inc 2022-03-16 17:02:11 +02:00
8dc0ca18f5 Minor changes. 2022-03-09 22:59:19 +02:00
7e39fab21a Reuse method. 2022-03-09 22:41:00 +02:00
da139c6a81 Update XML.hpp 2022-03-09 22:37:06 +02:00
27521f209d Fix return value. 2022-03-09 22:33:35 +02:00
e6cbdfaf30 Allow XML chaining. 2022-03-09 22:25:51 +02:00
fd62cafe33 Update XML.cpp 2022-03-09 22:11:03 +02:00
d749250e1b Update INI.cpp 2022-03-06 20:02:01 +02:00
c205261ee9 Update INI.cpp 2022-03-06 20:01:13 +02:00
4af93aff14 Allow tasks to also be identified by their tag.
Change the behavior of DropTask to return boolean.
2022-03-02 18:57:11 +02:00
d246ee8430 Update Dir.hpp 2022-01-28 15:23:48 +02:00
6419fc0f4d Add Elapsed and Remaining properties to routine.
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2021-11-10 17:30:21 +02:00
0213ffe632 Update Official.cpp 2021-11-10 16:58:13 +02:00
5f364605ab Update Official.cpp 2021-11-10 16:50:38 +02:00
3e9f25502b Remove DPP.
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2021-09-23 22:18:24 +03:00
1d85603dfb Expose DPP message embeds.
Some checks reported errors
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2021-09-23 22:13:13 +03:00
259af04d0e Disable Discord until implemented.
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continuous-integration/drone/push Build is passing
2021-09-21 21:11:12 +03:00
4d1971d66b Disable the option by default. 2021-09-21 21:05:08 +03:00
b4bf96ce4b Add MariaDB Connector/C as a built-in alternative (v3.2.3). 2021-09-21 20:59:01 +03:00
f192767853 Update UTF8.cpp 2021-09-19 17:40:55 +03:00
a58b9fe267 Expose more DPP message types. 2021-09-19 14:24:15 +03:00
4a8a7172d4 Add UTF8 library. 2021-09-19 14:23:47 +03:00
cae745378d Update Utilities.hpp 2021-09-19 14:21:57 +03:00
62b9504d43 Expose DPP message component. 2021-09-19 01:08:39 +03:00
26ccfa62b9 Add std::vector proxy type. 2021-09-19 01:08:19 +03:00
83f2ab79e0 Update Guild.hpp 2021-09-18 21:35:42 +03:00
57321af0c7 Update Message.hpp 2021-09-18 21:35:38 +03:00
8d908208f0 Update Other.hpp 2021-09-18 21:35:34 +03:00
87cb6a2cba Update Role.hpp 2021-09-18 21:35:30 +03:00
0487f26865 Update User.hpp 2021-09-18 21:35:27 +03:00
e3c32e4788 DPP update fixes. 2021-09-18 21:24:49 +03:00
b978bc5046 Update DPP. 2021-09-18 21:19:56 +03:00
0f235ff6af Merge pull request #54 from theKAKAN/patch-2
Fix team kill and normal kill swapped
2021-09-12 22:38:01 +03:00
7057939854 Add more flexible string to integer and float conversion. 2021-09-12 22:28:42 +03:00
eb3100de36 Fix team kill and normal kill swapped
onPlayerKill and onPlayerTeamKill were swapped
2021-09-12 19:06:28 +00:00
f72c0f896e Merge pull request #53 from theKAKAN/patch-1
Fixes `SetSpawnCameraLookAtEx` not working as intended
2021-09-12 21:17:14 +03:00
0d323f4a26 Fixes SetSpawnCameraLookAtEx not working as intended
`SetSpawnCameraLookAtEx` was basically the same as `SetSpawnPlayerPositionEx`
2021-09-12 17:46:49 +00:00
0c4c78da6e Define discord message types. 2021-09-12 19:32:07 +03:00
2011631e78 Update Constants.cpp 2021-09-12 18:51:25 +03:00
801ccbd6cd Update Guild.hpp 2021-09-12 18:51:22 +03:00
9062121cc8 Update Other.hpp 2021-09-12 18:51:19 +03:00
596da38403 Update Role.hpp 2021-09-12 18:51:16 +03:00
aa2a8f32d1 Update User.hpp 2021-09-12 18:51:13 +03:00
13fc02e9ca Restructure discord API files. 2021-09-12 17:53:57 +03:00
17875509c0 Update CMakeLists.txt 2021-09-12 16:12:30 +03:00
5df55164ee Update Vehicle.cpp 2021-09-12 16:03:38 +03:00
45570af13b Update Player.cpp 2021-09-12 16:03:31 +03:00
949e5e61d0 Change the order of custom Pickup events to happen before performing the action. 2021-09-12 16:03:23 +03:00
e4aa96a8c3 Change the order of custom Object events to happen before performing the action. 2021-09-12 16:03:17 +03:00
e60e2958f0 Change the order of custom Checkpoint events to happen before performing the action. 2021-09-12 16:02:46 +03:00
dfee411de5 Emulate embarking event when done from server-side.
Also change the order of other events to happen before performing the action.
2021-09-12 15:55:55 +03:00
37383b9383 Emulate embarking event when done from server-side.
Also change the order of other events to happen before performing the action.
2021-09-12 15:49:29 +03:00
ba4b8524e5 Update SQLite.cpp 2021-09-12 15:13:20 +03:00
f1ef37bdf3 Fix sqlite3_snprintf not having a room for a null terminator in the buffer. 2021-09-12 15:12:35 +03:00
9235cb5069 Update Official.cpp
Allow null in `SpectateTarget` property to match official plugin.
2021-09-12 14:52:49 +03:00
4e27ba4a4f Expose role type. 2021-09-11 23:16:14 +03:00
19102a9334 Implement base layout for all events. 2021-09-11 22:43:30 +03:00
1d8d31518c Refactor presence and activity types. 2021-09-11 21:38:46 +03:00
a19a171e0d Expose user type. 2021-09-11 21:18:45 +03:00
4c3921d88a Update sqratTypes.h 2021-09-11 21:02:05 +03:00
e9f5111a33 Expose guild type.
Refactor constants to be more compile time efficient.
2021-09-11 20:36:19 +03:00
08a5ba3154 Update sqratObject.h 2021-09-11 20:35:27 +03:00
13a7a98abe Update sqratArray.h 2021-09-11 20:35:22 +03:00
f8ebb0e2b1 Update Net.hpp 2021-09-10 22:44:55 +03:00
f49452c165 Remove SLongInt and ULongInt helper types.
Fix a bunch of bugs and mistakes discovered along the way.
2021-09-10 21:27:28 +03:00
60467782e3 Make Discord voice support explicit. 2021-09-10 20:19:25 +03:00
4f70f89b78 Basic Discord library layout.
Foundation for the discord library bindings. To be gradually exposed to the script.
2021-09-10 20:13:42 +03:00
f6cb8ff8a1 Update SqBase.hpp 2021-09-10 20:08:23 +03:00
4876b37f7f Officially declare the plugin as 64-bit only.
Due to various limitations, this plug-in no longer compiles on 32-bit platforms.
2021-09-10 20:06:25 +03:00
b46535dedf Detect method to export symbols based on platform instead of compiler. 2021-09-10 00:13:15 +03:00
ba82f742e1 Disable ActiveRecord in POCO since we don't need it. 2021-09-09 17:14:46 +03:00
66c731bf65 Remove unnecessary files. 2021-09-08 17:26:17 +03:00
5dcc57a130 Initial implementation of WebSocket client. 2021-09-07 20:55:05 +03:00
1bd1b5545b Update Announce.hpp 2021-09-07 19:46:28 +03:00
8288c32d41 Update Net.cpp 2021-09-07 19:46:23 +03:00
e577a96f7e Update Net.hpp 2021-09-07 17:08:58 +03:00
d947bf75f5 Update CMakeLists.txt 2021-09-06 19:14:09 +03:00
9cbac142c2 Update CMakeLists.txt 2021-09-06 19:14:01 +03:00
db9586bc3d Update CMakeLists.txt 2021-09-06 18:48:28 +03:00
4cefc96faf Fix recursive call that could cause infinite loop.
Introduced by an earlier commit.
2021-09-06 00:35:47 +03:00
608c444694 Update Buffer.hpp 2021-09-06 00:31:59 +03:00
cacc6c7c62 Minor WS changes and a few helpers. 2021-09-05 18:15:02 +03:00
11c17189b3 Update Net.hpp 2021-09-05 13:40:21 +03:00
1a11dd777e Make WS non blocking and handle timeout.
Implement a few helper methods as well.
2021-09-05 13:27:19 +03:00
3708 changed files with 575736 additions and 87287 deletions

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cmake_minimum_required(VERSION 3.7)
cmake_minimum_required(VERSION 3.21)
project(SqMod)
# This plug-in only works on 64-bit
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
message(FATAL_ERROR "SqMod does not support 32-bit platforms anymore.")
endif()
# Tell CMake where to find our scripts
set(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
set(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/vendor/POCO/cmake)
set(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake ${PROJECT_SOURCE_DIR}/vendor/POCO/cmake)
# Several plugin options
option(ENABLE_API21 "Build for 2.1 API." OFF)
option(ENABLE_OFFICIAL "Enable compatibility with official legacy plug-in" ON)
option(FORCE_32BIT_BIN "Create a 32-bit executable binary if the compiler defaults to 64-bit." OFF)
# As a fall-back for certain situations (mainly some docker ubuntu containers)
option(ENABLE_BUILTIN_MYSQL_C "Enable built-in MySQL connector library" OFF)
#option(FORCE_32BIT_BIN "Create a 32-bit executable binary if the compiler defaults to 64-bit." OFF)
# This option should only be available in certain conditions
if(WIN32 AND MINGW)
option(COPY_DEPENDENCIES "Copy deppendent DLLs into the deps folder." OFF)
option(COPY_DEPENDENCIES "Copy dependent DLLs into the deps folder." OFF)
endif()
# Discord suppport
option(ENABLE_DISCORD "Enable built-in Discord support." ON)
# C++14 is mandatory
set(CPP_STD_NUMBER 14)
# C++17 is mandatory (globally)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
include(CheckCXXCompilerFlag)
# C++ standard availability check
if(${CMAKE_CXX_COMPILER_ID} MATCHES "(GNU)+")
# Specific flags
set(CPP_STD_COMPILER_FLAG "-std=c++14")
# Don't even bother with previous version
if(CPP_STD_NUMBER LESS 20 AND NOT CMAKE_CXX_COMPILER_VERSION VERSION_LESS 8.0)
check_cxx_compiler_flag(-std=c++20 HAVE_FLAG_STD_CXX20)
check_cxx_compiler_flag(-std=c++2a HAVE_FLAG_STD_CXX2A)
if(HAVE_FLAG_STD_CXX20 OR HAVE_FLAG_STD_CXX2A)
# We can use C++20
set(CPP_STD_NUMBER 20)
# Specific flags
if (HAVE_FLAG_STD_CXX2A AND NOT HAVE_FLAG_STD_CXX20)
set(CPP_STD_COMPILER_FLAG "-std=c++2a")
else()
set(CPP_STD_COMPILER_FLAG "-std=c++20")
endif()
# Need these workarounds for older CMake
if(${CMAKE_VERSION} VERSION_LESS "3.8.0")
if (NOT CMAKE_CXX_COMPILER_VERSION VERSION_LESS 10.0)
set(CMAKE_CXX20_STANDARD_COMPILE_OPTION "-std=c++20")
set(CMAKE_CXX20_EXTENSION_COMPILE_OPTION "-std=gnu++20")
elseif (NOT CMAKE_CXX_COMPILER_VERSION VERSION_LESS 8.0)
set(CMAKE_CXX20_STANDARD_COMPILE_OPTION "-std=c++2a")
set(CMAKE_CXX20_EXTENSION_COMPILE_OPTION "-std=gnu++2a")
endif()
endif()
endif()
endif()
# Don't even bother with previous version
if(CPP_STD_NUMBER LESS 17 AND NOT CMAKE_CXX_COMPILER_VERSION VERSION_LESS 7.0)
check_cxx_compiler_flag(-std=c++17 HAVE_FLAG_STD_CXX17)
check_cxx_compiler_flag(-std=c++1z HAVE_FLAG_STD_CXX1Z)
if(HAVE_FLAG_STD_CXX17 OR HAVE_FLAG_STD_CXX1Z)
# We can use C++17
set(CPP_STD_NUMBER 17)
# Specific flags
if (HAVE_FLAG_STD_CXX1Z AND NOT HAVE_FLAG_STD_CXX17)
set(CPP_STD_COMPILER_FLAG "-std=c++1z")
else()
set(CPP_STD_COMPILER_FLAG "-std=c++17")
endif()
# Need these workarounds for older CMake
if(${CMAKE_VERSION} VERSION_LESS "3.8.0")
if (NOT CMAKE_CXX_COMPILER_VERSION VERSION_LESS 8.0)
set(CMAKE_CXX17_STANDARD_COMPILE_OPTION "-std=c++17")
set(CMAKE_CXX17_EXTENSION_COMPILE_OPTION "-std=gnu++17")
elseif (NOT CMAKE_CXX_COMPILER_VERSION VERSION_LESS 5.1)
set(CMAKE_CXX17_STANDARD_COMPILE_OPTION "-std=c++1z")
set(CMAKE_CXX17_EXTENSION_COMPILE_OPTION "-std=gnu++1z")
endif()
endif()
endif()
endif()
else()
# C++14 is mandatory
set(CPP_STD_NUMBER 14)
endif()
message(STATUS "SqMod: Using C++${CPP_STD_NUMBER} standard.")
# Default to the identified standard
if(CMAKE_VERSION VERSION_LESS "3.1")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CPP_STD_COMPILER_FLAG}")
else()
# Apparently the above does not work with cmake from on debian 8
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CPP_STD_COMPILER_FLAG}")
# F* you too Debian. What can I say.
if(CMAKE_VERSION VERSION_LESS "3.8.0" AND CPP_STD_NUMBER LESS 17)
# Try the standard method as well
set(CMAKE_CXX_STANDARD ${CPP_STD_NUMBER})
set(CMAKE_CXX_STANDARD_REQUIRED ON)
endif()
endif()
# Determine if build mode
if(${CMAKE_BUILD_TYPE} MATCHES "(Debug)+")
add_compile_options(-g)
endif()
# Strip binary
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -s -g")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -s -g")
# Enable position independent code
if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")

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cmake/FindFFmpeg.cmake Normal file
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# vim: ts=2 sw=2
# - Try to find the required ffmpeg components(default: AVFORMAT, AVUTIL, AVCODEC)
#
# Once done this will define
# FFMPEG_FOUND - System has the all required components.
# FFMPEG_INCLUDE_DIRS - Include directory necessary for using the required components headers.
# FFMPEG_LIBRARIES - Link these to use the required ffmpeg components.
# FFMPEG_DEFINITIONS - Compiler switches required for using the required ffmpeg components.
#
# For each of the components it will additionally set.
# - AVCODEC
# - AVDEVICE
# - AVFORMAT
# - AVFILTER
# - AVUTIL
# - POSTPROC
# - SWSCALE
# - SWRESAMPLE
# the following variables will be defined
# <component>_FOUND - System has <component>
# <component>_INCLUDE_DIRS - Include directory necessary for using the <component> headers
# <component>_LIBRARIES - Link these to use <component>
# <component>_DEFINITIONS - Compiler switches required for using <component>
# <component>_VERSION - The components version
#
# Copyright (c) 2006, Matthias Kretz, <kretz@kde.org>
# Copyright (c) 2008, Alexander Neundorf, <neundorf@kde.org>
# Copyright (c) 2011, Michael Jansen, <kde@michael-jansen.biz>
#
# Redistribution and use is allowed according to the terms of the BSD license.
# For details see the accompanying COPYING-CMAKE-SCRIPTS file.
include(FindPackageHandleStandardArgs)
# The default components were taken from a survey over other FindFFMPEG.cmake files
if (NOT FFmpeg_FIND_COMPONENTS)
set(FFmpeg_FIND_COMPONENTS AVCODEC AVFORMAT AVUTIL)
endif ()
#
### Macro: set_component_found
#
# Marks the given component as found if both *_LIBRARIES AND *_INCLUDE_DIRS is present.
#
macro(set_component_found _component )
if (${_component}_LIBRARIES AND ${_component}_INCLUDE_DIRS)
# message(STATUS " - ${_component} found.")
set(${_component}_FOUND TRUE)
else ()
# message(STATUS " - ${_component} not found.")
endif ()
endmacro()
#
### Macro: find_component
#
# Checks for the given component by invoking pkgconfig and then looking up the libraries and
# include directories.
#
macro(find_component _component _pkgconfig _library _header)
if (NOT WIN32)
# use pkg-config to get the directories and then use these values
# in the FIND_PATH() and FIND_LIBRARY() calls
find_package(PkgConfig)
if (PKG_CONFIG_FOUND)
pkg_check_modules(PC_${_component} ${_pkgconfig})
endif ()
endif (NOT WIN32)
find_path(${_component}_INCLUDE_DIRS ${_header}
HINTS
${PC_${_component}_INCLUDEDIR}
${PC_${_component}_INCLUDE_DIRS}
PATH_SUFFIXES
ffmpeg
)
find_library(${_component}_LIBRARIES NAMES ${_library}
HINTS
${PC_${_component}_LIBDIR}
${PC_${_component}_LIBRARY_DIRS}
)
set(${_component}_DEFINITIONS ${PC_${_component}_CFLAGS_OTHER} CACHE STRING "The ${_component} CFLAGS.")
set(${_component}_VERSION ${PC_${_component}_VERSION} CACHE STRING "The ${_component} version number.")
set_component_found(${_component})
mark_as_advanced(
${_component}_INCLUDE_DIRS
${_component}_LIBRARIES
${_component}_DEFINITIONS
${_component}_VERSION)
endmacro()
# Check for cached results. If there are skip the costly part.
if (NOT FFMPEG_LIBRARIES)
# Check for all possible component.
find_component(AVCODEC libavcodec avcodec libavcodec/avcodec.h)
find_component(AVFORMAT libavformat avformat libavformat/avformat.h)
find_component(AVDEVICE libavdevice avdevice libavdevice/avdevice.h)
find_component(AVUTIL libavutil avutil libavutil/avutil.h)
find_component(AVFILTER libavfilter avfilter libavfilter/avfilter.h)
find_component(SWSCALE libswscale swscale libswscale/swscale.h)
find_component(POSTPROC libpostproc postproc libpostproc/postprocess.h)
find_component(SWRESAMPLE libswresample swresample libswresample/swresample.h)
# Check if the required components were found and add their stuff to the FFMPEG_* vars.
foreach (_component ${FFmpeg_FIND_COMPONENTS})
if (${_component}_FOUND)
# message(STATUS "Required component ${_component} present.")
set(FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} ${${_component}_LIBRARIES})
set(FFMPEG_DEFINITIONS ${FFMPEG_DEFINITIONS} ${${_component}_DEFINITIONS})
list(APPEND FFMPEG_INCLUDE_DIRS ${${_component}_INCLUDE_DIRS})
else ()
# message(STATUS "Required component ${_component} missing.")
endif ()
endforeach ()
# Build the include path with duplicates removed.
if (FFMPEG_INCLUDE_DIRS)
list(REMOVE_DUPLICATES FFMPEG_INCLUDE_DIRS)
endif ()
# cache the vars.
set(FFMPEG_INCLUDE_DIRS ${FFMPEG_INCLUDE_DIRS} CACHE STRING "The FFmpeg include directories." FORCE)
set(FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} CACHE STRING "The FFmpeg libraries." FORCE)
set(FFMPEG_DEFINITIONS ${FFMPEG_DEFINITIONS} CACHE STRING "The FFmpeg cflags." FORCE)
mark_as_advanced(FFMPEG_INCLUDE_DIRS
FFMPEG_LIBRARIES
FFMPEG_DEFINITIONS)
endif ()
# Now set the noncached _FOUND vars for the components.
foreach (_component AVCODEC AVDEVICE AVFORMAT AVUTIL POSTPROCESS SWSCALE)
set_component_found(${_component})
endforeach ()
# Compile the list of required vars
set(_FFmpeg_REQUIRED_VARS FFMPEG_LIBRARIES FFMPEG_INCLUDE_DIRS)
foreach (_component ${FFmpeg_FIND_COMPONENTS})
list(APPEND _FFmpeg_REQUIRED_VARS ${_component}_LIBRARIES ${_component}_INCLUDE_DIRS)
endforeach ()
# Give a nice error message if some of the required vars are missing.
find_package_handle_standard_args(FFmpeg DEFAULT_MSG ${_FFmpeg_REQUIRED_VARS})

36
cmake/FindOpus.cmake Normal file
View File

@ -0,0 +1,36 @@
# OPUS_FOUND - system has opus
# OPUS_INCLUDE_DIRS - the opus include directory
# OPUS_LIBRARIES - The libraries needed to use opus
find_path(OPUS_INCLUDE_DIRS
NAMES opus/opus.h
PATH_SUFFIXES include
)
if(OPUS_INCLUDE_DIRS)
set(HAVE_OPUS_OPUS_H 1)
endif()
if(OPUS_USE_STATIC_LIBS)
find_library(OPUS_LIBRARIES NAMES "libopus.a")
else()
find_library(OPUS_LIBRARIES NAMES opus)
endif()
if(OPUS_LIBRARIES)
if(OPUS_USE_STATIC_LIBS)
find_library(LIBM NAMES "libm.a" "libm.tbd")
else()
find_library(LIBM NAMES m)
endif()
if(LIBM)
list(APPEND OPUS_LIBRARIES ${LIBM})
endif()
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Opus
DEFAULT_MSG
OPUS_INCLUDE_DIRS OPUS_LIBRARIES HAVE_OPUS_OPUS_H
)
mark_as_advanced(OPUS_INCLUDE_DIRS OPUS_LIBRARIES HAVE_OPUS_OPUS_H)

293
cmake/FindSodium.cmake Normal file
View File

@ -0,0 +1,293 @@
# Written in 2016 by Henrik Steffen Gaßmann <henrik@gassmann.onl>
#
# To the extent possible under law, the author(s) have dedicated all copyright
# and related and neighboring rights to this software to the public domain
# worldwide. This software is distributed without any warranty.
#
# You should have received a copy of the CC0 Public Domain Dedication along with
# this software. If not, see
#
# http://creativecommons.org/publicdomain/zero/1.0/
#
# ##############################################################################
# Tries to find the local libsodium installation.
#
# On Windows the sodium_DIR environment variable is used as a default hint which
# can be overridden by setting the corresponding cmake variable.
#
# Once done the following variables will be defined:
#
# sodium_FOUND sodium_INCLUDE_DIR sodium_LIBRARY_DEBUG sodium_LIBRARY_RELEASE
# sodium_VERSION_STRING
#
# Furthermore an imported "sodium" target is created.
#
if(CMAKE_C_COMPILER_ID STREQUAL "GNU" OR CMAKE_C_COMPILER_ID STREQUAL "Clang")
set(_GCC_COMPATIBLE 1)
endif()
# static library option
if(NOT DEFINED sodium_USE_STATIC_LIBS)
option(sodium_USE_STATIC_LIBS "enable to statically link against sodium" OFF)
endif()
if(NOT (sodium_USE_STATIC_LIBS EQUAL sodium_USE_STATIC_LIBS_LAST))
unset(sodium_LIBRARY CACHE)
unset(sodium_LIBRARY_DEBUG CACHE)
unset(sodium_LIBRARY_RELEASE CACHE)
unset(sodium_DLL_DEBUG CACHE)
unset(sodium_DLL_RELEASE CACHE)
set(sodium_USE_STATIC_LIBS_LAST
${sodium_USE_STATIC_LIBS}
CACHE INTERNAL "internal change tracking variable")
endif()
# ##############################################################################
# UNIX
if(UNIX)
# import pkg-config
find_package(PkgConfig)
if(PKG_CONFIG_FOUND)
pkg_check_modules(sodium_PKG QUIET libsodium)
endif()
if(sodium_USE_STATIC_LIBS)
if(sodium_PKG_STATIC_LIBRARIES)
foreach(_libname ${sodium_PKG_STATIC_LIBRARIES})
if(NOT _libname MATCHES "^lib.*\\.a$") # ignore strings already ending
# with .a
list(INSERT sodium_PKG_STATIC_LIBRARIES 0 "lib${_libname}.a")
endif()
endforeach()
list(REMOVE_DUPLICATES sodium_PKG_STATIC_LIBRARIES)
else()
# if pkgconfig for libsodium doesn't provide static lib info, then
# override PKG_STATIC here..
set(sodium_PKG_STATIC_LIBRARIES libsodium.a)
endif()
set(XPREFIX sodium_PKG_STATIC)
else()
if(sodium_PKG_LIBRARIES STREQUAL "")
set(sodium_PKG_LIBRARIES sodium)
endif()
set(XPREFIX sodium_PKG)
endif()
find_path(sodium_INCLUDE_DIR sodium.h HINTS ${${XPREFIX}_INCLUDE_DIRS})
find_library(sodium_LIBRARY_DEBUG
NAMES ${${XPREFIX}_LIBRARIES}
HINTS ${${XPREFIX}_LIBRARY_DIRS})
find_library(sodium_LIBRARY_RELEASE
NAMES ${${XPREFIX}_LIBRARIES}
HINTS ${${XPREFIX}_LIBRARY_DIRS})
# ############################################################################
# Windows
elseif(WIN32)
set(sodium_DIR "$ENV{sodium_DIR}" CACHE FILEPATH "sodium install directory")
mark_as_advanced(sodium_DIR)
find_path(sodium_INCLUDE_DIR sodium.h
HINTS ${sodium_DIR}
PATH_SUFFIXES include)
if(MSVC)
# detect target architecture
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/arch.cpp" [=[
#if defined _M_IX86
#error ARCH_VALUE x86_32
#elif defined _M_X64
#error ARCH_VALUE x86_64
#endif
#error ARCH_VALUE unknown
]=])
try_compile(_UNUSED_VAR "${CMAKE_CURRENT_BINARY_DIR}"
"${CMAKE_CURRENT_BINARY_DIR}/arch.cpp"
OUTPUT_VARIABLE _COMPILATION_LOG)
string(REGEX
REPLACE ".*ARCH_VALUE ([a-zA-Z0-9_]+).*"
"\\1"
_TARGET_ARCH
"${_COMPILATION_LOG}")
# construct library path
if(_TARGET_ARCH STREQUAL "x86_32")
string(APPEND _PLATFORM_PATH "Win32")
elseif(_TARGET_ARCH STREQUAL "x86_64")
string(APPEND _PLATFORM_PATH "x64")
else()
message(
FATAL_ERROR
"the ${_TARGET_ARCH} architecture is not supported by Findsodium.cmake."
)
endif()
string(APPEND _PLATFORM_PATH "/$$CONFIG$$")
if(MSVC_VERSION LESS 1900)
math(EXPR _VS_VERSION "${MSVC_VERSION} / 10 - 60")
else()
math(EXPR _VS_VERSION "${MSVC_VERSION} / 10 - 50")
endif()
string(APPEND _PLATFORM_PATH "/v${_VS_VERSION}")
if(sodium_USE_STATIC_LIBS)
string(APPEND _PLATFORM_PATH "/static")
else()
string(APPEND _PLATFORM_PATH "/dynamic")
endif()
string(REPLACE "$$CONFIG$$"
"Debug"
_DEBUG_PATH_SUFFIX
"${_PLATFORM_PATH}")
string(REPLACE "$$CONFIG$$"
"Release"
_RELEASE_PATH_SUFFIX
"${_PLATFORM_PATH}")
find_library(sodium_LIBRARY_DEBUG libsodium.lib
HINTS ${sodium_DIR}
PATH_SUFFIXES ${_DEBUG_PATH_SUFFIX})
find_library(sodium_LIBRARY_RELEASE libsodium.lib
HINTS ${sodium_DIR}
PATH_SUFFIXES ${_RELEASE_PATH_SUFFIX})
if(NOT sodium_USE_STATIC_LIBS)
set(CMAKE_FIND_LIBRARY_SUFFIXES_BCK ${CMAKE_FIND_LIBRARY_SUFFIXES})
set(CMAKE_FIND_LIBRARY_SUFFIXES ".dll")
find_library(sodium_DLL_DEBUG libsodium
HINTS ${sodium_DIR}
PATH_SUFFIXES ${_DEBUG_PATH_SUFFIX})
find_library(sodium_DLL_RELEASE libsodium
HINTS ${sodium_DIR}
PATH_SUFFIXES ${_RELEASE_PATH_SUFFIX})
set(CMAKE_FIND_LIBRARY_SUFFIXES ${CMAKE_FIND_LIBRARY_SUFFIXES_BCK})
endif()
elseif(_GCC_COMPATIBLE)
if(sodium_USE_STATIC_LIBS)
find_library(sodium_LIBRARY_DEBUG libsodium.a
HINTS ${sodium_DIR}
PATH_SUFFIXES lib)
find_library(sodium_LIBRARY_RELEASE libsodium.a
HINTS ${sodium_DIR}
PATH_SUFFIXES lib)
else()
find_library(sodium_LIBRARY_DEBUG libsodium.dll.a
HINTS ${sodium_DIR}
PATH_SUFFIXES lib)
find_library(sodium_LIBRARY_RELEASE libsodium.dll.a
HINTS ${sodium_DIR}
PATH_SUFFIXES lib)
file(GLOB _DLL
LIST_DIRECTORIES false
RELATIVE "${sodium_DIR}/bin"
"${sodium_DIR}/bin/libsodium*.dll")
find_library(sodium_DLL_DEBUG ${_DLL} libsodium
HINTS ${sodium_DIR}
PATH_SUFFIXES bin)
find_library(sodium_DLL_RELEASE ${_DLL} libsodium
HINTS ${sodium_DIR}
PATH_SUFFIXES bin)
endif()
else()
message(FATAL_ERROR "this platform is not supported by FindSodium.cmake")
endif()
# ############################################################################
# unsupported
else()
message(FATAL_ERROR "this platform is not supported by FindSodium.cmake")
endif()
# ##############################################################################
# common stuff
# extract sodium version
if(sodium_INCLUDE_DIR)
set(_VERSION_HEADER "${sodium_INCLUDE_DIR}/sodium/version.h")
if(EXISTS "${_VERSION_HEADER}")
file(READ "${_VERSION_HEADER}" _VERSION_HEADER_CONTENT)
string(
REGEX
REPLACE
".*#define[ \t]*SODIUM_VERSION_STRING[ \t]*\"([^\n]*)\".*"
"\\1"
sodium_VERSION_STRING
"${_VERSION_HEADER_CONTENT}")
set(sodium_VERSION_STRING "${sodium_VERSION_STRING}")
endif()
endif()
# communicate results
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(sodium
REQUIRED_VARS
sodium_LIBRARY_RELEASE
sodium_LIBRARY_DEBUG
sodium_INCLUDE_DIR
VERSION_VAR
sodium_VERSION_STRING)
# mark file paths as advanced
mark_as_advanced(sodium_INCLUDE_DIR)
mark_as_advanced(sodium_LIBRARY_DEBUG)
mark_as_advanced(sodium_LIBRARY_RELEASE)
if(WIN32)
mark_as_advanced(sodium_DLL_DEBUG)
mark_as_advanced(sodium_DLL_RELEASE)
endif()
# create imported target
if(sodium_USE_STATIC_LIBS)
set(_LIB_TYPE STATIC)
else()
set(_LIB_TYPE SHARED)
endif()
add_library(sodium ${_LIB_TYPE} IMPORTED)
set_target_properties(sodium
PROPERTIES INTERFACE_INCLUDE_DIRECTORIES
"${sodium_INCLUDE_DIR}"
IMPORTED_LINK_INTERFACE_LANGUAGES
"C")
if(sodium_USE_STATIC_LIBS)
set_target_properties(sodium
PROPERTIES INTERFACE_COMPILE_DEFINITIONS
"SODIUM_STATIC"
IMPORTED_LOCATION
"${sodium_LIBRARY_RELEASE}"
IMPORTED_LOCATION_DEBUG
"${sodium_LIBRARY_DEBUG}")
else()
if(UNIX)
set_target_properties(sodium
PROPERTIES IMPORTED_LOCATION
"${sodium_LIBRARY_RELEASE}"
IMPORTED_LOCATION_DEBUG
"${sodium_LIBRARY_DEBUG}")
elseif(WIN32)
set_target_properties(sodium
PROPERTIES IMPORTED_IMPLIB
"${sodium_LIBRARY_RELEASE}"
IMPORTED_IMPLIB_DEBUG
"${sodium_LIBRARY_DEBUG}")
if(NOT (sodium_DLL_DEBUG MATCHES ".*-NOTFOUND"))
set_target_properties(sodium
PROPERTIES IMPORTED_LOCATION_DEBUG
"${sodium_DLL_DEBUG}")
endif()
if(NOT (sodium_DLL_RELEASE MATCHES ".*-NOTFOUND"))
set_target_properties(sodium
PROPERTIES IMPORTED_LOCATION_RELWITHDEBINFO
"${sodium_DLL_RELEASE}"
IMPORTED_LOCATION_MINSIZEREL
"${sodium_DLL_RELEASE}"
IMPORTED_LOCATION_RELEASE
"${sodium_DLL_RELEASE}")
endif()
endif()
endif()

View File

@ -4,6 +4,7 @@
#include "Base/DynArg.hpp"
#include "Core/Buffer.hpp"
#include "Core/Utility.hpp"
#include "Library/JSON.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
@ -300,6 +301,21 @@ String AABB::ToString() const
return fmt::format("{},{},{},{},{},{}", min.x, min.y, min.z, max.x, max.y, max.z);
}
// ------------------------------------------------------------------------------------------------
void AABB::ToJSON(CtxJSON & ctx) const
{
if (ctx.mObjectOverArray)
{
fmt::format_to(std::back_inserter(ctx.mOutput), "{{min:{{x:{},y:{},z:{}}},max:{{x:{},y:{},z:{}}},",
min.x, min.y, min.z, max.x, max.y, max.z);
}
else
{
fmt::format_to(std::back_inserter(ctx.mOutput), "{{min:[{},{},{}],max:[{},{},{}]}},",
min.x, min.y, min.z, max.x, max.y, max.z);
}
}
// ------------------------------------------------------------------------------------------------
void AABB::SetStr(SQChar delim, StackStrF & values)
{
@ -793,6 +809,7 @@ void Register_AABB(HSQUIRRELVM vm)
.SquirrelFunc(_SC("cmp"), &SqDynArgFwd< SqDynArgCmpFn< AABB >, SQFloat, SQInteger, bool, std::nullptr_t, AABB >)
.SquirrelFunc(_SC("_typename"), &Typename::Fn)
.Func(_SC("_tostring"), &AABB::ToString)
.Func(_SC("_tojson"), &AABB::ToJSON)
// Meta-methods
.SquirrelFunc(_SC("_add"), &SqDynArgFwd< SqDynArgAddFn< AABB >, SQFloat, SQInteger, bool, std::nullptr_t, AABB >)
.SquirrelFunc(_SC("_sub"), &SqDynArgFwd< SqDynArgSubFn< AABB >, SQFloat, SQInteger, bool, std::nullptr_t, AABB >)

View File

@ -304,6 +304,11 @@ struct AABB
*/
SQMOD_NODISCARD String ToString() const;
/* --------------------------------------------------------------------------------------------
* Used by the script engine to convert an instance of this type to a JSON string.
*/
void ToJSON(CtxJSON & ctx) const;
/* --------------------------------------------------------------------------------------------
* Set the values extracted from the specified string using the specified delimiter.
*/

View File

@ -3,6 +3,7 @@
#include "Base/DynArg.hpp"
#include "Core/Buffer.hpp"
#include "Core/Utility.hpp"
#include "Library/JSON.hpp"
#include "Library/Numeric/Random.hpp"
// ------------------------------------------------------------------------------------------------
@ -360,6 +361,19 @@ String Circle::ToString() const
return fmt::format("{},{},{}", pos.x, pos.y, rad);
}
// ------------------------------------------------------------------------------------------------
void Circle::ToJSON(CtxJSON & ctx) const
{
if (ctx.mObjectOverArray)
{
fmt::format_to(std::back_inserter(ctx.mOutput), "{{x:{},y:{},r:{}}},", pos.x, pos.y, rad);
}
else
{
fmt::format_to(std::back_inserter(ctx.mOutput), "[{},{},{}],", pos.x, pos.y, rad);
}
}
// ------------------------------------------------------------------------------------------------
void Circle::SetRadius(Value nr)
{
@ -552,6 +566,7 @@ void Register_Circle(HSQUIRRELVM vm)
.SquirrelFunc(_SC("cmp"), &SqDynArgFwd< SqDynArgCmpFn< Circle >, SQFloat, SQInteger, bool, std::nullptr_t, Circle >)
.SquirrelFunc(_SC("_typename"), &Typename::Fn)
.Func(_SC("_tostring"), &Circle::ToString)
.Func(_SC("_toJSON"), &Circle::ToJSON)
// Meta-methods
.SquirrelFunc(_SC("_add"), &SqDynArgFwd< SqDynArgAddFn< Circle >, SQFloat, SQInteger, bool, std::nullptr_t, Circle >)
.SquirrelFunc(_SC("_sub"), &SqDynArgFwd< SqDynArgSubFn< Circle >, SQFloat, SQInteger, bool, std::nullptr_t, Circle >)

View File

@ -341,6 +341,11 @@ struct Circle
*/
SQMOD_NODISCARD String ToString() const;
/* --------------------------------------------------------------------------------------------
* Used by the script engine to convert an instance of this type to a JSON string.
*/
void ToJSON(CtxJSON & ctx) const;
/* --------------------------------------------------------------------------------------------
* Set the specified radius.
*/

View File

@ -4,6 +4,7 @@
#include "Base/DynArg.hpp"
#include "Core/Buffer.hpp"
#include "Core/Utility.hpp"
#include "Library/JSON.hpp"
#include "Library/Numeric/Random.hpp"
// ------------------------------------------------------------------------------------------------
@ -481,6 +482,19 @@ String Color3::ToString() const
return fmt::format("{},{},{}", r, g, b);
}
// ------------------------------------------------------------------------------------------------
void Color3::ToJSON(CtxJSON & ctx) const
{
if (ctx.mObjectOverArray)
{
fmt::format_to(std::back_inserter(ctx.mOutput), "{{r:{},g:{},b:{}}},", r, g, b);
}
else
{
fmt::format_to(std::back_inserter(ctx.mOutput), "[{},{},{}],", r, g, b);
}
}
// ------------------------------------------------------------------------------------------------
void Color3::SetScalar(Value ns)
{
@ -741,6 +755,7 @@ void Register_Color3(HSQUIRRELVM vm)
.SquirrelFunc(_SC("cmp"), &SqDynArgFwd< SqDynArgCmpFn< Color3 >, SQFloat, SQInteger, bool, std::nullptr_t, Color3 >)
.SquirrelFunc(_SC("_typename"), &Typename::Fn)
.Func(_SC("_tostring"), &Color3::ToString)
.Func(_SC("_tojson"), &Color3::ToJSON)
// Meta-methods
.SquirrelFunc(_SC("_add"), &SqDynArgFwd< SqDynArgAddFn< Color3 >, SQFloat, SQInteger, bool, std::nullptr_t, Color3 >)
.SquirrelFunc(_SC("_sub"), &SqDynArgFwd< SqDynArgSubFn< Color3 >, SQFloat, SQInteger, bool, std::nullptr_t, Color3 >)

View File

@ -405,6 +405,11 @@ struct Color3
*/
SQMOD_NODISCARD String ToString() const;
/* --------------------------------------------------------------------------------------------
* Used by the script engine to convert an instance of this type to a JSON string.
*/
void ToJSON(CtxJSON & ctx) const;
/* --------------------------------------------------------------------------------------------
* Set all components to the specified scalar value.
*/

View File

@ -4,6 +4,7 @@
#include "Base/DynArg.hpp"
#include "Core/Buffer.hpp"
#include "Core/Utility.hpp"
#include "Library/JSON.hpp"
#include "Library/Numeric/Random.hpp"
// ------------------------------------------------------------------------------------------------
@ -506,6 +507,19 @@ String Color4::ToString() const
return fmt::format("{},{},{},{}", r, g, b, a);
}
// ------------------------------------------------------------------------------------------------
void Color4::ToJSON(CtxJSON & ctx) const
{
if (ctx.mObjectOverArray)
{
fmt::format_to(std::back_inserter(ctx.mOutput), "{{r:{},g:{},b:{},a:{}}},", r, g, b, a);
}
else
{
fmt::format_to(std::back_inserter(ctx.mOutput), "[{},{},{},{}],", r, g, b, a);
}
}
// ------------------------------------------------------------------------------------------------
void Color4::SetScalar(Value ns)
{
@ -781,6 +795,7 @@ void Register_Color4(HSQUIRRELVM vm)
.SquirrelFunc(_SC("cmp"), &SqDynArgFwd< SqDynArgCmpFn< Color4 >, SQFloat, SQInteger, bool, std::nullptr_t, Color4 >)
.SquirrelFunc(_SC("_typename"), &Typename::Fn)
.Func(_SC("_tostring"), &Color4::ToString)
.Func(_SC("_tojson"), &Color4::ToJSON)
// Meta-methods
.SquirrelFunc(_SC("_add"), &SqDynArgFwd< SqDynArgAddFn< Color4 >, SQFloat, SQInteger, bool, std::nullptr_t, Color4 >)
.SquirrelFunc(_SC("_sub"), &SqDynArgFwd< SqDynArgSubFn< Color4 >, SQFloat, SQInteger, bool, std::nullptr_t, Color4 >)

View File

@ -405,6 +405,11 @@ struct Color4
*/
SQMOD_NODISCARD String ToString() const;
/* --------------------------------------------------------------------------------------------
* Used by the script engine to convert an instance of this type to a JSON string.
*/
void ToJSON(CtxJSON & ctx) const;
/* --------------------------------------------------------------------------------------------
* Set all components to the specified scalar value.
*/

View File

@ -5,6 +5,7 @@
#include "Base/DynArg.hpp"
#include "Core/Buffer.hpp"
#include "Core/Utility.hpp"
#include "Library/JSON.hpp"
#include "Library/Numeric/Random.hpp"
// ------------------------------------------------------------------------------------------------
@ -349,6 +350,19 @@ String Quaternion::ToString() const
return fmt::format("{},{},{},{}", x, y, z, w);
}
// ------------------------------------------------------------------------------------------------
void Quaternion::ToJSON(CtxJSON & ctx) const
{
if (ctx.mObjectOverArray)
{
fmt::format_to(std::back_inserter(ctx.mOutput), "{{x:{},y:{},z:{},w:{}}},", x, y, z, w);
}
else
{
fmt::format_to(std::back_inserter(ctx.mOutput), "[{},{},{},{}],", x, y, z, w);
}
}
// ------------------------------------------------------------------------------------------------
void Quaternion::SetScalar(Value ns)
{
@ -775,6 +789,7 @@ void Register_Quaternion(HSQUIRRELVM vm)
.SquirrelFunc(_SC("cmp"), &SqDynArgFwd< SqDynArgCmpFn< Quaternion >, SQFloat, SQInteger, bool, std::nullptr_t, Quaternion >)
.SquirrelFunc(_SC("_typename"), &Typename::Fn)
.Func(_SC("_tostring"), &Quaternion::ToString)
.Func(_SC("_tojson"), &Quaternion::ToJSON)
// Meta-methods
.SquirrelFunc(_SC("_add"), &SqDynArgFwd< SqDynArgAddFn< Quaternion >, SQFloat, SQInteger, bool, std::nullptr_t, Quaternion >)
.SquirrelFunc(_SC("_sub"), &SqDynArgFwd< SqDynArgSubFn< Quaternion >, SQFloat, SQInteger, bool, std::nullptr_t, Quaternion >)

View File

@ -296,6 +296,11 @@ struct Quaternion
*/
SQMOD_NODISCARD String ToString() const;
/* --------------------------------------------------------------------------------------------
* Used by the script engine to convert an instance of this type to a JSON string.
*/
void ToJSON(CtxJSON & ctx) const;
/* --------------------------------------------------------------------------------------------
* Set all components to the specified scalar value.
*/

View File

@ -6,6 +6,9 @@
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
struct CtxJSON;
/* ------------------------------------------------------------------------------------------------
* Helper constants used by the bas types.
*/

View File

@ -3,6 +3,7 @@
#include "Base/DynArg.hpp"
#include "Core/Buffer.hpp"
#include "Core/Utility.hpp"
#include "Library/JSON.hpp"
#include "Library/Numeric/Random.hpp"
// ------------------------------------------------------------------------------------------------
@ -360,6 +361,19 @@ String Sphere::ToString() const
return fmt::format("{},{},{},{}", pos.x, pos.y, pos.z, rad);
}
// ------------------------------------------------------------------------------------------------
void Sphere::ToJSON(CtxJSON & ctx) const
{
if (ctx.mObjectOverArray)
{
fmt::format_to(std::back_inserter(ctx.mOutput), "{{x:{},y:{},z:{},r:{}}},", pos.x, pos.y, pos.z, rad);
}
else
{
fmt::format_to(std::back_inserter(ctx.mOutput), "[{},{},{},{}],", pos.x, pos.y, pos.z, rad);
}
}
// ------------------------------------------------------------------------------------------------
void Sphere::SetRadius(Value nr)
{
@ -527,6 +541,7 @@ void Register_Sphere(HSQUIRRELVM vm)
.SquirrelFunc(_SC("cmp"), &SqDynArgFwd< SqDynArgCmpFn< Sphere >, SQFloat, SQInteger, bool, std::nullptr_t, Sphere >)
.SquirrelFunc(_SC("_typename"), &Typename::Fn)
.Func(_SC("_tostring"), &Sphere::ToString)
.Func(_SC("_tojson"), &Sphere::ToJSON)
// Meta-methods
.SquirrelFunc(_SC("_add"), &SqDynArgFwd< SqDynArgAddFn< Sphere >, SQFloat, SQInteger, bool, std::nullptr_t, Sphere >)
.SquirrelFunc(_SC("_sub"), &SqDynArgFwd< SqDynArgSubFn< Sphere >, SQFloat, SQInteger, bool, std::nullptr_t, Sphere >)

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@ -341,6 +341,11 @@ struct Sphere
*/
SQMOD_NODISCARD String ToString() const;
/* --------------------------------------------------------------------------------------------
* Used by the script engine to convert an instance of this type to a JSON string.
*/
void ToJSON(CtxJSON & ctx) const;
/* --------------------------------------------------------------------------------------------
* Set the specified radius.
*/

View File

@ -4,6 +4,7 @@
#include "Base/DynArg.hpp"
#include "Core/Buffer.hpp"
#include "Core/Utility.hpp"
#include "Library/JSON.hpp"
#include "Library/Numeric/Random.hpp"
// ------------------------------------------------------------------------------------------------
@ -295,6 +296,19 @@ String Vector2::ToString() const
return fmt::format("{},{}", x, y);
}
// ------------------------------------------------------------------------------------------------
void Vector2::ToJSON(CtxJSON & ctx) const
{
if (ctx.mObjectOverArray)
{
fmt::format_to(std::back_inserter(ctx.mOutput), "{{x:{},y:{}}},", x, y);
}
else
{
fmt::format_to(std::back_inserter(ctx.mOutput), "[{},{}],", x, y);
}
}
// ------------------------------------------------------------------------------------------------
void Vector2::SetScalar(Value ns)
{
@ -428,6 +442,7 @@ void Register_Vector2(HSQUIRRELVM vm)
.SquirrelFunc(_SC("cmp"), &SqDynArgFwd< SqDynArgCmpFn< Vector2 >, SQFloat, SQInteger, bool, std::nullptr_t, Vector2 >)
.SquirrelFunc(_SC("_typename"), &Typename::Fn)
.Func(_SC("_tostring"), &Vector2::ToString)
.Func(_SC("_tojson"), &Vector2::ToJSON)
// Meta-methods
.SquirrelFunc(_SC("_add"), &SqDynArgFwd< SqDynArgAddFn< Vector2 >, SQFloat, SQInteger, bool, std::nullptr_t, Vector2 >)
.SquirrelFunc(_SC("_sub"), &SqDynArgFwd< SqDynArgSubFn< Vector2 >, SQFloat, SQInteger, bool, std::nullptr_t, Vector2 >)

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@ -285,6 +285,11 @@ struct Vector2
*/
SQMOD_NODISCARD String ToString() const;
/* --------------------------------------------------------------------------------------------
* Used by the script engine to convert an instance of this type to a JSON string.
*/
void ToJSON(CtxJSON & ctx) const;
/* --------------------------------------------------------------------------------------------
* Set all components to the specified scalar value.
*/

View File

@ -4,6 +4,7 @@
#include "Base/DynArg.hpp"
#include "Core/Buffer.hpp"
#include "Core/Utility.hpp"
#include "Library/JSON.hpp"
#include "Library/Numeric/Random.hpp"
// ------------------------------------------------------------------------------------------------
@ -441,6 +442,19 @@ String Vector2i::ToString() const
return fmt::format("{},{}", x, y);
}
// ------------------------------------------------------------------------------------------------
void Vector2i::ToJSON(CtxJSON & ctx) const
{
if (ctx.mObjectOverArray)
{
fmt::format_to(std::back_inserter(ctx.mOutput), "{{x:{},y:{}}},", x, y);
}
else
{
fmt::format_to(std::back_inserter(ctx.mOutput), "[{},{}],", x, y);
}
}
// ------------------------------------------------------------------------------------------------
void Vector2i::SetScalar(Value ns)
{
@ -574,6 +588,7 @@ void Register_Vector2i(HSQUIRRELVM vm)
.SquirrelFunc(_SC("cmp"), &SqDynArgFwd< SqDynArgCmpFn< Vector2i >, SQFloat, SQInteger, bool, std::nullptr_t, Vector2i >)
.SquirrelFunc(_SC("_typename"), &Typename::Fn)
.Func(_SC("_tostring"), &Vector2i::ToString)
.Func(_SC("_tojson"), &Vector2i::ToJSON)
// Meta-methods
.SquirrelFunc(_SC("_add"), &SqDynArgFwd< SqDynArgAddFn< Vector2i >, SQFloat, SQInteger, bool, std::nullptr_t, Vector2i >)
.SquirrelFunc(_SC("_sub"), &SqDynArgFwd< SqDynArgSubFn< Vector2i >, SQFloat, SQInteger, bool, std::nullptr_t, Vector2i >)

View File

@ -390,6 +390,11 @@ struct Vector2i
*/
SQMOD_NODISCARD String ToString() const;
/* --------------------------------------------------------------------------------------------
* Used by the script engine to convert an instance of this type to a JSON string.
*/
void ToJSON(CtxJSON & ctx) const;
/* --------------------------------------------------------------------------------------------
* Set all components to the specified scalar value.
*/

View File

@ -5,6 +5,7 @@
#include "Base/DynArg.hpp"
#include "Core/Buffer.hpp"
#include "Core/Utility.hpp"
#include "Library/JSON.hpp"
#include "Library/Numeric/Random.hpp"
// ------------------------------------------------------------------------------------------------
@ -331,6 +332,19 @@ String Vector3::ToString() const
return fmt::format("{},{},{}", x, y, z);
}
// ------------------------------------------------------------------------------------------------
void Vector3::ToJSON(CtxJSON & ctx) const
{
if (ctx.mObjectOverArray)
{
fmt::format_to(std::back_inserter(ctx.mOutput), "{{x:{},y:{},z:{}}},", x, y, z);
}
else
{
fmt::format_to(std::back_inserter(ctx.mOutput), "[{},{},{}],", x, y, z);
}
}
// ------------------------------------------------------------------------------------------------
void Vector3::SetScalar(Value ns)
{
@ -696,6 +710,7 @@ void Register_Vector3(HSQUIRRELVM vm)
.SquirrelFunc(_SC("cmp"), &SqDynArgFwd< SqDynArgCmpFn< Vector3 >, SQFloat, SQInteger, bool, std::nullptr_t, Vector3 >)
.SquirrelFunc(_SC("_typename"), &Typename::Fn)
.Func(_SC("_tostring"), &Vector3::ToString)
.Func(_SC("_tojson"), &Vector3::ToJSON)
// Meta-methods
.SquirrelFunc(_SC("_add"), &SqDynArgFwd< SqDynArgAddFn< Vector3 >, SQFloat, SQInteger, bool, std::nullptr_t, Vector3 >)
.SquirrelFunc(_SC("_sub"), &SqDynArgFwd< SqDynArgSubFn< Vector3 >, SQFloat, SQInteger, bool, std::nullptr_t, Vector3 >)

View File

@ -297,6 +297,11 @@ struct Vector3
*/
SQMOD_NODISCARD String ToString() const;
/* --------------------------------------------------------------------------------------------
* Used by the script engine to convert an instance of this type to a JSON string.
*/
void ToJSON(CtxJSON & ctx) const;
/* --------------------------------------------------------------------------------------------
* Set all components to the specified scalar value.
*/

View File

@ -5,6 +5,7 @@
#include "Base/DynArg.hpp"
#include "Core/Buffer.hpp"
#include "Core/Utility.hpp"
#include "Library/JSON.hpp"
#include "Library/Numeric/Random.hpp"
// ------------------------------------------------------------------------------------------------
@ -344,6 +345,19 @@ String Vector4::ToString() const
return fmt::format("{},{},{},{}", x, y, z, w);
}
// ------------------------------------------------------------------------------------------------
void Vector4::ToJSON(CtxJSON & ctx) const
{
if (ctx.mObjectOverArray)
{
fmt::format_to(std::back_inserter(ctx.mOutput), "{{x:{},y:{},z:{},w:{}}},", x, y, z, w);
}
else
{
fmt::format_to(std::back_inserter(ctx.mOutput), "[{},{},{},{}],", x, y, z, w);
}
}
// ------------------------------------------------------------------------------------------------
void Vector4::SetScalar(Value ns)
{
@ -526,6 +540,7 @@ void Register_Vector4(HSQUIRRELVM vm)
.SquirrelFunc(_SC("cmp"), &SqDynArgFwd< SqDynArgCmpFn< Vector4 >, SQFloat, SQInteger, bool, std::nullptr_t, Vector4 >)
.SquirrelFunc(_SC("_typename"), &Typename::Fn)
.Func(_SC("_tostring"), &Vector4::ToString)
.Func(_SC("_tojson"), &Vector4::ToJSON)
// Meta-methods
.SquirrelFunc(_SC("_add"), &SqDynArgFwd< SqDynArgAddFn< Vector4 >, SQFloat, SQInteger, bool, std::nullptr_t, Vector4 >)
.SquirrelFunc(_SC("_sub"), &SqDynArgFwd< SqDynArgSubFn< Vector4 >, SQFloat, SQInteger, bool, std::nullptr_t, Vector4 >)

View File

@ -295,6 +295,11 @@ struct Vector4
*/
SQMOD_NODISCARD String ToString() const;
/* --------------------------------------------------------------------------------------------
* Used by the script engine to convert an instance of this type to a JSON string.
*/
void ToJSON(CtxJSON & ctx) const;
/* --------------------------------------------------------------------------------------------
* Set all components to the specified scalar value.
*/

View File

@ -1,5 +1,7 @@
# Create the Squirrel module
add_library(SqModule MODULE SqBase.hpp Main.cpp
# SDK
SDK/sqmod.h
# VCMP
VCMP/vcmp.h
VCMP/vcmp20.h
@ -76,18 +78,21 @@ add_library(SqModule MODULE SqBase.hpp Main.cpp
Library/IO/Stream.cpp Library/IO/Stream.hpp
Library/JSON.cpp Library/JSON.hpp
Library/MMDB.cpp Library/MMDB.hpp
Library/Net.cpp Library/Net.hpp
Library/Numeric.cpp Library/Numeric.hpp
Library/Numeric/Long.cpp Library/Numeric/Long.hpp
Library/Numeric/Math.cpp Library/Numeric/Math.hpp
Library/Numeric/Random.cpp Library/Numeric/Random.hpp
Library/RegEx.cpp Library/RegEx.hpp
Library/String.cpp Library/String.hpp
Library/System.cpp Library/System.hpp
Library/System/Dir.cpp Library/System/Dir.hpp
Library/System/Env.cpp Library/System/Env.hpp
Library/System/Path.cpp Library/System/Path.hpp
Library/UTF8.cpp Library/UTF8.hpp
Library/Utils.cpp Library/Utils.hpp
Library/Utils/Announce.cpp Library/Utils/Announce.hpp
Library/Utils/String.cpp Library/Utils/String.hpp
Library/Utils/Template.cpp Library/Utils/Template.hpp
Library/Utils/Vector.cpp Library/Utils/Vector.hpp
Library/XML.cpp Library/XML.hpp
Library/ZMQ.cpp Library/ZMQ.hpp
@ -104,18 +109,18 @@ add_library(SqModule MODULE SqBase.hpp Main.cpp
# POCO
PocoLib/Crypto.cpp PocoLib/Crypto.hpp
PocoLib/Data.cpp PocoLib/Data.hpp
PocoLib/JSON.cpp PocoLib/JSON.hpp
PocoLib/Net.cpp PocoLib/Net.hpp
PocoLib/RegEx.cpp PocoLib/RegEx.hpp
PocoLib/Register.cpp PocoLib/Register.hpp
PocoLib/Time.cpp PocoLib/Time.hpp
PocoLib/Util.cpp PocoLib/Util.hpp
PocoLib/XML.cpp PocoLib/XML.hpp
#
#
Core.cpp Core.hpp
Logger.cpp Logger.hpp
Register.cpp
Exports.cpp
)
# The module requires C++ 17
set_property(TARGET SqModule PROPERTY CXX_STANDARD 17)
# Various definitions required by the plug-in
target_compile_definitions(SqModule PRIVATE SCRAT_USE_EXCEPTIONS=1)
# SDK targeting
@ -133,9 +138,9 @@ if(WIN32 OR MINGW)
target_link_libraries(SqModule wsock32 ws2_32 shlwapi)
endif()
# Link to base libraries
target_link_libraries(SqModule Squirrel fmt::fmt SimpleINI TinyDir xxHash ConcurrentQueue SAJSON CPR PUGIXML maxminddb libzmq-static)
target_link_libraries(SqModule RPMalloc Squirrel fmt::fmt SimpleINI TinyDir xxHash ConcurrentQueue SAJSON CPR UTF8Lib PUGIXML CivetWeb inja maxminddb libzmq-static)
# Link to POCO libraries
target_link_libraries(SqModule Poco::Foundation Poco::Crypto Poco::Data Poco::Net Poco::JSON Poco::XML)
target_link_libraries(SqModule Poco::Foundation Poco::Crypto Poco::Data Poco::Net)
# Does POCO have SQLite support?
if(ENABLE_DATA_SQLITE)
if(NOT POCO_UNBUNDLED)
@ -150,9 +155,12 @@ if(ENABLE_DATA_SQLITE)
# Include legacy implementation sources
target_sources(SqModule PRIVATE Library/SQLite.hpp Library/SQLite.cpp)
endif()
# Do we have built-in MYSQL enabled?
if (NOT ENABLE_BUILTIN_MYSQL_C)
find_package(MySQL)
endif()
# Does POCO have MySLQ support?
find_package(MySQL)
if(MYSQL_FOUND)
if(ENABLE_BUILTIN_MYSQL_C OR MYSQL_FOUND)
message(STATUS "MySQL was enabled")
# Link the libraries
target_link_libraries(SqModule Poco::DataMySQL)
@ -169,12 +177,39 @@ if(POSTGRESQL_FOUND)
# Inform the plug-in that it can make use of this library
target_compile_definitions(SqModule PRIVATE SQMOD_POCO_HAS_POSTGRESQL=1)
endif()
# Is Discord support enabled?
if(ENABLE_DISCORD)
target_link_libraries(SqModule dpp)
target_sources(SqModule PRIVATE
Library/Discord.cpp Library/Discord.hpp
Library/Discord/Application.hpp Library/Discord/Application.cpp
Library/Discord/Automod.hpp Library/Discord/Automod.cpp
Library/Discord/Channel.hpp Library/Discord/Channel.cpp
Library/Discord/Client.hpp Library/Discord/Client.cpp
Library/Discord/Cluster.hpp Library/Discord/Cluster.cpp
Library/Discord/Command.hpp Library/Discord/Command.cpp
Library/Discord/Constants.hpp Library/Discord/Constants.cpp
Library/Discord/Events.hpp Library/Discord/Events.cpp
Library/Discord/Guild.hpp Library/Discord/Guild.cpp
Library/Discord/Integration.hpp Library/Discord/Integration.cpp
Library/Discord/Message.hpp Library/Discord/Message.cpp
Library/Discord/Misc.hpp Library/Discord/Misc.cpp
Library/Discord/Presence.hpp Library/Discord/Presence.cpp
Library/Discord/Role.hpp Library/Discord/Role.cpp
Library/Discord/User.hpp Library/Discord/User.cpp
Library/Discord/Utilities.hpp Library/Discord/Utilities.cpp
)
# Inform the plug-in that discord is enabled
target_compile_definitions(SqModule PRIVATE SQMOD_DISCORD=1)
endif()
# Determine if build mode
if(${CMAKE_BUILD_TYPE} MATCHES "(Release)+")
target_compile_definitions(SqModule PRIVATE NDEBUG=1)
else()
target_compile_definitions(SqModule PRIVATE _DEBUG=1 SQMOD_EXCEPTLOC=1)
endif()
# Strip binary
set_target_properties(SqModule PROPERTIES LINK_FLAGS_RELEASE -s)
# Force 32-bit binaries when necessary
if(FORCE_32BIT_BIN)
set_target_properties(SqModule PROPERTIES COMPILE_FLAGS "-m32" LINK_FLAGS "-m32")
@ -197,10 +232,26 @@ else(WIN32)
endif(WIN32)
# Include current directory in the search path
target_include_directories(SqModule PRIVATE ${CMAKE_CURRENT_LIST_DIR})
target_include_directories(SqModule PRIVATE ${CMAKE_CURRENT_LIST_DIR}/SDK)
target_include_directories(SqModule PRIVATE ${CMAKE_CURRENT_LIST_DIR}/VCMP)
target_include_directories(SqModule PRIVATE ${CMAKE_CURRENT_LIST_DIR}/Sqrat)
# Include PCRE directory in the header search path
if (POCO_UNBUNDLED)
find_package(PCRE REQUIRED)
target_link_libraries(SqModule PRIVATE Pcre::Pcre)
else()
# Get the foundation source folder path
get_target_property(POCO_FOUNDATION_SOURCE_DIR Foundation SOURCE_DIR)
target_include_directories(SqModule PRIVATE "${POCO_FOUNDATION_SOURCE_DIR}/src")
endif()
# Copy module into the plug-ins folder
add_custom_command(TARGET SqModule POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_FILE:SqModule> "${PROJECT_SOURCE_DIR}/bin/plugins")
# Copy DPP into the bin folder
if (ENABLE_DISCORD)
if (WIN32 OR MINGW)
add_custom_command(TARGET SqModule POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_FILE:dpp> "${PROJECT_SOURCE_DIR}/bin")
endif()
endif()
# Copy several dependent DLLs on windows to make distribution easier (used mainly by people that distribute builds)
if(WIN32 AND MINGW AND COPY_DEPENDENCIES)
get_filename_component(MINGW_BIN_PATH ${CMAKE_C_COMPILER} DIRECTORY REALPATH)
@ -209,12 +260,12 @@ if(WIN32 AND MINGW AND COPY_DEPENDENCIES)
endif()
# Make sure the deps folder exists
file(MAKE_DIRECTORY "${PROJECT_SOURCE_DIR}/bin/deps")
# Copy dependencies into the plug-ins folder (only so it can be distributed with the DLL)
# Copy dependencies into the deps folder (only so it can be distributed with the DLL)
file(COPY "${MINGW_BIN_PATH}/zlib1.dll" DESTINATION "${PROJECT_SOURCE_DIR}/bin/deps")
file(COPY "${MINGW_BIN_PATH}/libpq.dll" DESTINATION "${PROJECT_SOURCE_DIR}/bin/deps")
file(COPY "${MINGW_BIN_PATH}/libzstd.dll" DESTINATION "${PROJECT_SOURCE_DIR}/bin/deps")
file(COPY "${MINGW_BIN_PATH}/libpsl-5.dll" DESTINATION "${PROJECT_SOURCE_DIR}/bin/deps")
file(COPY "${MINGW_BIN_PATH}/libffi-7.dll" DESTINATION "${PROJECT_SOURCE_DIR}/bin/deps")
file(COPY "${MINGW_BIN_PATH}/libffi-8.dll" DESTINATION "${PROJECT_SOURCE_DIR}/bin/deps")
file(COPY "${MINGW_BIN_PATH}/libcurl-4.dll" DESTINATION "${PROJECT_SOURCE_DIR}/bin/deps")
file(COPY "${MINGW_BIN_PATH}/libssh2-1.dll" DESTINATION "${PROJECT_SOURCE_DIR}/bin/deps")
file(COPY "${MINGW_BIN_PATH}/libidn2-0.dll" DESTINATION "${PROJECT_SOURCE_DIR}/bin/deps")
@ -232,17 +283,17 @@ if(WIN32 AND MINGW AND COPY_DEPENDENCIES)
file(COPY "${MINGW_BIN_PATH}/libp11-kit-0.dll" DESTINATION "${PROJECT_SOURCE_DIR}/bin/deps")
file(COPY "${MINGW_BIN_PATH}/libbrotlidec.dll" DESTINATION "${PROJECT_SOURCE_DIR}/bin/deps")
file(COPY "${MINGW_BIN_PATH}/libbrotlicommon.dll" DESTINATION "${PROJECT_SOURCE_DIR}/bin/deps")
file(COPY "${MINGW_BIN_PATH}/libunistring-2.dll" DESTINATION "${PROJECT_SOURCE_DIR}/bin/deps")
file(COPY "${MINGW_BIN_PATH}/libunistring-5.dll" DESTINATION "${PROJECT_SOURCE_DIR}/bin/deps")
file(COPY "${MINGW_BIN_PATH}/libnghttp2-14.dll" DESTINATION "${PROJECT_SOURCE_DIR}/bin/deps")
file(COPY "${MINGW_BIN_PATH}/libwinpthread-1.dll" DESTINATION "${PROJECT_SOURCE_DIR}/bin/deps")
file(COPY "${MINGW_BIN_PATH}/libstdc++-6.dll" DESTINATION "${PROJECT_SOURCE_DIR}/bin/deps")
if(CMAKE_SIZEOF_VOID_P EQUAL 8 AND NOT FORCE_32BIT_BIN)
file(COPY "${MINGW_BIN_PATH}/libgcc_s_seh-1.dll" DESTINATION "${PROJECT_SOURCE_DIR}/bin/deps")
file(COPY "${MINGW_BIN_PATH}/libssl-1_1-x64.dll" DESTINATION "${PROJECT_SOURCE_DIR}/bin/deps")
file(COPY "${MINGW_BIN_PATH}/libcrypto-1_1-x64.dll" DESTINATION "${PROJECT_SOURCE_DIR}/bin/deps")
file(COPY "${MINGW_BIN_PATH}/libssl-3-x64.dll" DESTINATION "${PROJECT_SOURCE_DIR}/bin/deps")
file(COPY "${MINGW_BIN_PATH}/libcrypto-3-x64.dll" DESTINATION "${PROJECT_SOURCE_DIR}/bin/deps")
else()
file(COPY "${MINGW_BIN_PATH}/libssl-1_1.dll" DESTINATION "${PROJECT_SOURCE_DIR}/bin/deps")
file(COPY "${MINGW_BIN_PATH}/libcrypto-1_1.dll" DESTINATION "${PROJECT_SOURCE_DIR}/bin/deps")
file(COPY "${MINGW_BIN_PATH}/libssl-3.dll" DESTINATION "${PROJECT_SOURCE_DIR}/bin/deps")
file(COPY "${MINGW_BIN_PATH}/libcrypto-3.dll" DESTINATION "${PROJECT_SOURCE_DIR}/bin/deps")
endif()
if(POCO_UNBUNDLED)
file(COPY "${MINGW_BIN_PATH}/libexpat-1.dll" DESTINATION "${PROJECT_SOURCE_DIR}/bin/deps")

View File

@ -48,6 +48,11 @@ extern void TerminatePrivileges();
extern void TerminateRoutines();
extern void TerminateCommands();
extern void TerminateSignals();
extern void TerminateNet();
#ifdef SQMOD_DISCORD
extern void TerminateDiscord();
#endif
extern void TerminatePocoNet();
extern void TerminatePocoData();
// ------------------------------------------------------------------------------------------------
@ -159,6 +164,7 @@ Core::Core() noexcept
, m_Scripts()
, m_PendingScripts()
, m_Options()
, m_ExtCommands{nullptr, nullptr, nullptr, nullptr}
, m_Blips()
, m_Checkpoints()
, m_KeyBinds()
@ -439,9 +445,9 @@ bool Core::Execute()
m_LockPostLoadSignal = false;
m_LockUnloadSignal = false;
//cLogDbg(m_Verbosity >= 1, "Signaling outside plug-ins to register their API");
cLogDbg(m_Verbosity >= 1, "Signaling outside plug-ins that the API is being registered");
// Tell modules to do their monkey business
//_Func->SendPluginCommand(0xDEADBABE, "");
_Func->SendPluginCommand(SQMOD_LOAD_CMD, SQMOD_HOST_NAME);
// Load pending scripts while we're in the bounds of the allowed recursiveness
for (unsigned levels = 0; !m_PendingScripts.empty() && (levels < 8); ++levels)
@ -509,9 +515,9 @@ void Core::Terminate(bool shutdown)
// Clear the callbacks
ResetSignalPair(mOnUnload);
//cLogDbg(m_Verbosity >= 1, "Signaling outside plug-ins to release their resources");
cLogDbg(m_Verbosity >= 1, "Signaling outside plug-ins to release their resources");
// Tell modules to do their monkey business
//_Func->SendPluginCommand(0xDEADC0DE, "");
_Func->SendPluginCommand(SQMOD_TERMINATE_CMD, SQMOD_HOST_NAME);
}
cLogDbg(m_Verbosity >= 1, "Clearing the entity containers");
@ -547,7 +553,16 @@ void Core::Terminate(bool shutdown)
// Release announcers
AnnounceTerminate();
cLogDbg(m_Verbosity >= 1, "Announcer terminated");
// Release network
TerminateNet();
cLogDbg(m_Verbosity >= 1, "Network terminated");
// Release DPP
#ifdef SQMOD_DISCORD
TerminateDiscord();
cLogDbg(m_Verbosity >= 1, "Discord terminated");
#endif
// Release Poco statement results
TerminatePocoNet();
TerminatePocoData();
cLogDbg(m_Verbosity >= 1, "Poco terminated");
// Release ZMQ sockets
@ -590,9 +605,9 @@ void Core::Terminate(bool shutdown)
HSQUIRRELVM sq_vm = m_VM;
m_VM = nullptr;
//cLogDbg(m_Verbosity >= 1, "Signaling outside plug-ins the virtual machine is closing");
cLogDbg(m_Verbosity >= 1, "Signaling outside plug-ins the virtual machine is closing");
// Tell modules to do their monkey business
//_Func->SendPluginCommand(0xBAAAAAAD, "");
_Func->SendPluginCommand(SQMOD_CLOSING_CMD, SQMOD_HOST_NAME);
// Release any callbacks from the logger
Logger::Get().Release();
cLogDbg(m_Verbosity >= 2, "Closing Virtual Machine");
@ -623,9 +638,9 @@ void Core::Terminate(bool shutdown)
// Destroy the VM context, if any
delete ctx;
//cLogDbg(m_Verbosity >= 1, "Signaling outside plug-ins to release the virtual machine");
cLogDbg(m_Verbosity >= 1, "Signaling outside plug-ins the virtual machine was closed");
// Tell modules to do their monkey business
//_Func->SendPluginCommand(0xDEADBEAF, "");
_Func->SendPluginCommand(SQMOD_RELEASED_CMD, SQMOD_HOST_NAME);
}
OutputMessage("Squirrel plug-in was successfully terminated");
@ -898,6 +913,81 @@ String Core::FetchCodeLine(const SQChar * src, SQInteger line, bool trim)
return script->FetchLine(line, trim);
}
// ------------------------------------------------------------------------------------------------
int32_t Core::RegisterExtCommand(ExtPluginCommand_t fn)
{
ExtPluginCommand_t * slot = nullptr;
// Find a free slot or matching function pointer in the pool
for (size_t i = 0; i < m_ExtCommands.max_size(); ++i)
{
// Is this slot available and are we still looking for a slot?
if (m_ExtCommands[i] == nullptr && slot == nullptr)
{
slot = &m_ExtCommands[i]; // Found a slot
}
// We keep looking for duplicates even if we found the slot
else if (m_ExtCommands[i] == fn)
{
return 0; // Already registered
}
}
// Do we have a free slot?
if (slot != nullptr)
{
*slot = fn; // Use this slot
return 1; // Successfully registered
}
// No space in the pool
return -1;
}
// ------------------------------------------------------------------------------------------------
int32_t Core::UnregisterExtCommand(ExtPluginCommand_t fn)
{
// Find the matching function pointer
for (size_t i = 0; i < m_ExtCommands.max_size(); ++i)
{
// Is this the same pointer?
if (m_ExtCommands[i] != nullptr && m_ExtCommands[i] == fn)
{
// Forget about it
m_ExtCommands[i] = nullptr;
return 1; // Successfully unregistered
}
}
// No space
return -1;
}
// ------------------------------------------------------------------------------------------------
int32_t Core::SendExtCommand(int32_t target, int32_t req, int32_t tag, const uint8_t * data, size_t size)
{
int32_t count = 0;
// Send the command to all registered function pointers
for (size_t i = 0; i < m_ExtCommands.max_size(); ++i)
{
if (m_ExtCommands[i] != nullptr)
{
const int32_t r = m_ExtCommands[i](target, req, tag, data, size);
// Command processed
++count;
// Command failed?
if (r < 0)
{
LogErr("External command failed (%i): target(%i), req(%i), tag(%i), data(%p), size (%zu)",
r, target, req, tag, data, size);
}
// Command consumed?
else if (r > 0)
{
break; // This function pointer requested exclusive access over this command
}
}
}
// Return how many function pointers received this command
return count;
}
// ------------------------------------------------------------------------------------------------
bool Core::DoScripts(Scripts::iterator itr, Scripts::iterator end)
{
@ -2365,6 +2455,8 @@ void Core::InitEvents()
InitSignalPair(mOnServerOption, m_Events, "ServerOption");
InitSignalPair(mOnScriptReload, m_Events, "ScriptReload");
InitSignalPair(mOnScriptLoaded, m_Events, "ScriptLoaded");
InitSignalPair(mOnExtCommandReply, m_Events, "ExtCommandReply");
InitSignalPair(mOnExtCommandEvent, m_Events, "ExtCommandEvent");
}
// ------------------------------------------------------------------------------------------------
void Core::DropEvents()
@ -2510,6 +2602,8 @@ void Core::DropEvents()
ResetSignalPair(mOnServerOption);
ResetSignalPair(mOnScriptReload);
ResetSignalPair(mOnScriptLoaded);
ResetSignalPair(mOnExtCommandReply);
ResetSignalPair(mOnExtCommandEvent);
m_Events.Release();
}
@ -2855,6 +2949,31 @@ static LightObj & SqGetClientDataBuffer()
return Core::Get().GetClientDataBuffer();
}
// ------------------------------------------------------------------------------------------------
static SQInteger SqSendExtCommand(int32_t target, int32_t req, int32_t tag, SqBuffer & buffer)
{
// Default to an empty/null buffer
const uint8_t * data = nullptr;
size_t size = 0;
// Does the buffer actually point to anything?
if (buffer.GetRef())
{
data = buffer.GetRef()->Begin< uint8_t >();
size = buffer.GetRef()->PositionAs< size_t >();
}
// Forward the request
return Core::Get().SendExtCommand(target, req, tag, data, size);
}
// ------------------------------------------------------------------------------------------------
static SQInteger SqSendExtCommandStr(int32_t target, int32_t req, int32_t tag, StackStrF & str)
{
// Forward the request
return Core::Get().SendExtCommand(target, req, tag,
reinterpret_cast< const uint8_t * >(str.mPtr),
str.mLen <= 0 ? 0 : static_cast< size_t >(str.mLen));
}
// ================================================================================================
void Register_Core(HSQUIRRELVM vm)
{
@ -2904,6 +3023,8 @@ void Register_Core(HSQUIRRELVM vm)
.Func(_SC("DestroyPickup"), &SqDelPickup)
.Func(_SC("DestroyVehicle"), &SqDelVehicle)
.Func(_SC("ClientDataBuffer"), &SqGetClientDataBuffer)
.Func(_SC("SendExtCommand"), &SqSendExtCommand)
.FmtFunc(_SC("SendExtCommandStr"), &SqSendExtCommandStr)
.Func(_SC("OnPreLoad"), &SqGetPreLoadEvent)
.Func(_SC("OnPostLoad"), &SqGetPostLoadEvent)
.Func(_SC("OnUnload"), &SqGetUnloadEvent)

View File

@ -9,6 +9,9 @@
// ------------------------------------------------------------------------------------------------
#include <unordered_map>
// ------------------------------------------------------------------------------------------------
#include "SDK/sqmod.h"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
@ -56,6 +59,8 @@ public:
typedef std::vector< ScriptSrc > Scripts; // List of loaded scripts.
// --------------------------------------------------------------------------------------------
typedef std::unordered_map< String, String > Options; // List of custom options.
// --------------------------------------------------------------------------------------------
typedef std::array< ExtPluginCommand_t, 4 > ExtCommands; // 4 external command parsers should be enough.
private:
@ -68,6 +73,7 @@ private:
Scripts m_Scripts; // Loaded scripts objects.
Scripts m_PendingScripts; // Pending scripts objects.
Options m_Options; // Custom configuration options.
ExtCommands m_ExtCommands; // External command parsers pointers.
// --------------------------------------------------------------------------------------------
Blips m_Blips; // Blips pool.
@ -399,6 +405,23 @@ public:
*/
SQMOD_NODISCARD String FetchCodeLine(const SQChar * src, SQInteger line, bool trim = true);
/* --------------------------------------------------------------------------------------------
* Register a pointer to a function used to processes commands from script.
* Returns -1 it failed (no free slot), 0 if it was already registered and 1 if it succeeded.
*/
int32_t RegisterExtCommand(ExtPluginCommand_t fn);
/* --------------------------------------------------------------------------------------------
* Remove a pointer to a function used to processes commands from script.
* Returns -1 it failed (no free slot) and 1 if it succeeded.
*/
int32_t UnregisterExtCommand(ExtPluginCommand_t fn);
/* --------------------------------------------------------------------------------------------
* Send a command to all functions currently registered to receive them.
*/
int32_t SendExtCommand(int32_t target, int32_t req, int32_t tag, const uint8_t * data, size_t size);
protected:
/* --------------------------------------------------------------------------------------------
@ -710,6 +733,16 @@ public:
*/
void EmitClientScriptData(int32_t player_id, const uint8_t * data, size_t size);
/* --------------------------------------------------------------------------------------------
* Send a response to the script that may have resulted from a previous command.
*/
void EmitExtCommandReply(int32_t sender, int32_t tag, const uint8_t * data, size_t size);
/* --------------------------------------------------------------------------------------------
* Forward an event to the script from an external plug-in.
*/
void EmitExtCommandEvent(int32_t sender, int32_t tag, const uint8_t * data, size_t size);
public:
/* --------------------------------------------------------------------------------------------
@ -864,6 +897,8 @@ public:
SignalPair mOnServerOption{};
SignalPair mOnScriptReload{};
SignalPair mOnScriptLoaded{};
SignalPair mOnExtCommandReply{};
SignalPair mOnExtCommandEvent{};
};
/* ------------------------------------------------------------------------------------------------
@ -993,28 +1028,93 @@ template < class F > inline void ForeachActivePickup(F f) { ForeachActiveEntity(
template < class F > inline void ForeachActivePlayer(F f) { ForeachActiveEntity(Core::Get().GetPlayers(), std::forward< F >(f)); }
template < class F > inline void ForeachActiveVehicle(F f) { ForeachActiveEntity(Core::Get().GetVehicles(), std::forward< F >(f)); }
/* ------------------------------------------------------------------------------------------------
* Process the identifier of each player slot.
*/
template < class F > inline void ForeachPlayerSlot(F f) {
for (int32_t i = 0, n = static_cast< int32_t >(_Func->GetMaxPlayers()); i < n; ++i) {
f(i);
}
}
/* ------------------------------------------------------------------------------------------------
* Process the identifier of each player slot and count processed players.
*/
template < class F > SQMOD_NODISCARD inline int32_t ForeachPlayerSlotCount(F f) {
int32_t c = 0;
for (int32_t i = 0, n = static_cast< int32_t >(_Func->GetMaxPlayers()); i < n; ++i) {
if (f(i)) ++c;
}
return c;
}
/* ------------------------------------------------------------------------------------------------
* Process the identifier of each player slot until a certain criteria is met.
*/
template < class F > SQMOD_NODISCARD inline int32_t ForeachPlayerSlotUntil(F f) {
for (int32_t i = 0, n = static_cast< int32_t >(_Func->GetMaxPlayers()); i < n; ++i) {
if (f(i)) return i;
}
return -1;
}
/* ------------------------------------------------------------------------------------------------
* Process the identifier of each connected player.
*/
template < class F > inline void ForeachConnectedPlayer(F f) {
for (int32_t i = 0, n = _Func->GetMaxPlayers(); i < n; ++i) f(i);
for (int32_t i = 0, n = static_cast< int32_t >(_Func->GetMaxPlayers()); i < n; ++i) {
if (_Func->IsPlayerConnected(i) != 0) f(i);
}
}
/* ------------------------------------------------------------------------------------------------
* Process the identifier of each connected player and count processed players.
*/
template < class F > SQMOD_NODISCARD inline int32_t ForeachConnectedPlayerCount(F f) {
int32_t c = 0;
for (int32_t i = 0, n = _Func->GetMaxPlayers(); i < n; ++i)
if (f(i)) ++c;
for (int32_t i = 0, n = static_cast< int32_t >(_Func->GetMaxPlayers()); i < n; ++i) {
if (_Func->IsPlayerConnected(i) != 0 && f(i)) ++c;
}
return c;
}
/* ------------------------------------------------------------------------------------------------
* Process the identifier of each connected player until a certain criteria is met.
*/
template < class F > SQMOD_NODISCARD inline int32_t ForeachConnectedPlayerUntil(F f) {
for (int32_t i = 0, n = _Func->GetMaxPlayers(); i < n; ++i)
if (f(i)) return i;
for (int32_t i = 0, n = static_cast< int32_t >(_Func->GetMaxPlayers()); i < n; ++i) {
if (_Func->IsPlayerConnected(i) != 0 && f(i)) return i;
}
return -1;
}
/* ------------------------------------------------------------------------------------------------
* Used to select entity instances based on type.
*/
template < class > struct EntityInstSelect;
// Specialization for blips.
template < > struct EntityInstSelect< CBlip > {
static BlipInst & Get(int32_t id) { return Core::Get().GetBlip(id); }
};
// Specialization for checkpoints.
template < > struct EntityInstSelect< CCheckpoint > {
static CheckpointInst & Get(int32_t id) { return Core::Get().GetCheckpoint(id); }
};
// Specialization for keybinds.
template < > struct EntityInstSelect< CKeyBind > {
static KeyBindInst & Get(int32_t id) { return Core::Get().GetKeyBind(id); }
};
// Specialization for objects.
template < > struct EntityInstSelect< CObject > {
static ObjectInst & Get(int32_t id) { return Core::Get().GetObj(id); }
};
// Specialization for pickups.
template < > struct EntityInstSelect< CPickup > {
static PickupInst & Get(int32_t id) { return Core::Get().GetPickup(id); }
};
// Specialization for players.
template < > struct EntityInstSelect< CPlayer > {
static PlayerInst & Get(int32_t id) { return Core::Get().GetPlayer(id); }
};
// Specialization for vehicles.
template < > struct EntityInstSelect< CVehicle > {
static VehicleInst & Get(int32_t id) { return Core::Get().GetVehicle(id); }
};
} // Namespace:: SqMod

View File

@ -161,7 +161,7 @@ bool Area::IsInside(float x, float y) const
// ------------------------------------------------------------------------------------------------
AreaManager::AreaManager(size_t sz) noexcept
: m_Queue(), m_ProcList(), m_Grid{}
: m_Queue(), m_ProcList(), m_Grid{}, m_Cells{}
{
// Negative half grid size (left)
int l = (-GRIDH * CELLD);
@ -171,21 +171,30 @@ AreaManager::AreaManager(size_t sz) noexcept
int r = (l + CELLD);
// Positive half grid size (top)
int t = abs(l);
// Row/Column of the grid
int row = 0, col = 0;
// Initialize the grid cells
for (auto & a : m_Grid)
{
// Reset the column
col = 0;
// Process row
for (auto & c : a)
{
auto & cx = m_Cells[row][col];
// Grab a reference to the cell
// Configure the range of the cell
c.mL = static_cast< float >(l);
c.mB = static_cast< float >(b);
c.mR = static_cast< float >(r);
c.mT = static_cast< float >(t);
c.mL = cx.mL = static_cast< float >(l);
c.mB = cx.mB = static_cast< float >(b);
c.mR = cx.mR = static_cast< float >(r);
c.mT = cx.mT = static_cast< float >(t);
// Reserve area memory if requested
c.mAreas.reserve(sz);
// Reset the locks on this area
c.mLocks = 0;
// Set the row and column
c.mRow = row;
c.mCol = col++;
// Advance the left side
l = r;
// Advance the right side
@ -203,6 +212,8 @@ AreaManager::AreaManager(size_t sz) noexcept
t -= CELLD;
}
}
// Advance row
++row;
}
// Reserve some space in the queue
m_Queue.reserve(128);
@ -340,6 +351,21 @@ void AreaManager::RemoveArea(Area & a)
// ------------------------------------------------------------------------------------------------
Vector2i AreaManager::LocateCell(float x, float y)
{
for (int r = 0; r < GRIDN; ++r)
{
for (int c = 0; c < GRIDN; ++c)
{
auto & bb = m_Cells[r][c];
// Check whether point is inside cell
if (bb.mL <= x && bb.mR >= x && bb.mB <= y && bb.mT >= y)
{
return {r, c}; // Is inside
}
}
}
// Point is out of bounds
return {NOCELL, NOCELL};
/*
// Transform the world coordinates into a cell coordinates
// and cast to integral after rounding the value
int xc = static_cast< int >(std::round(x / CELLD));
@ -364,6 +390,7 @@ Vector2i AreaManager::LocateCell(float x, float y)
}
// Return the identified cell row and column
return {GRIDH+xc, GRIDH-yc};
*/
}
// ------------------------------------------------------------------------------------------------
@ -469,6 +496,7 @@ void Register_Areas(HSQUIRRELVM vm)
.Func(_SC("TestEx"), &Area::TestEx)
.Func(_SC("Manage"), &Area::Manage)
.Func(_SC("Unmanage"), &Area::Unmanage)
.CbFunc(_SC("EachCell"), &Area::EachCell)
// Static Functions
.StaticFunc(_SC("GlobalTest"), &Areas_TestPoint)
.StaticFunc(_SC("GlobalTestEx"), &Areas_TestPointEx)

View File

@ -29,15 +29,25 @@ struct AreaCell
Areas mAreas; // Areas that intersect with the cell.
// --------------------------------------------------------------------------------------------
int mLocks; // The amount of locks on the cell.
int mRow; // Row location in the grid.
int mCol; // Column location in the grid.
/* --------------------------------------------------------------------------------------------
* Default constructor.
*/
AreaCell()
: mL(0), mB(0), mR(0), mT(0), mAreas(0), mLocks(0)
: mL(0), mB(0), mR(0), mT(0), mAreas(0), mLocks(0), mRow(0), mCol(0)
{
//...
}
/* --------------------------------------------------------------------------------------------
* Show information (mainly for debug purposes).
*/
String Dump()
{
return fmt::format("({} : {} | {} : {}) {} : {}", mL, mB, mR, mT, mRow, mCol);
}
};
/* ------------------------------------------------------------------------------------------------
@ -454,6 +464,17 @@ struct Area
*/
bool Unmanage();
/* --------------------------------------------------------------------------------------------
* Iterate all managed cells through a functor.
*/
void EachCell(Function & fn) const
{
for (const auto & e : mCells)
{
fn.Execute(static_cast< SQInteger >(e->mRow), static_cast< SQInteger >(e->mCol));
}
}
protected:
/* --------------------------------------------------------------------------------------------
@ -610,7 +631,10 @@ private:
ProcList m_ProcList; // Actions ready to be completed.
// --------------------------------------------------------------------------------------------
AreaCell m_Grid[GRIDN][GRIDN]; // A grid of area lists.
// --------------------------------------------------------------------------------------------
struct {
float mL, mB, mR, mT;
} m_Cells[GRIDN][GRIDN];
public:
/* --------------------------------------------------------------------------------------------
@ -664,7 +688,7 @@ public:
/* --------------------------------------------------------------------------------------------
* Clear all cell lists and release any script references.
*/
static Vector2i LocateCell(float x, float y);
Vector2i LocateCell(float x, float y);
/* --------------------------------------------------------------------------------------------
* Test a point to see whether it intersects with any areas
@ -679,7 +703,7 @@ public:
return; // Not our problem
}
// Retrieve a reference to the identified cell
AreaCell & c = m_Grid[cc.y][cc.x];
AreaCell & c = m_Grid[cc.x][cc.y];
// Is this cell empty?
if (c.mAreas.empty())
{

View File

@ -148,6 +148,7 @@ public:
: m_Ptr(o.m_Ptr), m_Cap(o.m_Cap), m_Cur(o.m_Cur)
{
o.m_Ptr = nullptr;
o.m_Cap = o.m_Cur = 0;
}
/* --------------------------------------------------------------------------------------------
@ -175,6 +176,7 @@ public:
m_Cap = o.m_Cap;
m_Cur = o.m_Cur;
o.m_Ptr = nullptr;
o.m_Cap = o.m_Cur = 0;
}
return *this;
}
@ -283,13 +285,13 @@ public:
// Make sure that the buffer can host at least one element of this type
if (m_Cap < sizeof(T))
{
ThrowMemExcept(fmt::runtime("Buffer capacity of (%u) is unable to host an element of size (%u)"),
ThrowMemExcept(fmt::runtime("Buffer capacity of ({}) is unable to host an element of size ({})"),
m_Cap, sizeof(T));
}
// Make sure that the specified element is withing buffer range
else if (n > (m_Cap - sizeof(T)))
{
ThrowMemExcept(fmt::runtime("Element of size (%d) at index (%u) is out of buffer capacity (%u)"),
ThrowMemExcept(fmt::runtime("Element of size ({}) at index ({}) is out of buffer capacity ({})"),
sizeof(T), n, m_Cap);
}
// Return the requested element
@ -304,13 +306,13 @@ public:
// Make sure that the buffer can host at least one element of this type
if (m_Cap < sizeof(T))
{
ThrowMemExcept(fmt::runtime("Buffer capacity of (%u) is unable to host an element of size (%u)"),
ThrowMemExcept(fmt::runtime("Buffer capacity of ({}) is unable to host an element of size ({})"),
m_Cap, sizeof(T));
}
// Make sure that the specified element is withing buffer range
else if (n > (m_Cap - sizeof(T)))
{
ThrowMemExcept(fmt::runtime("Element of size (%d) at index (%u) is out of buffer capacity (%u)"),
ThrowMemExcept(fmt::runtime("Element of size ({}) at index ({}) is out of buffer capacity ({})"),
sizeof(T), n, m_Cap);
}
// Return the requested element
@ -357,7 +359,7 @@ public:
// Make sure that the buffer can host at least one element of this type
if (m_Cap < sizeof(T))
{
ThrowMemExcept(fmt::runtime("Buffer capacity of (%u) is unable to host an element of size (%u)"),
ThrowMemExcept(fmt::runtime("Buffer capacity of ({}) is unable to host an element of size ({})"),
m_Cap, sizeof(T));
}
// Return the requested element
@ -372,7 +374,7 @@ public:
// Make sure that the buffer can host at least one element of this type
if (m_Cap < sizeof(T))
{
ThrowMemExcept(fmt::runtime("Buffer capacity of (%u) is unable to host an element of size (%u)"),
ThrowMemExcept(fmt::runtime("Buffer capacity of ({}) is unable to host an element of size ({})"),
m_Cap, sizeof(T));
}
// Return the requested element
@ -387,7 +389,7 @@ public:
// Make sure that the buffer can host at least two elements of this type
if (m_Cap < (sizeof(T) * 2))
{
ThrowMemExcept(fmt::runtime("Buffer capacity of (%u) is unable to host two elements of size (%u)"),
ThrowMemExcept(fmt::runtime("Buffer capacity of ({}) is unable to host two elements of size ({})"),
m_Cap, sizeof(T));
}
// Return the requested element
@ -402,7 +404,7 @@ public:
// Make sure that the buffer can host at least two elements of this type
if (m_Cap < (sizeof(T) * 2))
{
ThrowMemExcept(fmt::runtime("Buffer capacity of (%u) is unable to host two elements of size (%u)"),
ThrowMemExcept(fmt::runtime("Buffer capacity of ({}) is unable to host two elements of size ({})"),
m_Cap, sizeof(T));
}
// Return the requested element
@ -417,7 +419,7 @@ public:
// Make sure that the buffer can host at least one element of this type
if (m_Cap < sizeof(T))
{
ThrowMemExcept(fmt::runtime("Buffer capacity of (%u) is unable to host an element of size (%u)"),
ThrowMemExcept(fmt::runtime("Buffer capacity of ({}) is unable to host an element of size ({})"),
m_Cap, sizeof(T));
}
// Return the requested element
@ -432,7 +434,7 @@ public:
// Make sure that the buffer can host at least one element of this type
if (m_Cap < sizeof(T))
{
ThrowMemExcept(fmt::runtime("Buffer capacity of (%u) is unable to host an element of size (%u)"),
ThrowMemExcept(fmt::runtime("Buffer capacity of ({}) is unable to host an element of size ({})"),
m_Cap, sizeof(T));
}
// Return the requested element
@ -447,7 +449,7 @@ public:
// Make sure that the buffer can host at least two elements of this type
if (m_Cap < (sizeof(T) * 2))
{
ThrowMemExcept(fmt::runtime("Buffer capacity of (%u) is unable to host two elements of size (%u)"),
ThrowMemExcept(fmt::runtime("Buffer capacity of ({}) is unable to host two elements of size ({})"),
m_Cap, sizeof(T));
}
// Return the requested element
@ -462,7 +464,7 @@ public:
// Make sure that the buffer can host at least two elements of this type
if (m_Cap < (sizeof(T) * 2))
{
ThrowMemExcept(fmt::runtime("Buffer capacity of (%u) is unable to host two elements of size (%u)"),
ThrowMemExcept(fmt::runtime("Buffer capacity of ({}) is unable to host two elements of size ({})"),
m_Cap, sizeof(T));
}
// Return the requested element
@ -538,7 +540,7 @@ public:
// Make sure that at least one element of this type exists after the cursor
if ((m_Cur + sizeof(T)) > m_Cap)
{
ThrowMemExcept(fmt::runtime("Element of size (%u) starting at (%u) exceeds buffer capacity (%u)"),
ThrowMemExcept(fmt::runtime("Element of size ({}) starting at ({}) exceeds buffer capacity ({})"),
sizeof(T), m_Cur, m_Cap);
}
// Return the requested element
@ -553,7 +555,7 @@ public:
// Make sure that at least one element of this type exists after the cursor
if ((m_Cur + sizeof(T)) > m_Cap)
{
ThrowMemExcept(fmt::runtime("Element of size (%u) starting at (%u) exceeds buffer capacity (%u)"),
ThrowMemExcept(fmt::runtime("Element of size ({}) starting at ({}) exceeds buffer capacity ({})"),
sizeof(T), m_Cur, m_Cap);
}
// Return the requested element
@ -568,7 +570,7 @@ public:
// The cursor must have at least one element of this type behind
if (m_Cur < sizeof(T))
{
ThrowMemExcept(fmt::runtime("Cannot read an element of size (%u) before the cursor at (%u)"),
ThrowMemExcept(fmt::runtime("Cannot read an element of size ({}) before the cursor at ({})"),
sizeof(T), m_Cur);
}
// Return the requested element
@ -583,7 +585,7 @@ public:
// The cursor must have at least one element of this type behind
if (m_Cur < sizeof(T))
{
ThrowMemExcept(fmt::runtime("Cannot read an element of size (%u) before the cursor at (%u)"),
ThrowMemExcept(fmt::runtime("Cannot read an element of size ({}) before the cursor at ({})"),
sizeof(T), m_Cur);
}
// Return the requested element
@ -598,13 +600,13 @@ public:
// Make sure that the buffer can host at least one element of this type
if (m_Cap < sizeof(T))
{
ThrowMemExcept(fmt::runtime("Buffer capacity of (%u) is unable to host an element of size (%u)"),
ThrowMemExcept(fmt::runtime("Buffer capacity of ({}) is unable to host an element of size ({})"),
m_Cap, sizeof(T));
}
// There must be buffer left for at least two elements of this type after the cursor
else if ((m_Cur + (sizeof(T) * 2)) > m_Cap)
{
ThrowMemExcept(fmt::runtime("Element of size (%u) starting at (%u) exceeds buffer capacity (%u)"),
ThrowMemExcept(fmt::runtime("Element of size ({}) starting at ({}) exceeds buffer capacity ({})"),
sizeof(T), m_Cur + sizeof(T), m_Cap);
}
// Return the requested element
@ -619,13 +621,13 @@ public:
// Make sure that the buffer can host at least one element of this type
if (m_Cap < sizeof(T))
{
ThrowMemExcept(fmt::runtime("Buffer capacity of (%u) is unable to host an element of size (%u)"),
ThrowMemExcept(fmt::runtime("Buffer capacity of ({}) is unable to host an element of size ({})"),
m_Cap, sizeof(T));
}
// There must be buffer left for at least two elements of this type after the cursor
else if ((m_Cur + (sizeof(T) * 2)) > m_Cap)
{
ThrowMemExcept(fmt::runtime("Element of size (%u) starting at (%u) exceeds buffer capacity (%u)"),
ThrowMemExcept(fmt::runtime("Element of size ({}) starting at ({}) exceeds buffer capacity ({})"),
sizeof(T), m_Cur + sizeof(T), m_Cap);
}
// Return the requested element
@ -706,7 +708,7 @@ public:
// See if the requested capacity doesn't exceed the limit
if (n > Max< T >())
{
ThrowMemExcept(fmt::runtime("Requested buffer of (%u) elements exceeds the (%u) limit"), n, Max< T >());
ThrowMemExcept(fmt::runtime("Requested buffer of ({}) elements exceeds the ({}) limit"), n, Max< T >());
}
// Is there an existing buffer?
else if (n && !m_Cap)
@ -856,6 +858,17 @@ public:
m_Cur += Write(m_Cur, str, size);
}
/* --------------------------------------------------------------------------------------------
* Steal ownership of the internal memory buffer. Whoever gets hold of the buffer must invoke delete [] on it.
*/
SQMOD_NODISCARD Pointer Steal()
{
Pointer ptr = m_Ptr;
m_Ptr = nullptr;
m_Cap = m_Cur = 0; // Save this before calling this method
return ptr;
}
protected:
/* --------------------------------------------------------------------------------------------

View File

@ -2,7 +2,6 @@
#include "Core/Common.hpp"
#include "Core/Buffer.hpp"
#include "Core/Utility.hpp"
#include "Library/Numeric/Long.hpp"
// ------------------------------------------------------------------------------------------------
#include <cerrno>
@ -249,6 +248,14 @@ String SqTypeName(HSQUIRRELVM vm, SQInteger idx)
return String(val.mPtr, static_cast< size_t >(val.mLen));
}
// ------------------------------------------------------------------------------------------------
String SqTypeName(HSQUIRRELVM vm, LightObj & obj)
{
const StackGuard sg(vm);
sq_pushobject(vm, obj);
return SqTypeName(vm, -1);
}
// ------------------------------------------------------------------------------------------------
LightObj BufferToStrObj(const Buffer & b)
{
@ -313,46 +320,10 @@ SQInteger PopStackInteger(HSQUIRRELVM vm, SQInteger idx)
case OT_TABLE:
case OT_CLASS:
case OT_USERDATA:
{
return sq_getsize(vm, idx);
}
case OT_INSTANCE:
{
SQUserPointer tag;
// Attempt to retrieve the type tag
if (SQ_FAILED(sq_gettypetag(vm, -1, &tag)))
{
break;
}
// Is the instance SLongInt? (signed long)
else if (static_cast< AbstractStaticClassData * >(tag) == StaticClassTypeTag< SLongInt >::Get())
{
try
{
return ConvTo< SQInteger >::From(Var< const SLongInt & >(vm, idx).value.GetNum());
}
catch (...)
{
// Just ignore it...
}
}
// Is the instance ULongInt? (unsigned long)
else if (static_cast< AbstractStaticClassData * >(tag) == StaticClassTypeTag< ULongInt >::Get())
{
try
{
return ConvTo< SQInteger >::From(Var< const ULongInt & >(vm, idx).value.GetNum());
}
catch (...)
{
// Just ignore it...
}
}
else
{
// Attempt to get the size of the instance as a fall back
return sq_getsize(vm, idx);
}
// Attempt to get the size of the instance as a fall back
return sq_getsize(vm, idx);
}
default: break;
}
@ -406,41 +377,8 @@ SQFloat PopStackFloat(HSQUIRRELVM vm, SQInteger idx)
}
case OT_INSTANCE:
{
SQUserPointer tag;
// Attempt to retrieve the type tag
if (SQ_FAILED(sq_gettypetag(vm, -1, &tag)))
{
break;
}
// Is the instance SLongInt? (signed long)
else if (static_cast< AbstractStaticClassData * >(tag) == StaticClassTypeTag< SLongInt >::Get())
{
try
{
return ConvTo< SQFloat >::From(Var< const SLongInt & >(vm, idx).value.GetNum());
}
catch (...)
{
// Just ignore it...
}
}
// Is the instance ULongInt? (unsigned long)
else if (static_cast< AbstractStaticClassData * >(tag) == StaticClassTypeTag< ULongInt >::Get())
{
try
{
return ConvTo< SQFloat >::From(Var< const ULongInt & >(vm, idx).value.GetNum());
}
catch (...)
{
// Just ignore it...
}
}
else
{
// Attempt to get the size of the instance as a fall back
return ConvTo< SQFloat >::From(sq_getsize(vm, idx));
}
// Attempt to get the size of the instance as a fall back
return ConvTo< SQFloat >::From(sq_getsize(vm, idx));
}
default: break;
}

View File

@ -40,6 +40,7 @@
#include <sqratTable.h>
#include <sqratUtil.h>
#include <fmt/core.h>
#include <rpmalloc.h>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
@ -173,7 +174,7 @@ void OutputError(const char * msg, ...);
/* ------------------------------------------------------------------------------------------------
* Generate a formatted string and throw it as a Sqrat exception.
*/
template < class... Args > void SqThrowF(Args &&... args)
template < class... Args > inline void SqThrowF(Args &&... args)
{
throw Sqrat::Exception(fmt::format(std::forward< Args >(args)...));
}
@ -181,7 +182,7 @@ template < class... Args > void SqThrowF(Args &&... args)
/* ------------------------------------------------------------------------------------------------
* Generate a formatted string and throw it as a squirrel exception.
*/
template < class... Args > SQRESULT SqThrowErrorF(HSQUIRRELVM vm, Args &&... args)
template < class... Args > inline SQRESULT SqThrowErrorF(HSQUIRRELVM vm, Args &&... args)
{
String msg;
try
@ -241,6 +242,11 @@ SQMOD_NODISCARD const SQChar * SqTypeName(SQObjectType type);
*/
SQMOD_NODISCARD String SqTypeName(HSQUIRRELVM vm, SQInteger idx);
/* ------------------------------------------------------------------------------------------------
* Retrieve the string representation of a certain type from a script object.
*/
SQMOD_NODISCARD String SqTypeName(HSQUIRRELVM vm, LightObj & obj);
/* ------------------------------------------------------------------------------------------------
* Create a script string instance from a buffer.
*/
@ -266,4 +272,93 @@ SQMOD_NODISCARD SQFloat PopStackFloat(HSQUIRRELVM vm, SQInteger idx);
*/
SQMOD_NODISCARD bool SToB(const SQChar * str);
/* ------------------------------------------------------------------------------------------------
* RAII allocator initializer.
*/
struct RPMallocInit
{
/* --------------------------------------------------------------------------------------------
* Default constructor.
*/
RPMallocInit()
{
if (rpmalloc_initialize() != 0)
{
OutputError("Failed to initialize memory allocator");
}
}
/* --------------------------------------------------------------------------------------------
* Copy constructor (disabled).
*/
RPMallocInit(const RPMallocInit &) = delete;
/* --------------------------------------------------------------------------------------------
* Move constructor (disabled).
*/
RPMallocInit(RPMallocInit &&) noexcept = delete;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~RPMallocInit()
{
if (rpmalloc_is_thread_initialized()) rpmalloc_finalize();
}
/* --------------------------------------------------------------------------------------------
* Copy assignment operator (disabled).
*/
RPMallocInit & operator = (const RPMallocInit &) = delete;
/* --------------------------------------------------------------------------------------------
* Copy assignment operator (disabled).
*/
RPMallocInit & operator = (RPMallocInit &&) noexcept = delete;
};
/* ------------------------------------------------------------------------------------------------
* RAII allocator thread initializer.
*/
struct RPMallocThreadInit
{
/* --------------------------------------------------------------------------------------------
* Default constructor.
*/
RPMallocThreadInit()
{
rpmalloc_thread_initialize();
}
/* --------------------------------------------------------------------------------------------
* Copy constructor (disabled).
*/
RPMallocThreadInit(const RPMallocThreadInit &) = delete;
/* --------------------------------------------------------------------------------------------
* Move constructor (disabled).
*/
RPMallocThreadInit(RPMallocThreadInit &&) noexcept = delete;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~RPMallocThreadInit()
{
if (rpmalloc_is_thread_initialized()) rpmalloc_thread_finalize(1);
}
/* --------------------------------------------------------------------------------------------
* Copy assignment operator (disabled).
*/
RPMallocThreadInit & operator = (const RPMallocThreadInit &) = delete;
/* --------------------------------------------------------------------------------------------
* Copy assignment operator (disabled).
*/
RPMallocThreadInit & operator = (RPMallocThreadInit &&) noexcept = delete;
};
} // Namespace:: SqMod

View File

@ -347,7 +347,7 @@ void Core::EmitIncomingConnection(char * player_name, size_t name_buffer_size, c
// Release any stored buffer information
m_IncomingNameBuffer = nullptr;
m_IncomingNameCapacity = 0;
// We catched the exception so we can release the assigned buffer
// We caught the exception so we can release the assigned buffer
throw; // re-throw it
}
// Release any stored buffer information
@ -392,7 +392,8 @@ void Core::EmitPlayerRequestSpawn(int32_t player_id)
#ifdef VCMP_ENABLE_OFFICIAL
if (IsOfficial())
{
ExecuteLegacyEvent(m_VM, _SC("onPlayerRequestSpawn"), _player.mLgObj);
LightObj r = EvaluateLegacyEvent(m_VM, _SC("onPlayerRequestSpawn"), _player.mLgObj);
SetState(r.IsNull() ? 1 : r.Cast< int32_t >());
}
#endif
}
@ -444,7 +445,7 @@ void Core::EmitPlayerKilled(int32_t player_id, int32_t killer_id, int32_t reason
#ifdef VCMP_ENABLE_OFFICIAL
if (IsOfficial())
{
if (!team_kill)
if (team_kill)
{
ExecuteLegacyEvent(m_VM, _SC("onPlayerTeamKill"), _killer.mLgObj, _player.mLgObj, reason, static_cast< int32_t >(body_part));
}
@ -2245,6 +2246,44 @@ void Core::EmitClientScriptData(int32_t player_id, const uint8_t * data, size_t
m_ClientData.Release();
}
// ------------------------------------------------------------------------------------------------
void Core::EmitExtCommandReply(int32_t sender, int32_t tag, const uint8_t * data, size_t size)
{
SQMOD_CO_EV_TRACEBACK("[TRACE<] Core::ExtCommandReply(%i, %i, %p, %zu)", sender, tag, data, size)
// Don't even bother if there's no one listening
if (!(mOnExtCommandReply.first->IsEmpty()))
{
// Allocate a buffer with the received size
Buffer b(static_cast< Buffer::SzType >(size));
// Replicate the data to the allocated buffer
b.Write(0, reinterpret_cast< Buffer::ConstPtr >(data), static_cast< Buffer::SzType >(size));
// Prepare an object for the obtained buffer
LightObj obj(SqTypeIdentity< SqBuffer >{}, m_VM, std::move(b));
// Forward the event call
(*mOnExtCommandReply.first)(sender, tag, obj, size);
}
SQMOD_CO_EV_TRACEBACK("[TRACE>] Core::ExtCommandReply")
}
// ------------------------------------------------------------------------------------------------
void Core::EmitExtCommandEvent(int32_t sender, int32_t tag, const uint8_t * data, size_t size)
{
SQMOD_CO_EV_TRACEBACK("[TRACE<] Core::ExtCommandEvent(%i, %i, %p, %zu)", sender, tag, data, size)
// Don't even bother if there's no one listening
if (!(mOnExtCommandEvent.first->IsEmpty()))
{
// Allocate a buffer with the received size
Buffer b(static_cast< Buffer::SzType >(size));
// Replicate the data to the allocated buffer
b.Write(0, reinterpret_cast< Buffer::ConstPtr >(data), static_cast< Buffer::SzType >(size));
// Prepare an object for the obtained buffer
LightObj obj(SqTypeIdentity< SqBuffer >{}, m_VM, std::move(b));
// Forward the event call
(*mOnExtCommandEvent.first)(sender, tag, obj, size);
}
SQMOD_CO_EV_TRACEBACK("[TRACE>] Core::ExtCommandEvent")
}
#undef NULL_SQOBJ_ // don't need this anymore
} // Namespace:: SqMod

View File

@ -549,6 +549,8 @@ void Register_Routine(HSQUIRRELVM vm)
.Prop(_SC("Inactive"), &Routine::GetInactive)
.Prop(_SC("Persistent"), &Routine::GetPersistent, &Routine::SetPersistent)
.Prop(_SC("Yields"), &Routine::GetYields, &Routine::SetYields)
.Prop(_SC("Elapsed"), &Routine::GetElapsed)
.Prop(_SC("Remaining"), &Routine::GetRemaining)
.Prop(_SC("Terminated"), &Routine::GetTerminated)
.Prop(_SC("Arguments"), &Routine::GetArguments)
// Member Methods

View File

@ -408,7 +408,6 @@ public:
}
// Unable to find such routine
STHROWF("Unable to fetch a routine with tag ({}). No such routine", tag.mPtr);
SQ_UNREACHABLE
// Should not reach this point but if it did, we have to return something
#ifdef __clang__
#pragma clang diagnostic push
@ -418,6 +417,7 @@ public:
#ifdef __clang__
#pragma clang diagnostic pop
#endif
SQ_UNREACHABLE
}
/* --------------------------------------------------------------------------------------------
@ -804,6 +804,32 @@ public:
return (m_Slot == SQMOD_MAX_ROUTINES);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the time elapsed since the routine was created or invoked.
*/
SQMOD_NODISCARD SQInteger GetElapsed() const
{
if (m_Slot >= SQMOD_MAX_ROUTINES)
{
STHROWF("This instance does not reference a valid routine");
}
// We know it's valid so let's return it
return s_Instances[m_Slot].mInterval - s_Intervals[m_Slot];
}
/* --------------------------------------------------------------------------------------------
* Retrieve the time remaining until the routine is invoked.
*/
SQMOD_NODISCARD SQInteger GetRemaining() const
{
if (m_Slot >= SQMOD_MAX_ROUTINES)
{
STHROWF("This instance does not reference a valid routine");
}
// We know it's valid so let's return it
return s_Intervals[m_Slot];
}
/* --------------------------------------------------------------------------------------------
* Retrieve the number of arguments to be forwarded.
*/

View File

@ -1723,6 +1723,7 @@ void Register_Signal(HSQUIRRELVM vm)
.SquirrelFunc(_SC("Eliminate"), &Signal::SqEliminate)
.SquirrelFunc(_SC("EliminateThis"), &Signal::SqEliminateThis)
.SquirrelFunc(_SC("EliminateFunc"), &Signal::SqEliminateFunc)
.SquirrelFunc(_SC("Broadcast"), &Signal::SqEmit)
.SquirrelFunc(_SC("Emit"), &Signal::SqEmit)
.SquirrelFunc(_SC("Query"), &Signal::SqQuery)
.SquirrelFunc(_SC("Consume"), &Signal::SqConsume)

View File

@ -328,17 +328,40 @@ SQInteger Tasks::Find(int32_t id, int32_t type, SQInteger & pos, HSQUIRRELVM vm)
{
// Grab the top of the stack
const SQInteger top = sq_gettop(vm);
// Was there a callback specified?
// Was there a callback or tag specified?
if (top <= 1)
{
return sq_throwerror(vm, "Missing task callback");
return sq_throwerror(vm, "Missing task callback or tag");
}
SQRESULT res = SQ_OK;
// Grab the hash of the callback object
const SQHash chash = sq_gethash(vm, 2);
// Fetch the task identifier type
const SQObjectType ot = sq_gettype(vm, 2);
// Are we looking for a task with a specific tag?
if (ot == OT_STRING)
{
// Attempt to retrieve the value from the stack as a string
StackStrF tag(vm, 2);
// Have we failed to retrieve the string?
if (SQ_FAILED(tag.Proc(true)))
{
return tag.mRes; // Propagate the error!
}
// Attempt to find the requested task
for (const auto & t : s_Tasks)
{
if (t.mEntity == id && t.mType == type && t.mTag.compare(0, String::npos, tag.mPtr) == 0)
{
pos = static_cast< SQInteger >(&t - s_Tasks); // Store the index of this element
}
}
}
// Validate the callback type
else if (ot != OT_CLOSURE && ot != OT_NATIVECLOSURE)
{
return sq_throwerror(vm, "Invalid callback type");
}
// Should we include the iterations in the criteria?
if (top > 3)
else if (top > 3)
{
SQInteger intrv = 0;
// Grab the interval from the stack
@ -348,6 +371,8 @@ SQInteger Tasks::Find(int32_t id, int32_t type, SQInteger & pos, HSQUIRRELVM vm)
{
return res; // Propagate the error
}
// Grab the hash of the callback object
const SQHash chash = sq_gethash(vm, 2);
// Attempt to find the requested task
for (const auto & t : s_Tasks)
{
@ -375,6 +400,8 @@ SQInteger Tasks::Find(int32_t id, int32_t type, SQInteger & pos, HSQUIRRELVM vm)
{
return res; // Propagate the error
}
// Grab the hash of the callback object
const SQHash chash = sq_gethash(vm, 2);
// Cast iterations to the right type
const Iterator itr = ConvTo< Iterator >::From(sqitr);
// Attempt to find the requested task
@ -388,6 +415,8 @@ SQInteger Tasks::Find(int32_t id, int32_t type, SQInteger & pos, HSQUIRRELVM vm)
}
else
{
// Grab the hash of the callback object
const SQHash chash = sq_gethash(vm, 2);
// Attempt to find the requested task
for (const auto & t : s_Tasks)
{
@ -416,7 +445,7 @@ SQInteger Tasks::Remove(int32_t id, int32_t type, HSQUIRRELVM vm)
// Did we find anything?
else if (pos < 0)
{
return sq_throwerror(vm, "Unable to locate such task");
sq_pushbool(vm, SQFalse); // Unable to locate such task
}
else
{
@ -424,9 +453,11 @@ SQInteger Tasks::Remove(int32_t id, int32_t type, HSQUIRRELVM vm)
s_Tasks[pos].Terminate();
// Reset the timer
s_Intervals[pos] = 0;
// A task was successfully removed
sq_pushbool(vm, SQTrue);
}
// Specify that we don't return anything
return 0;
// Specify that we return a value
return 1;
}
// ------------------------------------------------------------------------------------------------

View File

@ -37,9 +37,9 @@ private:
LightObj mData; // A reference to the arbitrary data associated with this instance.
Iterator mIterations; // Number of iterations before self destruct.
Interval mInterval; // Interval between task invocations.
int16_t mEntity; // The identifier of the entity to which is belongs.
uint8_t mType; // The type of the entity to which is belongs.
uint8_t mArgc; // The number of arguments that the task must forward.
int16_t mEntity; // The identifier of the entity to which is belongs.
uint8_t mType; // The type of the entity to which is belongs.
uint8_t mArgc; // The number of arguments that the task must forward.
Argument mArgv[8]; // The arguments that the task must forward.
/* ----------------------------------------------------------------------------------------

View File

@ -103,7 +103,7 @@ void ThreadPool::Terminate(bool SQ_UNUSED_ARG(shutdown))
// Is the item valid?
if (item)
{
item->OnCompleted(); // Allow the item to finish itself
[[maybe_unused]] auto _ = item->OnCompleted(true); // Allow the item to finish itself
}
// Item processed
item.reset();
@ -125,7 +125,15 @@ void ThreadPool::Process()
// Is the item valid?
if (item)
{
item->OnCompleted(); // Allow the item to finish itself
try {
// Allow the item to finish itself
if (item->OnCompleted(false))
{
Enqueue(std::move(item)); // Queue again
}
} catch (const std::exception & e) {
LogErr("Exception occured in %s completion stage [%s] for [%s]", item->TypeName(), e.what(), item->IdentifiableInfo());
}
}
}
}
@ -138,6 +146,8 @@ void ThreadPool::WorkerProc()
bool retry = false;
// Pointer to the dequeued item
Item item;
// Initialize third-party allocator for this thread
auto rpmallocinit = std::make_unique< RPMallocThreadInit >();
// Constantly process items from the queue
while (true)
{
@ -147,7 +157,11 @@ void ThreadPool::WorkerProc()
// Is there an item that requested to try again?
if (item)
{
item->OnAborted(true); // NOLINT(bugprone-use-after-move) There's an `if` condition above idiot!
try {
item->OnAborted(true); // NOLINT(bugprone-use-after-move) There's an `if` condition above idiot!
} catch (const std::exception & e) {
LogErr("Exception occured in %s cancelation stage [%s] for [%s]", item->TypeName(), e.what(), item->IdentifiableInfo());
}
}
// Exit the loop
break;
@ -173,15 +187,30 @@ void ThreadPool::WorkerProc()
// Is there an item to be processed?
if (item)
{
item->OnAborted(false); // It should mark itself as aborted somehow!
try {
item->OnAborted(false); // It should mark itself as aborted somehow!
} catch (const std::exception & e) {
LogErr("Exception occured in %s forced cancelation stage [%s] for [%s]", item->TypeName(), e.what(), item->IdentifiableInfo());
}
}
// Exit the loop
break;
}
bool r;
// Attempt preparation
try {
r = item->OnPrepare();
} catch (const std::exception & e) {
LogErr("Exception occured in %s preparation stage [%s] for [%s]", item->TypeName(), e.what(), item->IdentifiableInfo());
}
// Perform the task
if (item->OnPrepare())
if (r)
{
retry = item->OnProcess();
try {
retry = item->OnProcess();
} catch (const std::exception & e) {
LogErr("Exception occured in %s processing stage [%s] for [%s]", item->TypeName(), e.what(), item->IdentifiableInfo());
}
}
// The task was performed
if (!retry)

View File

@ -55,6 +55,16 @@ struct ThreadPoolItem
*/
ThreadPoolItem & operator = (ThreadPoolItem && o) = delete;
/* --------------------------------------------------------------------------------------------
* Provide a name to what type of task this is. Mainly for debugging purposes.
*/
SQMOD_NODISCARD virtual const char * TypeName() noexcept { return "worker item"; }
/* --------------------------------------------------------------------------------------------
* Provide unique information that may help identify the task. Mainly for debugging purposes.
*/
SQMOD_NODISCARD virtual const char * IdentifiableInfo() noexcept { return ""; }
/* --------------------------------------------------------------------------------------------
* Invoked in worker thread by the thread pool after obtaining the task from the queue.
* Must return true to indicate that the task can be performed. False indicates failure.
@ -69,8 +79,10 @@ struct ThreadPoolItem
/* --------------------------------------------------------------------------------------------
* Invoked in main thread by the thread pool after the task was completed.
* If it returns true then it will be put back into the queue to be processed again.
* If the boolean parameter is true then the thread-pool is in the process of shutting down.
*/
virtual void OnCompleted() { }
SQMOD_NODISCARD virtual bool OnCompleted(bool SQ_UNUSED_ARG(stop)) { return false; }
/* --------------------------------------------------------------------------------------------
* Called in worker by the thread pool to let the task know that it will be aborted.
@ -98,13 +110,13 @@ private:
* Destructor.
*/
~ThreadPool();
public:
// --------------------------------------------------------------------------------------------
using Item = std::unique_ptr< ThreadPoolItem >; // Owning pointer of an item.
private:
// --------------------------------------------------------------------------------------------
using Pool = std::vector< std::thread >; // Worker container.
using Item = std::unique_ptr< ThreadPoolItem >; // Owning pointer of an item.
// --------------------------------------------------------------------------------------------
using Finished = moodycamel::ConcurrentQueue< Item >; // Finished items.
// --------------------------------------------------------------------------------------------
@ -171,9 +183,25 @@ public:
void Process();
/* --------------------------------------------------------------------------------------------
* Queue an item to be processed.
* Queue an item to be processed. Will take ownership of the given pointer!
*/
void Enqueue(ThreadPoolItem * item)
{
Enqueue(Item{item});
}
/* --------------------------------------------------------------------------------------------
* Queue an item to be processed. Will take ownership of the given pointer!
*/
template < class T > void CastEnqueue(std::unique_ptr< T > && item)
{
Enqueue(Item{std::forward< std::unique_ptr< T > >(item)});
}
/* --------------------------------------------------------------------------------------------
* Queue an item to be processed. Will take ownership of the given pointer!
*/
void Enqueue(Item && item)
{
// Only queue valid items
if (!item || !m_Running) return;
@ -183,7 +211,7 @@ public:
// Acquire a lock on the mutex
std::unique_lock< std::mutex > lock(m_Mutex);
// Push the item in the queue
m_Queue.push(Item(item));
m_Queue.push(std::forward< Item >(item));
// Release the mutex before notifying
lock.unlock();
// Notify one thread that there's work
@ -191,16 +219,32 @@ public:
}
else
{
bool r;
// Attempt preparation
try {
r = item->OnPrepare();
} catch (const std::exception & e) {
LogErr("Exception occured in %s preparation stage [%s] for [%s]", item->TypeName(), e.what(), item->IdentifiableInfo());
}
// Perform the task in-place
if (item->OnPrepare())
if (r)
{
if (item->OnProcess())
try {
r = item->OnProcess();
} catch (const std::exception & e) {
LogErr("Exception occured in %s processing stage [%s] for [%s]", item->TypeName(), e.what(), item->IdentifiableInfo());
}
if (r)
{
item->OnAborted(true); // Not accepted in single thread
try {
item->OnAborted(true); // Not accepted in single thread
} catch (const std::exception & e) {
LogErr("Exception occured in %s cancelation stage [%s] for [%s]", item->TypeName(), e.what(), item->IdentifiableInfo());
}
}
}
// Item was finished in main thread
item->OnCompleted();
// Task is completed in processing stage
m_Finished.enqueue(std::forward< Item >(item));
}
}
@ -211,7 +255,6 @@ public:
{
return m_Threads.size();
}
};
} // Namespace:: SqMod

View File

@ -251,6 +251,20 @@ template < class Key, class T, class Pred = std::equal_to< Key > > struct VecMap
return m_Storage.back().second;
}
/* --------------------------------------------------------------------------------------------
* Retrieves a reference to the front of the container.
* Available for internal use only.
*/
reference front() { return m_Storage.front(); }
const_reference front() const { return m_Storage.front(); }
/* --------------------------------------------------------------------------------------------
* Retrieves a reference to the back of the container.
* Available for internal use only.
*/
reference back() { return m_Storage.back(); }
const_reference back() const { return m_Storage.back(); }
private:
/* --------------------------------------------------------------------------------------------

View File

@ -157,16 +157,16 @@ void CCheckpoint::SetWorld(int32_t world)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetCheckPointWorld(m_ID, world);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & CHECKPOINTCL_EMIT_CHECKPOINT_WORLD))
else if (!(m_CircularLocks & CHECKPOINTCL_EMIT_CHECKPOINT_WORLD))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, CHECKPOINTCL_EMIT_CHECKPOINT_WORLD);
// Now forward the event call
Core::Get().EmitCheckpointWorld(m_ID, current, world);
}
// Avoid property unwind from a recursive call
_Func->SetCheckPointWorld(m_ID, world);
}
// ------------------------------------------------------------------------------------------------
@ -257,8 +257,6 @@ void CCheckpoint::SetRadius(float radius)
Validate();
// Grab the current value for this property
const float current = _Func->GetCheckPointRadius(m_ID);
// Avoid property unwind from a recursive call
_Func->SetCheckPointRadius(m_ID, radius);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & CHECKPOINTCL_EMIT_CHECKPOINT_RADIUS))
{
@ -267,6 +265,8 @@ void CCheckpoint::SetRadius(float radius)
// Now forward the event call
Core::Get().EmitCheckpointRadius(m_ID, current, radius);
}
// Avoid property unwind from a recursive call
_Func->SetCheckPointRadius(m_ID, radius);
}
// ------------------------------------------------------------------------------------------------
@ -468,6 +468,16 @@ void CCheckpoint::SetColorA(int32_t a) const
// Perform the requested operation
_Func->SetCheckPointColour(m_ID, r, g, b, a);
}
#ifdef VCMP_ENABLE_OFFICIAL
// ------------------------------------------------------------------------------------------------
LightObj & CCheckpoint::GetLegacyObject() const
{
// Validate the managed identifier
Validate();
// Return the requested information
return Core::Get().GetCheckpoint(m_ID).mLgObj;
}
#endif
// ------------------------------------------------------------------------------------------------
static LightObj & Checkpoint_CreateEx1a(int32_t world, bool sphere, float x, float y, float z,
@ -517,6 +527,9 @@ void Register_CCheckpoint(HSQUIRRELVM vm)
.Prop(_SC("Tag"), &CCheckpoint::GetTag, &CCheckpoint::SetTag)
.Prop(_SC("Data"), &CCheckpoint::GetData, &CCheckpoint::SetData)
.Prop(_SC("Active"), &CCheckpoint::IsActive)
#ifdef VCMP_ENABLE_OFFICIAL
.Prop(_SC("Legacy"), &CCheckpoint::GetLegacyObject)
#endif
// Core Methods
.FmtFunc(_SC("SetTag"), &CCheckpoint::ApplyTag)
.Func(_SC("CustomEvent"), &CCheckpoint::CustomEvent)

View File

@ -320,6 +320,12 @@ public:
* Modify the alpha transparency of the managed checkpoint entity.
*/
void SetColorA(int32_t a) const;
#ifdef VCMP_ENABLE_OFFICIAL
/* --------------------------------------------------------------------------------------------
* Retrieve legacy object instance for this entity.
*/
LightObj & GetLegacyObject() const;
#endif
};
} // Namespace:: SqMod

View File

@ -163,16 +163,16 @@ void CObject::SetWorld(int32_t world)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetObjectWorld(m_ID, world);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & OBJECTCL_EMIT_OBJECT_WORLD))
else if (!(m_CircularLocks & OBJECTCL_EMIT_OBJECT_WORLD))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, OBJECTCL_EMIT_OBJECT_WORLD);
// Now forward the event call
Core::Get().EmitObjectWorld(m_ID, current, world);
}
// Avoid property unwind from a recursive call
_Func->SetObjectWorld(m_ID, world);
}
// ------------------------------------------------------------------------------------------------
@ -202,16 +202,16 @@ void CObject::SetAlphaEx(int32_t alpha, uint32_t time)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetObjectAlpha(m_ID, alpha, time);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & OBJECTCL_EMIT_OBJECT_ALPHA))
else if (!(m_CircularLocks & OBJECTCL_EMIT_OBJECT_ALPHA))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, OBJECTCL_EMIT_OBJECT_ALPHA);
// Now forward the event call
Core::Get().EmitObjectAlpha(m_ID, current, alpha, time);
}
// Avoid property unwind from a recursive call
_Func->SetObjectAlpha(m_ID, alpha, time);
}
// ------------------------------------------------------------------------------------------------
@ -400,16 +400,16 @@ void CObject::SetShotReport(bool toggle)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetObjectShotReportEnabled(m_ID, static_cast< uint8_t >(toggle));
// Avoid infinite recursive event loops
if (!(m_CircularLocks & OBJECTCL_EMIT_OBJECT_REPORT))
else if (!(m_CircularLocks & OBJECTCL_EMIT_OBJECT_REPORT))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, OBJECTCL_EMIT_OBJECT_REPORT);
// Now forward the event call
Core::Get().EmitObjectReport(m_ID, current, toggle, false);
}
// Avoid property unwind from a recursive call
_Func->SetObjectShotReportEnabled(m_ID, static_cast< uint8_t >(toggle));
}
// ------------------------------------------------------------------------------------------------
@ -433,16 +433,16 @@ void CObject::SetTouchedReport(bool toggle)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetObjectTouchedReportEnabled(m_ID, static_cast< uint8_t >(toggle));
// Avoid infinite recursive event loops
if (!(m_CircularLocks & OBJECTCL_EMIT_OBJECT_REPORT))
else if (!(m_CircularLocks & OBJECTCL_EMIT_OBJECT_REPORT))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, OBJECTCL_EMIT_OBJECT_REPORT);
// Now forward the event call
Core::Get().EmitObjectReport(m_ID, current, toggle, true);
}
// Avoid property unwind from a recursive call
_Func->SetObjectTouchedReportEnabled(m_ID, static_cast< uint8_t >(toggle));
}
// ------------------------------------------------------------------------------------------------
@ -833,6 +833,16 @@ void CObject::RotateByEulerZ(float z) const
// Perform the requested operation
_Func->RotateObjectByEuler(m_ID, 0.0f, 0.0f, z, mRotateByEulerDuration);
}
#ifdef VCMP_ENABLE_OFFICIAL
// ------------------------------------------------------------------------------------------------
LightObj & CObject::GetLegacyObject() const
{
// Validate the managed identifier
Validate();
// Return the requested information
return Core::Get().GetObj(m_ID).mLgObj;
}
#endif
// ------------------------------------------------------------------------------------------------
static LightObj & Object_CreateEx1a(int32_t model, int32_t world, float x, float y, float z,
@ -883,6 +893,9 @@ void Register_CObject(HSQUIRRELVM vm)
.Prop(_SC("Tag"), &CObject::GetTag, &CObject::SetTag)
.Prop(_SC("Data"), &CObject::GetData, &CObject::SetData)
.Prop(_SC("Active"), &CObject::IsActive)
#ifdef VCMP_ENABLE_OFFICIAL
.Prop(_SC("Legacy"), &CObject::GetLegacyObject)
#endif
// Core Methods
.FmtFunc(_SC("SetTag"), &CObject::ApplyTag)
.Func(_SC("CustomEvent"), &CObject::CustomEvent)

View File

@ -499,6 +499,12 @@ public:
* Modify the rotation on the z axis of the managed object entity.
*/
void RotateByEulerZ(float z) const;
#ifdef VCMP_ENABLE_OFFICIAL
/* --------------------------------------------------------------------------------------------
* Retrieve legacy object instance for this entity.
*/
LightObj & GetLegacyObject() const;
#endif
};
} // Namespace:: SqMod

View File

@ -145,19 +145,20 @@ void CPickup::SetOption(int32_t option_id, bool toggle)
{
// Attempt to obtain the current value of the specified option
const bool value = _Func->GetPickupOption(m_ID, static_cast< vcmpPickupOption >(option_id));
// Attempt to modify the current value of the specified option
if (_Func->SetPickupOption(m_ID, static_cast< vcmpPickupOption >(option_id),
static_cast< uint8_t >(toggle)) == vcmpErrorArgumentOutOfBounds)
{
STHROWF("Invalid option identifier: {}", option_id);
}
else if (!(m_CircularLocks & PICKUPCL_EMIT_PICKUP_OPTION))
// Avoid infinite recursive event loops
if (!(m_CircularLocks & PICKUPCL_EMIT_PICKUP_OPTION))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, PICKUPCL_EMIT_PICKUP_OPTION);
// Now forward the event call
Core::Get().EmitPickupOption(m_ID, option_id, value, 0, NullLightObj());
}
// Attempt to modify the current value of the specified option
if (_Func->SetPickupOption(m_ID, static_cast< vcmpPickupOption >(option_id),
static_cast< uint8_t >(toggle)) == vcmpErrorArgumentOutOfBounds)
{
STHROWF("Invalid option identifier: {}", option_id);
}
}
// ------------------------------------------------------------------------------------------------
@ -165,19 +166,20 @@ void CPickup::SetOptionEx(int32_t option_id, bool toggle, int32_t header, LightO
{
// Attempt to obtain the current value of the specified option
const bool value = _Func->GetPickupOption(m_ID, static_cast< vcmpPickupOption >(option_id));
// Attempt to modify the current value of the specified option
if (_Func->SetPickupOption(m_ID, static_cast< vcmpPickupOption >(option_id),
static_cast< uint8_t >(toggle)) == vcmpErrorArgumentOutOfBounds)
{
STHROWF("Invalid option identifier: {}", option_id);
}
else if (!(m_CircularLocks & PICKUPCL_EMIT_PICKUP_OPTION))
// Avoid infinite recursive event loops
if (!(m_CircularLocks & PICKUPCL_EMIT_PICKUP_OPTION))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, PICKUPCL_EMIT_PICKUP_OPTION);
// Now forward the event call
Core::Get().EmitPickupOption(m_ID, option_id, value, header, payload);
}
// Attempt to modify the current value of the specified option
if (_Func->SetPickupOption(m_ID, static_cast< vcmpPickupOption >(option_id),
static_cast< uint8_t >(toggle)) == vcmpErrorArgumentOutOfBounds)
{
STHROWF("Invalid option identifier: {}", option_id);
}
}
// ------------------------------------------------------------------------------------------------
@ -201,16 +203,16 @@ void CPickup::SetWorld(int32_t world)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetPickupWorld(m_ID, world);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & PICKUPCL_EMIT_PICKUP_WORLD))
else if (!(m_CircularLocks & PICKUPCL_EMIT_PICKUP_WORLD))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, PICKUPCL_EMIT_PICKUP_WORLD);
// Now forward the event call
Core::Get().EmitPickupWorld(m_ID, current, world);
}
// Avoid property unwind from a recursive call
_Func->SetPickupWorld(m_ID, world);
}
// ------------------------------------------------------------------------------------------------
@ -234,16 +236,16 @@ void CPickup::SetAlpha(int32_t alpha)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetPickupAlpha(m_ID, alpha);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & PICKUPCL_EMIT_PICKUP_ALPHA))
else if (!(m_CircularLocks & PICKUPCL_EMIT_PICKUP_ALPHA))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, PICKUPCL_EMIT_PICKUP_ALPHA);
// Now forward the event call
Core::Get().EmitPickupAlpha(m_ID, current, alpha);
}
// Avoid property unwind from a recursive call
_Func->SetPickupAlpha(m_ID, alpha);
}
// ------------------------------------------------------------------------------------------------
@ -267,16 +269,16 @@ void CPickup::SetAutomatic(bool toggle)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetPickupIsAutomatic(m_ID, static_cast< uint8_t >(toggle));
// Avoid infinite recursive event loops
if (!(m_CircularLocks & PICKUPCL_EMIT_PICKUP_AUTOMATIC))
else if (!(m_CircularLocks & PICKUPCL_EMIT_PICKUP_AUTOMATIC))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, PICKUPCL_EMIT_PICKUP_AUTOMATIC);
// Now forward the event call
Core::Get().EmitPickupAutomatic(m_ID, current, toggle);
}
// Avoid property unwind from a recursive call
_Func->SetPickupIsAutomatic(m_ID, static_cast< uint8_t >(toggle));
}
// ------------------------------------------------------------------------------------------------
@ -300,16 +302,16 @@ void CPickup::SetAutoTimer(int32_t timer)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetPickupAutoTimer(m_ID, static_cast< uint32_t >(timer));
// Avoid infinite recursive event loops
if (!(m_CircularLocks & PICKUPCL_EMIT_PICKUP_AUTOTIMER))
else if (!(m_CircularLocks & PICKUPCL_EMIT_PICKUP_AUTOTIMER))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, PICKUPCL_EMIT_PICKUP_AUTOTIMER);
// Now forward the event call
Core::Get().EmitPickupAutoTimer(m_ID, current, timer);
}
// Avoid property unwind from a recursive call
_Func->SetPickupAutoTimer(m_ID, static_cast< uint32_t >(timer));
}
// ------------------------------------------------------------------------------------------------
@ -447,6 +449,16 @@ void CPickup::SetPositionZ(float z) const
// Perform the requested operation
_Func->SetPickupPosition(m_ID, z, y, z);
}
#ifdef VCMP_ENABLE_OFFICIAL
// ------------------------------------------------------------------------------------------------
LightObj & CPickup::GetLegacyObject() const
{
// Validate the managed identifier
Validate();
// Return the requested information
return Core::Get().GetPickup(m_ID).mLgObj;
}
#endif
// ------------------------------------------------------------------------------------------------
static LightObj & Pickup_CreateEx1a(int32_t model, int32_t world, int32_t quantity,
@ -494,6 +506,9 @@ void Register_CPickup(HSQUIRRELVM vm)
.Prop(_SC("Tag"), &CPickup::GetTag, &CPickup::SetTag)
.Prop(_SC("Data"), &CPickup::GetData, &CPickup::SetData)
.Prop(_SC("Active"), &CPickup::IsActive)
#ifdef VCMP_ENABLE_OFFICIAL
.Prop(_SC("Legacy"), &CPickup::GetLegacyObject)
#endif
// Core Methods
.FmtFunc(_SC("SetTag"), &CPickup::ApplyTag)
.Func(_SC("CustomEvent"), &CPickup::CustomEvent)

View File

@ -298,6 +298,12 @@ public:
* Modify the position on the z axis of the managed pickup entity.
*/
void SetPositionZ(float z) const;
#ifdef VCMP_ENABLE_OFFICIAL
/* --------------------------------------------------------------------------------------------
* Retrieve legacy object instance for this entity.
*/
LightObj & GetLegacyObject() const;
#endif
};
} // Namespace:: SqMod

View File

@ -168,16 +168,16 @@ void CPlayer::SetAdmin(bool toggle)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetPlayerAdmin(m_ID, static_cast< uint8_t >(toggle));
// Avoid infinite recursive event loops
if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_ADMIN))
else if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_ADMIN))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, PLAYERCL_EMIT_PLAYER_ADMIN);
// Now forward the event call
Core::Get().EmitPlayerAdmin(m_ID, current, toggle);
}
// Avoid property unwind from a recursive call
_Func->SetPlayerAdmin(m_ID, static_cast< uint8_t >(toggle));
}
// ------------------------------------------------------------------------------------------------
@ -373,13 +373,6 @@ void CPlayer::SetOptionEx(int32_t option_id, bool toggle, int32_t header, LightO
{
return;
}
// Avoid property unwind from a recursive call
else if (_Func->SetPlayerOption(m_ID,
static_cast< vcmpPlayerOption >(option_id),
static_cast< uint8_t >(toggle)) == vcmpErrorArgumentOutOfBounds)
{
STHROWF("Invalid option identifier: {}", option_id);
}
// Avoid infinite recursive event loops
else if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_OPTION))
{
@ -388,6 +381,13 @@ void CPlayer::SetOptionEx(int32_t option_id, bool toggle, int32_t header, LightO
// Now forward the event call
Core::Get().EmitPlayerOption(m_ID, option_id, current, header, payload);
}
// Avoid property unwind from a recursive call
if (_Func->SetPlayerOption(m_ID,
static_cast< vcmpPlayerOption >(option_id),
static_cast< uint8_t >(toggle)) == vcmpErrorArgumentOutOfBounds)
{
STHROWF("Invalid option identifier: {}", option_id);
}
}
#if SQMOD_SDK_LEAST(2, 1)
// ------------------------------------------------------------------------------------------------
@ -433,16 +433,16 @@ void CPlayer::SetWorld(int32_t world)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetPlayerWorld(m_ID, world);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_WORLD))
else if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_WORLD))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, PLAYERCL_EMIT_PLAYER_WORLD);
// Now forward the event call
Core::Get().EmitPlayerWorld(m_ID, current, world, false);
}
// Avoid property unwind from a recursive call
_Func->SetPlayerWorld(m_ID, world);
}
// ------------------------------------------------------------------------------------------------
@ -466,16 +466,16 @@ void CPlayer::SetSecondaryWorld(int32_t world)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetPlayerSecondaryWorld(m_ID, world);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_WORLD))
else if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_WORLD))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, PLAYERCL_EMIT_PLAYER_WORLD);
// Now forward the event call
Core::Get().EmitPlayerWorld(m_ID, current, world, true);
}
// Avoid property unwind from a recursive call
_Func->SetPlayerSecondaryWorld(m_ID, world);
}
// ------------------------------------------------------------------------------------------------
@ -526,11 +526,6 @@ void CPlayer::SetTeam(int32_t team)
{
return;
}
// Avoid property unwind from a recursive call
else if (_Func->SetPlayerTeam(m_ID, team) == vcmpErrorArgumentOutOfBounds)
{
STHROWF("Invalid team identifier: {}", team);
}
// Avoid infinite recursive event loops
else if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_TEAM))
{
@ -539,6 +534,11 @@ void CPlayer::SetTeam(int32_t team)
// Now forward the event call
Core::Get().EmitPlayerTeam(m_ID, current, team);
}
// Avoid property unwind from a recursive call
if (_Func->SetPlayerTeam(m_ID, team) == vcmpErrorArgumentOutOfBounds)
{
STHROWF("Invalid team identifier: {}", team);
}
}
// ------------------------------------------------------------------------------------------------
@ -562,11 +562,6 @@ void CPlayer::SetSkin(int32_t skin)
{
return;
}
// Avoid property unwind from a recursive call
else if (_Func->SetPlayerSkin(m_ID, skin) == vcmpErrorArgumentOutOfBounds)
{
STHROWF("Invalid skin identifier: {}", skin);
}
// Avoid infinite recursive event loops
else if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_SKIN))
{
@ -575,6 +570,11 @@ void CPlayer::SetSkin(int32_t skin)
// Now forward the event call
Core::Get().EmitPlayerSkin(m_ID, current, skin);
}
// Avoid property unwind from a recursive call
if (_Func->SetPlayerSkin(m_ID, skin) == vcmpErrorArgumentOutOfBounds)
{
STHROWF("Invalid skin identifier: {}", skin);
}
}
// ------------------------------------------------------------------------------------------------
@ -665,16 +665,16 @@ void CPlayer::SetMoney(int32_t amount)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetPlayerMoney(m_ID, amount);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_MONEY))
else if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_MONEY))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, PLAYERCL_EMIT_PLAYER_MONEY);
// Now forward the event call
Core::Get().EmitPlayerMoney(m_ID, current, amount);
}
// Avoid property unwind from a recursive call
_Func->SetPlayerMoney(m_ID, amount);
}
// ------------------------------------------------------------------------------------------------
@ -684,8 +684,6 @@ void CPlayer::GiveMoney(int32_t amount)
Validate();
// Grab the current value for this property
const int32_t current = _Func->GetPlayerMoney(m_ID);
// Avoid property unwind from a recursive call
_Func->GivePlayerMoney(m_ID, amount);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_MONEY))
{
@ -694,6 +692,8 @@ void CPlayer::GiveMoney(int32_t amount)
// Now forward the event call
Core::Get().EmitPlayerMoney(m_ID, current, current + amount);
}
// Avoid property unwind from a recursive call
_Func->GivePlayerMoney(m_ID, amount);
}
// ------------------------------------------------------------------------------------------------
@ -717,16 +717,16 @@ void CPlayer::SetScore(int32_t score)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetPlayerScore(m_ID, score);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_SCORE))
else if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_SCORE))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, PLAYERCL_EMIT_PLAYER_SCORE);
// Now forward the event call
Core::Get().EmitPlayerScore(m_ID, current, score);
}
// Avoid property unwind from a recursive call
_Func->SetPlayerScore(m_ID, score);
}
// ------------------------------------------------------------------------------------------------
@ -750,16 +750,16 @@ void CPlayer::SetWantedLevel(int32_t level)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetPlayerWantedLevel(m_ID, level);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_WANTED_LEVEL))
else if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_WANTED_LEVEL))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, PLAYERCL_EMIT_PLAYER_WANTED_LEVEL);
// Now forward the event call
Core::Get().EmitPlayerWantedLevel(m_ID, current, level);
}
// Avoid property unwind from a recursive call
_Func->SetPlayerWantedLevel(m_ID, level);
}
// ------------------------------------------------------------------------------------------------
@ -832,8 +832,6 @@ void CPlayer::SetImmunity(uint32_t flags)
Validate();
// Grab the current value for this property
const uint32_t current = _Func->GetPlayerImmunityFlags(m_ID);
// Avoid property unwind from a recursive call
_Func->SetPlayerImmunityFlags(m_ID, static_cast< uint32_t >(flags));
// Avoid infinite recursive event loops
if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_IMMUNITY))
{
@ -842,6 +840,8 @@ void CPlayer::SetImmunity(uint32_t flags)
// Now forward the event call
Core::Get().EmitPlayerImmunity(m_ID, static_cast< int32_t >(current), static_cast< int32_t >(flags));
}
// Avoid property unwind from a recursive call
_Func->SetPlayerImmunityFlags(m_ID, static_cast< uint32_t >(flags));
}
// ------------------------------------------------------------------------------------------------
@ -969,16 +969,16 @@ void CPlayer::SetAlphaEx(int32_t alpha, int32_t fade)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetPlayerAlpha(m_ID, alpha, static_cast< uint32_t >(fade));
// Avoid infinite recursive event loops
if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_ALPHA))
else if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_ALPHA))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, PLAYERCL_EMIT_PLAYER_ALPHA);
// Now forward the event call
Core::Get().EmitPlayerAlpha(m_ID, current, alpha, fade);
}
// Avoid property unwind from a recursive call
_Func->SetPlayerAlpha(m_ID, alpha, static_cast< uint32_t >(fade));
}
// ------------------------------------------------------------------------------------------------
@ -1044,7 +1044,7 @@ uint32_t CPlayer::GetGameKeys() const
}
// ------------------------------------------------------------------------------------------------
bool CPlayer::Embark(CVehicle & vehicle) const
bool CPlayer::Embark(CVehicle & vehicle)
{
// Is the specified vehicle even valid?
if (!vehicle.IsActive())
@ -1053,13 +1053,26 @@ bool CPlayer::Embark(CVehicle & vehicle) const
}
// Validate the managed identifier
Validate();
// If the player embarks in the same vehicle then ignore
if (_Func->GetPlayerVehicleId(m_ID) == vehicle.GetID())
{
return true; // I guess this is somewhat successful
}
// Avoid infinite recursive event loops
else if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_EMBARK))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, PLAYERCL_EMIT_PLAYER_EMBARK);
// Now forward the event call
Core::Get().EmitPlayerEmbarking(m_ID, vehicle.GetID(), 0);
}
// Perform the requested operation
return (_Func->PutPlayerInVehicle(m_ID, vehicle.GetID(), 0,
static_cast< uint8_t >(true), static_cast< uint8_t >(true)) != vcmpErrorRequestDenied);
}
// ------------------------------------------------------------------------------------------------
bool CPlayer::EmbarkEx(CVehicle & vehicle, int32_t slot, bool allocate, bool warp) const
bool CPlayer::EmbarkEx(CVehicle & vehicle, int32_t slot, bool allocate, bool warp)
{
// Is the specified vehicle even valid?
if (!vehicle.IsActive())
@ -1068,6 +1081,19 @@ bool CPlayer::EmbarkEx(CVehicle & vehicle, int32_t slot, bool allocate, bool war
}
// Validate the managed identifier
Validate();
// If the player embarks in the same vehicle then ignore
if (_Func->GetPlayerVehicleId(m_ID) == vehicle.GetID())
{
return true; // I guess this is somewhat successful
}
// Avoid infinite recursive event loops
else if (!(m_CircularLocks & PLAYERCL_EMIT_PLAYER_EMBARK))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, PLAYERCL_EMIT_PLAYER_EMBARK);
// Now forward the event call
Core::Get().EmitPlayerEmbarking(m_ID, vehicle.GetID(), slot);
}
// Perform the requested operation
return (_Func->PutPlayerInVehicle(m_ID, vehicle.GetID(), slot,
static_cast< uint8_t >(allocate), static_cast< uint8_t >(warp)) != vcmpErrorRequestDenied);
@ -2567,7 +2593,16 @@ SQInteger CPlayer::AnnounceEx(HSQUIRRELVM vm)
// This function does not return a value
return 0;
}
#ifdef VCMP_ENABLE_OFFICIAL
// ------------------------------------------------------------------------------------------------
LightObj & CPlayer::GetLegacyObject() const
{
// Validate the managed identifier
Validate();
// Return the requested information
return Core::Get().GetPlayer(m_ID).mLgObj;
}
#endif
// ------------------------------------------------------------------------------------------------
SQInteger Player_FindAuto(HSQUIRRELVM vm)
{
@ -2767,6 +2802,9 @@ void Register_CPlayer(HSQUIRRELVM vm)
.Prop(_SC("Tag"), &CPlayer::GetTag, &CPlayer::SetTag)
.Prop(_SC("Data"), &CPlayer::GetData, &CPlayer::SetData)
.Prop(_SC("Active"), &CPlayer::IsActive)
#ifdef VCMP_ENABLE_OFFICIAL
.Prop(_SC("Legacy"), &CPlayer::GetLegacyObject)
#endif
// Core Methods
.FmtFunc(_SC("SetTag"), &CPlayer::ApplyTag)
.Func(_SC("CustomEvent"), &CPlayer::CustomEvent)

View File

@ -21,7 +21,8 @@ enum PlayerCircularLocks
PLAYERCL_EMIT_PLAYER_SCORE = (1u << 6u),
PLAYERCL_EMIT_PLAYER_WANTED_LEVEL = (1u << 7u),
PLAYERCL_EMIT_PLAYER_IMMUNITY = (1u << 8u),
PLAYERCL_EMIT_PLAYER_ALPHA = (1u << 9u)
PLAYERCL_EMIT_PLAYER_ALPHA = (1u << 9u),
PLAYERCL_EMIT_PLAYER_EMBARK = (1u << 10u)
};
/* ------------------------------------------------------------------------------------------------
@ -593,12 +594,12 @@ public:
/* --------------------------------------------------------------------------------------------
* Embark the managed player entity into the specified vehicle entity.
*/
bool Embark(CVehicle & vehicle) const;
bool Embark(CVehicle & vehicle);
/* --------------------------------------------------------------------------------------------
* Embark the managed player entity into the specified vehicle entity.
*/
bool EmbarkEx(CVehicle & vehicle, int32_t slot, bool allocate, bool warp) const;
bool EmbarkEx(CVehicle & vehicle, int32_t slot, bool allocate, bool warp);
/* --------------------------------------------------------------------------------------------
* Disembark the managed player entity from the currently embarked vehicle entity.
@ -1100,6 +1101,12 @@ public:
* Send a formatted announcement message to the managed player entity.
*/
static SQInteger AnnounceEx(HSQUIRRELVM vm);
#ifdef VCMP_ENABLE_OFFICIAL
/* --------------------------------------------------------------------------------------------
* Retrieve legacy object instance for this entity.
*/
LightObj & GetLegacyObject() const;
#endif
};
} // Namespace:: SqMod

View File

@ -148,19 +148,20 @@ void CVehicle::SetOption(int32_t option_id, bool toggle)
{
// Attempt to obtain the current value of the specified option
const bool value = _Func->GetVehicleOption(m_ID, static_cast< vcmpVehicleOption >(option_id));
// Attempt to modify the current value of the specified option
if (_Func->SetVehicleOption(m_ID, static_cast< vcmpVehicleOption >(option_id),
static_cast< uint8_t >(toggle)) == vcmpErrorArgumentOutOfBounds)
{
STHROWF("Invalid option identifier: {}", option_id);
}
else if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_OPTION))
// Avoid infinite recursive event loops
if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_OPTION))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_OPTION);
// Now forward the event call
Core::Get().EmitVehicleOption(m_ID, option_id, value, 0, NullLightObj());
}
// Attempt to modify the current value of the specified option
if (_Func->SetVehicleOption(m_ID, static_cast< vcmpVehicleOption >(option_id),
static_cast< uint8_t >(toggle)) == vcmpErrorArgumentOutOfBounds)
{
STHROWF("Invalid option identifier: {}", option_id);
}
}
// ------------------------------------------------------------------------------------------------
@ -168,19 +169,20 @@ void CVehicle::SetOptionEx(int32_t option_id, bool toggle, int32_t header, Light
{
// Attempt to obtain the current value of the specified option
const bool value = _Func->GetVehicleOption(m_ID, static_cast< vcmpVehicleOption >(option_id));
// Attempt to modify the current value of the specified option
if (_Func->SetVehicleOption(m_ID, static_cast< vcmpVehicleOption >(option_id),
static_cast< uint8_t >(toggle)) == vcmpErrorArgumentOutOfBounds)
{
STHROWF("Invalid option identifier: {}", option_id);
}
else if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_OPTION))
// Avoid infinite recursive event loops
if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_OPTION))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_OPTION);
// Now forward the event call
Core::Get().EmitVehicleOption(m_ID, option_id, value, header, payload);
}
// Attempt to modify the current value of the specified option
if (_Func->SetVehicleOption(m_ID, static_cast< vcmpVehicleOption >(option_id),
static_cast< uint8_t >(toggle)) == vcmpErrorArgumentOutOfBounds)
{
STHROWF("Invalid option identifier: {}", option_id);
}
}
// ------------------------------------------------------------------------------------------------
@ -222,16 +224,16 @@ void CVehicle::SetWorld(int32_t world)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetVehicleWorld(m_ID, world);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_WORLD))
else if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_WORLD))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_WORLD);
// Now forward the event call
Core::Get().EmitVehicleWorld(m_ID, current, world);
}
// Avoid property unwind from a recursive call
_Func->SetVehicleWorld(m_ID, world);
}
// ------------------------------------------------------------------------------------------------
@ -321,8 +323,6 @@ void CVehicle::SetImmunity(uint32_t flags)
Validate();
// Grab the current value for this property
const uint32_t current = _Func->GetVehicleImmunityFlags(m_ID);
// Avoid property unwind from a recursive call
_Func->SetVehicleImmunityFlags(m_ID, static_cast< uint32_t >(flags));
// Avoid infinite recursive event loops
if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_IMMUNITY))
{
@ -331,6 +331,8 @@ void CVehicle::SetImmunity(uint32_t flags)
// Now forward the event call
Core::Get().EmitVehicleImmunity(m_ID, static_cast< int32_t >(current), static_cast< int32_t >(flags));
}
// Avoid property unwind from a recursive call
_Func->SetVehicleImmunityFlags(m_ID, static_cast< uint32_t >(flags));
}
// ------------------------------------------------------------------------------------------------
@ -914,16 +916,16 @@ void CVehicle::SetPartStatus(int32_t part, int32_t status)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetVehiclePartStatus(m_ID, part, status);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_PARTSTATUS))
else if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_PARTSTATUS))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_PARTSTATUS);
// Now forward the event call
Core::Get().EmitVehiclePartStatus(m_ID, part, current, status);
}
// Avoid property unwind from a recursive call
_Func->SetVehiclePartStatus(m_ID, part, status);
}
// ------------------------------------------------------------------------------------------------
@ -947,16 +949,16 @@ void CVehicle::SetTyreStatus(int32_t tyre, int32_t status)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetVehicleTyreStatus(m_ID, tyre, status);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_TYRESTATUS))
else if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_TYRESTATUS))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_TYRESTATUS);
// Now forward the event call
Core::Get().EmitVehicleTyreStatus(m_ID, tyre, current, status);
}
// Avoid property unwind from a recursive call
_Func->SetVehicleTyreStatus(m_ID, tyre, status);
}
// ------------------------------------------------------------------------------------------------
@ -980,16 +982,16 @@ void CVehicle::SetDamageData(uint32_t data)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetVehicleDamageData(m_ID, data);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_DAMAGEDATA))
else if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_DAMAGEDATA))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_DAMAGEDATA);
// Now forward the event call
Core::Get().EmitVehicleDamageData(m_ID, current, data);
}
// Avoid property unwind from a recursive call
_Func->SetVehicleDamageData(m_ID, data);
}
// ------------------------------------------------------------------------------------------------
@ -1013,16 +1015,16 @@ void CVehicle::SetRadio(int32_t radio)
{
return;
}
// Avoid property unwind from a recursive call
_Func->SetVehicleRadio(m_ID, radio);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_RADIO))
else if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_RADIO))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_RADIO);
// Now forward the event call
Core::Get().EmitVehicleRadio(m_ID, current, radio);
}
// Avoid property unwind from a recursive call
_Func->SetVehicleRadio(m_ID, radio);
}
// ------------------------------------------------------------------------------------------------
@ -1089,8 +1091,6 @@ void CVehicle::SetHandlingRule(int32_t rule, float data)
Validate();
// Grab the current value for this property
const auto current = static_cast< SQFloat >(_Func->GetInstHandlingRule(m_ID, rule));
// Avoid property unwind from a recursive call
_Func->SetInstHandlingRule(m_ID, rule, data);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_HANDLINGRULE))
{
@ -1099,6 +1099,8 @@ void CVehicle::SetHandlingRule(int32_t rule, float data)
// Now forward the event call
Core::Get().EmitVehicleHandlingRule(m_ID, rule, current, data);
}
// Avoid property unwind from a recursive call
_Func->SetInstHandlingRule(m_ID, rule, data);
}
// ------------------------------------------------------------------------------------------------
@ -1108,8 +1110,6 @@ void CVehicle::ResetHandlingRule(int32_t rule)
Validate();
// Grab the current value for this property
const auto current = static_cast< SQFloat >(_Func->GetInstHandlingRule(m_ID, rule));
// Avoid property unwind from a recursive call
_Func->ResetInstHandlingRule(m_ID, rule);
// Avoid infinite recursive event loops
if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_HANDLINGRULE))
{
@ -1118,6 +1118,8 @@ void CVehicle::ResetHandlingRule(int32_t rule)
// Now forward the event call
Core::Get().EmitVehicleHandlingRule(m_ID, rule, current, static_cast< SQFloat >(_Func->GetInstHandlingRule(m_ID, rule)));
}
// Avoid property unwind from a recursive call
_Func->ResetInstHandlingRule(m_ID, rule);
}
// ------------------------------------------------------------------------------------------------
@ -1148,7 +1150,7 @@ void CVehicle::SetLightsData(int32_t data) const
}
// ------------------------------------------------------------------------------------------------
bool CVehicle::Embark(CPlayer & player) const
bool CVehicle::Embark(CPlayer & player)
{
// Is the specified player even valid?
if (!player.IsActive())
@ -1157,6 +1159,19 @@ bool CVehicle::Embark(CPlayer & player) const
}
// Validate the managed identifier
Validate();
// If the player embarks in the same vehicle then ignore
if (_Func->GetPlayerVehicleId(player.GetID()) == m_ID)
{
return true; // I guess this is somewhat successful
}
// Avoid infinite recursive event loops
else if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_EMBARK))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_EMBARK);
// Now forward the event call
Core::Get().EmitPlayerEmbarking(player.GetID(), m_ID, 0);
}
// Perform the requested operation
return (_Func->PutPlayerInVehicle(player.GetID(), m_ID, 0,
static_cast< uint8_t >(true), static_cast< uint8_t >(true))
@ -1164,7 +1179,7 @@ bool CVehicle::Embark(CPlayer & player) const
}
// ------------------------------------------------------------------------------------------------
bool CVehicle::EmbarkEx(CPlayer & player, int32_t slot, bool allocate, bool warp) const
bool CVehicle::EmbarkEx(CPlayer & player, int32_t slot, bool allocate, bool warp)
{
// Is the specified player even valid?
if (!player.IsActive())
@ -1173,6 +1188,19 @@ bool CVehicle::EmbarkEx(CPlayer & player, int32_t slot, bool allocate, bool warp
}
// Validate the managed identifier
Validate();
// If the player embarks in the same vehicle then ignore
if (_Func->GetPlayerVehicleId(player.GetID()) == m_ID)
{
return true; // I guess this is somewhat successful
}
// Avoid infinite recursive event loops
else if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_EMBARK))
{
// Prevent this event from triggering while executed
BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_EMBARK);
// Now forward the event call
Core::Get().EmitPlayerEmbarking(player.GetID(), m_ID, 0);
}
// Perform the requested operation
return (_Func->PutPlayerInVehicle(player.GetID(), m_ID, slot,
static_cast< uint8_t >(allocate), static_cast< uint8_t >(warp)) != vcmpErrorRequestDenied);
@ -1987,6 +2015,16 @@ void CVehicle::SetRelativeTurnSpeedZ(float z) const
// Perform the requested operation
_Func->SetVehicleTurnSpeed(m_ID, z, y, z, static_cast< uint8_t >(false), static_cast< uint8_t >(true));
}
#ifdef VCMP_ENABLE_OFFICIAL
// ------------------------------------------------------------------------------------------------
LightObj & CVehicle::GetLegacyObject() const
{
// Validate the managed identifier
Validate();
// Return the requested information
return Core::Get().GetVehicle(m_ID).mLgObj;
}
#endif
// ------------------------------------------------------------------------------------------------
static LightObj & Vehicle_CreateEx1a(int32_t model, int32_t world, float x, float y, float z, float angle,
@ -2033,6 +2071,9 @@ void Register_CVehicle(HSQUIRRELVM vm)
.Prop(_SC("ID"), &CVehicle::GetID)
.Prop(_SC("Tag"), &CVehicle::GetTag, &CVehicle::SetTag)
.Prop(_SC("Data"), &CVehicle::GetData, &CVehicle::SetData)
#ifdef VCMP_ENABLE_OFFICIAL
.Prop(_SC("Legacy"), &CVehicle::GetLegacyObject)
#endif
.Prop(_SC("Active"), &CVehicle::IsActive)
// Core Methods
.FmtFunc(_SC("SetTag"), &CVehicle::ApplyTag)

View File

@ -18,7 +18,8 @@ enum VehicleCircularLocks
VEHICLECL_EMIT_VEHICLE_TYRESTATUS = (1u << 4u),
VEHICLECL_EMIT_VEHICLE_DAMAGEDATA = (1u << 5u),
VEHICLECL_EMIT_VEHICLE_RADIO = (1u << 6u),
VEHICLECL_EMIT_VEHICLE_HANDLINGRULE = (1u << 7u)
VEHICLECL_EMIT_VEHICLE_HANDLINGRULE = (1u << 7u),
VEHICLECL_EMIT_VEHICLE_EMBARK = (1u << 8u) // This should probably be shared with CPlayer
};
/* ------------------------------------------------------------------------------------------------
@ -615,12 +616,12 @@ public:
/* --------------------------------------------------------------------------------------------
* Embark the specified player entity into the managed vehicle entity.
*/
bool Embark(CPlayer & player) const;
bool Embark(CPlayer & player);
/* --------------------------------------------------------------------------------------------
* Embark the specified player entity into the managed vehicle entity.
*/
bool EmbarkEx(CPlayer & player, int32_t slot, bool allocate, bool warp) const;
bool EmbarkEx(CPlayer & player, int32_t slot, bool allocate, bool warp);
#if SQMOD_SDK_LEAST(2, 1)
/* --------------------------------------------------------------------------------------------
* Set whether the target player will see an objective arrow over a vehicle.
@ -941,6 +942,12 @@ public:
* Modify the relative turn velocity on the z axis of the managed vehicle entity.
*/
void SetRelativeTurnSpeedZ(float z) const;
#ifdef VCMP_ENABLE_OFFICIAL
/* --------------------------------------------------------------------------------------------
* Retrieve legacy object instance for this entity.
*/
LightObj & GetLegacyObject() const;
#endif
};
} // Namespace:: SqMod

73
module/Exports.cpp Normal file
View File

@ -0,0 +1,73 @@
// ------------------------------------------------------------------------------------------------
#include "Core.hpp"
// ------------------------------------------------------------------------------------------------
#include <cstring>
// ------------------------------------------------------------------------------------------------
#include <sqmod.h>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
static int32_t RegisterCommandFn(ExtPluginCommand_t fn)
{
return Core::Get().RegisterExtCommand(fn);
}
// ------------------------------------------------------------------------------------------------
static int32_t UnregisterCommandFn(ExtPluginCommand_t fn)
{
return Core::Get().UnregisterExtCommand(fn);
}
// ------------------------------------------------------------------------------------------------
static int32_t SendCommandFn(int32_t target, int32_t req, int32_t tag, const uint8_t * data, size_t size)
{
return Core::Get().SendExtCommand(target, req, tag, data, size);
}
// ------------------------------------------------------------------------------------------------
static int32_t SendCommandReplyFn(int32_t sender, int32_t tag, const uint8_t * data, size_t size)
{
// Mark the initialization as successful by default
const CoreState cs(SQMOD_SUCCESS);
// Forward the call to the script callbacks
Core::Get().EmitExtCommandReply(sender, tag, data, size);
// Return the last known plug-in state
return Core::Get().GetState();
}
// ------------------------------------------------------------------------------------------------
static int32_t SendCommandEventFn(int32_t sender, int32_t tag, const uint8_t * data, size_t size)
{
// Mark the initialization as successful by default
const CoreState cs(SQMOD_SUCCESS);
// Forward the call to the script callbacks
Core::Get().EmitExtCommandEvent(sender, tag, data, size);
// Return the last known plug-in state
return Core::Get().GetState();
}
// ------------------------------------------------------------------------------------------------
static const SQ_MOD_EXPORTS g_SqModExports{
sizeof(SQ_MOD_EXPORTS),
&RegisterCommandFn,
&UnregisterCommandFn,
&SendCommandFn,
&SendCommandReplyFn,
&SendCommandEventFn
};
// The server needs a pointer to a pointer, and a persistent one
static const SQ_MOD_EXPORTS * g_SqModExportsPtr = &g_SqModExports;
// ------------------------------------------------------------------------------------------------
void InitExports()
{
// Tell the server about the pointer to the exports structure
_Func->ExportFunctions(_Info->pluginId, reinterpret_cast< const void ** >(&g_SqModExportsPtr), sizeof(HSQ_MOD_EXPORTS));
}
} // Namespace:: SqMod

View File

@ -47,9 +47,11 @@ struct CpBaseAction : public ThreadPoolItem
~CpBaseAction() override = default;
/* --------------------------------------------------------------------------------------------
* Task completed callback.
* Invoked in main thread by the thread pool after the task was completed.
* If it returns true then it will be put back into the queue to be processed again.
* If the boolean parameter is trye then the thread-pool is in the process of shutting down.
*/
void OnCompleted() override
SQMOD_NODISCARD bool OnCompleted(bool SQ_UNUSED_ARG(stop)) override
{
// Is there a callback?
if (!mCallback.IsNull())
@ -58,6 +60,8 @@ struct CpBaseAction : public ThreadPoolItem
}
// Unlock the session
mInstance->mPending = nullptr;
// Don't re-queue
return false;
}
/* --------------------------------------------------------------------------------------------

View File

@ -3,7 +3,6 @@
#include "Library/Chrono/Date.hpp"
#include "Library/Chrono/Timer.hpp"
#include "Library/Chrono/Timestamp.hpp"
#include "Library/Numeric/Long.hpp"
#include "Core/Utility.hpp"
// ------------------------------------------------------------------------------------------------
@ -243,33 +242,38 @@ int64_t Chrono::DateRangeToSeconds(uint16_t _year, uint8_t _month, uint8_t _day,
}
// ------------------------------------------------------------------------------------------------
static SLongInt SqGetEpochTimeMicro()
static SQRESULT SqGetEpochTimeMicro(HSQUIRRELVM vm)
{
return SLongInt(Chrono::GetEpochTimeMicro());
sq_pushinteger(vm, Chrono::GetEpochTimeMicro());
return 1;
}
// ------------------------------------------------------------------------------------------------
static SLongInt SqGetEpochTimeMilli()
static SQRESULT SqGetEpochTimeMilli(HSQUIRRELVM vm)
{
return SLongInt(Chrono::GetEpochTimeMilli());
sq_pushinteger(vm, Chrono::GetEpochTimeMilli());
return 1;
}
// ------------------------------------------------------------------------------------------------
static SLongInt SqGetCurrentSysTime()
static SQRESULT SqGetCurrentSysTime(HSQUIRRELVM vm)
{
return SLongInt(Chrono::GetCurrentSysTime());
sq_pushinteger(vm, Chrono::GetCurrentSysTime());
return 1;
}
// ------------------------------------------------------------------------------------------------
static SQInteger SqGetTickCount()
static SQRESULT SqGetTickCount(HSQUIRRELVM vm)
{
return ConvTo< SQInteger >::From(GetTickCount());
sq_pushinteger(vm, ConvTo< SQInteger >::From(GetTickCount()));
return 1;
}
// ------------------------------------------------------------------------------------------------
static SLongInt SqGetTickCount64()
static SQRESULT SqGetTickCount64(HSQUIRRELVM vm)
{
return SLongInt(GetTickCount64());
sq_pushinteger(vm, ConvTo< SQInteger >::From(GetTickCount64()));
return 1;
}
// ================================================================================================
@ -284,11 +288,11 @@ void Register_Chrono(HSQUIRRELVM vm)
Register_ChronoTimestamp(vm, cns);
cns
.Func(_SC("EpochMicro"), &SqGetEpochTimeMicro)
.Func(_SC("EpochMilli"), &SqGetEpochTimeMilli)
.Func(_SC("Current"), &SqGetCurrentSysTime)
.Func(_SC("TickCount"), &SqGetTickCount)
.Func(_SC("TickCount64"), &SqGetTickCount64)
.SquirrelFunc(_SC("EpochMicro"), &SqGetEpochTimeMicro)
.SquirrelFunc(_SC("EpochMilli"), &SqGetEpochTimeMilli)
.SquirrelFunc(_SC("Current"), &SqGetCurrentSysTime)
.SquirrelFunc(_SC("TickCount"), &SqGetTickCount)
.SquirrelFunc(_SC("TickCount64"), &SqGetTickCount64)
.Func(_SC("IsLeapYear"), &Chrono::IsLeapYear)
.Func(_SC("IsDateValid"), &Chrono::ValidDate)
.Func(_SC("DaysInYear"), &Chrono::DaysInYear)

View File

@ -4,7 +4,6 @@
#include "Library/Chrono/Time.hpp"
#include "Library/Chrono/Date.hpp"
#include "Library/Chrono/Datetime.hpp"
#include "Library/Numeric/Long.hpp"
// ------------------------------------------------------------------------------------------------
#include <chrono>
@ -15,13 +14,6 @@ namespace SqMod {
// ------------------------------------------------------------------------------------------------
SQMOD_DECL_TYPENAME(Typename, _SC("SqTimestamp"))
// ------------------------------------------------------------------------------------------------
Timestamp::Timestamp(const SLongInt & t)
: m_Timestamp(t.GetNum())
{
/* ... */
}
// ------------------------------------------------------------------------------------------------
int32_t Timestamp::Cmp(const Timestamp & o) const
{
@ -52,36 +44,36 @@ void Timestamp::SetNow()
}
// ------------------------------------------------------------------------------------------------
SLongInt Timestamp::GetMicroseconds() const
SQInteger Timestamp::GetMicroseconds() const
{
return SLongInt(m_Timestamp);
return m_Timestamp;
}
// ------------------------------------------------------------------------------------------------
void Timestamp::SetMicroseconds(const SLongInt & amount)
void Timestamp::SetMicroseconds(SQInteger amount)
{
m_Timestamp = amount.GetNum();
m_Timestamp = amount;
}
// ------------------------------------------------------------------------------------------------
Timestamp & Timestamp::AddMicroseconds(const SLongInt & amount) { m_Timestamp += amount.GetNum(); return *this; }
Timestamp & Timestamp::SubMicroseconds(const SLongInt & amount) { m_Timestamp -= amount.GetNum(); return *this; }
Timestamp & Timestamp::AddMicroseconds(SQInteger amount) { m_Timestamp += amount; return *this; }
Timestamp & Timestamp::SubMicroseconds(SQInteger amount) { m_Timestamp -= amount; return *this; }
// ------------------------------------------------------------------------------------------------
SLongInt Timestamp::GetMilliseconds() const
SQInteger Timestamp::GetMilliseconds() const
{
return SLongInt(m_Timestamp / 1000L);
return m_Timestamp / 1000L;
}
// ------------------------------------------------------------------------------------------------
void Timestamp::SetMilliseconds(const SLongInt & amount)
void Timestamp::SetMilliseconds(SQInteger amount)
{
m_Timestamp = (amount.GetNum() * 1000L);
m_Timestamp = (amount * 1000L);
}
// ------------------------------------------------------------------------------------------------
Timestamp & Timestamp::AddMilliseconds(const SLongInt & amount) { m_Timestamp += (amount.GetNum() * 1000L); return *this; }
Timestamp & Timestamp::SubMilliseconds(const SLongInt & amount) { m_Timestamp -= (amount.GetNum() * 1000L); return *this; }
Timestamp & Timestamp::AddMilliseconds(SQInteger amount) { m_Timestamp += (amount * 1000L); return *this; }
Timestamp & Timestamp::SubMilliseconds(SQInteger amount) { m_Timestamp -= (amount * 1000L); return *this; }
// ------------------------------------------------------------------------------------------------
Time Timestamp::GetTime() const
@ -213,7 +205,7 @@ static Timestamp SqGetMicrosecondsRaw(int64_t amount)
}
// ------------------------------------------------------------------------------------------------
static Timestamp SqGetMicroseconds(const SLongInt & amount)
static Timestamp SqGetMicroseconds(SQInteger amount)
{
return Timestamp(amount);
}

View File

@ -40,11 +40,6 @@ public:
/* ... */
}
/* --------------------------------------------------------------------------------------------
*
*/
explicit Timestamp(const SLongInt & t);
/* --------------------------------------------------------------------------------------------
*
*/
@ -122,18 +117,18 @@ public:
/* --------------------------------------------------------------------------------------------
*
*/
SQMOD_NODISCARD SLongInt GetMicroseconds() const;
SQMOD_NODISCARD SQInteger GetMicroseconds() const;
/* --------------------------------------------------------------------------------------------
*
*/
void SetMicroseconds(const SLongInt & amount);
void SetMicroseconds(SQInteger amount);
/* --------------------------------------------------------------------------------------------
*
*/
Timestamp & AddMicroseconds(const SLongInt & amount);
Timestamp & SubMicroseconds(const SLongInt & amount);
Timestamp & AddMicroseconds(SQInteger amount);
Timestamp & SubMicroseconds(SQInteger amount);
/* --------------------------------------------------------------------------------------------
*
@ -160,18 +155,18 @@ public:
/* --------------------------------------------------------------------------------------------
*
*/
SQMOD_NODISCARD SLongInt GetMilliseconds() const;
SQMOD_NODISCARD SQInteger GetMilliseconds() const;
/* --------------------------------------------------------------------------------------------
*
*/
void SetMilliseconds(const SLongInt & amount);
void SetMilliseconds(SQInteger amount);
/* --------------------------------------------------------------------------------------------
*
*/
Timestamp & AddMilliseconds(const SLongInt & amount);
Timestamp & SubMilliseconds(const SLongInt & amount);
Timestamp & AddMilliseconds(SQInteger amount);
Timestamp & SubMilliseconds(SQInteger amount);
/* --------------------------------------------------------------------------------------------
*
@ -244,7 +239,7 @@ public:
*/
SQMOD_NODISCARD SQFloat GetMinutesF() const
{
return SQFloat(m_Timestamp / 60000000.0);
return SQFloat(m_Timestamp) / 60000000.0;
}
/* --------------------------------------------------------------------------------------------
@ -288,7 +283,7 @@ public:
*/
SQMOD_NODISCARD SQFloat GetHoursF() const
{
return SQFloat(m_Timestamp / 3600000000.0);
return SQFloat(m_Timestamp) / 3600000000.0;
}
/* --------------------------------------------------------------------------------------------
@ -332,7 +327,7 @@ public:
*/
SQMOD_NODISCARD SQFloat GetDaysF() const
{
return SQFloat(m_Timestamp / 86400000000.0);
return SQFloat(m_Timestamp) / 86400000000.0;
}
/* --------------------------------------------------------------------------------------------
@ -376,7 +371,7 @@ public:
*/
SQMOD_NODISCARD SQFloat GetYearsF() const
{
return SQFloat(m_Timestamp / 31557600000000.0);
return SQFloat(m_Timestamp) / 31557600000000.0;
}
/* --------------------------------------------------------------------------------------------
@ -466,7 +461,7 @@ public:
/* --------------------------------------------------------------------------------------------
*
*/
std::time_t ToTimeT() const;
SQMOD_NODISCARD std::time_t ToTimeT() const;
private:

View File

@ -0,0 +1,51 @@
// ------------------------------------------------------------------------------------------------
#include "Library/Discord.hpp"
#include "Library/Discord/Cluster.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
void TerminateDiscord()
{
// Go over all clusters and try to terminate them
for (DpCluster * inst = DpCluster::sHead; inst && inst->mNext != DpCluster::sHead; inst = inst->mNext)
{
inst->Terminate(); // Terminate the cluster
}
}
// ------------------------------------------------------------------------------------------------
void ProcessDiscord()
{
// Go over all clusters and allow them to process data
for (DpCluster * inst = DpCluster::sHead; inst && inst->mNext != DpCluster::sHead; inst = inst->mNext)
{
inst->Process();
}
}
// ------------------------------------------------------------------------------------------------
extern void Register_Discord_Constants(HSQUIRRELVM vm, Table & ns);
extern void Register_Discord_Events(HSQUIRRELVM vm, Table & ns);
extern void Register_Discord_Misc(HSQUIRRELVM vm, Table & ns);
extern void Register_Discord_Cluster(HSQUIRRELVM vm, Table & ns);
// ================================================================================================
void Register_Discord(HSQUIRRELVM vm)
{
Table ns(vm);
// --------------------------------------------------------------------------------------------
Register_Discord_Constants(vm, ns);
{
Table ens(vm);
Register_Discord_Events(vm, ens);
ns.Bind(_SC("Event"), ens);
}
Register_Discord_Misc(vm, ns);
Register_Discord_Cluster(vm, ns);
// --------------------------------------------------------------------------------------------
RootTable(vm).Bind(_SC("SqDiscord"), ns);
}
} // Namespace:: SqMod

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@ -1,18 +1,17 @@
#pragma once
// ------------------------------------------------------------------------------------------------
#include "PocoLib/JSON.hpp"
#include "Library/IO/Buffer.hpp"
// ------------------------------------------------------------------------------------------------
#include <atomic>
// ------------------------------------------------------------------------------------------------
#include <sqratFunction.h>
#include <concurrentqueue.h>
#include <dpp/dpp.h>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
// ================================================================================================
void Register_POCO_JSON(HSQUIRRELVM vm, Table &)
{
//Table ns(vm);
//RootTable(vm).Bind(_SC("SqJSON"), ns);
}
} // Namespace:: SqMod

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// ------------------------------------------------------------------------------------------------
#include "Library/Discord/Application.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
} // Namespace:: SqMod

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@ -4,8 +4,7 @@
#include "Core/Utility.hpp"
// ------------------------------------------------------------------------------------------------
#define JSMN_HEADER
#include <jsmn.h>
#include <dpp/dpp.h>
// ------------------------------------------------------------------------------------------------
namespace SqMod {

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@ -1,7 +1,5 @@
#pragma once
// ------------------------------------------------------------------------------------------------
#include "Core/Common.hpp"
#include "Library/Discord/Automod.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {

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#pragma once
// ------------------------------------------------------------------------------------------------
#include "Core/Utility.hpp"
// ------------------------------------------------------------------------------------------------
#include <dpp/dpp.h>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
} // Namespace:: SqMod

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@ -1,7 +1,5 @@
#pragma once
// ------------------------------------------------------------------------------------------------
#include "Core/Common.hpp"
#include "Library/Discord/Channel.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {

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#pragma once
// ------------------------------------------------------------------------------------------------
#include "Core/Utility.hpp"
// ------------------------------------------------------------------------------------------------
#include <dpp/dpp.h>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
} // Namespace:: SqMod

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// ------------------------------------------------------------------------------------------------
#include "Library/Discord/Client.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
} // Namespace:: SqMod

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#pragma once
// ------------------------------------------------------------------------------------------------
#include "Core/Utility.hpp"
// ------------------------------------------------------------------------------------------------
#include <dpp/dpp.h>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
} // Namespace:: SqMod

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// ------------------------------------------------------------------------------------------------
#include "Library/Discord/Cluster.hpp"
#include "Library/Discord/Events.hpp"
#include "Logger.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
SQMOD_DECL_TYPENAME(SqDpClusterTypename, _SC("SqDiscordCluster"))
SQMOD_DECL_TYPENAME(SqDpClusterOptionsTypename, _SC("SqDiscordClusterOptions"))
// ------------------------------------------------------------------------------------------------
DpCluster::DpCluster(DpClusterOptions & o)
: Base(), mQueue(4096)
, mC(std::make_unique< dpp::cluster >(o.mToken, o.mIntents, o.mShards, o.mClusterID, o.mMaxClusters, o.mCompressed, o.mPolicy, o.mRequestThreads, o.mRequestThreadsRaw))
, mSqEvents(), mEvents(), mEventsHandle()
{
// Make sure all event handles are not valid
mEventsHandle.fill(0);
// Initialize event signals
InitEvents();
// Proxy library logging to our logger
if (!o.mCustomLogging)
{
mC->on_log([](const dpp::log_t& event) {
switch (event.severity)
{
case dpp::ll_trace: Logger::Get().Send(LOGL_DBG, true, event.message.c_str(), event.message.size()); break;
case dpp::ll_debug: Logger::Get().Send(LOGL_DBG, true, event.message.c_str(), event.message.size()); break;
case dpp::ll_info: Logger::Get().Send(LOGL_INF, true, event.message.c_str(), event.message.size()); break;
case dpp::ll_warning: Logger::Get().Send(LOGL_WRN, true, event.message.c_str(), event.message.size()); break;
case dpp::ll_error: Logger::Get().Send(LOGL_ERR, true, event.message.c_str(), event.message.size()); break;
case dpp::ll_critical: Logger::Get().Send(LOGL_FTL, true, event.message.c_str(), event.message.size()); break;
default: break;
}
});
}
// Remember this instance
ChainInstance();
}
// ------------------------------------------------------------------------------------------------
SQMOD_NODISCARD LightObj EventToScriptObject(uint8_t type, uintptr_t data);
void EventInvokeCleanup(uint8_t type, uintptr_t data);
// ------------------------------------------------------------------------------------------------
void DpCluster::Process(bool force)
{
// Is there a valid connection?
if (!mC && !force)
{
return; // No point in going forward
}
EventItem event;
// Retrieve each event individually and process it
for (size_t count = mQueue.size_approx(), n = 0; n <= count; ++n)
{
// Try to get an event from the queue
if (mQueue.try_dequeue(event))
{
// Fetch the type of event
const auto id = static_cast< size_t >(event->GetEventID());
// Is this a valid event and is anyone listening to it?
if (!(event->mFrom) || !(mEvents[id].first) || mEvents[id].first->IsEmpty())
{
continue; // Move on
}
// Transform the event instance into a script object
LightObj obj = event->ToScriptObject();
// Allow the script to take ownership of the event instance now
[[maybe_unused]] auto p = event.release();
// Don't abort everything down the line for an error caused by a discord event handler
try {
(*mEvents[id].first)(obj); // Forward the call to the associated signal
} catch (const std::exception & e) {
LogErr("Squirrel exception caught in (%s) discord event", p->GetEventName().data());
LogSInf("Message: %s", e.what());
}
// Allow the event instance to clean itself (i.e. invalidate itself)
// User should not keep this event object for later use!
// Event data is accessible only during the event signal
p->Cleanup();
}
}
}
// ------------------------------------------------------------------------------------------------
void DpCluster::Terminate()
{
// Stop the cluster connection
if (mC) mC->shutdown();
// Release associated script objects
mSqEvents.Release();
// Release event signal objects
DropEvents();
// Delete the cluster instance
mC.reset();
}
// ================================================================================================
void Register_Discord_Cluster(HSQUIRRELVM vm, Table & ns)
{
ns.Bind(_SC("ClusterOptions"),
Class< DpClusterOptions >(vm, SqDpClusterOptionsTypename::Str)
// Constructors
.Ctor< StackStrF & >()
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpClusterOptionsTypename::Fn)
);
ns.Bind(_SC("Cluster"),
Class< DpCluster, NoCopy< DpCluster > >(vm, SqDpClusterTypename::Str)
// Constructors
.Ctor< DpClusterOptions & >()
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpClusterTypename::Fn)
// Member Properties
.Prop(_SC("On"), &DpCluster::GetEvents)
// Member Methods
.Func(_SC("Start"), &DpCluster::Start)
.Func(_SC("Stop"), &DpCluster::Stop)
.Func(_SC("EnableEvent"), &DpCluster::EnableEvent)
.Func(_SC("DisableEvent"), &DpCluster::DisableEvent)
);
}
// ------------------------------------------------------------------------------------------------
DpCluster & DpCluster::EnableEvent(SQInteger id)
{
// Retrieve managed cluster instance
auto & c = Valid("enable event on a");
// Assigned event handle
dpp::event_handle eh = 0;
// Make sure the specified event handle is valid
if (id >= 0 && id < static_cast< SQInteger >(DpEventID::Max))
{
eh = mEventsHandle[static_cast< size_t >(id)]; // Get the real handle
}
// Is this event already enabled?
if (eh != 0)
{
return *this; // Job already done
}
// Identify event type
switch (id)
{
case DpEventID::VoiceStateUpdate: eh = c.on_voice_state_update.attach([this](const dpp::voice_state_update_t & e) { OnVoiceStateUpdate(e); }); break;
case DpEventID::VoiceClientDisconnect: eh = c.on_voice_client_disconnect.attach([this](const dpp::voice_client_disconnect_t & e) { OnVoiceClientDisconnect(e); }); break;
case DpEventID::VoiceClientSpeaking: eh = c.on_voice_client_speaking.attach([this](const dpp::voice_client_speaking_t & e) { OnVoiceClientSpeaking(e); }); break;
case DpEventID::Log: eh = c.on_log.attach([this](const dpp::log_t & e) { OnLog(e); }); break;
case DpEventID::GuildJoinRequestDelete: eh = c.on_guild_join_request_delete.attach([this](const dpp::guild_join_request_delete_t & e) { OnGuildJoinRequestDelete(e); }); break;
case DpEventID::InteractionCreate: eh = c.on_interaction_create.attach([this](const dpp::interaction_create_t & e) { OnInteractionCreate(e); }); break;
case DpEventID::SlashCommand: eh = c.on_slashcommand.attach([this](const dpp::slashcommand_t & e) { OnSlashCommand(e); }); break;
case DpEventID::ButtonClick: eh = c.on_button_click.attach([this](const dpp::button_click_t & e) { OnButtonClick(e); }); break;
case DpEventID::AutoComplete: eh = c.on_autocomplete.attach([this](const dpp::autocomplete_t & e) { OnAutoComplete(e); }); break;
case DpEventID::SelectClick: eh = c.on_select_click.attach([this](const dpp::select_click_t & e) { OnSelectClick(e); }); break;
case DpEventID::MessageContextMenu: eh = c.on_message_context_menu.attach([this](const dpp::message_context_menu_t & e) { OnMessageContextMenu(e); }); break;
case DpEventID::UserContextMenu: eh = c.on_user_context_menu.attach([this](const dpp::user_context_menu_t & e) { OnUserContextMenu(e); }); break;
case DpEventID::FormSubmit: eh = c.on_form_submit.attach([this](const dpp::form_submit_t & e) { OnFormSubmit(e); }); break;
case DpEventID::GuildDelete: eh = c.on_guild_delete.attach([this](const dpp::guild_delete_t & e) { OnGuildDelete(e); }); break;
case DpEventID::ChannelDelete: eh = c.on_channel_delete.attach([this](const dpp::channel_delete_t & e) { OnChannelDelete(e); }); break;
case DpEventID::ChannelUpdate: eh = c.on_channel_update.attach([this](const dpp::channel_update_t & e) { OnChannelUpdate(e); }); break;
case DpEventID::Ready: eh = c.on_ready.attach([this](const dpp::ready_t & e) { OnReady(e); }); break;
case DpEventID::MessageDelete: eh = c.on_message_delete.attach([this](const dpp::message_delete_t & e) { OnMessageDelete(e); }); break;
case DpEventID::GuildMemberRemove: eh = c.on_guild_member_remove.attach([this](const dpp::guild_member_remove_t & e) { OnGuildMemberRemove(e); }); break;
case DpEventID::Resumed: eh = c.on_resumed.attach([this](const dpp::resumed_t & e) { OnResumed(e); }); break;
case DpEventID::GuildRoleCreate: eh = c.on_guild_role_create.attach([this](const dpp::guild_role_create_t & e) { OnGuildRoleCreate(e); }); break;
case DpEventID::TypingStart: eh = c.on_typing_start.attach([this](const dpp::typing_start_t & e) { OnTypingStart(e); }); break;
case DpEventID::MessageReactionAdd: eh = c.on_message_reaction_add.attach([this](const dpp::message_reaction_add_t & e) { OnMessageReactionAdd(e); }); break;
case DpEventID::GuildMembersChunk: eh = c.on_guild_members_chunk.attach([this](const dpp::guild_members_chunk_t & e) { OnGuildMembersChunk(e); }); break;
case DpEventID::MessageReactionRemove: eh = c.on_message_reaction_remove.attach([this](const dpp::message_reaction_remove_t & e) { OnMessageReactionRemove(e); }); break;
case DpEventID::GuildCreate: eh = c.on_guild_create.attach([this](const dpp::guild_create_t & e) { OnGuildCreate(e); }); break;
case DpEventID::ChannelCreate: eh = c.on_channel_create.attach([this](const dpp::channel_create_t & e) { OnChannelCreate(e); }); break;
case DpEventID::MessageReactionRemoveEmoji: eh = c.on_message_reaction_remove_emoji.attach([this](const dpp::message_reaction_remove_emoji_t & e) { OnMessageReactionRemoveEmoji(e); }); break;
case DpEventID::MessageDeleteDulk: eh = c.on_message_delete_bulk.attach([this](const dpp::message_delete_bulk_t & e) { OnMessageDeleteDulk(e); }); break;
case DpEventID::GuildRoleUpdate: eh = c.on_guild_role_update.attach([this](const dpp::guild_role_update_t & e) { OnGuildRoleUpdate(e); }); break;
case DpEventID::GuildRoleDelete: eh = c.on_guild_role_delete.attach([this](const dpp::guild_role_delete_t & e) { OnGuildRoleDelete(e); }); break;
case DpEventID::ChannelPinsUpdate: eh = c.on_channel_pins_update.attach([this](const dpp::channel_pins_update_t & e) { OnChannelPinsUpdate(e); }); break;
case DpEventID::MessageReactionRemoveAll: eh = c.on_message_reaction_remove_all.attach([this](const dpp::message_reaction_remove_all_t & e) { OnMessageReactionRemoveAll(e); }); break;
case DpEventID::VoiceServerUpdate: eh = c.on_voice_server_update.attach([this](const dpp::voice_server_update_t & e) { OnVoiceServerUpdate(e); }); break;
case DpEventID::GuildEmojisUpdate: eh = c.on_guild_emojis_update.attach([this](const dpp::guild_emojis_update_t & e) { OnGuildEmojisUpdate(e); }); break;
case DpEventID::GuildStickersUpdate: eh = c.on_guild_stickers_update.attach([this](const dpp::guild_stickers_update_t & e) { OnGuildStickersUpdate(e); }); break;
case DpEventID::PresenceUpdate: eh = c.on_presence_update.attach([this](const dpp::presence_update_t & e) { OnPresenceUpdate(e); }); break;
case DpEventID::WebhooksUpdate: eh = c.on_webhooks_update.attach([this](const dpp::webhooks_update_t & e) { OnWebhooksUpdate(e); }); break;
case DpEventID::AutomodRuleCreate: eh = c.on_automod_rule_create.attach([this](const dpp::automod_rule_create_t & e) { OnAutomodRuleCreate(e); }); break;
case DpEventID::AutomodRuleUpdate: eh = c.on_automod_rule_update.attach([this](const dpp::automod_rule_update_t & e) { OnAutomodRuleUpdate(e); }); break;
case DpEventID::AutomodRuleDelete: eh = c.on_automod_rule_delete.attach([this](const dpp::automod_rule_delete_t & e) { OnAutomodRuleDelete(e); }); break;
case DpEventID::AutomodRuleExecute: eh = c.on_automod_rule_execute.attach([this](const dpp::automod_rule_execute_t & e) { OnAutomodRuleExecute(e); }); break;
case DpEventID::GuildMemberAdd: eh = c.on_guild_member_add.attach([this](const dpp::guild_member_add_t & e) { OnGuildMemberAdd(e); }); break;
case DpEventID::InviteDelete: eh = c.on_invite_delete.attach([this](const dpp::invite_delete_t & e) { OnInviteDelete(e); }); break;
case DpEventID::GuildUpdate: eh = c.on_guild_update.attach([this](const dpp::guild_update_t & e) { OnGuildUpdate(e); }); break;
case DpEventID::GuildIntegrationsUpdate: eh = c.on_guild_integrations_update.attach([this](const dpp::guild_integrations_update_t & e) { OnGuildIntegrationsUpdate(e); }); break;
case DpEventID::GuildMemberUpdate: eh = c.on_guild_member_update.attach([this](const dpp::guild_member_update_t & e) { OnGuildMemberUpdate(e); }); break;
case DpEventID::InviteCreate: eh = c.on_invite_create.attach([this](const dpp::invite_create_t & e) { OnInviteCreate(e); }); break;
case DpEventID::MessageUpdate: eh = c.on_message_update.attach([this](const dpp::message_update_t & e) { OnMessageUpdate(e); }); break;
case DpEventID::UserUpdate: eh = c.on_user_update.attach([this](const dpp::user_update_t & e) { OnUserUpdate(e); }); break;
case DpEventID::MessageCreate: eh = c.on_message_create.attach([this](const dpp::message_create_t & e) { OnMessageCreate(e); }); break;
case DpEventID::GuildBanAdd: eh = c.on_guild_ban_add.attach([this](const dpp::guild_ban_add_t & e) { OnGuildBanAdd(e); }); break;
case DpEventID::GuildBanRemove: eh = c.on_guild_ban_remove.attach([this](const dpp::guild_ban_remove_t & e) { OnGuildBanRemove(e); }); break;
case DpEventID::IntegrationCreate: eh = c.on_integration_create.attach([this](const dpp::integration_create_t & e) { OnIntegrationCreate(e); }); break;
case DpEventID::IntegrationUpdate: eh = c.on_integration_update.attach([this](const dpp::integration_update_t & e) { OnIntegrationUpdate(e); }); break;
case DpEventID::IntegrationDelete: eh = c.on_integration_delete.attach([this](const dpp::integration_delete_t & e) { OnIntegrationDelete(e); }); break;
case DpEventID::ThreadCreate: eh = c.on_thread_create.attach([this](const dpp::thread_create_t & e) { OnThreadCreate(e); }); break;
case DpEventID::ThreadUpdate: eh = c.on_thread_update.attach([this](const dpp::thread_update_t & e) { OnThreadUpdate(e); }); break;
case DpEventID::ThreadDelete: eh = c.on_thread_delete.attach([this](const dpp::thread_delete_t & e) { OnThreadDelete(e); }); break;
case DpEventID::ThreadListSync: eh = c.on_thread_list_sync.attach([this](const dpp::thread_list_sync_t & e) { OnThreadListSync(e); }); break;
case DpEventID::ThreadMemberUpdate: eh = c.on_thread_member_update.attach([this](const dpp::thread_member_update_t & e) { OnThreadMemberUpdate(e); }); break;
case DpEventID::ThreadMembersUpdate: eh = c.on_thread_members_update.attach([this](const dpp::thread_members_update_t & e) { OnThreadMembersUpdate(e); }); break;
case DpEventID::GuildScheduledEventCreate: eh = c.on_guild_scheduled_event_create.attach([this](const dpp::guild_scheduled_event_create_t & e) { OnGuildScheduledEventCreate(e); }); break;
case DpEventID::GuildScheduledEventUpdate: eh = c.on_guild_scheduled_event_update.attach([this](const dpp::guild_scheduled_event_update_t & e) { OnGuildScheduledEventUpdate(e); }); break;
case DpEventID::GuildScheduledEventDelete: eh = c.on_guild_scheduled_event_delete.attach([this](const dpp::guild_scheduled_event_delete_t & e) { OnGuildScheduledEventDelete(e); }); break;
case DpEventID::GuildScheduledEventUserAdd: eh = c.on_guild_scheduled_event_user_add.attach([this](const dpp::guild_scheduled_event_user_add_t & e) { OnGuildScheduledEventUserAdd(e); }); break;
case DpEventID::GuildScheduledEventUserRemove: eh = c.on_guild_scheduled_event_user_remove.attach([this](const dpp::guild_scheduled_event_user_remove_t & e) { OnGuildScheduledEventUserRemove(e); }); break;
case DpEventID::VoiceBufferSend: eh = c.on_voice_buffer_send.attach([this](const dpp::voice_buffer_send_t & e) { OnVoiceBufferSend(e); }); break;
case DpEventID::VoiceUserTalking: eh = c.on_voice_user_talking.attach([this](const dpp::voice_user_talking_t & e) { OnVoiceUserTalking(e); }); break;
case DpEventID::VoiceReady: eh = c.on_voice_ready.attach([this](const dpp::voice_ready_t & e) { OnVoiceReady(e); }); break;
case DpEventID::VoiceReceive: eh = c.on_voice_receive.attach([this](const dpp::voice_receive_t & e) { OnVoiceReceive(e); }); break;
case DpEventID::VoiceReceiveCombined: eh = c.on_voice_receive_combined.attach([this](const dpp::voice_receive_t & e) { OnVoiceReceiveCombined(e); }); break;
case DpEventID::VoiceTrackMarker: eh = c.on_voice_track_marker.attach([this](const dpp::voice_track_marker_t & e) { OnVoiceTrackMarker(e); }); break;
case DpEventID::StageInstanceCreate: eh = c.on_stage_instance_create.attach([this](const dpp::stage_instance_create_t & e) { OnStageInstanceCreate(e); }); break;
case DpEventID::StageInstanceUpdate: eh = c.on_stage_instance_update.attach([this](const dpp::stage_instance_update_t & e) { OnStageInstanceUpdate(e); }); break;
case DpEventID::StageInstanceDelete: eh = c.on_stage_instance_delete.attach([this](const dpp::stage_instance_delete_t & e) { OnStageInstanceDelete(e); }); break;
case DpEventID::Max: // Fall through
default: STHROWF("Invalid discord event identifier {}", id);
}
// Remember the designated event handle
mEventsHandle[static_cast< size_t >(id)] = eh;
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
DpCluster & DpCluster::DisableEvent(SQInteger id)
{
// Retrieve managed cluster instance
auto & c = Valid("disable event on a");
// Assigned event handle
dpp::event_handle eh = 0;
// Make sure the specified event handle is valid
if (id >= 0 && id < static_cast< SQInteger >(DpEventID::Max))
{
eh = mEventsHandle[static_cast< size_t >(id)]; // Get the real handle
}
// Is there anything attached to event dispatched?
if (eh == 0)
{
return *this; // Nothing to detach
}
// Identify event type
switch (id)
{
case DpEventID::VoiceStateUpdate: c.on_voice_state_update.detach(eh); break;
case DpEventID::VoiceClientDisconnect: c.on_voice_client_disconnect.detach(eh); break;
case DpEventID::VoiceClientSpeaking: c.on_voice_client_speaking.detach(eh); break;
case DpEventID::Log: c.on_log.detach(eh); break;
case DpEventID::GuildJoinRequestDelete: c.on_guild_join_request_delete.detach(eh); break;
case DpEventID::InteractionCreate: c.on_interaction_create.detach(eh); break;
case DpEventID::SlashCommand: c.on_slashcommand.detach(eh); break;
case DpEventID::ButtonClick: c.on_button_click.detach(eh); break;
case DpEventID::AutoComplete: c.on_autocomplete.detach(eh); break;
case DpEventID::SelectClick: c.on_select_click.detach(eh); break;
case DpEventID::MessageContextMenu: c.on_message_context_menu.detach(eh); break;
case DpEventID::UserContextMenu: c.on_user_context_menu.detach(eh); break;
case DpEventID::FormSubmit: c.on_form_submit.detach(eh); break;
case DpEventID::GuildDelete: c.on_guild_delete.detach(eh); break;
case DpEventID::ChannelDelete: c.on_channel_delete.detach(eh); break;
case DpEventID::ChannelUpdate: c.on_channel_update.detach(eh); break;
case DpEventID::Ready: c.on_ready.detach(eh); break;
case DpEventID::MessageDelete: c.on_message_delete.detach(eh); break;
case DpEventID::GuildMemberRemove: c.on_guild_member_remove.detach(eh); break;
case DpEventID::Resumed: c.on_resumed.detach(eh); break;
case DpEventID::GuildRoleCreate: c.on_guild_role_create.detach(eh); break;
case DpEventID::TypingStart: c.on_typing_start.detach(eh); break;
case DpEventID::MessageReactionAdd: c.on_message_reaction_add.detach(eh); break;
case DpEventID::GuildMembersChunk: c.on_guild_members_chunk.detach(eh); break;
case DpEventID::MessageReactionRemove: c.on_message_reaction_remove.detach(eh); break;
case DpEventID::GuildCreate: c.on_guild_create.detach(eh); break;
case DpEventID::ChannelCreate: c.on_channel_create.detach(eh); break;
case DpEventID::MessageReactionRemoveEmoji: c.on_message_reaction_remove_emoji.detach(eh); break;
case DpEventID::MessageDeleteDulk: c.on_message_delete_bulk.detach(eh); break;
case DpEventID::GuildRoleUpdate: c.on_guild_role_update.detach(eh); break;
case DpEventID::GuildRoleDelete: c.on_guild_role_delete.detach(eh); break;
case DpEventID::ChannelPinsUpdate: c.on_channel_pins_update.detach(eh); break;
case DpEventID::MessageReactionRemoveAll: c.on_message_reaction_remove_all.detach(eh); break;
case DpEventID::VoiceServerUpdate: c.on_voice_server_update.detach(eh); break;
case DpEventID::GuildEmojisUpdate: c.on_guild_emojis_update.detach(eh); break;
case DpEventID::GuildStickersUpdate: c.on_guild_stickers_update.detach(eh); break;
case DpEventID::PresenceUpdate: c.on_presence_update.detach(eh); break;
case DpEventID::WebhooksUpdate: c.on_webhooks_update.detach(eh); break;
case DpEventID::AutomodRuleCreate: c.on_automod_rule_create.detach(eh); break;
case DpEventID::AutomodRuleUpdate: c.on_automod_rule_update.detach(eh); break;
case DpEventID::AutomodRuleDelete: c.on_automod_rule_delete.detach(eh); break;
case DpEventID::AutomodRuleExecute: c.on_automod_rule_execute.detach(eh); break;
case DpEventID::GuildMemberAdd: c.on_guild_member_add.detach(eh); break;
case DpEventID::InviteDelete: c.on_invite_delete.detach(eh); break;
case DpEventID::GuildUpdate: c.on_guild_update.detach(eh); break;
case DpEventID::GuildIntegrationsUpdate: c.on_guild_integrations_update.detach(eh); break;
case DpEventID::GuildMemberUpdate: c.on_guild_member_update.detach(eh); break;
case DpEventID::InviteCreate: c.on_invite_create.detach(eh); break;
case DpEventID::MessageUpdate: c.on_message_update.detach(eh); break;
case DpEventID::UserUpdate: c.on_user_update.detach(eh); break;
case DpEventID::MessageCreate: c.on_message_create.detach(eh); break;
case DpEventID::GuildBanAdd: c.on_guild_ban_add.detach(eh); break;
case DpEventID::GuildBanRemove: c.on_guild_ban_remove.detach(eh); break;
case DpEventID::IntegrationCreate: c.on_integration_create.detach(eh); break;
case DpEventID::IntegrationUpdate: c.on_integration_update.detach(eh); break;
case DpEventID::IntegrationDelete: c.on_integration_delete.detach(eh); break;
case DpEventID::ThreadCreate: c.on_thread_create.detach(eh); break;
case DpEventID::ThreadUpdate: c.on_thread_update.detach(eh); break;
case DpEventID::ThreadDelete: c.on_thread_delete.detach(eh); break;
case DpEventID::ThreadListSync: c.on_thread_list_sync.detach(eh); break;
case DpEventID::ThreadMemberUpdate: c.on_thread_member_update.detach(eh); break;
case DpEventID::ThreadMembersUpdate: c.on_thread_members_update.detach(eh); break;
case DpEventID::GuildScheduledEventCreate: c.on_guild_scheduled_event_create.detach(eh); break;
case DpEventID::GuildScheduledEventUpdate: c.on_guild_scheduled_event_update.detach(eh); break;
case DpEventID::GuildScheduledEventDelete: c.on_guild_scheduled_event_delete.detach(eh); break;
case DpEventID::GuildScheduledEventUserAdd: c.on_guild_scheduled_event_user_add.detach(eh); break;
case DpEventID::GuildScheduledEventUserRemove: c.on_guild_scheduled_event_user_remove.detach(eh); break;
case DpEventID::VoiceBufferSend: c.on_voice_buffer_send.detach(eh); break;
case DpEventID::VoiceUserTalking: c.on_voice_user_talking.detach(eh); break;
case DpEventID::VoiceReady: c.on_voice_ready.detach(eh); break;
case DpEventID::VoiceReceive: c.on_voice_receive.detach(eh); break;
case DpEventID::VoiceReceiveCombined: c.on_voice_receive_combined.detach(eh); break;
case DpEventID::VoiceTrackMarker: c.on_voice_track_marker.detach(eh); break;
case DpEventID::StageInstanceCreate: c.on_stage_instance_create.detach(eh); break;
case DpEventID::StageInstanceUpdate: c.on_stage_instance_update.detach(eh); break;
case DpEventID::StageInstanceDelete: c.on_stage_instance_delete.detach(eh); break;
case DpEventID::Max: // Fall through
default: STHROWF("Invalid discord event identifier {}", id);
}
// Forget about this event handler
mEventsHandle[static_cast< size_t >(id)] = 0;
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
void DpCluster::OnVoiceStateUpdate(const dpp::voice_state_update_t & ev)
{ mQueue.enqueue(EventItem(new DpVoiceStateUpdateEvent(ev))); }
void DpCluster::OnVoiceClientDisconnect(const dpp::voice_client_disconnect_t & ev)
{ mQueue.enqueue(EventItem(new DpVoiceClientDisconnectEvent(ev))); }
void DpCluster::OnVoiceClientSpeaking(const dpp::voice_client_speaking_t & ev)
{ mQueue.enqueue(EventItem(new DpVoiceClientSpeakingEvent(ev))); }
void DpCluster::OnLog(const dpp::log_t & ev)
{ mQueue.enqueue(EventItem(new DpLogEvent(ev))); }
void DpCluster::OnGuildJoinRequestDelete(const dpp::guild_join_request_delete_t & ev)
{ mQueue.enqueue(EventItem(new DpGuildJoinRequestDeleteEvent(ev))); }
void DpCluster::OnInteractionCreate(const dpp::interaction_create_t & ev)
{ mQueue.enqueue(EventItem(new DpInteractionCreateEvent(ev))); }
void DpCluster::OnSlashCommand(const dpp::slashcommand_t & ev)
{ mQueue.enqueue(EventItem(new DpSlashCommandEvent(ev))); }
void DpCluster::OnButtonClick(const dpp::button_click_t & ev)
{ mQueue.enqueue(EventItem(new DpButtonClickEvent(ev))); }
void DpCluster::OnAutoComplete(const dpp::autocomplete_t & ev)
{ mQueue.enqueue(EventItem(new DpAutoCompleteEvent(ev))); }
void DpCluster::OnSelectClick(const dpp::select_click_t & ev)
{ mQueue.enqueue(EventItem(new DpSelectClickEvent(ev))); }
void DpCluster::OnMessageContextMenu(const dpp::message_context_menu_t & ev)
{ mQueue.enqueue(EventItem(new DpMessageContextMenuEvent(ev))); }
void DpCluster::OnUserContextMenu(const dpp::user_context_menu_t & ev)
{ mQueue.enqueue(EventItem(new DpUserContextMenuEvent(ev))); }
void DpCluster::OnFormSubmit(const dpp::form_submit_t & ev)
{ mQueue.enqueue(EventItem(new DpFormSubmitEvent(ev))); }
void DpCluster::OnGuildDelete(const dpp::guild_delete_t & ev)
{ mQueue.enqueue(EventItem(new DpGuildDeleteEvent(ev))); }
void DpCluster::OnChannelDelete(const dpp::channel_delete_t & ev)
{ mQueue.enqueue(EventItem(new DpChannelDeleteEvent(ev))); }
void DpCluster::OnChannelUpdate(const dpp::channel_update_t & ev)
{ mQueue.enqueue(EventItem(new DpChannelUpdateEvent(ev))); }
void DpCluster::OnReady(const dpp::ready_t & ev)
{ mQueue.enqueue(EventItem(new DpReadyEvent(ev))); }
void DpCluster::OnMessageDelete(const dpp::message_delete_t & ev)
{ mQueue.enqueue(EventItem(new DpMessageDeleteEvent(ev))); }
void DpCluster::OnGuildMemberRemove(const dpp::guild_member_remove_t & ev)
{ mQueue.enqueue(EventItem(new DpGuildMemberRemoveEvent(ev))); }
void DpCluster::OnResumed(const dpp::resumed_t & ev)
{ mQueue.enqueue(EventItem(new DpResumedEvent(ev))); }
void DpCluster::OnGuildRoleCreate(const dpp::guild_role_create_t & ev)
{ mQueue.enqueue(EventItem(new DpGuildRoleCreateEvent(ev))); }
void DpCluster::OnTypingStart(const dpp::typing_start_t & ev)
{ mQueue.enqueue(EventItem(new DpTypingStartEvent(ev))); }
void DpCluster::OnMessageReactionAdd(const dpp::message_reaction_add_t & ev)
{ mQueue.enqueue(EventItem(new DpMessageReactionAddEvent(ev))); }
void DpCluster::OnGuildMembersChunk(const dpp::guild_members_chunk_t & ev)
{ mQueue.enqueue(EventItem(new DpGuildMembersChunkEvent(ev))); }
void DpCluster::OnMessageReactionRemove(const dpp::message_reaction_remove_t & ev)
{ mQueue.enqueue(EventItem(new DpMessageReactionRemoveEvent(ev))); }
void DpCluster::OnGuildCreate(const dpp::guild_create_t & ev)
{ mQueue.enqueue(EventItem(new DpGuildCreateEvent(ev))); }
void DpCluster::OnChannelCreate(const dpp::channel_create_t & ev)
{ mQueue.enqueue(EventItem(new DpChannelCreateEvent(ev))); }
void DpCluster::OnMessageReactionRemoveEmoji(const dpp::message_reaction_remove_emoji_t & ev)
{ mQueue.enqueue(EventItem(new DpMessageReactionRemoveEmojiEvent(ev))); }
void DpCluster::OnMessageDeleteDulk(const dpp::message_delete_bulk_t & ev)
{ mQueue.enqueue(EventItem(new DpMessageDeleteDulkEvent(ev))); }
void DpCluster::OnGuildRoleUpdate(const dpp::guild_role_update_t & ev)
{ mQueue.enqueue(EventItem(new DpGuildRoleUpdateEvent(ev))); }
void DpCluster::OnGuildRoleDelete(const dpp::guild_role_delete_t & ev)
{ mQueue.enqueue(EventItem(new DpGuildRoleDeleteEvent(ev))); }
void DpCluster::OnChannelPinsUpdate(const dpp::channel_pins_update_t & ev)
{ mQueue.enqueue(EventItem(new DpChannelPinsUpdateEvent(ev))); }
void DpCluster::OnMessageReactionRemoveAll(const dpp::message_reaction_remove_all_t & ev)
{ mQueue.enqueue(EventItem(new DpMessageReactionRemoveAllEvent(ev))); }
void DpCluster::OnVoiceServerUpdate(const dpp::voice_server_update_t & ev)
{ mQueue.enqueue(EventItem(new DpVoiceServerUpdateEvent(ev))); }
void DpCluster::OnGuildEmojisUpdate(const dpp::guild_emojis_update_t & ev)
{ mQueue.enqueue(EventItem(new DpGuildEmojisUpdateEvent(ev))); }
void DpCluster::OnGuildStickersUpdate(const dpp::guild_stickers_update_t & ev)
{ mQueue.enqueue(EventItem(new DpGuildStickersUpdateEvent(ev))); }
void DpCluster::OnPresenceUpdate(const dpp::presence_update_t & ev)
{ mQueue.enqueue(EventItem(new DpPresenceUpdateEvent(ev))); }
void DpCluster::OnWebhooksUpdate(const dpp::webhooks_update_t & ev)
{ mQueue.enqueue(EventItem(new DpWebhooksUpdateEvent(ev))); }
void DpCluster::OnAutomodRuleCreate(const dpp::automod_rule_create_t & ev)
{ mQueue.enqueue(EventItem(new DpAutomodRuleCreateEvent(ev))); }
void DpCluster::OnAutomodRuleUpdate(const dpp::automod_rule_update_t & ev)
{ mQueue.enqueue(EventItem(new DpAutomodRuleUpdateEvent(ev))); }
void DpCluster::OnAutomodRuleDelete(const dpp::automod_rule_delete_t & ev)
{ mQueue.enqueue(EventItem(new DpAutomodRuleDeleteEvent(ev))); }
void DpCluster::OnAutomodRuleExecute(const dpp::automod_rule_execute_t & ev)
{ mQueue.enqueue(EventItem(new DpAutomodRuleExecuteEvent(ev))); }
void DpCluster::OnGuildMemberAdd(const dpp::guild_member_add_t & ev)
{ mQueue.enqueue(EventItem(new DpGuildMemberAddEvent(ev))); }
void DpCluster::OnInviteDelete(const dpp::invite_delete_t & ev)
{ mQueue.enqueue(EventItem(new DpInviteDeleteEvent(ev))); }
void DpCluster::OnGuildUpdate(const dpp::guild_update_t & ev)
{ mQueue.enqueue(EventItem(new DpGuildUpdateEvent(ev))); }
void DpCluster::OnGuildIntegrationsUpdate(const dpp::guild_integrations_update_t & ev)
{ mQueue.enqueue(EventItem(new DpGuildIntegrationsUpdateEvent(ev))); }
void DpCluster::OnGuildMemberUpdate(const dpp::guild_member_update_t & ev)
{ mQueue.enqueue(EventItem(new DpGuildMemberUpdateEvent(ev))); }
void DpCluster::OnInviteCreate(const dpp::invite_create_t & ev)
{ mQueue.enqueue(EventItem(new DpInviteCreateEvent(ev))); }
void DpCluster::OnMessageUpdate(const dpp::message_update_t & ev)
{ mQueue.enqueue(EventItem(new DpMessageUpdateEvent(ev))); }
void DpCluster::OnUserUpdate(const dpp::user_update_t & ev)
{ mQueue.enqueue(EventItem(new DpUserUpdateEvent(ev))); }
void DpCluster::OnMessageCreate(const dpp::message_create_t & ev)
{ mQueue.enqueue(EventItem(new DpMessageCreateEvent(ev))); }
void DpCluster::OnGuildBanAdd(const dpp::guild_ban_add_t & ev)
{ mQueue.enqueue(EventItem(new DpGuildBanAddEvent(ev))); }
void DpCluster::OnGuildBanRemove(const dpp::guild_ban_remove_t & ev)
{ mQueue.enqueue(EventItem(new DpGuildBanRemoveEvent(ev))); }
void DpCluster::OnIntegrationCreate(const dpp::integration_create_t & ev)
{ mQueue.enqueue(EventItem(new DpIntegrationCreateEvent(ev))); }
void DpCluster::OnIntegrationUpdate(const dpp::integration_update_t & ev)
{ mQueue.enqueue(EventItem(new DpIntegrationUpdateEvent(ev))); }
void DpCluster::OnIntegrationDelete(const dpp::integration_delete_t & ev)
{ mQueue.enqueue(EventItem(new DpIntegrationDeleteEvent(ev))); }
void DpCluster::OnThreadCreate(const dpp::thread_create_t & ev)
{ mQueue.enqueue(EventItem(new DpThreadCreateEvent(ev))); }
void DpCluster::OnThreadUpdate(const dpp::thread_update_t & ev)
{ mQueue.enqueue(EventItem(new DpThreadUpdateEvent(ev))); }
void DpCluster::OnThreadDelete(const dpp::thread_delete_t & ev)
{ mQueue.enqueue(EventItem(new DpThreadDeleteEvent(ev))); }
void DpCluster::OnThreadListSync(const dpp::thread_list_sync_t & ev)
{ mQueue.enqueue(EventItem(new DpThreadListSyncEvent(ev))); }
void DpCluster::OnThreadMemberUpdate(const dpp::thread_member_update_t & ev)
{ mQueue.enqueue(EventItem(new DpThreadMemberUpdateEvent(ev))); }
void DpCluster::OnThreadMembersUpdate(const dpp::thread_members_update_t & ev)
{ mQueue.enqueue(EventItem(new DpThreadMembersUpdateEvent(ev))); }
void DpCluster::OnGuildScheduledEventCreate(const dpp::guild_scheduled_event_create_t & ev)
{ mQueue.enqueue(EventItem(new DpGuildScheduledEventCreateEvent(ev))); }
void DpCluster::OnGuildScheduledEventUpdate(const dpp::guild_scheduled_event_update_t & ev)
{ mQueue.enqueue(EventItem(new DpGuildScheduledEventUpdateEvent(ev))); }
void DpCluster::OnGuildScheduledEventDelete(const dpp::guild_scheduled_event_delete_t & ev)
{ mQueue.enqueue(EventItem(new DpGuildScheduledEventDeleteEvent(ev))); }
void DpCluster::OnGuildScheduledEventUserAdd(const dpp::guild_scheduled_event_user_add_t & ev)
{ mQueue.enqueue(EventItem(new DpGuildScheduledEventUserAddEvent(ev))); }
void DpCluster::OnGuildScheduledEventUserRemove(const dpp::guild_scheduled_event_user_remove_t & ev)
{ mQueue.enqueue(EventItem(new DpGuildScheduledEventUserRemoveEvent(ev))); }
void DpCluster::OnVoiceBufferSend(const dpp::voice_buffer_send_t & ev)
{ mQueue.enqueue(EventItem(new DpVoiceBufferSendEvent(ev))); }
void DpCluster::OnVoiceUserTalking(const dpp::voice_user_talking_t & ev)
{ mQueue.enqueue(EventItem(new DpVoiceUserTalkingEvent(ev))); }
void DpCluster::OnVoiceReady(const dpp::voice_ready_t & ev)
{ mQueue.enqueue(EventItem(new DpVoiceReadyEvent(ev))); }
void DpCluster::OnVoiceReceive(const dpp::voice_receive_t & ev)
{ mQueue.enqueue(EventItem(new DpVoiceReceiveEvent(ev))); }
void DpCluster::OnVoiceReceiveCombined(const dpp::voice_receive_t & ev)
{ mQueue.enqueue(EventItem(new DpVoiceReceiveCombinedEvent(ev))); }
void DpCluster::OnVoiceTrackMarker(const dpp::voice_track_marker_t & ev)
{ mQueue.enqueue(EventItem(new DpVoiceTrackMarkerEvent(ev))); }
void DpCluster::OnStageInstanceCreate(const dpp::stage_instance_create_t & ev)
{ mQueue.enqueue(EventItem(new DpStageInstanceCreateEvent(ev))); }
void DpCluster::OnStageInstanceUpdate(const dpp::stage_instance_update_t & ev)
{ mQueue.enqueue(EventItem(new DpStageInstanceUpdateEvent(ev))); }
void DpCluster::OnStageInstanceDelete(const dpp::stage_instance_delete_t & ev)
{ mQueue.enqueue(EventItem(new DpStageInstanceDeleteEvent(ev))); }
} // Namespace:: SqMod

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@ -0,0 +1,337 @@
#pragma once
// ------------------------------------------------------------------------------------------------
#include "Core/Utility.hpp"
#include "Core/Signal.hpp"
// ------------------------------------------------------------------------------------------------
#include "Library/Discord/Constants.hpp"
#include "Library/Discord/Misc.hpp"
// ------------------------------------------------------------------------------------------------
#include <chrono>
#include <memory>
#include <functional>
#include <string_view>
// ------------------------------------------------------------------------------------------------
#include <concurrentqueue.h>
#include <dpp/dpp.h>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
struct DpEventBase;
/* ------------------------------------------------------------------------------------------------
*
*/
struct DpClusterOptions
{
// The bot token to use for all HTTP commands and websocket connections.
std::string mToken{};
// A bitmask of dpd::intents values for all shards on this cluster. This is required to be sent for all bots with over 100 servers.
uint32_t mIntents{dpp::i_default_intents};
// The total number of shards on this bot. If there are multiple clusters, then (shards / clusters) actual shards will run on this cluster.
// If you omit this value, the library will attempt to query the Discord API for the correct number of shards to start.
uint32_t mShards{0};
// The ID of this cluster, should be between 0 and MAXCLUSTERS-1
uint32_t mClusterID{0};
// The total number of clusters that are active, which may be on separate processes or even separate machines.
uint32_t mMaxClusters{1};
// Whether or not to use compression for shards on this cluster. Saves a ton of bandwidth at the cost of some CPU
bool mCompressed{true};
// Set the user caching policy for the cluster, either lazy (only cache users/members when they message the bot) or aggressive (request whole member lists on seeing new guilds too)
dpp::cache_policy_t mPolicy{dpp::cp_aggressive, dpp::cp_aggressive, dpp::cp_aggressive};
// The number of threads to allocate for making HTTP requests to Discord. This defaults to 12. You can increase this at runtime via the object returned from get_rest().
uint32_t mRequestThreads{12};
// The number of threads to allocate for making HTTP requests to sites outside of Discord. This defaults to 1. You can increase this at runtime via the object returned from get_raw_rest().
uint32_t mRequestThreadsRaw{1};
// Disable automatic forwarding of logged messages to internal logging. Allows to handle logging manually without risking duplicate output (at the cost of some performance, ofc).
bool mCustomLogging{false};
/* --------------------------------------------------------------------------------------------
* Base constructors.
*/
DpClusterOptions(StackStrF & token)
: mToken(token.ToStr())
{
}
/* --------------------------------------------------------------------------------------------
* Copy/Move constructors.
*/
DpClusterOptions(const DpClusterOptions &) noexcept = default;
DpClusterOptions(DpClusterOptions &&) noexcept = default;
/* --------------------------------------------------------------------------------------------
* Copy/Move assignment operators.
*/
DpClusterOptions & operator = (const DpClusterOptions &) noexcept = default;
DpClusterOptions & operator = (DpClusterOptions &&) noexcept = default;
};
/* ------------------------------------------------------------------------------------------------
* Primitive implementation of a discord client with basic functionality.
*/
struct DpCluster : public SqChainedInstances< DpCluster >
{
using Base = SqChainedInstances< DpCluster >;
/* --------------------------------------------------------------------------------------------
* Queue of events generated from other threads.
*/
using EventItem = std::unique_ptr< DpEventBase >;
using EventQueue = moodycamel::ConcurrentQueue< EventItem >;
/* --------------------------------------------------------------------------------------------
* Type of container for cluster signals.
*/
using Signals = std::array< SignalPair, static_cast< size_t >(DpEventID::Max) >;
/* --------------------------------------------------------------------------------------------
* Type of container for event handles.
*/
using EventHandle = std::array< dpp::event_handle, static_cast< size_t >(DpEventID::Max) >;
/* --------------------------------------------------------------------------------------------
* Event queue.
*/
EventQueue mQueue{4096};
/* --------------------------------------------------------------------------------------------
* Managed cluster instance.
*/
std::unique_ptr< dpp::cluster > mC;
/* --------------------------------------------------------------------------------------------
* Table containing the emitted cluster events.
*/
LightObj mSqEvents{};
/* --------------------------------------------------------------------------------------------
* Cluster signals.
*/
Signals mEvents{};
/* --------------------------------------------------------------------------------------------
* Event handles for bound event event handlers so they can be stopped at any time.
*/
EventHandle mEventsHandle{};
/* --------------------------------------------------------------------------------------------
* Base constructors.
*/
DpCluster(DpClusterOptions & o);
/* --------------------------------------------------------------------------------------------
* Copy/Move constructors (disabled).
*/
DpCluster(const DpCluster &) noexcept = delete;
DpCluster(DpCluster &&) noexcept = delete;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~DpCluster()
{
Stop();
// Forget about this instance
UnchainInstance();
}
/* --------------------------------------------------------------------------------------------
* Copy/Move assignment operators (disabled).
*/
DpCluster & operator = (const DpCluster &) noexcept = delete;
DpCluster & operator = (DpCluster &&) noexcept = delete;
/* --------------------------------------------------------------------------------------------
* Check if the managed cluster instance is valid and throw an exception otherwise.
*/
void Validate() const
{
if (!mC)
{
STHROWF("Discord cluster instance is not valid anymore.");
}
}
/* --------------------------------------------------------------------------------------------
* Check if the managed cluster instance is valid and throw an exception otherwise.
*/
void Validate(const char * m) const
{
if (!mC)
{
STHROWF("Cannot {} a cluster instance that is not valid anymore.", fmt::to_string_view(m));
}
}
/* --------------------------------------------------------------------------------------------
* Check if the managed cluster instance is valid and throw an exception otherwise.
*/
dpp::cluster & Valid() const { Validate(); return *mC; }
/* --------------------------------------------------------------------------------------------
* Check if the managed cluster instance is valid and throw an exception otherwise.
*/
dpp::cluster & Valid(const char * m) const { Validate(m); return *mC; }
/* --------------------------------------------------------------------------------------------
* Process the cluster. This is used internally on each server frame.
*/
void Process(bool force = false);
/* --------------------------------------------------------------------------------------------
* Terminate the cluster. This is used internally when the VM is shutting down.
*/
void Terminate();
/* --------------------------------------------------------------------------------------------
* Start the cluster.
*/
DpCluster & Start() { Valid("start").start(dpp::st_return); return *this; }
/* --------------------------------------------------------------------------------------------
* Stop the cluster.
*/
void Stop() { Valid("stop").shutdown(); }
/* --------------------------------------------------------------------------------------------
* Retrieve the events table of this cluster.
*/
SQMOD_NODISCARD LightObj & GetEvents()
{
return mSqEvents;
}
/* --------------------------------------------------------------------------------------------
* Enable a certain event for the cluster.
*/
DpCluster & EnableEvent(SQInteger id);
/* --------------------------------------------------------------------------------------------
* Disable a certain event for the cluster.
*/
DpCluster & DisableEvent(SQInteger id);
private:
/* --------------------------------------------------------------------------------------------
* Signal initialization.
*/
void InitEvents()
{
// Ignore the call if already initialized
if (!mSqEvents.IsNull())
{
return;
}
// Create a new table on the stack with enough space pre-allocated
sq_newtableex(SqVM(), static_cast< SQInteger >(DpEventID::Max + 1));
// Grab the table object from the stack
mSqEvents = LightObj(-1, SqVM());
// Pop the table object from the stack
sq_pop(SqVM(), 1);
// Proceed to initializing the events
for (size_t i = 0; i < mEvents.size(); ++i)
{
InitSignalPair(mEvents[i], mSqEvents, DpEventID::NAME[i]);
}
}
/* --------------------------------------------------------------------------------------------
* Signal termination.
*/
void DropEvents()
{
for (auto & e : mEvents)
{
ResetSignalPair(e);
}
}
/* --------------------------------------------------------------------------------------------
* Event handlers.
*/
void OnVoiceStateUpdate(const dpp::voice_state_update_t & ev);
void OnVoiceClientDisconnect(const dpp::voice_client_disconnect_t & ev);
void OnVoiceClientSpeaking(const dpp::voice_client_speaking_t & ev);
void OnLog(const dpp::log_t & ev);
void OnGuildJoinRequestDelete(const dpp::guild_join_request_delete_t & ev);
void OnInteractionCreate(const dpp::interaction_create_t & ev);
void OnSlashCommand(const dpp::slashcommand_t & ev);
void OnButtonClick(const dpp::button_click_t & ev);
void OnAutoComplete(const dpp::autocomplete_t & ev);
void OnSelectClick(const dpp::select_click_t & ev);
void OnMessageContextMenu(const dpp::message_context_menu_t & ev);
void OnUserContextMenu(const dpp::user_context_menu_t & ev);
void OnFormSubmit(const dpp::form_submit_t & ev);
void OnGuildDelete(const dpp::guild_delete_t & ev);
void OnChannelDelete(const dpp::channel_delete_t & ev);
void OnChannelUpdate(const dpp::channel_update_t & ev);
void OnReady(const dpp::ready_t & ev);
void OnMessageDelete(const dpp::message_delete_t & ev);
void OnGuildMemberRemove(const dpp::guild_member_remove_t & ev);
void OnResumed(const dpp::resumed_t & ev);
void OnGuildRoleCreate(const dpp::guild_role_create_t & ev);
void OnTypingStart(const dpp::typing_start_t & ev);
void OnMessageReactionAdd(const dpp::message_reaction_add_t & ev);
void OnGuildMembersChunk(const dpp::guild_members_chunk_t & ev);
void OnMessageReactionRemove(const dpp::message_reaction_remove_t & ev);
void OnGuildCreate(const dpp::guild_create_t & ev);
void OnChannelCreate(const dpp::channel_create_t & ev);
void OnMessageReactionRemoveEmoji(const dpp::message_reaction_remove_emoji_t & ev);
void OnMessageDeleteDulk(const dpp::message_delete_bulk_t & ev);
void OnGuildRoleUpdate(const dpp::guild_role_update_t & ev);
void OnGuildRoleDelete(const dpp::guild_role_delete_t & ev);
void OnChannelPinsUpdate(const dpp::channel_pins_update_t & ev);
void OnMessageReactionRemoveAll(const dpp::message_reaction_remove_all_t & ev);
void OnVoiceServerUpdate(const dpp::voice_server_update_t & ev);
void OnGuildEmojisUpdate(const dpp::guild_emojis_update_t & ev);
void OnGuildStickersUpdate(const dpp::guild_stickers_update_t & ev);
void OnPresenceUpdate(const dpp::presence_update_t & ev);
void OnWebhooksUpdate(const dpp::webhooks_update_t & ev);
void OnAutomodRuleCreate(const dpp::automod_rule_create_t & ev);
void OnAutomodRuleUpdate(const dpp::automod_rule_update_t & ev);
void OnAutomodRuleDelete(const dpp::automod_rule_delete_t & ev);
void OnAutomodRuleExecute(const dpp::automod_rule_execute_t & ev);
void OnGuildMemberAdd(const dpp::guild_member_add_t & ev);
void OnInviteDelete(const dpp::invite_delete_t & ev);
void OnGuildUpdate(const dpp::guild_update_t & ev);
void OnGuildIntegrationsUpdate(const dpp::guild_integrations_update_t & ev);
void OnGuildMemberUpdate(const dpp::guild_member_update_t & ev);
void OnInviteCreate(const dpp::invite_create_t & ev);
void OnMessageUpdate(const dpp::message_update_t & ev);
void OnUserUpdate(const dpp::user_update_t & ev);
void OnMessageCreate(const dpp::message_create_t & ev);
void OnGuildBanAdd(const dpp::guild_ban_add_t & ev);
void OnGuildBanRemove(const dpp::guild_ban_remove_t & ev);
void OnIntegrationCreate(const dpp::integration_create_t & ev);
void OnIntegrationUpdate(const dpp::integration_update_t & ev);
void OnIntegrationDelete(const dpp::integration_delete_t & ev);
void OnThreadCreate(const dpp::thread_create_t & ev);
void OnThreadUpdate(const dpp::thread_update_t & ev);
void OnThreadDelete(const dpp::thread_delete_t & ev);
void OnThreadListSync(const dpp::thread_list_sync_t & ev);
void OnThreadMemberUpdate(const dpp::thread_member_update_t & ev);
void OnThreadMembersUpdate(const dpp::thread_members_update_t & ev);
void OnGuildScheduledEventCreate(const dpp::guild_scheduled_event_create_t & ev);
void OnGuildScheduledEventUpdate(const dpp::guild_scheduled_event_update_t & ev);
void OnGuildScheduledEventDelete(const dpp::guild_scheduled_event_delete_t & ev);
void OnGuildScheduledEventUserAdd(const dpp::guild_scheduled_event_user_add_t & ev);
void OnGuildScheduledEventUserRemove(const dpp::guild_scheduled_event_user_remove_t & ev);
void OnVoiceBufferSend(const dpp::voice_buffer_send_t & ev);
void OnVoiceUserTalking(const dpp::voice_user_talking_t & ev);
void OnVoiceReady(const dpp::voice_ready_t & ev);
void OnVoiceReceive(const dpp::voice_receive_t & ev);
void OnVoiceReceiveCombined(const dpp::voice_receive_t & ev);
void OnVoiceTrackMarker(const dpp::voice_track_marker_t & ev);
void OnStageInstanceCreate(const dpp::stage_instance_create_t & ev);
void OnStageInstanceUpdate(const dpp::stage_instance_update_t & ev);
void OnStageInstanceDelete(const dpp::stage_instance_delete_t & ev);
};
} // Namespace:: SqMod

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// ------------------------------------------------------------------------------------------------
#include "Library/Discord/Command.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
} // Namespace:: SqMod

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#pragma once
// ------------------------------------------------------------------------------------------------
#include "Core/Utility.hpp"
// ------------------------------------------------------------------------------------------------
#include <dpp/dpp.h>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
} // Namespace:: SqMod

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// ------------------------------------------------------------------------------------------------
#include "Library/Discord/Constants.hpp"
// ------------------------------------------------------------------------------------------------
#include <sqratConst.h>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
const std::array< const char *, static_cast< size_t >(DpEventID::Max) > DpEventID::NAME{
"VoiceStateUpdate",
"VoiceClientDisconnect",
"VoiceClientSpeaking",
"Log",
"GuildJoinRequestDelete",
"InteractionCreate",
"SlashCommand",
"ButtonClick",
"AutoComplete",
"SelectClick",
"MessageContextMenu",
"UserContextMenu",
"FormSubmit",
"GuildDelete",
"ChannelDelete",
"ChannelUpdate",
"Ready",
"MessageDelete",
"GuildMemberRemove",
"Resumed",
"GuildRoleCreate",
"TypingStart",
"MessageReactionAdd",
"GuildMembersChunk",
"MessageReactionRemove",
"GuildCreate",
"ChannelCreate",
"MessageReactionRemoveEmoji",
"MessageDeleteDulk",
"GuildRoleUpdate",
"GuildRoleDelete",
"ChannelPinsUpdate",
"MessageReactionRemoveAll",
"VoiceServerUpdate",
"GuildEmojisUpdate",
"GuildStickersUpdate",
"PresenceUpdate",
"WebhooksUpdate",
"AutomodRuleCreate",
"AutomodRuleUpdate",
"AutomodRuleDelete",
"AutomodRuleExecute",
"GuildMemberAdd",
"InviteDelete",
"GuildUpdate",
"GuildIntegrationsUpdate",
"GuildMemberUpdate",
"InviteCreate",
"MessageUpdate",
"UserUpdate",
"MessageCreate",
"GuildBanAdd",
"GuildBanRemove",
"IntegrationCreate",
"IntegrationUpdate",
"IntegrationDelete",
"ThreadCreate",
"ThreadUpdate",
"ThreadDelete",
"ThreadListSync",
"ThreadMemberUpdate",
"ThreadMembersUpdate",
"GuildScheduledEventCreate",
"GuildScheduledEventUpdate",
"GuildScheduledEventDelete",
"GuildScheduledEventUserAdd",
"GuildScheduledEventUserRemove",
"VoiceBufferSend",
"VoiceUserTalking",
"VoiceReady",
"VoiceReceive",
"VoiceReceiveCombined",
"VoiceTrackMarker",
"StageInstanceCreate",
"StageInstanceUpdate",
"StageInstanceDelete",
};
// ------------------------------------------------------------------------------------------------
static const EnumElement g_DpLogLevelEnum[] = {
{_SC("Trace"), static_cast< SQInteger >(dpp::ll_trace)},
{_SC("Debug"), static_cast< SQInteger >(dpp::ll_debug)},
{_SC("Info"), static_cast< SQInteger >(dpp::ll_info)},
{_SC("Warning"), static_cast< SQInteger >(dpp::ll_warning)},
{_SC("Error"), static_cast< SQInteger >(dpp::ll_error)},
{_SC("Critical"), static_cast< SQInteger >(dpp::ll_critical)},
};
// ------------------------------------------------------------------------------------------------
static const EnumElement g_DpVoiceStateFlagsEnum[] = {
{_SC("Deaf"), static_cast< SQInteger >(dpp::vs_deaf)},
{_SC("Mute"), static_cast< SQInteger >(dpp::vs_mute)},
{_SC("SelfMute"), static_cast< SQInteger >(dpp::vs_self_mute)},
{_SC("SelfDeaf"), static_cast< SQInteger >(dpp::vs_self_deaf)},
{_SC("SelfStream"), static_cast< SQInteger >(dpp::vs_self_stream)},
{_SC("SelfVideo"), static_cast< SQInteger >(dpp::vs_self_video)},
{_SC("Suppress"), static_cast< SQInteger >(dpp::vs_suppress)},
};
// ------------------------------------------------------------------------------------------------
static const EnumElement g_DpEmojiFlagsEnum[] = {
{_SC("RequireColons"), static_cast< SQInteger >(dpp::e_require_colons)},
{_SC("Managed"), static_cast< SQInteger >(dpp::e_managed)},
{_SC("Animated"), static_cast< SQInteger >(dpp::e_animated)},
{_SC("Available"), static_cast< SQInteger >(dpp::e_available)},
};
// ------------------------------------------------------------------------------------------------
static const EnumElement g_DpPresenceFlagsEnum[] = {
{_SC("DesktopOnline"), static_cast< SQInteger >(dpp::p_desktop_online)},
{_SC("DesktopDND"), static_cast< SQInteger >(dpp::p_desktop_dnd)},
{_SC("DesktopIdle"), static_cast< SQInteger >(dpp::p_desktop_idle)},
{_SC("WebOnline"), static_cast< SQInteger >(dpp::p_web_online)},
{_SC("WebDND"), static_cast< SQInteger >(dpp::p_web_dnd)},
{_SC("WebIdle"), static_cast< SQInteger >(dpp::p_web_idle)},
{_SC("MobileOnline"), static_cast< SQInteger >(dpp::p_mobile_online)},
{_SC("MobileDND"), static_cast< SQInteger >(dpp::p_mobile_dnd)},
{_SC("MobileIdle"), static_cast< SQInteger >(dpp::p_mobile_idle)},
{_SC("StatusOnline"), static_cast< SQInteger >(dpp::p_status_online)},
{_SC("StatusDND"), static_cast< SQInteger >(dpp::p_status_dnd)},
{_SC("StatusIdle"), static_cast< SQInteger >(dpp::p_status_idle)},
};
// ------------------------------------------------------------------------------------------------
static const EnumElement g_DpPresenceStatusEnum[] = {
{_SC("Offline"), static_cast< SQInteger >(dpp::ps_offline)},
{_SC("Online"), static_cast< SQInteger >(dpp::ps_online)},
{_SC("DND"), static_cast< SQInteger >(dpp::ps_dnd)},
{_SC("Idle"), static_cast< SQInteger >(dpp::ps_idle)},
// Bit shift for desktop status
{_SC("ShiftDesktop"), static_cast< SQInteger >(PF_SHIFT_DESKTOP)},
{_SC("ShiftWeb"), static_cast< SQInteger >(PF_SHIFT_WEB)},
{_SC("ShiftMobile"), static_cast< SQInteger >(PF_SHIFT_MOBILE)},
{_SC("ShiftMain"), static_cast< SQInteger >(PF_SHIFT_MAIN)},
{_SC("StatusMask"), static_cast< SQInteger >(PF_STATUS_MASK)},
{_SC("ClearDesktop"), static_cast< SQInteger >(PF_CLEAR_DESKTOP)},
{_SC("ClearWeb"), static_cast< SQInteger >(PF_CLEAR_WEB)},
{_SC("ClearMobile"), static_cast< SQInteger >(PF_CLEAR_MOBILE)},
{_SC("ClearStatus"), static_cast< SQInteger >(PF_CLEAR_STATUS)},
};
// ------------------------------------------------------------------------------------------------
static const EnumElement g_DpActivityTypeEnum[] = {
{_SC("Game"), static_cast< SQInteger >(dpp::at_game)},
{_SC("Streaming"), static_cast< SQInteger >(dpp::at_streaming)},
{_SC("Listening"), static_cast< SQInteger >(dpp::at_listening)},
{_SC("Watching"), static_cast< SQInteger >(dpp::at_watching)},
{_SC("Custom"), static_cast< SQInteger >(dpp::at_custom)},
{_SC("Competing"), static_cast< SQInteger >(dpp::at_competing)},
};
// ------------------------------------------------------------------------------------------------
static const EnumElement g_DpActivityFlagsEnum[] = {
{_SC("Instance"), static_cast< SQInteger >(dpp::af_instance)},
{_SC("Join"), static_cast< SQInteger >(dpp::af_join)},
{_SC("Spectate"), static_cast< SQInteger >(dpp::af_spectate)},
{_SC("JoinRequest"), static_cast< SQInteger >(dpp::af_join_request)},
{_SC("Sync"), static_cast< SQInteger >(dpp::af_sync)},
{_SC("Play"), static_cast< SQInteger >(dpp::af_play)},
{_SC("PartyPrivacyFriends"), static_cast< SQInteger >(dpp::af_party_privacy_friends)},
{_SC("PartyPrivacyVoiceChannel"), static_cast< SQInteger >(dpp::af_party_privacy_voice_channel)},
{_SC("Embedded"), static_cast< SQInteger >(dpp::af_embedded)},
};
// ------------------------------------------------------------------------------------------------
static const EnumElement g_DpRegionEnum[] = {
{_SC("Brazil"), static_cast< SQInteger >(dpp::r_brazil)},
{_SC("CentralEurope"), static_cast< SQInteger >(dpp::r_central_europe)},
{_SC("HongKong"), static_cast< SQInteger >(dpp::r_hong_kong)},
{_SC("India"), static_cast< SQInteger >(dpp::r_india)},
{_SC("Japan"), static_cast< SQInteger >(dpp::r_japan)},
{_SC("Russia"), static_cast< SQInteger >(dpp::r_russia)},
{_SC("Singapore"), static_cast< SQInteger >(dpp::r_singapore)},
{_SC("SouthAfrica"), static_cast< SQInteger >(dpp::r_south_africa)},
{_SC("Sydney"), static_cast< SQInteger >(dpp::r_sydney)},
{_SC("UsCentral"), static_cast< SQInteger >(dpp::r_us_central)},
{_SC("UsEast"), static_cast< SQInteger >(dpp::r_us_east)},
{_SC("UsSouth"), static_cast< SQInteger >(dpp::r_us_south)},
{_SC("UsWest"), static_cast< SQInteger >(dpp::r_us_west)},
{_SC("WesternEurope"), static_cast< SQInteger >(dpp::r_western_europe)},
};
// ------------------------------------------------------------------------------------------------
static const EnumElement g_DpGuildFlagsEnum[] = {
{_SC("Large"), static_cast< SQInteger >(dpp::g_large)},
{_SC("Unavailable"), static_cast< SQInteger >(dpp::g_unavailable)},
{_SC("WidgetEnabled"), static_cast< SQInteger >(dpp::g_widget_enabled)},
{_SC("InviteSplash"), static_cast< SQInteger >(dpp::g_invite_splash)},
{_SC("VipRegions"), static_cast< SQInteger >(dpp::g_vip_regions)},
{_SC("VanityURL"), static_cast< SQInteger >(dpp::g_vanity_url)},
{_SC("Verified"), static_cast< SQInteger >(dpp::g_verified)},
{_SC("Partnered"), static_cast< SQInteger >(dpp::g_partnered)},
{_SC("Community"), static_cast< SQInteger >(dpp::g_community)},
{_SC("RoleSubscriptionEnabled"), static_cast< SQInteger >(dpp::g_role_subscription_enabled)},
{_SC("News"), static_cast< SQInteger >(dpp::g_news)},
{_SC("Discoverable"), static_cast< SQInteger >(dpp::g_discoverable)},
{_SC("Featureable"), static_cast< SQInteger >(dpp::g_featureable)},
{_SC("AnimatedIcon"), static_cast< SQInteger >(dpp::g_animated_icon)},
{_SC("Banner"), static_cast< SQInteger >(dpp::g_banner)},
{_SC("WelcomeScreenEnabled"), static_cast< SQInteger >(dpp::g_welcome_screen_enabled)},
{_SC("MemberVerificationGate"), static_cast< SQInteger >(dpp::g_member_verification_gate)},
{_SC("PreviewEnabled"), static_cast< SQInteger >(dpp::g_preview_enabled)},
{_SC("NoJoinNotifications"), static_cast< SQInteger >(dpp::g_no_join_notifications)},
{_SC("NoBoostNotifications"), static_cast< SQInteger >(dpp::g_no_boost_notifications)},
{_SC("HasAnimatedIcon"), static_cast< SQInteger >(dpp::g_has_animated_icon)},
{_SC("HasAnimatedBanner"), static_cast< SQInteger >(dpp::g_has_animated_banner)},
{_SC("NoSetupTips"), static_cast< SQInteger >(dpp::g_no_setup_tips)},
{_SC("NoStickerGreeting"), static_cast< SQInteger >(dpp::g_no_sticker_greeting)},
{_SC("MonetizationEnabled"), static_cast< SQInteger >(dpp::g_monetization_enabled)},
{_SC("MoreStickers"), static_cast< SQInteger >(dpp::g_more_stickers)},
{_SC("CreatorStorePageEnabled"), static_cast< SQInteger >(dpp::g_creator_store_page_enabled)},
{_SC("RoleIcons"), static_cast< SQInteger >(dpp::g_role_icons)},
{_SC("SevenDayThreadArchive"), static_cast< SQInteger >(dpp::g_seven_day_thread_archive)},
{_SC("ThreeDayThreadArchive"), static_cast< SQInteger >(dpp::g_three_day_thread_archive)},
{_SC("TicketedEvents"), static_cast< SQInteger >(dpp::g_ticketed_events)},
{_SC("ChannelBanners"), static_cast< SQInteger >(dpp::g_channel_banners)},
};
// ------------------------------------------------------------------------------------------------
static const EnumElement g_DpGuildFlagsExtraEnum[] = {
{_SC("PremiumProgressBarEnabled"), static_cast< SQInteger >(dpp::g_premium_progress_bar_enabled)},
{_SC("AnimatedBanner"), static_cast< SQInteger >(dpp::g_animated_banner)},
{_SC("AutoModeration"), static_cast< SQInteger >(dpp::g_auto_moderation)},
{_SC("InvitesDisabled"), static_cast< SQInteger >(dpp::g_invites_disabled)},
{_SC("DeveloperSupportServer"), static_cast< SQInteger >(dpp::g_developer_support_server)},
{_SC("NoRoleSubscriptionNotifications"), static_cast< SQInteger >(dpp::g_no_role_subscription_notifications)},
{_SC("NoRoleSubscriptionNotificationReplies"), static_cast< SQInteger >(dpp::g_no_role_subscription_notification_replies)},
{_SC("RoleSubscriptionsAvailableForPurchase"), static_cast< SQInteger >(dpp::g_role_subscriptions_available_for_purchase)},
};
// ------------------------------------------------------------------------------------------------
static const EnumElement g_DpGuildMemberFlagsEnum[] = {
{_SC("Deaf"), static_cast< SQInteger >(dpp::gm_deaf)},
{_SC("Mute"), static_cast< SQInteger >(dpp::gm_mute)},
{_SC("Pending"), static_cast< SQInteger >(dpp::gm_pending)},
{_SC("AnimatedAvatar"), static_cast< SQInteger >(dpp::gm_animated_avatar)},
{_SC("VoiceAction"), static_cast< SQInteger >(dpp::gm_voice_action)},
};
// ------------------------------------------------------------------------------------------------
static const EnumElements g_EnumList[] = {
{_SC("SqDiscordLogLevel"), g_DpLogLevelEnum},
{_SC("SqDiscordVoiceStateFlags"), g_DpVoiceStateFlagsEnum},
{_SC("SqDiscordEmojiFlags"), g_DpEmojiFlagsEnum},
{_SC("SqDiscordPresenceFlags"), g_DpPresenceFlagsEnum},
{_SC("SqDiscordPresenceStatus"), g_DpPresenceStatusEnum},
{_SC("SqDiscordActivityType"), g_DpActivityTypeEnum},
{_SC("SqDiscordActivityFlags"), g_DpActivityFlagsEnum},
{_SC("SqDiscordRegion"), g_DpRegionEnum},
{_SC("SqDiscordGuildFlags"), g_DpGuildFlagsEnum},
{_SC("SqDiscordGuildFlagsExtra"), g_DpGuildFlagsExtraEnum},
{_SC("SqDiscordGuildMemberFlags"), g_DpGuildMemberFlagsEnum},
};
// ------------------------------------------------------------------------------------------------
void Register_Discord_Constants(HSQUIRRELVM vm, Table & ns)
{
RegisterEnumerations(vm, g_EnumList);
// --------------------------------------------------------------------------------------------
Enumeration e(vm);
// Bind all events using their associated name
for (SQInteger i = 0; i < static_cast< SQInteger >(DpEventID::Max); ++i)
{
e.Const(DpEventID::NAME[i], i);
}
// Expose the constants
ConstTable(vm).Enum(_SC("SqDiscordEvent"), e);
}
} // Namespace:: SqMod

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#pragma once
// ------------------------------------------------------------------------------------------------
#include "Core/Utility.hpp"
// ------------------------------------------------------------------------------------------------
#include <dpp/dpp.h>
// ------------------------------------------------------------------------------------------------
#include <array>
#include <string_view>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Unique ID for each event.
*/
struct DpEventID
{
/* --------------------------------------------------------------------------------------------
* ID enumeration.
*/
enum Type
{
VoiceStateUpdate=0,
VoiceClientDisconnect,
VoiceClientSpeaking,
Log,
GuildJoinRequestDelete,
InteractionCreate,
SlashCommand,
ButtonClick,
AutoComplete,
SelectClick,
MessageContextMenu,
UserContextMenu,
FormSubmit,
GuildDelete,
ChannelDelete,
ChannelUpdate,
Ready,
MessageDelete,
GuildMemberRemove,
Resumed,
GuildRoleCreate,
TypingStart,
MessageReactionAdd,
GuildMembersChunk,
MessageReactionRemove,
GuildCreate,
ChannelCreate,
MessageReactionRemoveEmoji,
MessageDeleteDulk,
GuildRoleUpdate,
GuildRoleDelete,
ChannelPinsUpdate,
MessageReactionRemoveAll,
VoiceServerUpdate,
GuildEmojisUpdate,
GuildStickersUpdate,
PresenceUpdate,
WebhooksUpdate,
AutomodRuleCreate,
AutomodRuleUpdate,
AutomodRuleDelete,
AutomodRuleExecute,
GuildMemberAdd,
InviteDelete,
GuildUpdate,
GuildIntegrationsUpdate,
GuildMemberUpdate,
InviteCreate,
MessageUpdate,
UserUpdate,
MessageCreate,
GuildBanAdd,
GuildBanRemove,
IntegrationCreate,
IntegrationUpdate,
IntegrationDelete,
ThreadCreate,
ThreadUpdate,
ThreadDelete,
ThreadListSync,
ThreadMemberUpdate,
ThreadMembersUpdate,
GuildScheduledEventCreate,
GuildScheduledEventUpdate,
GuildScheduledEventDelete,
GuildScheduledEventUserAdd,
GuildScheduledEventUserRemove,
VoiceBufferSend,
VoiceUserTalking,
VoiceReady,
VoiceReceive,
VoiceReceiveCombined,
VoiceTrackMarker,
StageInstanceCreate,
StageInstanceUpdate,
StageInstanceDelete,
Max
};
/* --------------------------------------------------------------------------------------------
* String identification for each event ID.
*/
static const std::array< const char *, static_cast< size_t >(Max) > NAME;
};
/* ------------------------------------------------------------------------------------------------
* Structures that hold compile-time type information for events.
*/
struct DpVoiceStateUpdateEventInfo
{
using Type = dpp::voice_state_update_t;
static inline constexpr size_t ID = DpEventID::VoiceStateUpdate;
static inline constexpr std::string_view Name = "VoiceStateUpdate";
};
struct DpVoiceClientDisconnectEventInfo
{
using Type = dpp::voice_client_disconnect_t;
static inline constexpr size_t ID = DpEventID::VoiceClientDisconnect;
static inline constexpr std::string_view Name = "VoiceClientDisconnect";
};
struct DpVoiceClientSpeakingEventInfo
{
using Type = dpp::voice_client_speaking_t;
static inline constexpr size_t ID = DpEventID::VoiceClientSpeaking;
static inline constexpr std::string_view Name = "VoiceClientSpeaking";
};
struct DpLogEventInfo
{
using Type = dpp::log_t;
static inline constexpr size_t ID = DpEventID::Log;
static inline constexpr std::string_view Name = "Log";
};
struct DpGuildJoinRequestDeleteEventInfo
{
using Type = dpp::guild_join_request_delete_t;
static inline constexpr size_t ID = DpEventID::GuildJoinRequestDelete;
static inline constexpr std::string_view Name = "GuildJoinRequestDelete";
};
struct DpInteractionCreateEventInfo
{
using Type = dpp::interaction_create_t;
static inline constexpr size_t ID = DpEventID::InteractionCreate;
static inline constexpr std::string_view Name = "InteractionCreate";
};
struct DpSlashCommandEventInfo
{
using Type = dpp::slashcommand_t;
static inline constexpr size_t ID = DpEventID::SlashCommand;
static inline constexpr std::string_view Name = "SlashCommand";
};
struct DpButtonClickEventInfo
{
using Type = dpp::button_click_t;
static inline constexpr size_t ID = DpEventID::ButtonClick;
static inline constexpr std::string_view Name = "ButtonClick";
};
struct DpAutoCompleteEventInfo
{
using Type = dpp::autocomplete_t;
static inline constexpr size_t ID = DpEventID::AutoComplete;
static inline constexpr std::string_view Name = "AutoComplete";
};
struct DpSelectClickEventInfo
{
using Type = dpp::select_click_t;
static inline constexpr size_t ID = DpEventID::SelectClick;
static inline constexpr std::string_view Name = "SelectClick";
};
struct DpMessageContextMenuEventInfo
{
using Type = dpp::message_context_menu_t;
static inline constexpr size_t ID = DpEventID::MessageContextMenu;
static inline constexpr std::string_view Name = "MessageContextMenu";
};
struct DpUserContextMenuEventInfo
{
using Type = dpp::user_context_menu_t;
static inline constexpr size_t ID = DpEventID::UserContextMenu;
static inline constexpr std::string_view Name = "UserContextMenu";
};
struct DpFormSubmitEventInfo
{
using Type = dpp::form_submit_t;
static inline constexpr size_t ID = DpEventID::FormSubmit;
static inline constexpr std::string_view Name = "FormSubmit";
};
struct DpGuildDeleteEventInfo
{
using Type = dpp::guild_delete_t;
static inline constexpr size_t ID = DpEventID::GuildDelete;
static inline constexpr std::string_view Name = "GuildDelete";
};
struct DpChannelDeleteEventInfo
{
using Type = dpp::channel_delete_t;
static inline constexpr size_t ID = DpEventID::ChannelDelete;
static inline constexpr std::string_view Name = "ChannelDelete";
};
struct DpChannelUpdateEventInfo
{
using Type = dpp::channel_update_t;
static inline constexpr size_t ID = DpEventID::ChannelUpdate;
static inline constexpr std::string_view Name = "ChannelUpdate";
};
struct DpReadyEventInfo
{
using Type = dpp::ready_t;
static inline constexpr size_t ID = DpEventID::Ready;
static inline constexpr std::string_view Name = "Ready";
};
struct DpMessageDeleteEventInfo
{
using Type = dpp::message_delete_t;
static inline constexpr size_t ID = DpEventID::MessageDelete;
static inline constexpr std::string_view Name = "MessageDelete";
};
struct DpGuildMemberRemoveEventInfo
{
using Type = dpp::guild_member_remove_t;
static inline constexpr size_t ID = DpEventID::GuildMemberRemove;
static inline constexpr std::string_view Name = "GuildMemberRemove";
};
struct DpResumedEventInfo
{
using Type = dpp::resumed_t;
static inline constexpr size_t ID = DpEventID::Resumed;
static inline constexpr std::string_view Name = "Resumed";
};
struct DpGuildRoleCreateEventInfo
{
using Type = dpp::guild_role_create_t;
static inline constexpr size_t ID = DpEventID::GuildRoleCreate;
static inline constexpr std::string_view Name = "GuildRoleCreate";
};
struct DpTypingStartEventInfo
{
using Type = dpp::typing_start_t;
static inline constexpr size_t ID = DpEventID::TypingStart;
static inline constexpr std::string_view Name = "TypingStart";
};
struct DpMessageReactionAddEventInfo
{
using Type = dpp::message_reaction_add_t;
static inline constexpr size_t ID = DpEventID::MessageReactionAdd;
static inline constexpr std::string_view Name = "MessageReactionAdd";
};
struct DpGuildMembersChunkEventInfo
{
using Type = dpp::guild_members_chunk_t;
static inline constexpr size_t ID = DpEventID::GuildMembersChunk;
static inline constexpr std::string_view Name = "GuildMembersChunk";
};
struct DpMessageReactionRemoveEventInfo
{
using Type = dpp::message_reaction_remove_t;
static inline constexpr size_t ID = DpEventID::MessageReactionRemove;
static inline constexpr std::string_view Name = "MessageReactionRemove";
};
struct DpGuildCreateEventInfo
{
using Type = dpp::guild_create_t;
static inline constexpr size_t ID = DpEventID::GuildCreate;
static inline constexpr std::string_view Name = "GuildCreate";
};
struct DpChannelCreateEventInfo
{
using Type = dpp::channel_create_t;
static inline constexpr size_t ID = DpEventID::ChannelCreate;
static inline constexpr std::string_view Name = "ChannelCreate";
};
struct DpMessageReactionRemoveEmojiEventInfo
{
using Type = dpp::message_reaction_remove_emoji_t;
static inline constexpr size_t ID = DpEventID::MessageReactionRemoveEmoji;
static inline constexpr std::string_view Name = "MessageReactionRemoveEmoji";
};
struct DpMessageDeleteDulkEventInfo
{
using Type = dpp::message_delete_bulk_t;
static inline constexpr size_t ID = DpEventID::MessageDeleteDulk;
static inline constexpr std::string_view Name = "MessageDeleteDulk";
};
struct DpGuildRoleUpdateEventInfo
{
using Type = dpp::guild_role_update_t;
static inline constexpr size_t ID = DpEventID::GuildRoleUpdate;
static inline constexpr std::string_view Name = "GuildRoleUpdate";
};
struct DpGuildRoleDeleteEventInfo
{
using Type = dpp::guild_role_delete_t;
static inline constexpr size_t ID = DpEventID::GuildRoleDelete;
static inline constexpr std::string_view Name = "GuildRoleDelete";
};
struct DpChannelPinsUpdateEventInfo
{
using Type = dpp::channel_pins_update_t;
static inline constexpr size_t ID = DpEventID::ChannelPinsUpdate;
static inline constexpr std::string_view Name = "ChannelPinsUpdate";
};
struct DpMessageReactionRemoveAllEventInfo
{
using Type = dpp::message_reaction_remove_all_t;
static inline constexpr size_t ID = DpEventID::MessageReactionRemoveAll;
static inline constexpr std::string_view Name = "MessageReactionRemoveAll";
};
struct DpVoiceServerUpdateEventInfo
{
using Type = dpp::voice_server_update_t;
static inline constexpr size_t ID = DpEventID::VoiceServerUpdate;
static inline constexpr std::string_view Name = "VoiceServerUpdate";
};
struct DpGuildEmojisUpdateEventInfo
{
using Type = dpp::guild_emojis_update_t;
static inline constexpr size_t ID = DpEventID::GuildEmojisUpdate;
static inline constexpr std::string_view Name = "GuildEmojisUpdate";
};
struct DpGuildStickersUpdateEventInfo
{
using Type = dpp::guild_stickers_update_t;
static inline constexpr size_t ID = DpEventID::GuildStickersUpdate;
static inline constexpr std::string_view Name = "GuildStickersUpdate";
};
struct DpPresenceUpdateEventInfo
{
using Type = dpp::presence_update_t;
static inline constexpr size_t ID = DpEventID::PresenceUpdate;
static inline constexpr std::string_view Name = "PresenceUpdate";
};
struct DpWebhooksUpdateEventInfo
{
using Type = dpp::webhooks_update_t;
static inline constexpr size_t ID = DpEventID::WebhooksUpdate;
static inline constexpr std::string_view Name = "WebhooksUpdate";
};
struct DpAutomodRuleCreateEventInfo
{
using Type = dpp::automod_rule_create_t;
static inline constexpr size_t ID = DpEventID::AutomodRuleCreate;
static inline constexpr std::string_view Name = "AutomodRuleCreate";
};
struct DpAutomodRuleUpdateEventInfo
{
using Type = dpp::automod_rule_update_t;
static inline constexpr size_t ID = DpEventID::AutomodRuleUpdate;
static inline constexpr std::string_view Name = "AutomodRuleUpdate";
};
struct DpAutomodRuleDeleteEventInfo
{
using Type = dpp::automod_rule_delete_t;
static inline constexpr size_t ID = DpEventID::AutomodRuleDelete;
static inline constexpr std::string_view Name = "AutomodRuleDelete";
};
struct DpAutomodRuleExecuteEventInfo
{
using Type = dpp::automod_rule_execute_t;
static inline constexpr size_t ID = DpEventID::AutomodRuleExecute;
static inline constexpr std::string_view Name = "AutomodRuleExecute";
};
struct DpGuildMemberAddEventInfo
{
using Type = dpp::guild_member_add_t;
static inline constexpr size_t ID = DpEventID::GuildMemberAdd;
static inline constexpr std::string_view Name = "GuildMemberAdd";
};
struct DpInviteDeleteEventInfo
{
using Type = dpp::invite_delete_t;
static inline constexpr size_t ID = DpEventID::InviteDelete;
static inline constexpr std::string_view Name = "InviteDelete";
};
struct DpGuildUpdateEventInfo
{
using Type = dpp::guild_update_t;
static inline constexpr size_t ID = DpEventID::GuildUpdate;
static inline constexpr std::string_view Name = "GuildUpdate";
};
struct DpGuildIntegrationsUpdateEventInfo
{
using Type = dpp::guild_integrations_update_t;
static inline constexpr size_t ID = DpEventID::GuildIntegrationsUpdate;
static inline constexpr std::string_view Name = "GuildIntegrationsUpdate";
};
struct DpGuildMemberUpdateEventInfo
{
using Type = dpp::guild_member_update_t;
static inline constexpr size_t ID = DpEventID::GuildMemberUpdate;
static inline constexpr std::string_view Name = "GuildMemberUpdate";
};
struct DpInviteCreateEventInfo
{
using Type = dpp::invite_create_t;
static inline constexpr size_t ID = DpEventID::InviteCreate;
static inline constexpr std::string_view Name = "InviteCreate";
};
struct DpMessageUpdateEventInfo
{
using Type = dpp::message_update_t;
static inline constexpr size_t ID = DpEventID::MessageUpdate;
static inline constexpr std::string_view Name = "MessageUpdate";
};
struct DpUserUpdateEventInfo
{
using Type = dpp::user_update_t;
static inline constexpr size_t ID = DpEventID::UserUpdate;
static inline constexpr std::string_view Name = "UserUpdate";
};
struct DpMessageCreateEventInfo
{
using Type = dpp::message_create_t;
static inline constexpr size_t ID = DpEventID::MessageCreate;
static inline constexpr std::string_view Name = "MessageCreate";
};
struct DpGuildBanAddEventInfo
{
using Type = dpp::guild_ban_add_t;
static inline constexpr size_t ID = DpEventID::GuildBanAdd;
static inline constexpr std::string_view Name = "GuildBanAdd";
};
struct DpGuildBanRemoveEventInfo
{
using Type = dpp::guild_ban_remove_t;
static inline constexpr size_t ID = DpEventID::GuildBanRemove;
static inline constexpr std::string_view Name = "GuildBanRemove";
};
struct DpIntegrationCreateEventInfo
{
using Type = dpp::integration_create_t;
static inline constexpr size_t ID = DpEventID::IntegrationCreate;
static inline constexpr std::string_view Name = "IntegrationCreate";
};
struct DpIntegrationUpdateEventInfo
{
using Type = dpp::integration_update_t;
static inline constexpr size_t ID = DpEventID::IntegrationUpdate;
static inline constexpr std::string_view Name = "IntegrationUpdate";
};
struct DpIntegrationDeleteEventInfo
{
using Type = dpp::integration_delete_t;
static inline constexpr size_t ID = DpEventID::IntegrationDelete;
static inline constexpr std::string_view Name = "IntegrationDelete";
};
struct DpThreadCreateEventInfo
{
using Type = dpp::thread_create_t;
static inline constexpr size_t ID = DpEventID::ThreadCreate;
static inline constexpr std::string_view Name = "ThreadCreate";
};
struct DpThreadUpdateEventInfo
{
using Type = dpp::thread_update_t;
static inline constexpr size_t ID = DpEventID::ThreadUpdate;
static inline constexpr std::string_view Name = "ThreadUpdate";
};
struct DpThreadDeleteEventInfo
{
using Type = dpp::thread_delete_t;
static inline constexpr size_t ID = DpEventID::ThreadDelete;
static inline constexpr std::string_view Name = "ThreadDelete";
};
struct DpThreadListSyncEventInfo
{
using Type = dpp::thread_list_sync_t;
static inline constexpr size_t ID = DpEventID::ThreadListSync;
static inline constexpr std::string_view Name = "ThreadListSync";
};
struct DpThreadMemberUpdateEventInfo
{
using Type = dpp::thread_member_update_t;
static inline constexpr size_t ID = DpEventID::ThreadMemberUpdate;
static inline constexpr std::string_view Name = "ThreadMemberUpdate";
};
struct DpThreadMembersUpdateEventInfo
{
using Type = dpp::thread_members_update_t;
static inline constexpr size_t ID = DpEventID::ThreadMembersUpdate;
static inline constexpr std::string_view Name = "ThreadMembersUpdate";
};
struct DpGuildScheduledEventCreateEventInfo
{
using Type = dpp::guild_scheduled_event_create_t;
static inline constexpr size_t ID = DpEventID::GuildScheduledEventCreate;
static inline constexpr std::string_view Name = "GuildScheduledEventCreate";
};
struct DpGuildScheduledEventUpdateEventInfo
{
using Type = dpp::guild_scheduled_event_update_t;
static inline constexpr size_t ID = DpEventID::GuildScheduledEventUpdate;
static inline constexpr std::string_view Name = "GuildScheduledEventUpdate";
};
struct DpGuildScheduledEventDeleteEventInfo
{
using Type = dpp::guild_scheduled_event_delete_t;
static inline constexpr size_t ID = DpEventID::GuildScheduledEventDelete;
static inline constexpr std::string_view Name = "GuildScheduledEventDelete";
};
struct DpGuildScheduledEventUserAddEventInfo
{
using Type = dpp::guild_scheduled_event_user_add_t;
static inline constexpr size_t ID = DpEventID::GuildScheduledEventUserAdd;
static inline constexpr std::string_view Name = "GuildScheduledEventUserAdd";
};
struct DpGuildScheduledEventUserRemoveEventInfo
{
using Type = dpp::guild_scheduled_event_user_remove_t;
static inline constexpr size_t ID = DpEventID::GuildScheduledEventUserRemove;
static inline constexpr std::string_view Name = "GuildScheduledEventUserRemove";
};
struct DpVoiceBufferSendEventInfo
{
using Type = dpp::voice_buffer_send_t;
static inline constexpr size_t ID = DpEventID::VoiceBufferSend;
static inline constexpr std::string_view Name = "VoiceBufferSend";
};
struct DpVoiceUserTalkingEventInfo
{
using Type = dpp::voice_user_talking_t;
static inline constexpr size_t ID = DpEventID::VoiceUserTalking;
static inline constexpr std::string_view Name = "VoiceUserTalking";
};
struct DpVoiceReadyEventInfo
{
using Type = dpp::voice_ready_t;
static inline constexpr size_t ID = DpEventID::VoiceReady;
static inline constexpr std::string_view Name = "VoiceReady";
};
struct DpVoiceReceiveEventInfo
{
using Type = dpp::voice_receive_t;
static inline constexpr size_t ID = DpEventID::VoiceReceive;
static inline constexpr std::string_view Name = "VoiceReceive";
};
struct DpVoiceReceiveCombinedEventInfo
{
using Type = dpp::voice_receive_t;
static inline constexpr size_t ID = DpEventID::VoiceReceiveCombined;
static inline constexpr std::string_view Name = "VoiceReceiveCombined";
};
struct DpVoiceTrackMarkerEventInfo
{
using Type = dpp::voice_track_marker_t;
static inline constexpr size_t ID = DpEventID::VoiceTrackMarker;
static inline constexpr std::string_view Name = "VoiceTrackMarker";
};
struct DpStageInstanceCreateEventInfo
{
using Type = dpp::stage_instance_create_t;
static inline constexpr size_t ID = DpEventID::StageInstanceCreate;
static inline constexpr std::string_view Name = "StageInstanceCreate";
};
struct DpStageInstanceUpdateEventInfo
{
using Type = dpp::stage_instance_update_t;
static inline constexpr size_t ID = DpEventID::StageInstanceUpdate;
static inline constexpr std::string_view Name = "StageInstanceUpdate";
};
struct DpStageInstanceDeleteEventInfo
{
using Type = dpp::stage_instance_delete_t;
static inline constexpr size_t ID = DpEventID::StageInstanceDelete;
static inline constexpr std::string_view Name = "StageInstanceDelete";
};
/* ------------------------------------------------------------------------------------------------
* Utility used to acquire event information at compile time.
*/
template < int > struct EventInfoID;
/* ------------------------------------------------------------------------------------------------
* Implementation.
*/
template < > struct EventInfoID< DpEventID::VoiceStateUpdate > : public DpVoiceStateUpdateEventInfo { };
template < > struct EventInfoID< DpEventID::VoiceClientDisconnect > : public DpVoiceClientDisconnectEventInfo { };
template < > struct EventInfoID< DpEventID::VoiceClientSpeaking > : public DpVoiceClientSpeakingEventInfo { };
template < > struct EventInfoID< DpEventID::Log > : public DpLogEventInfo { };
template < > struct EventInfoID< DpEventID::GuildJoinRequestDelete > : public DpGuildJoinRequestDeleteEventInfo { };
template < > struct EventInfoID< DpEventID::InteractionCreate > : public DpInteractionCreateEventInfo { };
template < > struct EventInfoID< DpEventID::SlashCommand > : public DpSlashCommandEventInfo { };
template < > struct EventInfoID< DpEventID::ButtonClick > : public DpButtonClickEventInfo { };
template < > struct EventInfoID< DpEventID::AutoComplete > : public DpAutoCompleteEventInfo { };
template < > struct EventInfoID< DpEventID::SelectClick > : public DpSelectClickEventInfo { };
template < > struct EventInfoID< DpEventID::MessageContextMenu > : public DpMessageContextMenuEventInfo { };
template < > struct EventInfoID< DpEventID::UserContextMenu > : public DpUserContextMenuEventInfo { };
template < > struct EventInfoID< DpEventID::FormSubmit > : public DpFormSubmitEventInfo { };
template < > struct EventInfoID< DpEventID::GuildDelete > : public DpGuildDeleteEventInfo { };
template < > struct EventInfoID< DpEventID::ChannelDelete > : public DpChannelDeleteEventInfo { };
template < > struct EventInfoID< DpEventID::ChannelUpdate > : public DpChannelUpdateEventInfo { };
template < > struct EventInfoID< DpEventID::Ready > : public DpReadyEventInfo { };
template < > struct EventInfoID< DpEventID::MessageDelete > : public DpMessageDeleteEventInfo { };
template < > struct EventInfoID< DpEventID::GuildMemberRemove > : public DpGuildMemberRemoveEventInfo { };
template < > struct EventInfoID< DpEventID::Resumed > : public DpResumedEventInfo { };
template < > struct EventInfoID< DpEventID::GuildRoleCreate > : public DpGuildRoleCreateEventInfo { };
template < > struct EventInfoID< DpEventID::TypingStart > : public DpTypingStartEventInfo { };
template < > struct EventInfoID< DpEventID::MessageReactionAdd > : public DpMessageReactionAddEventInfo { };
template < > struct EventInfoID< DpEventID::GuildMembersChunk > : public DpGuildMembersChunkEventInfo { };
template < > struct EventInfoID< DpEventID::MessageReactionRemove > : public DpMessageReactionRemoveEventInfo { };
template < > struct EventInfoID< DpEventID::GuildCreate > : public DpGuildCreateEventInfo { };
template < > struct EventInfoID< DpEventID::ChannelCreate > : public DpChannelCreateEventInfo { };
template < > struct EventInfoID< DpEventID::MessageReactionRemoveEmoji > : public DpMessageReactionRemoveEmojiEventInfo { };
template < > struct EventInfoID< DpEventID::MessageDeleteDulk > : public DpMessageDeleteDulkEventInfo { };
template < > struct EventInfoID< DpEventID::GuildRoleUpdate > : public DpGuildRoleUpdateEventInfo { };
template < > struct EventInfoID< DpEventID::GuildRoleDelete > : public DpGuildRoleDeleteEventInfo { };
template < > struct EventInfoID< DpEventID::ChannelPinsUpdate > : public DpChannelPinsUpdateEventInfo { };
template < > struct EventInfoID< DpEventID::MessageReactionRemoveAll > : public DpMessageReactionRemoveAllEventInfo { };
template < > struct EventInfoID< DpEventID::VoiceServerUpdate > : public DpVoiceServerUpdateEventInfo { };
template < > struct EventInfoID< DpEventID::GuildEmojisUpdate > : public DpGuildEmojisUpdateEventInfo { };
template < > struct EventInfoID< DpEventID::GuildStickersUpdate > : public DpGuildStickersUpdateEventInfo { };
template < > struct EventInfoID< DpEventID::PresenceUpdate > : public DpPresenceUpdateEventInfo { };
template < > struct EventInfoID< DpEventID::WebhooksUpdate > : public DpWebhooksUpdateEventInfo { };
template < > struct EventInfoID< DpEventID::AutomodRuleCreate > : public DpAutomodRuleCreateEventInfo { };
template < > struct EventInfoID< DpEventID::AutomodRuleUpdate > : public DpAutomodRuleUpdateEventInfo { };
template < > struct EventInfoID< DpEventID::AutomodRuleDelete > : public DpAutomodRuleDeleteEventInfo { };
template < > struct EventInfoID< DpEventID::AutomodRuleExecute > : public DpAutomodRuleExecuteEventInfo { };
template < > struct EventInfoID< DpEventID::GuildMemberAdd > : public DpGuildMemberAddEventInfo { };
template < > struct EventInfoID< DpEventID::InviteDelete > : public DpInviteDeleteEventInfo { };
template < > struct EventInfoID< DpEventID::GuildUpdate > : public DpGuildUpdateEventInfo { };
template < > struct EventInfoID< DpEventID::GuildIntegrationsUpdate > : public DpGuildIntegrationsUpdateEventInfo { };
template < > struct EventInfoID< DpEventID::GuildMemberUpdate > : public DpGuildMemberUpdateEventInfo { };
template < > struct EventInfoID< DpEventID::InviteCreate > : public DpInviteCreateEventInfo { };
template < > struct EventInfoID< DpEventID::MessageUpdate > : public DpMessageUpdateEventInfo { };
template < > struct EventInfoID< DpEventID::UserUpdate > : public DpUserUpdateEventInfo { };
template < > struct EventInfoID< DpEventID::MessageCreate > : public DpMessageCreateEventInfo { };
template < > struct EventInfoID< DpEventID::GuildBanAdd > : public DpGuildBanAddEventInfo { };
template < > struct EventInfoID< DpEventID::GuildBanRemove > : public DpGuildBanRemoveEventInfo { };
template < > struct EventInfoID< DpEventID::IntegrationCreate > : public DpIntegrationCreateEventInfo { };
template < > struct EventInfoID< DpEventID::IntegrationUpdate > : public DpIntegrationUpdateEventInfo { };
template < > struct EventInfoID< DpEventID::IntegrationDelete > : public DpIntegrationDeleteEventInfo { };
template < > struct EventInfoID< DpEventID::ThreadCreate > : public DpThreadCreateEventInfo { };
template < > struct EventInfoID< DpEventID::ThreadUpdate > : public DpThreadUpdateEventInfo { };
template < > struct EventInfoID< DpEventID::ThreadDelete > : public DpThreadDeleteEventInfo { };
template < > struct EventInfoID< DpEventID::ThreadListSync > : public DpThreadListSyncEventInfo { };
template < > struct EventInfoID< DpEventID::ThreadMemberUpdate > : public DpThreadMemberUpdateEventInfo { };
template < > struct EventInfoID< DpEventID::ThreadMembersUpdate > : public DpThreadMembersUpdateEventInfo { };
template < > struct EventInfoID< DpEventID::GuildScheduledEventCreate > : public DpGuildScheduledEventCreateEventInfo { };
template < > struct EventInfoID< DpEventID::GuildScheduledEventUpdate > : public DpGuildScheduledEventUpdateEventInfo { };
template < > struct EventInfoID< DpEventID::GuildScheduledEventDelete > : public DpGuildScheduledEventDeleteEventInfo { };
template < > struct EventInfoID< DpEventID::GuildScheduledEventUserAdd > : public DpGuildScheduledEventUserAddEventInfo { };
template < > struct EventInfoID< DpEventID::GuildScheduledEventUserRemove > : public DpGuildScheduledEventUserRemoveEventInfo { };
template < > struct EventInfoID< DpEventID::VoiceBufferSend > : public DpVoiceBufferSendEventInfo { };
template < > struct EventInfoID< DpEventID::VoiceUserTalking > : public DpVoiceUserTalkingEventInfo { };
template < > struct EventInfoID< DpEventID::VoiceReady > : public DpVoiceReadyEventInfo { };
template < > struct EventInfoID< DpEventID::VoiceReceive > : public DpVoiceReceiveEventInfo { };
template < > struct EventInfoID< DpEventID::VoiceReceiveCombined > : public DpVoiceReceiveCombinedEventInfo { };
template < > struct EventInfoID< DpEventID::VoiceTrackMarker > : public DpVoiceTrackMarkerEventInfo { };
template < > struct EventInfoID< DpEventID::StageInstanceCreate > : public DpStageInstanceCreateEventInfo { };
template < > struct EventInfoID< DpEventID::StageInstanceUpdate > : public DpStageInstanceUpdateEventInfo { };
template < > struct EventInfoID< DpEventID::StageInstanceDelete > : public DpStageInstanceDeleteEventInfo { };
} // Namespace:: SqMod

View File

@ -0,0 +1,777 @@
// ------------------------------------------------------------------------------------------------
#include "Library/Discord/Events.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
SQMOD_DECL_TYPENAME(SqDpVoiceStateUpdateEvent, _SC("SqDiscordVoiceStateUpdateEvent"))
SQMOD_DECL_TYPENAME(SqDpVoiceClientDisconnectEvent, _SC("SqDiscordVoiceClientDisconnectEvent"))
SQMOD_DECL_TYPENAME(SqDpVoiceClientSpeakingEvent, _SC("SqDiscordVoiceClientSpeakingEvent"))
SQMOD_DECL_TYPENAME(SqDpLogEvent, _SC("SqDiscordLogEvent"))
SQMOD_DECL_TYPENAME(SqDpGuildJoinRequestDeleteEvent, _SC("SqDiscordGuildJoinRequestDeleteEvent"))
SQMOD_DECL_TYPENAME(SqDpInteractionCreateEvent, _SC("SqDiscordInteractionCreateEvent"))
SQMOD_DECL_TYPENAME(SqDpSlashCommandEvent, _SC("SqDiscordSlashCommandEvent"))
SQMOD_DECL_TYPENAME(SqDpButtonClickEvent, _SC("SqDiscordButtonClickEvent"))
SQMOD_DECL_TYPENAME(SqDpAutoCompleteEvent, _SC("SqDiscordAutoCompleteEvent"))
SQMOD_DECL_TYPENAME(SqDpSelectClickEvent, _SC("SqDiscordSelectClickEvent"))
SQMOD_DECL_TYPENAME(SqDpMessageContextMenuEvent, _SC("SqDiscordMessageContextMenuEvent"))
SQMOD_DECL_TYPENAME(SqDpUserContextMenuEvent, _SC("SqDiscordUserContextMenuEvent"))
SQMOD_DECL_TYPENAME(SqDpFormSubmitEvent, _SC("SqDiscordFormSubmitEvent"))
SQMOD_DECL_TYPENAME(SqDpGuildDeleteEvent, _SC("SqDiscordGuildDeleteEvent"))
SQMOD_DECL_TYPENAME(SqDpChannelDeleteEvent, _SC("SqDiscordChannelDeleteEvent"))
SQMOD_DECL_TYPENAME(SqDpChannelUpdateEvent, _SC("SqDiscordChannelUpdateEvent"))
SQMOD_DECL_TYPENAME(SqDpReadyEvent, _SC("SqDiscordReadyEvent"))
SQMOD_DECL_TYPENAME(SqDpMessageDeleteEvent, _SC("SqDiscordMessageDeleteEvent"))
SQMOD_DECL_TYPENAME(SqDpGuildMemberRemoveEvent, _SC("SqDiscordGuildMemberRemoveEvent"))
SQMOD_DECL_TYPENAME(SqDpResumedEvent, _SC("SqDiscordResumedEvent"))
SQMOD_DECL_TYPENAME(SqDpGuildRoleCreateEvent, _SC("SqDiscordGuildRoleCreateEvent"))
SQMOD_DECL_TYPENAME(SqDpTypingStartEvent, _SC("SqDiscordTypingStartEvent"))
SQMOD_DECL_TYPENAME(SqDpMessageReactionAddEvent, _SC("SqDiscordMessageReactionAddEvent"))
SQMOD_DECL_TYPENAME(SqDpGuildMembersChunkEvent, _SC("SqDiscordGuildMembersChunkEvent"))
SQMOD_DECL_TYPENAME(SqDpMessageReactionRemoveEvent, _SC("SqDiscordMessageReactionRemoveEvent"))
SQMOD_DECL_TYPENAME(SqDpGuildCreateEvent, _SC("SqDiscordGuildCreateEvent"))
SQMOD_DECL_TYPENAME(SqDpChannelCreateEvent, _SC("SqDiscordChannelCreateEvent"))
SQMOD_DECL_TYPENAME(SqDpMessageReactionRemoveEmojiEvent, _SC("SqDiscordMessageReactionRemoveEmojiEvent"))
SQMOD_DECL_TYPENAME(SqDpMessageDeleteDulkEvent, _SC("SqDiscordMessageDeleteDulkEvent"))
SQMOD_DECL_TYPENAME(SqDpGuildRoleUpdateEvent, _SC("SqDiscordGuildRoleUpdateEvent"))
SQMOD_DECL_TYPENAME(SqDpGuildRoleDeleteEvent, _SC("SqDiscordGuildRoleDeleteEvent"))
SQMOD_DECL_TYPENAME(SqDpChannelPinsUpdateEvent, _SC("SqDiscordChannelPinsUpdateEvent"))
SQMOD_DECL_TYPENAME(SqDpMessageReactionRemoveAllEvent, _SC("SqDiscordMessageReactionRemoveAllEvent"))
SQMOD_DECL_TYPENAME(SqDpVoiceServerUpdateEvent, _SC("SqDiscordVoiceServerUpdateEvent"))
SQMOD_DECL_TYPENAME(SqDpGuildEmojisUpdateEvent, _SC("SqDiscordGuildEmojisUpdateEvent"))
SQMOD_DECL_TYPENAME(SqDpGuildStickersUpdateEvent, _SC("SqDiscordGuildStickersUpdateEvent"))
SQMOD_DECL_TYPENAME(SqDpPresenceUpdateEvent, _SC("SqDiscordPresenceUpdateEvent"))
SQMOD_DECL_TYPENAME(SqDpWebhooksUpdateEvent, _SC("SqDiscordWebhooksUpdateEvent"))
SQMOD_DECL_TYPENAME(SqDpAutomodRuleCreateEvent, _SC("SqDiscordAutomodRuleCreateEvent"))
SQMOD_DECL_TYPENAME(SqDpAutomodRuleUpdateEvent, _SC("SqDiscordAutomodRuleUpdateEvent"))
SQMOD_DECL_TYPENAME(SqDpAutomodRuleDeleteEvent, _SC("SqDiscordAutomodRuleDeleteEvent"))
SQMOD_DECL_TYPENAME(SqDpAutomodRuleExecuteEvent, _SC("SqDiscordAutomodRuleExecuteEvent"))
SQMOD_DECL_TYPENAME(SqDpGuildMemberAddEvent, _SC("SqDiscordGuildMemberAddEvent"))
SQMOD_DECL_TYPENAME(SqDpInviteDeleteEvent, _SC("SqDiscordInviteDeleteEvent"))
SQMOD_DECL_TYPENAME(SqDpGuildUpdateEvent, _SC("SqDiscordGuildUpdateEvent"))
SQMOD_DECL_TYPENAME(SqDpGuildIntegrationsUpdateEvent, _SC("SqDiscordGuildIntegrationsUpdateEvent"))
SQMOD_DECL_TYPENAME(SqDpGuildMemberUpdateEvent, _SC("SqDiscordGuildMemberUpdateEvent"))
SQMOD_DECL_TYPENAME(SqDpInviteCreateEvent, _SC("SqDiscordInviteCreateEvent"))
SQMOD_DECL_TYPENAME(SqDpMessageUpdateEvent, _SC("SqDiscordMessageUpdateEvent"))
SQMOD_DECL_TYPENAME(SqDpUserUpdateEvent, _SC("SqDiscordUserUpdateEvent"))
SQMOD_DECL_TYPENAME(SqDpMessageCreateEvent, _SC("SqDiscordMessageCreateEvent"))
SQMOD_DECL_TYPENAME(SqDpGuildBanAddEvent, _SC("SqDiscordGuildBanAddEvent"))
SQMOD_DECL_TYPENAME(SqDpGuildBanRemoveEvent, _SC("SqDiscordGuildBanRemoveEvent"))
SQMOD_DECL_TYPENAME(SqDpIntegrationCreateEvent, _SC("SqDiscordIntegrationCreateEvent"))
SQMOD_DECL_TYPENAME(SqDpIntegrationUpdateEvent, _SC("SqDiscordIntegrationUpdateEvent"))
SQMOD_DECL_TYPENAME(SqDpIntegrationDeleteEvent, _SC("SqDiscordIntegrationDeleteEvent"))
SQMOD_DECL_TYPENAME(SqDpThreadCreateEvent, _SC("SqDiscordThreadCreateEvent"))
SQMOD_DECL_TYPENAME(SqDpThreadUpdateEvent, _SC("SqDiscordThreadUpdateEvent"))
SQMOD_DECL_TYPENAME(SqDpThreadDeleteEvent, _SC("SqDiscordThreadDeleteEvent"))
SQMOD_DECL_TYPENAME(SqDpThreadListSyncEvent, _SC("SqDiscordThreadListSyncEvent"))
SQMOD_DECL_TYPENAME(SqDpThreadMemberUpdateEvent, _SC("SqDiscordThreadMemberUpdateEvent"))
SQMOD_DECL_TYPENAME(SqDpThreadMembersUpdateEvent, _SC("SqDiscordThreadMembersUpdateEvent"))
SQMOD_DECL_TYPENAME(SqDpGuildScheduledEventCreateEvent, _SC("SqDiscordGuildScheduledEventCreateEvent"))
SQMOD_DECL_TYPENAME(SqDpGuildScheduledEventUpdateEvent, _SC("SqDiscordGuildScheduledEventUpdateEvent"))
SQMOD_DECL_TYPENAME(SqDpGuildScheduledEventDeleteEvent, _SC("SqDiscordGuildScheduledEventDeleteEvent"))
SQMOD_DECL_TYPENAME(SqDpGuildScheduledEventUserAddEvent, _SC("SqDiscordGuildScheduledEventUserAddEvent"))
SQMOD_DECL_TYPENAME(SqDpGuildScheduledEventUserRemoveEvent, _SC("SqDiscordGuildScheduledEventUserRemoveEvent"))
SQMOD_DECL_TYPENAME(SqDpVoiceBufferSendEvent, _SC("SqDiscordVoiceBufferSendEvent"))
SQMOD_DECL_TYPENAME(SqDpVoiceUserTalkingEvent, _SC("SqDiscordVoiceUserTalkingEvent"))
SQMOD_DECL_TYPENAME(SqDpVoiceReadyEvent, _SC("SqDiscordVoiceReadyEvent"))
SQMOD_DECL_TYPENAME(SqDpVoiceReceiveEvent, _SC("SqDiscordVoiceReceiveEvent"))
SQMOD_DECL_TYPENAME(SqDpVoiceReceiveCombinedEvent, _SC("SqDiscordVoiceReceiveCombinedEvent"))
SQMOD_DECL_TYPENAME(SqDpVoiceTrackMarkerEvent, _SC("SqDiscordVoiceTrackMarkerEvent"))
SQMOD_DECL_TYPENAME(SqDpStageInstanceCreateEvent, _SC("SqDiscordStageInstanceCreateEvent"))
SQMOD_DECL_TYPENAME(SqDpStageInstanceUpdateEvent, _SC("SqDiscordStageInstanceUpdateEvent"))
SQMOD_DECL_TYPENAME(SqDpStageInstanceDeleteEvent, _SC("SqDiscordStageInstanceDeleteEvent"))
// ------------------------------------------------------------------------------------------------
void Register_Discord_Events(HSQUIRRELVM vm, Table & ns)
{
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("VoiceStateUpdate"),
Class< DpVoiceStateUpdateEvent, NoConstructor< DpVoiceStateUpdateEvent > >(vm, SqDpVoiceStateUpdateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpVoiceStateUpdateEvent::Fn)
.Func(_SC("_tostring"), &DpVoiceStateUpdateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpVoiceStateUpdateEvent::GetRawEvent)
.Prop(_SC("State"), &DpVoiceStateUpdateEvent::GetState)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("VoiceClientDisconnect"),
Class< DpVoiceClientDisconnectEvent, NoConstructor< DpVoiceClientDisconnectEvent > >(vm, SqDpVoiceClientDisconnectEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpVoiceClientDisconnectEvent::Fn)
.Func(_SC("_tostring"), &DpVoiceClientDisconnectEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpVoiceClientDisconnectEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("VoiceClientSpeaking"),
Class< DpVoiceClientSpeakingEvent, NoConstructor< DpVoiceClientSpeakingEvent > >(vm, SqDpVoiceClientSpeakingEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpVoiceClientSpeakingEvent::Fn)
.Func(_SC("_tostring"), &DpVoiceClientSpeakingEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpVoiceClientSpeakingEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("Log"),
Class< DpLogEvent, NoConstructor< DpLogEvent > >(vm, SqDpLogEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpLogEvent::Fn)
.Func(_SC("_tostring"), &DpLogEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpLogEvent::GetRawEvent)
.Prop(_SC("Severity"), &DpLogEvent::GetSeverity)
.Prop(_SC("Message"), &DpLogEvent::GetMessage)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("GuildJoinRequestDelete"),
Class< DpGuildJoinRequestDeleteEvent, NoConstructor< DpGuildJoinRequestDeleteEvent > >(vm, SqDpGuildJoinRequestDeleteEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpGuildJoinRequestDeleteEvent::Fn)
.Func(_SC("_tostring"), &DpGuildJoinRequestDeleteEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpGuildJoinRequestDeleteEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("InteractionCreate"),
Class< DpInteractionCreateEvent, NoConstructor< DpInteractionCreateEvent > >(vm, SqDpInteractionCreateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpInteractionCreateEvent::Fn)
.Func(_SC("_tostring"), &DpInteractionCreateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpInteractionCreateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("SlashCommand"),
Class< DpSlashCommandEvent, NoConstructor< DpSlashCommandEvent > >(vm, SqDpSlashCommandEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpSlashCommandEvent::Fn)
.Func(_SC("_tostring"), &DpSlashCommandEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpSlashCommandEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("ButtonClick"),
Class< DpButtonClickEvent, NoConstructor< DpButtonClickEvent > >(vm, SqDpButtonClickEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpButtonClickEvent::Fn)
.Func(_SC("_tostring"), &DpButtonClickEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpButtonClickEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("AutoComplete"),
Class< DpAutoCompleteEvent, NoConstructor< DpAutoCompleteEvent > >(vm, SqDpAutoCompleteEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpAutoCompleteEvent::Fn)
.Func(_SC("_tostring"), &DpAutoCompleteEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpAutoCompleteEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("SelectClick"),
Class< DpSelectClickEvent, NoConstructor< DpSelectClickEvent > >(vm, SqDpSelectClickEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpSelectClickEvent::Fn)
.Func(_SC("_tostring"), &DpSelectClickEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpSelectClickEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("MessageContextMenu"),
Class< DpMessageContextMenuEvent, NoConstructor< DpMessageContextMenuEvent > >(vm, SqDpMessageContextMenuEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpMessageContextMenuEvent::Fn)
.Func(_SC("_tostring"), &DpMessageContextMenuEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpMessageContextMenuEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("UserContextMenu"),
Class< DpUserContextMenuEvent, NoConstructor< DpUserContextMenuEvent > >(vm, SqDpUserContextMenuEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpUserContextMenuEvent::Fn)
.Func(_SC("_tostring"), &DpUserContextMenuEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpUserContextMenuEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("FormSubmit"),
Class< DpFormSubmitEvent, NoConstructor< DpFormSubmitEvent > >(vm, SqDpFormSubmitEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpFormSubmitEvent::Fn)
.Func(_SC("_tostring"), &DpFormSubmitEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpFormSubmitEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("GuildDelete"),
Class< DpGuildDeleteEvent, NoConstructor< DpGuildDeleteEvent > >(vm, SqDpGuildDeleteEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpGuildDeleteEvent::Fn)
.Func(_SC("_tostring"), &DpGuildDeleteEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpGuildDeleteEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("ChannelDelete"),
Class< DpChannelDeleteEvent, NoConstructor< DpChannelDeleteEvent > >(vm, SqDpChannelDeleteEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpChannelDeleteEvent::Fn)
.Func(_SC("_tostring"), &DpChannelDeleteEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpChannelDeleteEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("ChannelUpdate"),
Class< DpChannelUpdateEvent, NoConstructor< DpChannelUpdateEvent > >(vm, SqDpChannelUpdateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpChannelUpdateEvent::Fn)
.Func(_SC("_tostring"), &DpChannelUpdateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpChannelUpdateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("Ready"),
Class< DpReadyEvent, NoConstructor< DpReadyEvent > >(vm, SqDpReadyEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpReadyEvent::Fn)
.Func(_SC("_tostring"), &DpReadyEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpReadyEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("MessageDelete"),
Class< DpMessageDeleteEvent, NoConstructor< DpMessageDeleteEvent > >(vm, SqDpMessageDeleteEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpMessageDeleteEvent::Fn)
.Func(_SC("_tostring"), &DpMessageDeleteEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpMessageDeleteEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("GuildMemberRemove"),
Class< DpGuildMemberRemoveEvent, NoConstructor< DpGuildMemberRemoveEvent > >(vm, SqDpGuildMemberRemoveEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpGuildMemberRemoveEvent::Fn)
.Func(_SC("_tostring"), &DpGuildMemberRemoveEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpGuildMemberRemoveEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("Resumed"),
Class< DpResumedEvent, NoConstructor< DpResumedEvent > >(vm, SqDpResumedEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpResumedEvent::Fn)
.Func(_SC("_tostring"), &DpResumedEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpResumedEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("GuildRoleCreate"),
Class< DpGuildRoleCreateEvent, NoConstructor< DpGuildRoleCreateEvent > >(vm, SqDpGuildRoleCreateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpGuildRoleCreateEvent::Fn)
.Func(_SC("_tostring"), &DpGuildRoleCreateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpGuildRoleCreateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("TypingStart"),
Class< DpTypingStartEvent, NoConstructor< DpTypingStartEvent > >(vm, SqDpTypingStartEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpTypingStartEvent::Fn)
.Func(_SC("_tostring"), &DpTypingStartEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpTypingStartEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("MessageReactionAdd"),
Class< DpMessageReactionAddEvent, NoConstructor< DpMessageReactionAddEvent > >(vm, SqDpMessageReactionAddEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpMessageReactionAddEvent::Fn)
.Func(_SC("_tostring"), &DpMessageReactionAddEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpMessageReactionAddEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("GuildMembersChunk"),
Class< DpGuildMembersChunkEvent, NoConstructor< DpGuildMembersChunkEvent > >(vm, SqDpGuildMembersChunkEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpGuildMembersChunkEvent::Fn)
.Func(_SC("_tostring"), &DpGuildMembersChunkEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpGuildMembersChunkEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("MessageReactionRemove"),
Class< DpMessageReactionRemoveEvent, NoConstructor< DpMessageReactionRemoveEvent > >(vm, SqDpMessageReactionRemoveEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpMessageReactionRemoveEvent::Fn)
.Func(_SC("_tostring"), &DpMessageReactionRemoveEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpMessageReactionRemoveEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("GuildCreate"),
Class< DpGuildCreateEvent, NoConstructor< DpGuildCreateEvent > >(vm, SqDpGuildCreateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpGuildCreateEvent::Fn)
.Func(_SC("_tostring"), &DpGuildCreateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpGuildCreateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("ChannelCreate"),
Class< DpChannelCreateEvent, NoConstructor< DpChannelCreateEvent > >(vm, SqDpChannelCreateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpChannelCreateEvent::Fn)
.Func(_SC("_tostring"), &DpChannelCreateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpChannelCreateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("MessageReactionRemoveEmoji"),
Class< DpMessageReactionRemoveEmojiEvent, NoConstructor< DpMessageReactionRemoveEmojiEvent > >(vm, SqDpMessageReactionRemoveEmojiEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpMessageReactionRemoveEmojiEvent::Fn)
.Func(_SC("_tostring"), &DpMessageReactionRemoveEmojiEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpMessageReactionRemoveEmojiEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("MessageDeleteDulk"),
Class< DpMessageDeleteDulkEvent, NoConstructor< DpMessageDeleteDulkEvent > >(vm, SqDpMessageDeleteDulkEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpMessageDeleteDulkEvent::Fn)
.Func(_SC("_tostring"), &DpMessageDeleteDulkEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpMessageDeleteDulkEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("GuildRoleUpdate"),
Class< DpGuildRoleUpdateEvent, NoConstructor< DpGuildRoleUpdateEvent > >(vm, SqDpGuildRoleUpdateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpGuildRoleUpdateEvent::Fn)
.Func(_SC("_tostring"), &DpGuildRoleUpdateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpGuildRoleUpdateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("GuildRoleDelete"),
Class< DpGuildRoleDeleteEvent, NoConstructor< DpGuildRoleDeleteEvent > >(vm, SqDpGuildRoleDeleteEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpGuildRoleDeleteEvent::Fn)
.Func(_SC("_tostring"), &DpGuildRoleDeleteEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpGuildRoleDeleteEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("ChannelPinsUpdate"),
Class< DpChannelPinsUpdateEvent, NoConstructor< DpChannelPinsUpdateEvent > >(vm, SqDpChannelPinsUpdateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpChannelPinsUpdateEvent::Fn)
.Func(_SC("_tostring"), &DpChannelPinsUpdateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpChannelPinsUpdateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("MessageReactionRemoveAll"),
Class< DpMessageReactionRemoveAllEvent, NoConstructor< DpMessageReactionRemoveAllEvent > >(vm, SqDpMessageReactionRemoveAllEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpMessageReactionRemoveAllEvent::Fn)
.Func(_SC("_tostring"), &DpMessageReactionRemoveAllEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpMessageReactionRemoveAllEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("VoiceServerUpdate"),
Class< DpVoiceServerUpdateEvent, NoConstructor< DpVoiceServerUpdateEvent > >(vm, SqDpVoiceServerUpdateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpVoiceServerUpdateEvent::Fn)
.Func(_SC("_tostring"), &DpVoiceServerUpdateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpVoiceServerUpdateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("GuildEmojisUpdate"),
Class< DpGuildEmojisUpdateEvent, NoConstructor< DpGuildEmojisUpdateEvent > >(vm, SqDpGuildEmojisUpdateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpGuildEmojisUpdateEvent::Fn)
.Func(_SC("_tostring"), &DpGuildEmojisUpdateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpGuildEmojisUpdateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("GuildStickersUpdate"),
Class< DpGuildStickersUpdateEvent, NoConstructor< DpGuildStickersUpdateEvent > >(vm, SqDpGuildStickersUpdateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpGuildStickersUpdateEvent::Fn)
.Func(_SC("_tostring"), &DpGuildStickersUpdateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpGuildStickersUpdateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("PresenceUpdate"),
Class< DpPresenceUpdateEvent, NoConstructor< DpPresenceUpdateEvent > >(vm, SqDpPresenceUpdateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpPresenceUpdateEvent::Fn)
.Func(_SC("_tostring"), &DpPresenceUpdateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpPresenceUpdateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("WebhooksUpdate"),
Class< DpWebhooksUpdateEvent, NoConstructor< DpWebhooksUpdateEvent > >(vm, SqDpWebhooksUpdateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpWebhooksUpdateEvent::Fn)
.Func(_SC("_tostring"), &DpWebhooksUpdateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpWebhooksUpdateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("AutomodRuleCreate"),
Class< DpAutomodRuleCreateEvent, NoConstructor< DpAutomodRuleCreateEvent > >(vm, SqDpAutomodRuleCreateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpAutomodRuleCreateEvent::Fn)
.Func(_SC("_tostring"), &DpAutomodRuleCreateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpAutomodRuleCreateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("AutomodRuleUpdate"),
Class< DpAutomodRuleUpdateEvent, NoConstructor< DpAutomodRuleUpdateEvent > >(vm, SqDpAutomodRuleUpdateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpAutomodRuleUpdateEvent::Fn)
.Func(_SC("_tostring"), &DpAutomodRuleUpdateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpAutomodRuleUpdateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("AutomodRuleDelete"),
Class< DpAutomodRuleDeleteEvent, NoConstructor< DpAutomodRuleDeleteEvent > >(vm, SqDpAutomodRuleDeleteEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpAutomodRuleDeleteEvent::Fn)
.Func(_SC("_tostring"), &DpAutomodRuleDeleteEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpAutomodRuleDeleteEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("AutomodRuleExecute"),
Class< DpAutomodRuleExecuteEvent, NoConstructor< DpAutomodRuleExecuteEvent > >(vm, SqDpAutomodRuleExecuteEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpAutomodRuleExecuteEvent::Fn)
.Func(_SC("_tostring"), &DpAutomodRuleExecuteEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpAutomodRuleExecuteEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("GuildMemberAdd"),
Class< DpGuildMemberAddEvent, NoConstructor< DpGuildMemberAddEvent > >(vm, SqDpGuildMemberAddEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpGuildMemberAddEvent::Fn)
.Func(_SC("_tostring"), &DpGuildMemberAddEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpGuildMemberAddEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("InviteDelete"),
Class< DpInviteDeleteEvent, NoConstructor< DpInviteDeleteEvent > >(vm, SqDpInviteDeleteEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpInviteDeleteEvent::Fn)
.Func(_SC("_tostring"), &DpInviteDeleteEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpInviteDeleteEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("GuildUpdate"),
Class< DpGuildUpdateEvent, NoConstructor< DpGuildUpdateEvent > >(vm, SqDpGuildUpdateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpGuildUpdateEvent::Fn)
.Func(_SC("_tostring"), &DpGuildUpdateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpGuildUpdateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("GuildIntegrationsUpdate"),
Class< DpGuildIntegrationsUpdateEvent, NoConstructor< DpGuildIntegrationsUpdateEvent > >(vm, SqDpGuildIntegrationsUpdateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpGuildIntegrationsUpdateEvent::Fn)
.Func(_SC("_tostring"), &DpGuildIntegrationsUpdateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpGuildIntegrationsUpdateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("GuildMemberUpdate"),
Class< DpGuildMemberUpdateEvent, NoConstructor< DpGuildMemberUpdateEvent > >(vm, SqDpGuildMemberUpdateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpGuildMemberUpdateEvent::Fn)
.Func(_SC("_tostring"), &DpGuildMemberUpdateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpGuildMemberUpdateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("InviteCreate"),
Class< DpInviteCreateEvent, NoConstructor< DpInviteCreateEvent > >(vm, SqDpInviteCreateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpInviteCreateEvent::Fn)
.Func(_SC("_tostring"), &DpInviteCreateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpInviteCreateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("MessageUpdate"),
Class< DpMessageUpdateEvent, NoConstructor< DpMessageUpdateEvent > >(vm, SqDpMessageUpdateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpMessageUpdateEvent::Fn)
.Func(_SC("_tostring"), &DpMessageUpdateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpMessageUpdateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("UserUpdate"),
Class< DpUserUpdateEvent, NoConstructor< DpUserUpdateEvent > >(vm, SqDpUserUpdateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpUserUpdateEvent::Fn)
.Func(_SC("_tostring"), &DpUserUpdateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpUserUpdateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("MessageCreate"),
Class< DpMessageCreateEvent, NoConstructor< DpMessageCreateEvent > >(vm, SqDpMessageCreateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpMessageCreateEvent::Fn)
.Func(_SC("_tostring"), &DpMessageCreateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpMessageCreateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("GuildBanAdd"),
Class< DpGuildBanAddEvent, NoConstructor< DpGuildBanAddEvent > >(vm, SqDpGuildBanAddEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpGuildBanAddEvent::Fn)
.Func(_SC("_tostring"), &DpGuildBanAddEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpGuildBanAddEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("GuildBanRemove"),
Class< DpGuildBanRemoveEvent, NoConstructor< DpGuildBanRemoveEvent > >(vm, SqDpGuildBanRemoveEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpGuildBanRemoveEvent::Fn)
.Func(_SC("_tostring"), &DpGuildBanRemoveEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpGuildBanRemoveEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("IntegrationCreate"),
Class< DpIntegrationCreateEvent, NoConstructor< DpIntegrationCreateEvent > >(vm, SqDpIntegrationCreateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpIntegrationCreateEvent::Fn)
.Func(_SC("_tostring"), &DpIntegrationCreateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpIntegrationCreateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("IntegrationUpdate"),
Class< DpIntegrationUpdateEvent, NoConstructor< DpIntegrationUpdateEvent > >(vm, SqDpIntegrationUpdateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpIntegrationUpdateEvent::Fn)
.Func(_SC("_tostring"), &DpIntegrationUpdateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpIntegrationUpdateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("IntegrationDelete"),
Class< DpIntegrationDeleteEvent, NoConstructor< DpIntegrationDeleteEvent > >(vm, SqDpIntegrationDeleteEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpIntegrationDeleteEvent::Fn)
.Func(_SC("_tostring"), &DpIntegrationDeleteEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpIntegrationDeleteEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("ThreadCreate"),
Class< DpThreadCreateEvent, NoConstructor< DpThreadCreateEvent > >(vm, SqDpThreadCreateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpThreadCreateEvent::Fn)
.Func(_SC("_tostring"), &DpThreadCreateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpThreadCreateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("ThreadUpdate"),
Class< DpThreadUpdateEvent, NoConstructor< DpThreadUpdateEvent > >(vm, SqDpThreadUpdateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpThreadUpdateEvent::Fn)
.Func(_SC("_tostring"), &DpThreadUpdateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpThreadUpdateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("ThreadDelete"),
Class< DpThreadDeleteEvent, NoConstructor< DpThreadDeleteEvent > >(vm, SqDpThreadDeleteEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpThreadDeleteEvent::Fn)
.Func(_SC("_tostring"), &DpThreadDeleteEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpThreadDeleteEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("ThreadListSync"),
Class< DpThreadListSyncEvent, NoConstructor< DpThreadListSyncEvent > >(vm, SqDpThreadListSyncEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpThreadListSyncEvent::Fn)
.Func(_SC("_tostring"), &DpThreadListSyncEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpThreadListSyncEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("ThreadMemberUpdate"),
Class< DpThreadMemberUpdateEvent, NoConstructor< DpThreadMemberUpdateEvent > >(vm, SqDpThreadMemberUpdateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpThreadMemberUpdateEvent::Fn)
.Func(_SC("_tostring"), &DpThreadMemberUpdateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpThreadMemberUpdateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("ThreadMembersUpdate"),
Class< DpThreadMembersUpdateEvent, NoConstructor< DpThreadMembersUpdateEvent > >(vm, SqDpThreadMembersUpdateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpThreadMembersUpdateEvent::Fn)
.Func(_SC("_tostring"), &DpThreadMembersUpdateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpThreadMembersUpdateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("GuildScheduledEventCreate"),
Class< DpGuildScheduledEventCreateEvent, NoConstructor< DpGuildScheduledEventCreateEvent > >(vm, SqDpGuildScheduledEventCreateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpGuildScheduledEventCreateEvent::Fn)
.Func(_SC("_tostring"), &DpGuildScheduledEventCreateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpGuildScheduledEventCreateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("GuildScheduledEventUpdate"),
Class< DpGuildScheduledEventUpdateEvent, NoConstructor< DpGuildScheduledEventUpdateEvent > >(vm, SqDpGuildScheduledEventUpdateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpGuildScheduledEventUpdateEvent::Fn)
.Func(_SC("_tostring"), &DpGuildScheduledEventUpdateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpGuildScheduledEventUpdateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("GuildScheduledEventDelete"),
Class< DpGuildScheduledEventDeleteEvent, NoConstructor< DpGuildScheduledEventDeleteEvent > >(vm, SqDpGuildScheduledEventDeleteEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpGuildScheduledEventDeleteEvent::Fn)
.Func(_SC("_tostring"), &DpGuildScheduledEventDeleteEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpGuildScheduledEventDeleteEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("GuildScheduledEventUserAdd"),
Class< DpGuildScheduledEventUserAddEvent, NoConstructor< DpGuildScheduledEventUserAddEvent > >(vm, SqDpGuildScheduledEventUserAddEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpGuildScheduledEventUserAddEvent::Fn)
.Func(_SC("_tostring"), &DpGuildScheduledEventUserAddEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpGuildScheduledEventUserAddEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("GuildScheduledEventUserRemove"),
Class< DpGuildScheduledEventUserRemoveEvent, NoConstructor< DpGuildScheduledEventUserRemoveEvent > >(vm, SqDpGuildScheduledEventUserRemoveEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpGuildScheduledEventUserRemoveEvent::Fn)
.Func(_SC("_tostring"), &DpGuildScheduledEventUserRemoveEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpGuildScheduledEventUserRemoveEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("VoiceBufferSend"),
Class< DpVoiceBufferSendEvent, NoConstructor< DpVoiceBufferSendEvent > >(vm, SqDpVoiceBufferSendEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpVoiceBufferSendEvent::Fn)
.Func(_SC("_tostring"), &DpVoiceBufferSendEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpVoiceBufferSendEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("VoiceUserTalking"),
Class< DpVoiceUserTalkingEvent, NoConstructor< DpVoiceUserTalkingEvent > >(vm, SqDpVoiceUserTalkingEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpVoiceUserTalkingEvent::Fn)
.Func(_SC("_tostring"), &DpVoiceUserTalkingEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpVoiceUserTalkingEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("VoiceReady"),
Class< DpVoiceReadyEvent, NoConstructor< DpVoiceReadyEvent > >(vm, SqDpVoiceReadyEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpVoiceReadyEvent::Fn)
.Func(_SC("_tostring"), &DpVoiceReadyEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpVoiceReadyEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("VoiceReceive"),
Class< DpVoiceReceiveEvent, NoConstructor< DpVoiceReceiveEvent > >(vm, SqDpVoiceReceiveEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpVoiceReceiveEvent::Fn)
.Func(_SC("_tostring"), &DpVoiceReceiveEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpVoiceReceiveEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("VoiceReceive"),
Class< DpVoiceReceiveCombinedEvent, NoConstructor< DpVoiceReceiveCombinedEvent > >(vm, SqDpVoiceReceiveCombinedEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpVoiceReceiveCombinedEvent::Fn)
.Func(_SC("_tostring"), &DpVoiceReceiveCombinedEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpVoiceReceiveCombinedEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("VoiceTrackMarker"),
Class< DpVoiceTrackMarkerEvent, NoConstructor< DpVoiceTrackMarkerEvent > >(vm, SqDpVoiceTrackMarkerEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpVoiceTrackMarkerEvent::Fn)
.Func(_SC("_tostring"), &DpVoiceTrackMarkerEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpVoiceTrackMarkerEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("StageInstanceCreate"),
Class< DpStageInstanceCreateEvent, NoConstructor< DpStageInstanceCreateEvent > >(vm, SqDpStageInstanceCreateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpStageInstanceCreateEvent::Fn)
.Func(_SC("_tostring"), &DpStageInstanceCreateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpStageInstanceCreateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("StageInstanceUpdate"),
Class< DpStageInstanceUpdateEvent, NoConstructor< DpStageInstanceUpdateEvent > >(vm, SqDpStageInstanceUpdateEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpStageInstanceUpdateEvent::Fn)
.Func(_SC("_tostring"), &DpStageInstanceUpdateEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpStageInstanceUpdateEvent::GetRawEvent)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("StageInstanceDelete"),
Class< DpStageInstanceDeleteEvent, NoConstructor< DpStageInstanceDeleteEvent > >(vm, SqDpStageInstanceDeleteEvent::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpStageInstanceDeleteEvent::Fn)
.Func(_SC("_tostring"), &DpStageInstanceDeleteEvent::GetRawEvent)
// Member Properties
.Prop(_SC("Raw"), &DpStageInstanceDeleteEvent::GetRawEvent)
);
}
} // Namespace:: SqMod

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// ------------------------------------------------------------------------------------------------
#include "Library/Discord/Guild.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
SQMOD_DECL_TYPENAME(SqDpGuildMember, _SC("SqDiscordGuildMember"))
SQMOD_DECL_TYPENAME(SqDpGuild, _SC("SqDiscordGuild"))
// ------------------------------------------------------------------------------------------------
void Register_Discord_Guild(HSQUIRRELVM vm, Table & ns)
{
ns.Bind(_SC("GuildMember"),
Class< DpGuildMember, NoConstructor< DpGuildMember > >(vm, SqDpGuildMember::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpGuildMember::Fn)
.Func(_SC("_cmp"), &DpGuildMember::SqCmp)
// Member Properties
.Prop(_SC("Valid"), &DpGuildMember::IsValid)
.Prop(_SC("JSON"), &DpGuildMember::BuildJSON)
.Prop(_SC("Nickname"), &DpGuildMember::GetNickname, &DpGuildMember::SetNickname)
.Prop(_SC("Roles"), &DpGuildMember::GetRoles)
.Prop(_SC("RolesCount"), &DpGuildMember::RolesCount)
.Prop(_SC("GuildID"), &DpGuildMember::GetGuildID, &DpGuildMember::SetGuildID)
.Prop(_SC("UserID"), &DpGuildMember::GetUserID, &DpGuildMember::SetUserID)
.Prop(_SC("Avatar"), &DpGuildMember::GetAvatar, &DpGuildMember::SetAvatar)
.Prop(_SC("CommunicationDisabledUntil"), &DpGuildMember::GetCommunicationDisabledUntil, &DpGuildMember::SetCommunicationDisabledUntil)
.Prop(_SC("JoinedAt"), &DpGuildMember::GetJoinedAt)
.Prop(_SC("PremiumSince"), &DpGuildMember::GetPremiumSince)
.Prop(_SC("Flags"), &DpGuildMember::GetFlags, &DpGuildMember::SetFlags)
.Prop(_SC("CommunicationDisabled"), &DpGuildMember::IsCommunicationDisabled)
.Prop(_SC("Deaf"), &DpGuildMember::GetDeaf, &DpGuildMember::SetDeaf)
.Prop(_SC("Muted"), &DpGuildMember::GetMuted, &DpGuildMember::SetMuted)
.Prop(_SC("IsPending"), &DpGuildMember::IsPending)
.Prop(_SC("HasAnimatedGuildAvatar"), &DpGuildMember::HasAnimatedGuildAvatar)
.Prop(_SC("Mention"), &DpGuildMember::GetMention)
// Member Methods
.Func(_SC("BuildJSON"), &DpGuildMember::BuildJSON_)
.Func(_SC("GetNickname"), &DpGuildMember::ApplyNickname)
.Func(_SC("AddRole"), &DpGuildMember::AddRole)
.Func(_SC("EachRole"), &DpGuildMember::EachRole)
.Func(_SC("ClearRoles"), &DpGuildMember::ClearRoles)
.Func(_SC("FilterRoles"), &DpGuildMember::FilterRoles)
.Func(_SC("GetFlags"), &DpGuildMember::ApplyFlags)
.Func(_SC("GetAvatarURL"), &DpGuildMember::GetAvatarURL)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("Guild"),
Class< DpGuild, NoConstructor< DpGuild > >(vm, SqDpGuild::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpGuild::Fn)
// Member Properties
.Prop(_SC("Valid"), &DpGuild::IsValid)
.Prop(_SC("JSON"), &DpGuild::BuildJSON)
.Prop(_SC("Name"), &DpGuild::GetName, &DpGuild::SetName)
.Prop(_SC("Description"), &DpGuild::GetDescription, &DpGuild::SetDescription)
// Member Methods
.Func(_SC("BuildJSON"), &DpGuild::BuildJSON_)
.Func(_SC("GetName"), &DpGuild::ApplyName)
.Func(_SC("GetDescription"), &DpGuild::ApplyDescription)
);
}
} // Namespace:: SqMod

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#pragma once
// ------------------------------------------------------------------------------------------------
#include "Core/Utility.hpp"
// ------------------------------------------------------------------------------------------------
#include <dpp/dpp.h>
// ------------------------------------------------------------------------------------------------
#include <chrono>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Represents a guild on Discord (AKA a server).
*/
struct DpGuildMember
{
using Ptr = std::unique_ptr< dpp::guild_member >;
/* --------------------------------------------------------------------------------------------
* Referenced guild member instance.
*/
Ptr mPtr{nullptr};
/* --------------------------------------------------------------------------------------------
* Whether the referenced pointer is owned.
*/
bool mOwned{false};
/* --------------------------------------------------------------------------------------------
* Default constructor.
*/
DpGuildMember() noexcept = default;
/* --------------------------------------------------------------------------------------------
* Explicit constructor.
*/
explicit DpGuildMember(Ptr::pointer ptr, bool owned = false) noexcept
: mPtr(ptr), mOwned(owned)
{ }
/* --------------------------------------------------------------------------------------------
* Copy constructor.
*/
explicit DpGuildMember(const Ptr::element_type & o) noexcept
: DpGuildMember(new Ptr::element_type(o), true)
{ }
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
explicit DpGuildMember(Ptr::element_type && o) noexcept
: DpGuildMember(new Ptr::element_type(std::forward< Ptr::element_type >(o)), true)
{ }
/* --------------------------------------------------------------------------------------------
* Copy constructor (disabled).
*/
DpGuildMember(const DpGuildMember & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
DpGuildMember(DpGuildMember && o) noexcept = default;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~DpGuildMember() noexcept { Cleanup(); }
/* --------------------------------------------------------------------------------------------
* Copy assignment operator (disabled).
*/
DpGuildMember & operator = (const DpGuildMember & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move assignment operator.
*/
DpGuildMember & operator = (DpGuildMember && o) noexcept
{
if (this != &o) {
// Do we own this to try delete it?
Cleanup();
// Transfer members values
mPtr = std::move(o.mPtr);
mOwned = o.mOwned;
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Release any referenced resources and default to an empty/invalid state.
*/
void Cleanup()
{
// Do we own this to try delete it?
if (!mOwned && mPtr) {
// Not our job, simply forget about it
[[maybe_unused]] auto p = mPtr.release();
} else mPtr.reset(); // We own this so delete the instance
}
/* --------------------------------------------------------------------------------------------
* Validate the managed handle.
*/
void Validate() const { if (!mPtr) STHROWF("Invalid discord voice state handle"); }
/* --------------------------------------------------------------------------------------------
* Validate the managed handle and retrieve a const reference to it.
*/
SQMOD_NODISCARD Ptr::element_type & Valid() const { Validate(); return *mPtr; }
/* --------------------------------------------------------------------------------------------
* Check whether a valid instance is managed.
*/
SQMOD_NODISCARD bool IsValid() const { return static_cast< bool >(mPtr); }
/* --------------------------------------------------------------------------------------------
* Build json representation of the object.
*/
SQMOD_NODISCARD std::string BuildJSON() const { return Valid().build_json(); }
SQMOD_NODISCARD std::string BuildJSON_(bool with_id) const { return Valid().build_json(with_id); }
/* --------------------------------------------------------------------------------------------
* Check if this member is equal to another member object.
*/
SQMOD_NODISCARD SQInteger SqCmp(const DpGuildMember & o) const
{
if (Valid() == o.Valid()) {
return 0;
// Nonsense...
} else if (Valid().user_id > o.Valid().user_id) {
return 1;
} else {
return -1;
}
}
/* --------------------------------------------------------------------------------------------
* Retrieve the nickname, or empty string if they don't have a nickname on this guild.
*/
SQMOD_NODISCARD const std::string & GetNickname() const { return Valid().nickname; }
/* --------------------------------------------------------------------------------------------
* Modify the nickname.
*/
void SetNickname(StackStrF & name) const { Valid().set_nickname(name.ToStr()); }
/* --------------------------------------------------------------------------------------------
* Modify the nickname.
*/
DpGuildMember & ApplyNickname(StackStrF & name) { SetNickname(name); return *this; }
/* --------------------------------------------------------------------------------------------
* Retrieve the list of roles this user has on this guild.
*/
SQMOD_NODISCARD Array GetRoles() const
{
return Array(SqVM()).Reserve(static_cast< SQInteger >(Valid().roles.size()))
.AppendFromVector(Valid().roles);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the number of roles.
*/
SQMOD_NODISCARD SQInteger RolesCount() const { return static_cast< SQInteger >(Valid().roles.size()); }
/* --------------------------------------------------------------------------------------------
* Add a new role.
*/
DpGuildMember & AddRole(dpp::snowflake role) { Valid().roles.push_back(role); return *this; }
/* --------------------------------------------------------------------------------------------
* Iterate all roles.
*/
DpGuildMember & EachRole(Function & fn)
{
for (const auto & a : Valid().roles)
{
fn.Execute(a);
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the number of roles.
*/
DpGuildMember & ClearRoles(dpp::snowflake role) { Valid().roles.clear(); return *this; }
/* --------------------------------------------------------------------------------------------
* Filter roles.
*/
DpGuildMember & FilterRoles(Function & fn)
{
std::vector< dpp::snowflake > list;
// Reserve memory in advance
list.reserve(Valid().roles.size());
// Process each role individually
for (const auto & role : Valid().roles)
{
auto ret = fn.Eval(role);
// (null || true) == keep & false == skip
if (!ret.IsNull() || !ret.template Cast< bool >())
{
list.push_back(role); // Keep this role
}
}
// Use filtered roles
Valid().roles.swap(list);
// Allow chaining
return *this;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the guild id.
*/
SQMOD_NODISCARD dpp::snowflake GetGuildID() const { return Valid().guild_id; }
/* --------------------------------------------------------------------------------------------
* Modify the guild id.
*/
void SetGuildID(dpp::snowflake id) { Valid().guild_id = id; }
/* --------------------------------------------------------------------------------------------
* Retrieve the user id.
*/
SQMOD_NODISCARD dpp::snowflake GetUserID() const { return Valid().user_id; }
/* --------------------------------------------------------------------------------------------
* Modify the guild id.
*/
void SetUserID(dpp::snowflake id) { Valid().guild_id = id; }
/* --------------------------------------------------------------------------------------------
* Retrieve the user avatar (per-server avatar is a nitro only feature).
*/
SQMOD_NODISCARD const dpp::utility::iconhash & GetAvatar() const { return Valid().avatar; }
/* --------------------------------------------------------------------------------------------
* Modify the user avatar (per-server avatar is a nitro only feature).
*/
void SetAvatar(const dpp::utility::iconhash & a) const { Valid().avatar = a; }
/* --------------------------------------------------------------------------------------------
* Retrieve the date and time when the time out will be removed; until then, they cannot interact with the guild.
*/
SQMOD_NODISCARD SQInteger GetCommunicationDisabledUntil() const
{
return std::chrono::time_point_cast< std::chrono::seconds >(
std::chrono::system_clock::from_time_t(Valid().communication_disabled_until)
).time_since_epoch().count();
}
/* --------------------------------------------------------------------------------------------
* Assign a timestamp until communication is disabled.
*/
void SetCommunicationDisabledUntil(SQInteger ts) const
{
Valid().set_communication_disabled_until(
std::chrono::system_clock::to_time_t(std::chrono::time_point< std::chrono::system_clock >(std::chrono::seconds(ts)))
);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the date and time the user joined the guild.
*/
SQMOD_NODISCARD SQInteger GetJoinedAt() const
{
return std::chrono::time_point_cast< std::chrono::seconds >(
std::chrono::system_clock::from_time_t(Valid().joined_at)
).time_since_epoch().count();
}
/* --------------------------------------------------------------------------------------------
* Retrieve the date and time since the user is boosting.
*/
SQMOD_NODISCARD SQInteger GetPremiumSince() const
{
return std::chrono::time_point_cast< std::chrono::seconds >(
std::chrono::system_clock::from_time_t(Valid().premium_since)
).time_since_epoch().count();
}
/* --------------------------------------------------------------------------------------------
* Retrieve the guild flags. Built from the bitmask defined by SqDiscordGuildMemberFlags.
*/
SQMOD_NODISCARD SQInteger GetFlags() const { return static_cast< SQInteger >(Valid().flags); }
/* --------------------------------------------------------------------------------------------
* Modify the guild flags.
*/
void SetFlags(SQInteger f) const { Valid().flags = static_cast< uint8_t >(f); }
/* --------------------------------------------------------------------------------------------
* Modify the guild flags.
*/
DpGuildMember & ApplyFlags(SQInteger f) { SetFlags(f); return *this; }
/* --------------------------------------------------------------------------------------------
* Check whether the user is in time-out (communication disabled).
*/
SQMOD_NODISCARD bool IsCommunicationDisabled() const { return Valid().is_communication_disabled(); }
/* --------------------------------------------------------------------------------------------
* Check whether the user is deafened.
*/
SQMOD_NODISCARD bool GetDeaf() const { return Valid().is_deaf(); }
/* --------------------------------------------------------------------------------------------
* Check whether the user is deafened.
*/
void SetDeaf(bool is_deafened) const { Valid().set_deaf(is_deafened); }
/* --------------------------------------------------------------------------------------------
* Check whether the user is muted.
*/
SQMOD_NODISCARD bool GetMuted() const { return Valid().is_muted(); }
/* --------------------------------------------------------------------------------------------
* Check whether the user is muted.
*/
void SetMuted(bool is_muted) const { Valid().set_mute(is_muted); }
/* --------------------------------------------------------------------------------------------
* Check whether the user is pending verification by membership screening.
*/
SQMOD_NODISCARD bool IsPending() const { return Valid().is_pending(); }
/* --------------------------------------------------------------------------------------------
* Check whether the the user's per-guild custom avatar is animated.
*/
SQMOD_NODISCARD bool HasAnimatedGuildAvatar() const { return Valid().has_animated_guild_avatar(); }
/* --------------------------------------------------------------------------------------------
* Check whether the the user's per-guild custom avatar is animated.
*/
SQMOD_NODISCARD std::string GetAvatarURL(SQInteger size, SQInteger format, bool animated) const
{ return Valid().get_avatar_url(static_cast< uint16_t >(size), static_cast< dpp::image_type >(format), animated); }
/* --------------------------------------------------------------------------------------------
* Retrieve a ping/mention for the user by nickname.
*/
SQMOD_NODISCARD std::string GetMention() const { return Valid().get_mention(); }
};
/* ------------------------------------------------------------------------------------------------
* Represents a guild on Discord (AKA a server)
*/
struct DpGuild
{
using Ptr = std::unique_ptr< dpp::guild >;
/* --------------------------------------------------------------------------------------------
* Referenced guild instance.
*/
Ptr mPtr{nullptr};
/* --------------------------------------------------------------------------------------------
* Whether the referenced pointer is owned.
*/
bool mOwned{false};
/* --------------------------------------------------------------------------------------------
* Default constructor.
*/
DpGuild() noexcept = default;
/* --------------------------------------------------------------------------------------------
* Explicit constructor.
*/
explicit DpGuild(Ptr::pointer ptr, bool owned = false) noexcept
: mPtr(ptr), mOwned(owned)
{ }
/* --------------------------------------------------------------------------------------------
* Copy constructor.
*/
explicit DpGuild(const Ptr::element_type & o) noexcept
: DpGuild(new Ptr::element_type(o), true)
{ }
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
explicit DpGuild(Ptr::element_type && o) noexcept
: DpGuild(new Ptr::element_type(std::forward< Ptr::element_type >(o)), true)
{ }
/* --------------------------------------------------------------------------------------------
* Copy constructor (disabled).
*/
DpGuild(const DpGuild & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
DpGuild(DpGuild && o) noexcept = default;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~DpGuild() noexcept { Cleanup(); }
/* --------------------------------------------------------------------------------------------
* Copy assignment operator (disabled).
*/
DpGuild & operator = (const DpGuild & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move assignment operator.
*/
DpGuild & operator = (DpGuild && o) noexcept
{
if (this != &o) {
// Do we own this to try delete it?
Cleanup();
// Transfer members values
mPtr = std::move(o.mPtr);
mOwned = o.mOwned;
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Release any referenced resources and default to an empty/invalid state.
*/
void Cleanup()
{
// Do we own this to try delete it?
if (!mOwned && mPtr) {
// Not our job, simply forget about it
[[maybe_unused]] auto p = mPtr.release();
} else mPtr.reset(); // We own this so delete the instance
}
/* --------------------------------------------------------------------------------------------
* Validate the managed handle.
*/
void Validate() const { if (!mPtr) STHROWF("Invalid discord guild handle"); }
/* --------------------------------------------------------------------------------------------
* Validate the managed handle and retrieve a const reference to it.
*/
SQMOD_NODISCARD Ptr::element_type & Valid() const { Validate(); return *mPtr; }
/* --------------------------------------------------------------------------------------------
* Check whether a valid instance is managed.
*/
SQMOD_NODISCARD bool IsValid() const { return static_cast< bool >(mPtr); }
/* --------------------------------------------------------------------------------------------
* Build json representation of the object.
*/
SQMOD_NODISCARD std::string BuildJSON() const { return Valid().build_json(); }
SQMOD_NODISCARD std::string BuildJSON_(bool with_id) const { return Valid().build_json(with_id); }
/* --------------------------------------------------------------------------------------------
* Retrieve the guild name. Min length: 2, Max length: 100 (not including leading/trailing spaces)
*/
SQMOD_NODISCARD const std::string & GetName() const { return Valid().name; }
/* --------------------------------------------------------------------------------------------
* Modify the guild name. Min length: 2, Max length: 100 (not including leading/trailing spaces)
*/
void SetName(StackStrF & name) const { Valid().set_name(name.ToStr()); }
/* --------------------------------------------------------------------------------------------
* Modify the guild name. Min length: 2, Max length: 100 (not including leading/trailing spaces)
*/
DpGuild & ApplyName(StackStrF & name) { SetName(name); return *this; }
/* --------------------------------------------------------------------------------------------
* Retrieve the server description.
*/
SQMOD_NODISCARD const std::string & GetDescription() const { return Valid().description; }
/* --------------------------------------------------------------------------------------------
* Modify the server description.
*/
void SetDescription(StackStrF & description) const { Valid().description = description.ToStr(); }
/* --------------------------------------------------------------------------------------------
* Modify the server description.
*/
DpGuild & ApplyDescription(StackStrF & description) { SetDescription(description); return *this; }
};
} // Namespace:: SqMod

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// ------------------------------------------------------------------------------------------------
#include "Library/Discord/Integration.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
} // Namespace:: SqMod

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#pragma once
// ------------------------------------------------------------------------------------------------
#include "Core/Utility.hpp"
// ------------------------------------------------------------------------------------------------
#include <dpp/dpp.h>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
} // Namespace:: SqMod

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// ------------------------------------------------------------------------------------------------
#include "Library/Discord/Message.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
} // Namespace:: SqMod

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#pragma once
// ------------------------------------------------------------------------------------------------
#include "Core/Utility.hpp"
// ------------------------------------------------------------------------------------------------
#include <dpp/dpp.h>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
} // Namespace:: SqMod

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// ------------------------------------------------------------------------------------------------
#include "Library/Discord/Misc.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
SQMOD_DECL_TYPENAME(SqDpCachePolicy, _SC("SqDiscordCachePolicy"))
SQMOD_DECL_TYPENAME(SqDpUptime, _SC("SqDiscordUptime"))
SQMOD_DECL_TYPENAME(SqDpIconHash, _SC("SqDiscordIconHash"))
SQMOD_DECL_TYPENAME(SqDpVoiceState, _SC("SqDiscordVoiceState"))
SQMOD_DECL_TYPENAME(SqDpEmoji, _SC("SqDiscordEmoji"))
// ------------------------------------------------------------------------------------------------
void Register_Discord_Misc(HSQUIRRELVM vm, Table & ns)
{
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("Uptime"),
Class< dpp::utility::uptime >(vm, SqDpUptime::Str)
// Constructors
.Ctor()
.Ctor< double >()
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpUptime::Fn)
.Func(_SC("_tostring"), &dpp::utility::uptime::to_string)
// Member Variables
.Var(_SC("Days"), &dpp::utility::uptime::days)
.Var(_SC("Hours"), &dpp::utility::uptime::hours)
.Var(_SC("Minutes"), &dpp::utility::uptime::mins)
.Var(_SC("Seconds"), &dpp::utility::uptime::secs)
// Member Methods
.Func(_SC("ToSeconds"), &dpp::utility::uptime::to_secs)
.Func(_SC("ToMilliseconds"), &dpp::utility::uptime::to_msecs)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("IconHash"),
Class< dpp::utility::iconhash >(vm, SqDpIconHash::Str)
// Constructors
.Ctor()
.Ctor< const std::string & >()
.Ctor< uint64_t, uint64_t >()
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpIconHash::Fn)
.Func(_SC("_tostring"), &dpp::utility::iconhash::to_string)
// Member Variables
.Var(_SC("High"), &dpp::utility::iconhash::first)
.Var(_SC("Low"), &dpp::utility::iconhash::second)
// Member Methods
.Func(_SC("Set"), &dpp::utility::iconhash::set)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("CachePolicy"),
Class< DpCachePolicy >(vm, SqDpCachePolicy::Str)
// Constructors
.Ctor()
.Ctor< SQInteger >()
.Ctor< SQInteger, SQInteger >()
.Ctor< SQInteger, SQInteger, SQInteger >()
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpCachePolicy::Fn)
// Member Variables
.Var(_SC("UserPolicy"), &DpCachePolicy::mUserPolicy)
.Var(_SC("EmojiPolicy"), &DpCachePolicy::mEmojiPolicy)
.Var(_SC("RolePolicy"), &DpCachePolicy::mRolePolicy)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("VoiceState"),
Class< DpVoiceState, NoConstructor< DpVoiceState > >(vm, SqDpVoiceState::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpVoiceState::Fn)
// Member Properties
.Prop(_SC("Valid"), &DpVoiceState::IsValid)
.Prop(_SC("JSON"), &DpVoiceState::BuildJSON)
.Prop(_SC("GuildID"), &DpVoiceState::GetGuildID)
.Prop(_SC("ChannelID"), &DpVoiceState::GetChannelID)
.Prop(_SC("UserID"), &DpVoiceState::GetUserID)
.Prop(_SC("SessionID"), &DpVoiceState::GetSessionID)
.Prop(_SC("Flags"), &DpVoiceState::GetFlags, &DpVoiceState::SetFlags)
.Prop(_SC("RequestToSpeak"), &DpVoiceState::GetRequestToSpeak)
.Prop(_SC("IsDeaf"), &DpVoiceState::IsDeaf)
.Prop(_SC("IsMute"), &DpVoiceState::IsMute)
.Prop(_SC("IsSelfMute"), &DpVoiceState::IsSelfMute)
.Prop(_SC("IsSelfDeaf"), &DpVoiceState::IsSelfDeaf)
.Prop(_SC("SelfStream"), &DpVoiceState::SelfStream)
.Prop(_SC("SelfVideo"), &DpVoiceState::SelfVideo)
.Prop(_SC("IsSuppressed"), &DpVoiceState::IsSuppressed)
// Member Methods
.Func(_SC("BuildJSON"), &DpVoiceState::BuildJSON_)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("Emoji"),
Class< DpEmoji, NoCopy< DpEmoji > >(vm, SqDpEmoji::Str)
// Constructors
.Ctor()
.Ctor< StackStrF &, dpp::snowflake, SQInteger >()
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpEmoji::Fn)
// Member Properties
.Prop(_SC("Valid"), &DpEmoji::IsValid)
.Prop(_SC("JSON"), &DpEmoji::BuildJSON)
.Prop(_SC("Name"), &DpEmoji::GetName, &DpEmoji::SetName)
.Prop(_SC("ImageData"), &DpEmoji::GetImageData)
.Prop(_SC("RequiresColons"), &DpEmoji::GetRequiresColons)
.Prop(_SC("IsManaged"), &DpEmoji::GetIsManaged)
.Prop(_SC("IsAnimated"), &DpEmoji::GetIsAnimated)
.Prop(_SC("IsAvailable"), &DpEmoji::GetIsAvailable)
.Prop(_SC("Format"), &DpEmoji::Format)
.Prop(_SC("Mention"), &DpEmoji::GetMention)
// Member Methods
.Func(_SC("SetName"), &DpEmoji::ApplyName)
.Func(_SC("GetMention"), &DpEmoji::GetMention_)
.Func(_SC("BuildJSON"), &DpEmoji::BuildJSON_)
.Func(_SC("LoadImage"), &DpEmoji::LoadImage)
);
}
} // Namespace:: SqMod

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#pragma once
// ------------------------------------------------------------------------------------------------
#include "Library/Discord/Utilities.hpp"
// ------------------------------------------------------------------------------------------------
#include <dpp/dpp.h>
// ------------------------------------------------------------------------------------------------
#include <chrono>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Represents the caching policy of the cluster.
*/
struct DpCachePolicy
{
SQInteger mUserPolicy{dpp::cp_aggressive};
SQInteger mEmojiPolicy{dpp::cp_aggressive};
SQInteger mRolePolicy{dpp::cp_aggressive};
/* --------------------------------------------------------------------------------------------
* Default constructor.
*/
DpCachePolicy() noexcept = default;
/* --------------------------------------------------------------------------------------------
* Explicit constructor.
*/
explicit DpCachePolicy(SQInteger user) noexcept
: mUserPolicy(user), mEmojiPolicy(dpp::cp_aggressive), mRolePolicy(dpp::cp_aggressive)
{ }
/* --------------------------------------------------------------------------------------------
* Explicit constructor.
*/
DpCachePolicy(SQInteger user, SQInteger emoji) noexcept
: mUserPolicy(user), mEmojiPolicy(emoji), mRolePolicy(dpp::cp_aggressive)
{ }
/* --------------------------------------------------------------------------------------------
* Explicit constructor.
*/
DpCachePolicy(SQInteger user, SQInteger emoji, SQInteger role) noexcept
: mUserPolicy(user), mEmojiPolicy(emoji), mRolePolicy(role)
{ }
/* --------------------------------------------------------------------------------------------
* Copy constructor.
*/
DpCachePolicy(const DpCachePolicy &) noexcept = default;
/* --------------------------------------------------------------------------------------------
* Convert to native cache policy type.
*/
SQMOD_NODISCARD dpp::cache_policy_t ToNative() const noexcept
{
return dpp::cache_policy_t{
static_cast< dpp::cache_policy_setting_t >(mUserPolicy),
static_cast< dpp::cache_policy_setting_t >(mEmojiPolicy),
static_cast< dpp::cache_policy_setting_t >(mRolePolicy)
};
}
};
/* ------------------------------------------------------------------------------------------------
* Represents the voice state of a user on a guild.
* These are stored in the DpGuild object, and accessible there, or via DpChannel::GetVoiceMembers.
*/
struct DpVoiceState
{
using Ptr = std::unique_ptr< dpp::voicestate >;
/* --------------------------------------------------------------------------------------------
* Referenced voice state instance.
*/
Ptr mPtr{nullptr};
/* --------------------------------------------------------------------------------------------
* Whether the referenced pointer is owned.
*/
bool mOwned{false};
/* --------------------------------------------------------------------------------------------
* Default constructor.
*/
DpVoiceState() noexcept = default;
/* --------------------------------------------------------------------------------------------
* Explicit constructor.
*/
explicit DpVoiceState(Ptr::pointer ptr, bool owned = false) noexcept
: mPtr(ptr), mOwned(owned)
{ }
/* --------------------------------------------------------------------------------------------
* Explicit constructor.
*/
explicit DpVoiceState(const Ptr::element_type & o) noexcept
: DpVoiceState(new Ptr::element_type(o), true)
{ }
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
explicit DpVoiceState(Ptr::element_type && o) noexcept
: DpVoiceState(new Ptr::element_type(std::forward< Ptr::element_type >(o)), true)
{ }
/* --------------------------------------------------------------------------------------------
* Copy constructor (disabled).
*/
DpVoiceState(const DpVoiceState & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
DpVoiceState(DpVoiceState && o) noexcept = default;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~DpVoiceState() noexcept { Cleanup(); }
/* --------------------------------------------------------------------------------------------
* Copy assignment operator (disabled).
*/
DpVoiceState & operator = (const DpVoiceState & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move assignment operator.
*/
DpVoiceState & operator = (DpVoiceState && o) noexcept
{
if (this != &o) {
Cleanup();
// Transfer members values
mPtr = std::move(o.mPtr);
mOwned = o.mOwned;
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Release any referenced resources and default to an empty/invalid state.
*/
void Cleanup()
{
// Do we own this to try delete it?
if (!mOwned && mPtr) {
// Not our job, simply forget about it
[[maybe_unused]] auto p = mPtr.release();
} else mPtr.reset(); // We own this so delete the instance
}
/* --------------------------------------------------------------------------------------------
* Validate the managed handle.
*/
void Validate() const { if (!mPtr) STHROWF("Invalid discord voice state handle"); }
/* --------------------------------------------------------------------------------------------
* Validate the managed handle and retrieve a const reference to it.
*/
SQMOD_NODISCARD Ptr::element_type & Valid() const { Validate(); return *mPtr; }
/* --------------------------------------------------------------------------------------------
* Check whether a valid instance is managed.
*/
SQMOD_NODISCARD bool IsValid() const { return static_cast< bool >(mPtr); }
/* --------------------------------------------------------------------------------------------
* Retrieve the guild id this voice state is for (optional).
*/
SQMOD_NODISCARD dpp::snowflake GetGuildID() const { return Valid().guild_id; }
/* --------------------------------------------------------------------------------------------
* Retrieve the channel id this user is connected to (may be empty).
*/
SQMOD_NODISCARD dpp::snowflake GetChannelID() const { return Valid().channel_id; }
/* --------------------------------------------------------------------------------------------
* Retrieve the user id this voice state is for.
*/
SQMOD_NODISCARD dpp::snowflake GetUserID() const { return Valid().user_id; }
/* --------------------------------------------------------------------------------------------
* Retrieve the session id for this voice state.
*/
SQMOD_NODISCARD const std::string & GetSessionID() const { return Valid().session_id; }
/* --------------------------------------------------------------------------------------------
* Retrieve the voice state flags (see SqDiscordVoiceStateFlags).
*/
SQMOD_NODISCARD SQInteger GetFlags() const { return Valid().flags; }
/* --------------------------------------------------------------------------------------------
* Modify the voice state flags (see SqDiscordVoiceStateFlags).
*/
void SetFlags(SQInteger flags) const { Valid().flags = flags; }
/* --------------------------------------------------------------------------------------------
* Retrieve the time at which the user requested to speak, or 0.
*/
SQMOD_NODISCARD SQInteger GetRequestToSpeak() const {
return static_cast< SQInteger >(std::chrono::duration_cast< std::chrono::seconds >(
std::chrono::system_clock::from_time_t(Valid().request_to_speak).time_since_epoch()
).count());
}
/* --------------------------------------------------------------------------------------------
* Build json representation of the object.
*/
SQMOD_NODISCARD std::string BuildJSON() const { return Valid().build_json(); }
SQMOD_NODISCARD std::string BuildJSON_(bool with_id) const { return Valid().build_json(with_id); }
/* --------------------------------------------------------------------------------------------
* Check if the user is deafened by the server.
*/
SQMOD_NODISCARD bool IsDeaf() const { return Valid().is_deaf(); }
/* --------------------------------------------------------------------------------------------
* Check if the user is muted by the server.
*/
SQMOD_NODISCARD bool IsMute() const { return Valid().is_mute(); }
/* --------------------------------------------------------------------------------------------
* Check if the user muted themselves.
*/
SQMOD_NODISCARD bool IsSelfMute() const { return Valid().is_self_mute(); }
/* --------------------------------------------------------------------------------------------
* Check if the user deafened themselves.
*/
SQMOD_NODISCARD bool IsSelfDeaf() const { return Valid().is_self_deaf(); }
/* --------------------------------------------------------------------------------------------
* Check if the user is streaming using "Go Live".
*/
SQMOD_NODISCARD bool SelfStream() const { return Valid().self_stream(); }
/* --------------------------------------------------------------------------------------------
* Check if the user's camera is enabled.
*/
SQMOD_NODISCARD bool SelfVideo() const { return Valid().self_video(); }
/* --------------------------------------------------------------------------------------------
* Check if user is suppressed. "HELP HELP I'M BEING SUPPRESSED!"
*/
SQMOD_NODISCARD bool IsSuppressed() const { return Valid().is_suppressed(); }
};
/* ------------------------------------------------------------------------------------------------
* Represents the voice state of a user on a guild.
*/
struct DpEmoji
{
using Ptr = std::unique_ptr< dpp::emoji >;
/* --------------------------------------------------------------------------------------------
* Referenced voice state instance.
*/
Ptr mPtr{nullptr};
/* --------------------------------------------------------------------------------------------
* Whether the referenced pointer is owned.
*/
bool mOwned{false};
/* --------------------------------------------------------------------------------------------
* Default constructor.
*/
DpEmoji() noexcept = default;
/* --------------------------------------------------------------------------------------------
* Explicit constructor.
*/
explicit DpEmoji(Ptr::pointer ptr, bool owned = false) noexcept
: mPtr(ptr), mOwned(owned)
{ }
/* --------------------------------------------------------------------------------------------
* Explicit constructor.
*/
explicit DpEmoji(const Ptr::element_type & o) noexcept
: DpEmoji(new Ptr::element_type(o), true)
{ }
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
explicit DpEmoji(Ptr::element_type && o) noexcept
: DpEmoji(new Ptr::element_type(std::forward< Ptr::element_type >(o)), true)
{ }
/* --------------------------------------------------------------------------------------------
* Explicit constructor.
*/
DpEmoji(StackStrF & name, dpp::snowflake id, SQInteger flags)
: DpEmoji(new Ptr::element_type(name.ToStr(), id, static_cast< uint8_t >(flags)), true)
{ }
/* --------------------------------------------------------------------------------------------
* Copy constructor (disabled).
*/
DpEmoji(const DpEmoji & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
DpEmoji(DpEmoji && o) noexcept = default;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~DpEmoji() noexcept { Cleanup(); }
/* --------------------------------------------------------------------------------------------
* Copy assignment operator (disabled).
*/
DpEmoji & operator = (const DpEmoji & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move assignment operator.
*/
DpEmoji & operator = (DpEmoji && o) noexcept
{
if (this != &o) {
Cleanup();
// Transfer members values
mPtr = std::move(o.mPtr);
mOwned = o.mOwned;
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Release any referenced resources and default to an empty/invalid state.
*/
void Cleanup()
{
// Do we own this to try delete it?
if (!mOwned && mPtr) {
// Not our job, simply forget about it
[[maybe_unused]] auto p = mPtr.release();
} else mPtr.reset(); // We own this so delete the instance
}
/* --------------------------------------------------------------------------------------------
* Validate the managed handle.
*/
void Validate() const { if (!mPtr) STHROWF("Invalid discord voice state handle"); }
/* --------------------------------------------------------------------------------------------
* Validate the managed handle and retrieve a const reference to it.
*/
SQMOD_NODISCARD Ptr::element_type & Valid() const { Validate(); return *mPtr; }
/* --------------------------------------------------------------------------------------------
* Check whether a valid instance is managed.
*/
SQMOD_NODISCARD bool IsValid() const { return static_cast< bool >(mPtr); }
/* --------------------------------------------------------------------------------------------
* Retrieve the name of the emoji.
*/
SQMOD_NODISCARD const std::string & GetName() const { return Valid().name; }
/* --------------------------------------------------------------------------------------------
* Modify the name of the emoji.
*/
void SetName(StackStrF & name) const { Valid().name = name.ToStr(); }
/* --------------------------------------------------------------------------------------------
* Modify the name of the emoji.
*/
DpEmoji & ApplyName(StackStrF & name) { SetName(name); return *this; }
/* --------------------------------------------------------------------------------------------
* Retrieve the user who uploaded the emoji.
*/
SQMOD_NODISCARD dpp::snowflake GetUserID() const { return Valid().user_id; }
/* --------------------------------------------------------------------------------------------
* Modify the user who uploaded the emoji.
*/
void SetUserID(dpp::snowflake id) const { Valid().user_id = id; }
/* --------------------------------------------------------------------------------------------
* Modify the user who uploaded the emoji.
*/
DpEmoji & ApplyUserID(dpp::snowflake id) { SetUserID(id); return *this; }
/* --------------------------------------------------------------------------------------------
* Retrieve the flags for the emoji from SqDiscordEmojiFlags.
*/
SQMOD_NODISCARD SQInteger GetFlags() const { return Valid().flags; }
/* --------------------------------------------------------------------------------------------
* Modify the flags for the emoji from SqDiscordEmojiFlags.
*/
void SetFlags(SQInteger flags) const { Valid().flags = static_cast< uint8_t >(flags); }
/* --------------------------------------------------------------------------------------------
* Modify the flags for the emoji from SqDiscordEmojiFlags.
*/
DpEmoji & ApplyFlags(SQInteger flags) { SetFlags(flags); return *this; }
/* --------------------------------------------------------------------------------------------
* Retrieve the image data for the emoji if uploading.
*/
SQMOD_NODISCARD LightObj GetImageData() const { return !Valid().image_data ? LightObj{} : LightObj(*Valid().image_data); }
/* --------------------------------------------------------------------------------------------
* Create a mentionable emoji.
*/
SQMOD_NODISCARD std::string GetMention_(StackStrF & name, dpp::snowflake id, bool is_animated = false) const
{ return Valid().get_mention(name.ToStr(), id, is_animated); }
/* --------------------------------------------------------------------------------------------
* Build json representation of the object.
*/
SQMOD_NODISCARD std::string BuildJSON() const { return Valid().build_json(); }
SQMOD_NODISCARD std::string BuildJSON_(bool with_id) const { return Valid().build_json(with_id); }
/* --------------------------------------------------------------------------------------------
* Retrieve whether the Emoji requires colons.
*/
SQMOD_NODISCARD bool GetRequiresColons() const { return Valid().requires_colons(); }
/* --------------------------------------------------------------------------------------------
* Retrieve whether the Emoji is managed.
*/
SQMOD_NODISCARD bool GetIsManaged() const { return Valid().is_managed(); }
/* --------------------------------------------------------------------------------------------
* Retrieve whether the Emoji is animated.
*/
SQMOD_NODISCARD bool GetIsAnimated() const { return Valid().is_animated(); }
/* --------------------------------------------------------------------------------------------
* Retrieve whether the Emoji is available.
*/
SQMOD_NODISCARD bool GetIsAvailable() const { return Valid().is_available(); }
/* --------------------------------------------------------------------------------------------
* Load an image into the object as base64.
*/
DpEmoji & LoadImage(StackStrF & data, SQInteger type) { Valid().load_image(data.ToStr(), static_cast< dpp::image_type >(type)); return *this; }
/* --------------------------------------------------------------------------------------------
* Format to name if unicode, name:id if has id or a:name:id if animated.
*/
SQMOD_NODISCARD std::string Format() const { return Valid().format(); }
/* --------------------------------------------------------------------------------------------
* Retrieve the mention/ping for the emoji.
*/
SQMOD_NODISCARD std::string GetMention() const { return Valid().get_mention(); }
};
} // Namespace:: SqMod

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// ------------------------------------------------------------------------------------------------
#include "Library/Discord/Presence.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
SQMOD_DECL_TYPENAME(SqDpActivityButton, _SC("SqDiscordActivityButton"))
SQMOD_DECL_TYPENAME(SqDpActivityButtons, _SC("SqDiscordActivityButtons"))
SQMOD_DECL_TYPENAME(SqDpActivityAssets, _SC("SqDiscordActivityAssets"))
SQMOD_DECL_TYPENAME(SqDpActivitySecrets, _SC("SqDiscordActivitySecrets"))
SQMOD_DECL_TYPENAME(SqDpActivity, _SC("SqDiscordActivity"))
SQMOD_DECL_TYPENAME(SqDpActivities, _SC("SqDiscordActivities"))
SQMOD_DECL_TYPENAME(SqDpPresence, _SC("SqDiscordPresence"))
// ------------------------------------------------------------------------------------------------
void Register_Discord_Presence(HSQUIRRELVM vm, Table & ns)
{
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("ActivityButton"),
Class< DpActivityButton, NoCopy< DpActivityButton > >(vm, SqDpActivityButton::Str)
// Constructors
.Ctor()
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpActivityButton::Fn)
// Member Properties
.Prop(_SC("Valid"), &DpActivityButton::IsValid)
.Prop(_SC("Label"), &DpActivityButton::GetLabel, &DpActivityButton::SetLabel)
.Prop(_SC("URL"), &DpActivityButton::GetURL, &DpActivityButton::SetURL)
// Member Methods
.Func(_SC("SetLabel"), &DpActivityButton::ApplyLabel)
.Func(_SC("SetURL"), &DpActivityButton::ApplyURL)
);
// --------------------------------------------------------------------------------------------
Register_Discord_VectorProxy< dpp::activity_button, DpActivityButton, SqDpActivityButton >(vm, ns, _SC("ActivityButtons"));
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("ActivityAssets"),
Class< DpActivityAssets, NoCopy< DpActivityAssets > >(vm, SqDpActivityAssets::Str)
// Constructors
.Ctor()
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpActivityAssets::Fn)
// Member Properties
.Prop(_SC("Valid"), &DpActivityAssets::IsValid)
.Prop(_SC("LargeImage"), &DpActivityAssets::GetLargeImage, &DpActivityAssets::SetLargeImage)
.Prop(_SC("LargeText"), &DpActivityAssets::GetLargeText, &DpActivityAssets::SetLargeText)
.Prop(_SC("SmallImage"), &DpActivityAssets::GetSmallImage, &DpActivityAssets::SetSmallImage)
.Prop(_SC("SmallText"), &DpActivityAssets::GetSmallText, &DpActivityAssets::SetSmallText)
// Member Methods
.Func(_SC("SetLargeImage"), &DpActivityAssets::ApplyLargeImage)
.Func(_SC("SetLargeText"), &DpActivityAssets::ApplyLargeText)
.Func(_SC("SetSmallImage"), &DpActivityAssets::ApplySmallImage)
.Func(_SC("SetSmallText"), &DpActivityAssets::ApplySmallText)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("ActivitySecrets"),
Class< DpActivitySecrets, NoCopy< DpActivitySecrets > >(vm, SqDpActivitySecrets::Str)
// Constructors
.Ctor()
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpActivitySecrets::Fn)
// Member Properties
.Prop(_SC("Valid"), &DpActivitySecrets::IsValid)
.Prop(_SC("Join"), &DpActivitySecrets::GetJoin, &DpActivitySecrets::SetJoin)
.Prop(_SC("Spectate"), &DpActivitySecrets::GetSpectate, &DpActivitySecrets::SetSpectate)
.Prop(_SC("Match"), &DpActivitySecrets::GetMatch, &DpActivitySecrets::SetMatch)
// Member Methods
.Func(_SC("SetJoin"), &DpActivitySecrets::ApplyJoin)
.Func(_SC("SetSpectate"), &DpActivitySecrets::ApplySpectate)
.Func(_SC("SetMatch"), &DpActivitySecrets::ApplyMatch)
);
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("Activity"),
Class< DpActivity, NoCopy< DpActivity > >(vm, SqDpActivity::Str)
// Constructors
.Ctor()
.Ctor< SQInteger, StackStrF &, StackStrF &, StackStrF & >()
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpActivity::Fn)
// Member Properties
.Prop(_SC("Valid"), &DpActivity::IsValid)
.Prop(_SC("Name"), &DpActivity::GetName, &DpActivity::SetName)
.Prop(_SC("State"), &DpActivity::GetState, &DpActivity::SetState)
.Prop(_SC("Details"), &DpActivity::GetDetails, &DpActivity::SetDetails)
.Prop(_SC("Assets"), &DpActivity::GetAssets)
.Prop(_SC("Buttons"), &DpActivity::GetButtons)
.Prop(_SC("Emoji"), &DpActivity::GetEmoji)
.Prop(_SC("PartyID"), &DpActivity::GetPartyID)
.Prop(_SC("CurrentPartySize"), &DpActivity::GetCurrentPartySize)
.Prop(_SC("MaxPartySize"), &DpActivity::GetMaxPartySize)
.Prop(_SC("Secrets"), &DpActivity::GetSecrets)
.Prop(_SC("URL"), &DpActivity::GetURL, &DpActivity::SetURL)
.Prop(_SC("Type"), &DpActivity::GetType, &DpActivity::SetType)
.Prop(_SC("CreatedAt"), &DpActivity::GetCreatedAt, &DpActivity::SetCreatedAt)
.Prop(_SC("Start"), &DpActivity::GetStart, &DpActivity::SetStart)
.Prop(_SC("End"), &DpActivity::GetEnd, &DpActivity::SetEnd)
.Prop(_SC("ApplicationID"), &DpActivity::GetApplicationID)
.Prop(_SC("Flags"), &DpActivity::GetFlags, &DpActivity::SetFlags)
.Prop(_SC("Instance"), &DpActivity::IsInstance)
// Member Methods
.Func(_SC("SetName"), &DpActivity::ApplyName)
.Func(_SC("SetState"), &DpActivity::ApplyState)
.Func(_SC("SetDetails"), &DpActivity::ApplyDetails)
.Func(_SC("SetURL"), &DpActivity::ApplyURL)
.Func(_SC("SetType"), &DpActivity::ApplyType)
.Func(_SC("SetCreatedAt"), &DpActivity::ApplyCreatedAt)
.Func(_SC("SetStart"), &DpActivity::ApplyStart)
.Func(_SC("SetEnd"), &DpActivity::ApplyEnd)
.Func(_SC("SetFlags"), &DpActivity::ApplyFlags)
.Func(_SC("GetLargeAssetURL"), &DpActivity::GetLargeAssetURL)
.Func(_SC("GetSmallAssetURL"), &DpActivity::GetSmallAssetURL)
);
// --------------------------------------------------------------------------------------------
Register_Discord_VectorProxy< dpp::activity, DpActivity, SqDpActivities >(vm, ns, _SC("Activities"));
// --------------------------------------------------------------------------------------------
ns.Bind(_SC("Presence"),
Class< DpPresence, NoCopy< DpPresence > >(vm, SqDpPresence::Str)
// Constructors
.Ctor()
.Ctor< SQInteger, DpActivity & >()
.Ctor< SQInteger, SQInteger, StackStrF & >()
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqDpPresence::Fn)
// Member Properties
.Prop(_SC("Valid"), &DpPresence::IsValid)
.Prop(_SC("JSON"), &DpPresence::BuildJSON)
.Prop(_SC("UserID"), &DpPresence::GetUserID, &DpPresence::SetUserID)
.Prop(_SC("GuildID"), &DpPresence::GetGuildID, &DpPresence::SetGuildID)
.Prop(_SC("Flags"), &DpPresence::GetFlags, &DpPresence::SetFlags)
.Prop(_SC("Activities"), &DpPresence::GetActivities)
.Prop(_SC("DesktopStatus"), &DpPresence::GetDesktopStatus)
.Prop(_SC("WebStatus"), &DpPresence::GetWebStatus)
.Prop(_SC("MobileStatus"), &DpPresence::GetMobileStatus)
.Prop(_SC("Status"), &DpPresence::GetStatus)
// Member Methods
.Func(_SC("SetUserID"), &DpPresence::ApplyUserID)
.Func(_SC("SetGuildID"), &DpPresence::ApplyGuildID)
.Func(_SC("SetFlags"), &DpPresence::ApplyFlags)
.Func(_SC("BuildJSON"), &DpVoiceState::BuildJSON_)
);
}
} // Namespace:: SqMod

View File

@ -0,0 +1,928 @@
#pragma once
// ------------------------------------------------------------------------------------------------
#include "Library/Discord/Misc.hpp"
// ------------------------------------------------------------------------------------------------
#include <dpp/dpp.h>
// ------------------------------------------------------------------------------------------------
#include <chrono>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* An activity button is a custom button shown in the rich presence. Can be to join a game or whatever.
*/
struct DpActivityButton
{
using Ptr = std::unique_ptr< dpp::activity_button >;
/* --------------------------------------------------------------------------------------------
* Referenced activity instance.
*/
Ptr mPtr{nullptr};
/* --------------------------------------------------------------------------------------------
* Whether the referenced pointer is owned.
*/
bool mOwned{false};
/* --------------------------------------------------------------------------------------------
* Default constructor.
*/
DpActivityButton() noexcept
: DpActivityButton(new Ptr::element_type(), true)
{ }
/* --------------------------------------------------------------------------------------------
* Explicit constructor.
*/
explicit DpActivityButton(Ptr::pointer ptr, bool owned = false) noexcept
: mPtr(ptr), mOwned(owned)
{ }
/* --------------------------------------------------------------------------------------------
* Copy constructor.
*/
explicit DpActivityButton(const Ptr::element_type & o) noexcept
: DpActivityButton(new Ptr::element_type(o), true)
{ }
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
explicit DpActivityButton(Ptr::element_type && o) noexcept
: DpActivityButton(new Ptr::element_type(std::forward< Ptr::element_type >(o)), true)
{ }
/* --------------------------------------------------------------------------------------------
* Copy constructor (disabled).
*/
DpActivityButton(const DpActivityButton & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
DpActivityButton(DpActivityButton && o) noexcept = default;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~DpActivityButton() noexcept { Cleanup(); }
/* --------------------------------------------------------------------------------------------
* Copy assignment operator (disabled).
*/
DpActivityButton & operator = (const DpActivityButton & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move assignment operator.
*/
DpActivityButton & operator = (DpActivityButton && o) noexcept
{
if (this != &o) {
Cleanup();
// Transfer members values
mPtr = std::move(o.mPtr);
mOwned = o.mOwned;
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Release any referenced resources and default to an empty/invalid state.
*/
void Cleanup()
{
// Do we own this to try delete it?
if (!mOwned && mPtr) {
// Not our job, simply forget about it
[[maybe_unused]] auto p = mPtr.release();
} else mPtr.reset(); // We own this so delete the instance
}
/* --------------------------------------------------------------------------------------------
* Validate the managed handle.
*/
void Validate() const { if (!mPtr) STHROWF("Invalid discord activity button handle"); }
/* --------------------------------------------------------------------------------------------
* Validate the managed handle and retrieve a const reference to it.
*/
SQMOD_NODISCARD Ptr::element_type & Valid() const { Validate(); return *mPtr; }
/* --------------------------------------------------------------------------------------------
* Check whether a valid instance is managed.
*/
SQMOD_NODISCARD bool IsValid() const { return static_cast< bool >(mPtr); }
/* --------------------------------------------------------------------------------------------
* Retrieve the text shown on the button (1-32 characters).
*/
SQMOD_NODISCARD const std::string & GetLabel() const { return Valid().label; }
/* --------------------------------------------------------------------------------------------
* Modify the text shown on the button (1-32 characters).
*/
void SetLabel(StackStrF & label) const { Valid().label = label.ToStr(); }
/* --------------------------------------------------------------------------------------------
* Modify the text shown on the button (1-32 characters).
*/
DpActivityButton & ApplyLabel(StackStrF & label) { SetLabel(label); return *this; }
/* --------------------------------------------------------------------------------------------
* Retrieve the url opened when clicking the button (1-512 characters). It's may be empty.
*/
SQMOD_NODISCARD const std::string & GetURL() const { return Valid().url; }
/* --------------------------------------------------------------------------------------------
* Modify the url opened when clicking the button (1-512 characters).
*/
void SetURL(StackStrF & url) const { Valid().url = url.ToStr(); }
/* --------------------------------------------------------------------------------------------
* Modify the url opened when clicking the button (1-512 characters).
*/
DpActivityButton & ApplyURL(StackStrF & url) { SetURL(url); return *this; }
};
/* ------------------------------------------------------------------------------------------------
* An activity asset are the images and the hover text displayed in the rich presence.
*/
struct DpActivityAssets
{
using Ptr = std::unique_ptr< dpp::activity_assets >;
/* --------------------------------------------------------------------------------------------
* Referenced activity instance.
*/
Ptr mPtr{nullptr};
/* --------------------------------------------------------------------------------------------
* Whether the referenced pointer is owned.
*/
bool mOwned{false};
/* --------------------------------------------------------------------------------------------
* Default constructor.
*/
DpActivityAssets() noexcept
: DpActivityAssets(new Ptr::element_type(), true)
{ }
/* --------------------------------------------------------------------------------------------
* Explicit constructor.
*/
explicit DpActivityAssets(Ptr::pointer ptr, bool owned = false) noexcept
: mPtr(ptr), mOwned(owned)
{ }
/* --------------------------------------------------------------------------------------------
* Copy constructor.
*/
explicit DpActivityAssets(const Ptr::element_type & o) noexcept
: DpActivityAssets(new Ptr::element_type(o), true)
{ }
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
explicit DpActivityAssets(Ptr::element_type && o) noexcept
: DpActivityAssets(new Ptr::element_type(std::forward< Ptr::element_type >(o)), true)
{ }
/* --------------------------------------------------------------------------------------------
* Copy constructor (disabled).
*/
DpActivityAssets(const DpActivityAssets & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
DpActivityAssets(DpActivityAssets && o) noexcept = default;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~DpActivityAssets() noexcept { Cleanup(); }
/* --------------------------------------------------------------------------------------------
* Copy assignment operator (disabled).
*/
DpActivityAssets & operator = (const DpActivityAssets & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move assignment operator.
*/
DpActivityAssets & operator = (DpActivityAssets && o) noexcept
{
if (this != &o) {
Cleanup();
// Transfer members values
mPtr = std::move(o.mPtr);
mOwned = o.mOwned;
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Release any referenced resources and default to an empty/invalid state.
*/
void Cleanup()
{
// Do we own this to try delete it?
if (!mOwned && mPtr) {
// Not our job, simply forget about it
[[maybe_unused]] auto p = mPtr.release();
} else mPtr.reset(); // We own this so delete the instance
}
/* --------------------------------------------------------------------------------------------
* Validate the managed handle.
*/
void Validate() const { if (!mPtr) STHROWF("Invalid discord activity assets handle"); }
/* --------------------------------------------------------------------------------------------
* Validate the managed handle and retrieve a const reference to it.
*/
SQMOD_NODISCARD Ptr::element_type & Valid() const { Validate(); return *mPtr; }
/* --------------------------------------------------------------------------------------------
* Check whether a valid instance is managed.
*/
SQMOD_NODISCARD bool IsValid() const { return static_cast< bool >(mPtr); }
/* --------------------------------------------------------------------------------------------
* Retrieve the large asset image which usually contain snowflake ID or prefixed image ID.
*/
SQMOD_NODISCARD const std::string & GetLargeImage() const { return Valid().large_image; }
/* --------------------------------------------------------------------------------------------
* Modify the large asset image.
*/
void SetLargeImage(StackStrF & large_image) const { Valid().large_image = large_image.ToStr(); }
/* --------------------------------------------------------------------------------------------
* Modify the large asset image.
*/
DpActivityAssets & ApplyLargeImage(StackStrF & large_image) { SetLargeImage(large_image); return *this; }
/* --------------------------------------------------------------------------------------------
* Retrieve the text displayed when hovering over the large image of the activity.
*/
SQMOD_NODISCARD const std::string & GetLargeText() const { return Valid().large_text; }
/* --------------------------------------------------------------------------------------------
* Modify the text displayed when hovering over the large image of the activity.
*/
void SetLargeText(StackStrF & large_text) const { Valid().large_text = large_text.ToStr(); }
/* --------------------------------------------------------------------------------------------
* Modify the text displayed when hovering over the large image of the activity.
*/
DpActivityAssets & ApplyLargeText(StackStrF & large_text) { SetLargeText(large_text); return *this; }
/* --------------------------------------------------------------------------------------------
* Retrieve the small asset image which usually contain snowflake ID or prefixed image ID.
*/
SQMOD_NODISCARD const std::string & GetSmallImage() const { return Valid().small_image; }
/* --------------------------------------------------------------------------------------------
* Modify the small asset image.
*/
void SetSmallImage(StackStrF & small_image) const { Valid().small_image = small_image.ToStr(); }
/* --------------------------------------------------------------------------------------------
* Modify the small asset image.
*/
DpActivityAssets & ApplySmallImage(StackStrF & small_image) { SetSmallImage(small_image); return *this; }
/* --------------------------------------------------------------------------------------------
* Retrieve the text displayed when hovering over the small image of the activity.
*/
SQMOD_NODISCARD const std::string & GetSmallText() const { return Valid().small_text; }
/* --------------------------------------------------------------------------------------------
* Modify the text displayed when hovering over the small image of the activity.
*/
void SetSmallText(StackStrF & small_text) const { Valid().small_text = small_text.ToStr(); }
/* --------------------------------------------------------------------------------------------
* Modify the text displayed when hovering over the small image of the activity.
*/
DpActivityAssets & ApplySmallText(StackStrF & small_text) { SetSmallText(small_text); return *this; }
};
/* ------------------------------------------------------------------------------------------------
* Secrets for Rich Presence joining and spectating.
*/
struct DpActivitySecrets
{
using Ptr = std::unique_ptr< dpp::activity_secrets >;
/* --------------------------------------------------------------------------------------------
* Referenced activity instance.
*/
Ptr mPtr{nullptr};
/* --------------------------------------------------------------------------------------------
* Whether the referenced pointer is owned.
*/
bool mOwned{false};
/* --------------------------------------------------------------------------------------------
* Default constructor.
*/
DpActivitySecrets() noexcept
: DpActivitySecrets(new Ptr::element_type(), true)
{ }
/* --------------------------------------------------------------------------------------------
* Explicit constructor.
*/
explicit DpActivitySecrets(Ptr::pointer ptr, bool owned = false) noexcept
: mPtr(ptr), mOwned(owned)
{ }
/* --------------------------------------------------------------------------------------------
* Copy constructor.
*/
explicit DpActivitySecrets(const Ptr::element_type & o) noexcept
: DpActivitySecrets(new Ptr::element_type(o), true)
{ }
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
explicit DpActivitySecrets(Ptr::element_type && o) noexcept
: DpActivitySecrets(new Ptr::element_type(std::forward< Ptr::element_type >(o)), true)
{ }
/* --------------------------------------------------------------------------------------------
* Copy constructor (disabled).
*/
DpActivitySecrets(const DpActivitySecrets & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
DpActivitySecrets(DpActivitySecrets && o) noexcept = default;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~DpActivitySecrets() noexcept { Cleanup(); }
/* --------------------------------------------------------------------------------------------
* Copy assignment operator (disabled).
*/
DpActivitySecrets & operator = (const DpActivitySecrets & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move assignment operator.
*/
DpActivitySecrets & operator = (DpActivitySecrets && o) noexcept
{
if (this != &o) {
Cleanup();
// Transfer members values
mPtr = std::move(o.mPtr);
mOwned = o.mOwned;
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Release any referenced resources and default to an empty/invalid state.
*/
void Cleanup()
{
// Do we own this to try delete it?
if (!mOwned && mPtr) {
// Not our job, simply forget about it
[[maybe_unused]] auto p = mPtr.release();
} else mPtr.reset(); // We own this so delete the instance
}
/* --------------------------------------------------------------------------------------------
* Validate the managed handle.
*/
void Validate() const { if (!mPtr) STHROWF("Invalid discord activity secrets handle"); }
/* --------------------------------------------------------------------------------------------
* Validate the managed handle and retrieve a const reference to it.
*/
SQMOD_NODISCARD Ptr::element_type & Valid() const { Validate(); return *mPtr; }
/* --------------------------------------------------------------------------------------------
* Check whether a valid instance is managed.
*/
SQMOD_NODISCARD bool IsValid() const { return static_cast< bool >(mPtr); }
/* --------------------------------------------------------------------------------------------
* Retrieve the secret for joining a party.
*/
SQMOD_NODISCARD const std::string & GetJoin() const { return Valid().join; }
/* --------------------------------------------------------------------------------------------
* Modify the secret for joining a party.
*/
void SetJoin(StackStrF & join) const { Valid().join = join.ToStr(); }
/* --------------------------------------------------------------------------------------------
* Modify the secret for joining a party.
*/
DpActivitySecrets & ApplyJoin(StackStrF & join) { SetJoin(join); return *this; }
/* --------------------------------------------------------------------------------------------
* Retrieve the secret for spectating a game.
*/
SQMOD_NODISCARD const std::string & GetSpectate() const { return Valid().spectate; }
/* --------------------------------------------------------------------------------------------
* Modify the secret for spectating a game.
*/
void SetSpectate(StackStrF & spectate) const { Valid().spectate = spectate.ToStr(); }
/* --------------------------------------------------------------------------------------------
* Modify the secret for spectating a game.
*/
DpActivitySecrets & ApplySpectate(StackStrF & spectate) { SetSpectate(spectate); return *this; }
/* --------------------------------------------------------------------------------------------
* Retrieve the secret for a specific instanced match.
*/
SQMOD_NODISCARD const std::string & GetMatch() const { return Valid().match; }
/* --------------------------------------------------------------------------------------------
* Modify the secret for a specific instanced match.
*/
void SetMatch(StackStrF & match) const { Valid().match = match.ToStr(); }
/* --------------------------------------------------------------------------------------------
* Modify the secret for a specific instanced match.
*/
DpActivitySecrets & ApplyMatch(StackStrF & match) { SetMatch(match); return *this; }
};
/* ------------------------------------------------------------------------------------------------
* An activity is a representation of what a user is doing. It might be a game, or a website, or a movie. Whatever.
*/
struct DpActivity
{
using Ptr = std::unique_ptr< dpp::activity >;
/* --------------------------------------------------------------------------------------------
* Referenced activity instance.
*/
Ptr mPtr{nullptr};
/* --------------------------------------------------------------------------------------------
* Whether the referenced pointer is owned.
*/
bool mOwned{false};
// --------------------------------------------------------------------------------------------
using Buttons = DpVectorProxy< dpp::activity_button, DpActivityButton >;
// --------------------------------------------------------------------------------------------
LightObj mSqAssets{};
LightObj mSqButtons{};
LightObj mSqEmoji{};
LightObj mSqSecrets{};
/* --------------------------------------------------------------------------------------------
* Default constructor.
*/
DpActivity() noexcept
: DpActivity(new Ptr::element_type(), true)
{ }
/* --------------------------------------------------------------------------------------------
* Explicit constructor.
*/
explicit DpActivity(Ptr::pointer ptr, bool owned = false) noexcept
: mPtr(ptr), mOwned(owned)
{ }
/* --------------------------------------------------------------------------------------------
* Copy constructor.
*/
explicit DpActivity(const Ptr::element_type & o) noexcept
: DpActivity(new Ptr::element_type(o), true)
{ }
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
explicit DpActivity(Ptr::element_type && o) noexcept
: DpActivity(new Ptr::element_type(std::forward< Ptr::element_type >(o)), true)
{ }
/* --------------------------------------------------------------------------------------------
* Explicit constructor.
*/
DpActivity(SQInteger type, StackStrF & name, StackStrF & state, StackStrF & url)
: DpActivity(new Ptr::element_type(static_cast< dpp::activity_type >(type), name.ToStr(), state.ToStr(), url.ToStr()), true)
{ }
/* --------------------------------------------------------------------------------------------
* Copy constructor (disabled).
*/
DpActivity(const DpActivity & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
DpActivity(DpActivity && o) noexcept = default;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~DpActivity() noexcept { Cleanup(); }
/* --------------------------------------------------------------------------------------------
* Copy assignment operator (disabled).
*/
DpActivity & operator = (const DpActivity & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move assignment operator.
*/
DpActivity & operator = (DpActivity && o) noexcept
{
if (this != &o) {
Cleanup();
// Transfer members values
mPtr = std::move(o.mPtr);
mOwned = o.mOwned;
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Release any referenced resources and default to an empty/invalid state.
*/
void Cleanup()
{
// Cleanup activity assets, if any
if (!mSqAssets.IsNull())
{
mSqAssets.CastI< DpActivityAssets >()->Cleanup();
// Release script resources
mSqAssets.Release();
}
// Cleanup activity buttons, if any
if (!mSqButtons.IsNull())
{
mSqButtons.CastI< Buttons >()->Cleanup();
// Release script resources
mSqButtons.Release();
}
// Cleanup activity emoji, if any
if (!mSqEmoji.IsNull())
{
mSqEmoji.CastI< DpEmoji >()->Cleanup();
// Release script resources
mSqEmoji.Release();
}
// Cleanup activity secrets, if any
if (!mSqSecrets.IsNull())
{
mSqSecrets.CastI< DpActivitySecrets >()->Cleanup();
// Release script resources
mSqSecrets.Release();
}
// Do we own this to try delete it?
if (!mOwned && mPtr) {
// Not our job, simply forget about it
[[maybe_unused]] auto p = mPtr.release();
} else mPtr.reset(); // We own this so delete the instance
}
/* --------------------------------------------------------------------------------------------
* Validate the managed handle.
*/
void Validate() const { if (!mPtr) STHROWF("Invalid discord activity handle"); }
/* --------------------------------------------------------------------------------------------
* Validate the managed handle and retrieve a const reference to it.
*/
SQMOD_NODISCARD Ptr::element_type & Valid() const { Validate(); return *mPtr; }
/* --------------------------------------------------------------------------------------------
* Check whether a valid instance is managed.
*/
SQMOD_NODISCARD bool IsValid() const { return static_cast< bool >(mPtr); }
/* --------------------------------------------------------------------------------------------
* Retrieve the name of the activity. e.g. "Vice City"
*/
SQMOD_NODISCARD const std::string & GetName() const { return Valid().name; }
/* --------------------------------------------------------------------------------------------
* Modify the name of the activity.
*/
void SetName(StackStrF & name) const { Valid().name = name.ToStr(); }
/* --------------------------------------------------------------------------------------------
* Modify the name of the activity.
*/
DpActivity & ApplyName(StackStrF & name) { SetName(name); return *this; }
/* --------------------------------------------------------------------------------------------
* Retrieve the state of the activity. e.g. "Waiting in lobby"
*/
SQMOD_NODISCARD const std::string & GetState() const { return Valid().state; }
/* --------------------------------------------------------------------------------------------
* Modify the state of the activity.
*/
void SetState(StackStrF & state) const { Valid().state = state.ToStr(); }
/* --------------------------------------------------------------------------------------------
* Modify the state of the activity.
*/
DpActivity & ApplyState(StackStrF & state) { SetState(state); return *this; }
/* --------------------------------------------------------------------------------------------
* Retrieve the details of the activity. What the player is currently doing.
*/
SQMOD_NODISCARD const std::string & GetDetails() const { return Valid().details; }
/* --------------------------------------------------------------------------------------------
* Modify the details of the activity.
*/
void SetDetails(StackStrF & details) const { Valid().details = details.ToStr(); }
/* --------------------------------------------------------------------------------------------
* Modify the details of the activity.
*/
DpActivity & ApplyDetails(StackStrF & details) { SetDetails(details); return *this; }
/* --------------------------------------------------------------------------------------------
* Retrieve the images for the presence and their hover texts.
*/
SQMOD_NODISCARD LightObj & GetAssets()
{
if (mSqAssets.IsNull())
{
mSqAssets = LightObj{SqTypeIdentity< DpActivityAssets >{}, SqVM(), &Valid().assets, false};
}
// Return the associated script object
return mSqAssets;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the url of the activity. Only applicable for certain sites such a YouTube.
*/
SQMOD_NODISCARD const std::string & GetURL() const { return Valid().url; }
/* --------------------------------------------------------------------------------------------
* Modify the url of the activity.
*/
void SetURL(StackStrF & url) const { Valid().url = url.ToStr(); }
/* --------------------------------------------------------------------------------------------
* Modify the url of the activity.
*/
DpActivity & ApplyURL(StackStrF & url) { SetURL(url); return *this; }
/* --------------------------------------------------------------------------------------------
* Retrieve the custom buttons shown in the Rich Presence (max 2).
*/
SQMOD_NODISCARD LightObj & GetButtons()
{
if (mSqButtons.IsNull())
{
mSqButtons = LightObj{SqTypeIdentity< Buttons >{}, SqVM(), &Valid().buttons, false};
}
// Return the associated script object
return mSqButtons;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the emoji used for the custom status.
*/
SQMOD_NODISCARD LightObj & GetEmoji()
{
if (mSqEmoji.IsNull())
{
mSqEmoji = LightObj{SqTypeIdentity< DpEmoji >{}, SqVM(), &Valid().emoji, false};
}
// Return the associated script object
return mSqEmoji;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the ID of the party.
*/
SQMOD_NODISCARD dpp::snowflake GetPartyID() const { return Valid().party.id; }
/* --------------------------------------------------------------------------------------------
* Retrieve the party's current size. Used to show the party's current size.
*/
SQMOD_NODISCARD SQInteger GetCurrentPartySize() const { return Valid().party.current_size; }
/* --------------------------------------------------------------------------------------------
* Retrieve the party's maximum size. Used to show the party's maximum size.
*/
SQMOD_NODISCARD SQInteger GetMaxPartySize() const { return Valid().party.maximum_size; }
/* --------------------------------------------------------------------------------------------
* Retrieve the secrets for rich presence joining and spectating.
*/
SQMOD_NODISCARD LightObj & GetSecrets()
{
if (mSqSecrets.IsNull())
{
mSqSecrets = LightObj{SqTypeIdentity< DpActivitySecrets >{}, SqVM(), &Valid().secrets, false};
}
// Return the associated script object
return mSqSecrets;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the type for the activity from SqDiscordActivityType.
*/
SQMOD_NODISCARD SQInteger GetType() const { return Valid().type; }
/* --------------------------------------------------------------------------------------------
* Modify the type for the activity from SqDiscordActivityType.
*/
void SetType(SQInteger type) const { Valid().type = static_cast< dpp::activity_type >(type); }
/* --------------------------------------------------------------------------------------------
* Modify the type for the activity from SqDiscordActivityType.
*/
DpActivity & ApplyType(SQInteger type) { SetType(type); return *this; }
/* --------------------------------------------------------------------------------------------
* Retrieve when the activity was created.
*/
SQMOD_NODISCARD SQInteger GetCreatedAt() const
{
return static_cast< SQInteger >(std::chrono::duration_cast< std::chrono::seconds >(std::chrono::system_clock::from_time_t(Valid().created_at).time_since_epoch()).count());
}
/* --------------------------------------------------------------------------------------------
* Modify when the activity was created.
*/
void SetCreatedAt(SQInteger s) const
{
Valid().created_at = std::chrono::system_clock::to_time_t(std::chrono::time_point< std::chrono::system_clock >{std::chrono::seconds{s}});
}
/* --------------------------------------------------------------------------------------------
* Modify when the activity was created.
*/
DpActivity & ApplyCreatedAt(SQInteger s) { SetCreatedAt(s); return *this; }
/* --------------------------------------------------------------------------------------------
* Retrieve when the activity was started.
*/
SQMOD_NODISCARD SQInteger GetStart() const
{
return static_cast< SQInteger >(std::chrono::duration_cast< std::chrono::seconds >(std::chrono::system_clock::from_time_t(Valid().start).time_since_epoch()).count());
}
/* --------------------------------------------------------------------------------------------
* Modify when the activity was started.
*/
void SetStart(SQInteger s) const
{
Valid().start = std::chrono::system_clock::to_time_t(std::chrono::time_point< std::chrono::system_clock >{std::chrono::seconds{s}});
}
/* --------------------------------------------------------------------------------------------
* Modify when the activity was started.
*/
DpActivity & ApplyStart(SQInteger s) { SetStart(s); return *this; }
/* --------------------------------------------------------------------------------------------
* Retrieve when the activity was stopped.
*/
SQMOD_NODISCARD SQInteger GetEnd() const
{
return static_cast< SQInteger >(std::chrono::duration_cast< std::chrono::seconds >(std::chrono::system_clock::from_time_t(Valid().end).time_since_epoch()).count());
}
/* --------------------------------------------------------------------------------------------
* Modify when the activity was stopped.
*/
void SetEnd(SQInteger s) const
{
Valid().end = std::chrono::system_clock::to_time_t(std::chrono::time_point< std::chrono::system_clock >{std::chrono::seconds{s}});
}
/* --------------------------------------------------------------------------------------------
* Modify when the activity was stopped.
*/
DpActivity & ApplyEnd(SQInteger s) { SetEnd(s); return *this; }
/* --------------------------------------------------------------------------------------------
* Retrieve the creating application (e.g. a linked account on the user's client)
*/
SQMOD_NODISCARD dpp::snowflake GetApplicationID() const { return Valid().application_id; }
/* --------------------------------------------------------------------------------------------
* Retrieve the flags for the activity from SqDiscordActivityFlags.
*/
SQMOD_NODISCARD SQInteger GetFlags() const { return Valid().flags; }
/* --------------------------------------------------------------------------------------------
* Modify the flags for the activity from SqDiscordActivityFlags.
*/
void SetFlags(SQInteger flags) const { Valid().flags = static_cast< uint8_t >(flags); }
/* --------------------------------------------------------------------------------------------
* Modify the flags for the activity from SqDiscordActivityFlags.
*/
DpActivity & ApplyFlags(SQInteger flags) { SetFlags(flags); return *this; }
/* --------------------------------------------------------------------------------------------
* Retrieve whether or not the activity is an instanced game session.
*/
SQMOD_NODISCARD bool IsInstance() const { return Valid().is_instance; }
/* --------------------------------------------------------------------------------------------
* Get the assets large image url if they have one, otherwise returns an empty string.
* In case of prefixed image IDs (mp:{image_id}) it returns an empty string.
* See: https://discord.com/developers/docs/topics/gateway-events#activity-object-activity-asset-image
*/
SQMOD_NODISCARD std::string GetLargeAssetURL(SQInteger size, SQInteger format) const
{ return Valid().get_large_asset_url(static_cast< uint16_t >(size), static_cast< dpp::image_type >(format)); }
/* --------------------------------------------------------------------------------------------
* Get the assets small image url if they have one, otherwise returns an empty string.
* In case of prefixed image IDs (mp:{image_id}) it returns an empty string.
* See: https://discord.com/developers/docs/topics/gateway-events#activity-object-activity-asset-image
*/
SQMOD_NODISCARD std::string GetSmallAssetURL(SQInteger size, SQInteger format) const
{ return Valid().get_small_asset_url(static_cast< uint16_t >(size), static_cast< dpp::image_type >(format)); }
};
/* ------------------------------------------------------------------------------------------------
* Represents user presence, e.g. what game they are playing and if they are online.
*/
struct DpPresence
{
using Ptr = std::unique_ptr< dpp::presence >;
/* --------------------------------------------------------------------------------------------
* Referenced presence instance.
*/
Ptr mPtr{nullptr};
/* --------------------------------------------------------------------------------------------
* Whether the referenced pointer is owned.
*/
bool mOwned{false};
// --------------------------------------------------------------------------------------------
using Activities = DpVectorProxy< dpp::activity, DpActivity >;
// --------------------------------------------------------------------------------------------
LightObj mSqActivities{};
/* --------------------------------------------------------------------------------------------
* Default constructor.
*/
DpPresence() noexcept
: DpPresence(new Ptr::element_type(), true)
{ }
/* --------------------------------------------------------------------------------------------
* Explicit constructor.
*/
explicit DpPresence(Ptr::pointer ptr, bool owned = false) noexcept
: mPtr(ptr), mOwned(owned)
{ }
/* --------------------------------------------------------------------------------------------
* Copy constructor.
*/
explicit DpPresence(const Ptr::element_type & o) noexcept
: DpPresence(new Ptr::element_type(o), true)
{ }
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
explicit DpPresence(Ptr::element_type && o) noexcept
: DpPresence(new Ptr::element_type(std::forward< Ptr::element_type >(o)), true)
{ }
/* --------------------------------------------------------------------------------------------
* Explicit constructor.
*/
DpPresence(SQInteger status, DpActivity & activity)
: DpPresence(new Ptr::element_type(static_cast< dpp::presence_status >(status), activity.Valid()), true)
{ }
/* --------------------------------------------------------------------------------------------
* Explicit constructor.
*/
DpPresence(SQInteger status, SQInteger type, StackStrF & description)
: DpPresence(new Ptr::element_type(static_cast< dpp::presence_status >(status), static_cast< dpp::activity_type >(status), description.ToStr()), true)
{ }
/* --------------------------------------------------------------------------------------------
* Copy constructor (disabled).
*/
DpPresence(const DpPresence & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
DpPresence(DpPresence && o) noexcept = default;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~DpPresence() noexcept { Cleanup(); }
/* --------------------------------------------------------------------------------------------
* Copy assignment operator (disabled).
*/
DpPresence & operator = (const DpPresence & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move assignment operator.
*/
DpPresence & operator = (DpPresence && o) noexcept
{
if (this != &o) {
Cleanup();
// Transfer members values
mPtr = std::move(o.mPtr);
mOwned = o.mOwned;
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Release any referenced resources and default to an empty/invalid state.
*/
void Cleanup()
{
// Cleanup presence activities, if any
if (!mSqActivities.IsNull())
{
mSqActivities.CastI< Activities >()->Cleanup();
// Release script resources
mSqActivities.Release();
}
// Do we own this to try delete it?
if (!mOwned && mPtr) {
// Not our job, simply forget about it
[[maybe_unused]] auto p = mPtr.release();
} else mPtr.reset(); // We own this so delete the instance
}
/* --------------------------------------------------------------------------------------------
* Validate the managed handle.
*/
void Validate() const { if (!mPtr) STHROWF("Invalid discord presence handle"); }
/* --------------------------------------------------------------------------------------------
* Validate the managed handle and retrieve a const reference to it.
*/
SQMOD_NODISCARD Ptr::element_type & Valid() const { Validate(); return *mPtr; }
/* --------------------------------------------------------------------------------------------
* Check whether a valid instance is managed.
*/
SQMOD_NODISCARD bool IsValid() const { return static_cast< bool >(mPtr); }
/* --------------------------------------------------------------------------------------------
* Retrieve the user that the presence applies to.
*/
SQMOD_NODISCARD dpp::snowflake GetUserID() const { return Valid().user_id; }
/* --------------------------------------------------------------------------------------------
* Modify the user that the presence applies to.
*/
void SetUserID(dpp::snowflake id) const { Valid().user_id = id; }
/* --------------------------------------------------------------------------------------------
* Modify the user that the presence applies to.
*/
DpPresence & ApplyUserID(dpp::snowflake id) { SetUserID(id); return *this; }
/* --------------------------------------------------------------------------------------------
* Retrieve the guild that the presence applies to.
*/
SQMOD_NODISCARD dpp::snowflake GetGuildID() const { return Valid().guild_id; }
/* --------------------------------------------------------------------------------------------
* Modify the guild that the presence applies to.
*/
void SetGuildID(dpp::snowflake id) const { Valid().guild_id = id; }
/* --------------------------------------------------------------------------------------------
* Modify the guild that the presence applies to.
*/
DpPresence & ApplyGuildID(dpp::snowflake id) { SetGuildID(id); return *this; }
/* --------------------------------------------------------------------------------------------
* Retrieve the presence bit-mask.
*/
SQMOD_NODISCARD SQInteger GetFlags() const { return static_cast< SQInteger >(Valid().flags); }
/* --------------------------------------------------------------------------------------------
* Modify the presence bit-mask.
*/
void SetFlags(SQInteger f) const { Valid().flags = static_cast< uint8_t >(f); }
/* --------------------------------------------------------------------------------------------
* Modify the presence bit-mask.
*/
DpPresence & ApplyFlags(SQInteger f) { SetFlags(f); return *this; }
/* --------------------------------------------------------------------------------------------
* Retrieve the list of activities.
*/
SQMOD_NODISCARD LightObj & GetActivities()
{
if (mSqActivities.IsNull())
{
mSqActivities = LightObj{SqTypeIdentity< Activities >{}, SqVM(), &Valid().activities, false};
}
// Return the associated script object
return mSqActivities;
}
/* --------------------------------------------------------------------------------------------
* Build JSON string from this object.
*/
SQMOD_NODISCARD std::string BuildJSON() const { return Valid().build_json(); }
SQMOD_NODISCARD std::string BuildJSON_(bool with_id) const { return Valid().build_json(with_id); }
/* --------------------------------------------------------------------------------------------
* Retrieve the users status on desktop.
*/
SQMOD_NODISCARD SQInteger GetDesktopStatus() const { return static_cast< SQInteger >(Valid().desktop_status()); }
/* --------------------------------------------------------------------------------------------
* Retrieve the user's status on web.
*/
SQMOD_NODISCARD SQInteger GetWebStatus() const { return static_cast< SQInteger >(Valid().web_status()); }
/* --------------------------------------------------------------------------------------------
* Retrieve the user's status on mobile.
*/
SQMOD_NODISCARD SQInteger GetMobileStatus() const { return static_cast< SQInteger >(Valid().mobile_status()); }
/* --------------------------------------------------------------------------------------------
* Retrieve the user's status as shown to other users.
*/
SQMOD_NODISCARD SQInteger GetStatus() const { return static_cast< SQInteger >(Valid().status()); }
};
} // Namespace:: SqMod

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@ -0,0 +1,9 @@
// ------------------------------------------------------------------------------------------------
#include "Library/Discord/Role.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
} // Namespace:: SqMod

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@ -0,0 +1,13 @@
#pragma once
// ------------------------------------------------------------------------------------------------
#include "Core/Utility.hpp"
// ------------------------------------------------------------------------------------------------
#include <dpp/dpp.h>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
} // Namespace:: SqMod

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@ -0,0 +1,9 @@
// ------------------------------------------------------------------------------------------------
#include "Library/Discord/User.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
} // Namespace:: SqMod

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@ -0,0 +1,13 @@
#pragma once
// ------------------------------------------------------------------------------------------------
#include "Core/Utility.hpp"
// ------------------------------------------------------------------------------------------------
#include <dpp/dpp.h>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
} // Namespace:: SqMod

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@ -0,0 +1,9 @@
// ------------------------------------------------------------------------------------------------
#include "Library/Discord/Utilities.hpp"
// ------------------------------------------------------------------------------------------------
namespace SqMod {
} // Namespace:: SqMod

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@ -0,0 +1,462 @@
#pragma once
// ------------------------------------------------------------------------------------------------
#include "Core/Utility.hpp"
// ------------------------------------------------------------------------------------------------
#include <dpp/dpp.h>
// ------------------------------------------------------------------------------------------------
#include <memory>
// ------------------------------------------------------------------------------------------------
namespace Sqrat {
// Allow the VM to treat the dpp::snowflake type as a integer.
template<> struct Var<dpp::snowflake>
{
dpp::snowflake value;
Var(HSQUIRRELVM vm, SQInteger idx)
{
sq_getinteger(vm, idx, reinterpret_cast<SQInteger*>(&static_cast<uint64_t&>(value)));
}
inline static void push(HSQUIRRELVM vm, const dpp::snowflake& value) noexcept
{
sq_pushinteger(vm, static_cast<SQInteger>(static_cast<uint64_t>(value)));
}
};
// Allow the VM to treat the dpp::snowflake type as a integer.
template<> struct Var<const dpp::snowflake&>
{
dpp::snowflake value;
Var(HSQUIRRELVM vm, SQInteger idx)
{
sq_getinteger(vm, idx, reinterpret_cast<SQInteger*>(&static_cast<uint64_t&>(value)));
}
inline static void push(HSQUIRRELVM vm, const dpp::snowflake& value) noexcept
{
sq_pushinteger(vm, static_cast<SQInteger>(static_cast<uint64_t>(value)));
}
};
}
// ------------------------------------------------------------------------------------------------
namespace SqMod {
/* ------------------------------------------------------------------------------------------------
* Wrapper around a std::vector of DPP values.
*/
template < class T, class W > struct DpVectorProxy
{
using Ptr = std::unique_ptr< std::vector< T > >;
using Vec = std::vector< std::pair< LightObj, W * > >;
/* --------------------------------------------------------------------------------------------
* Referenced vector instance.
*/
Ptr mPtr{nullptr};
/* --------------------------------------------------------------------------------------------
* Cached script objects vector.
*/
Vec mVec{};
/* --------------------------------------------------------------------------------------------
* Whether the referenced pointer is owned.
*/
bool mOwned{false};
/* --------------------------------------------------------------------------------------------
* Default constructor.
*/
DpVectorProxy() noexcept = default;
/* --------------------------------------------------------------------------------------------
* Explicit constructor.
*/
explicit DpVectorProxy(typename Ptr::pointer ptr, bool owned = false)
: mPtr(ptr), mVec(), mOwned(owned)
{ if (mPtr) mVec.resize(mPtr->size()); }
/* --------------------------------------------------------------------------------------------
* Explicit constructor.
*/
explicit DpVectorProxy(const typename Ptr::element_type & o) noexcept
: DpVectorProxy(new typename Ptr::element_type(o), true)
{ }
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
explicit DpVectorProxy(typename Ptr::element_type && o) noexcept
: DpVectorProxy(new typename Ptr::element_type(std::forward< Ptr::element_type >(o)), true)
{ }
/* --------------------------------------------------------------------------------------------
* Copy constructor (disabled).
*/
DpVectorProxy(const DpVectorProxy & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
DpVectorProxy(DpVectorProxy && o) noexcept = default;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~DpVectorProxy() noexcept { Cleanup(); }
/* --------------------------------------------------------------------------------------------
* Copy assignment operator (disabled).
*/
DpVectorProxy & operator = (const DpVectorProxy & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move assignment operator.
*/
DpVectorProxy & operator = (DpVectorProxy && o) noexcept
{
if (this != &o) {
Cleanup();
// Transfer members values
mPtr = std::move(o.mPtr);
mVec = std::move(o.mVec);
mOwned = o.mOwned;
}
return *this;
}
/* --------------------------------------------------------------------------------------------
* Release any referenced resources and default to an empty/invalid state.
*/
void Cleanup()
{
// Invalidate cached instances
ClearCache();
// Do we own this to try delete it?
if (!mOwned && mPtr) {
// Not our job, simply forget about it
[[maybe_unused]] auto p = mPtr.release();
} else mPtr.reset(); // We own this so delete the instance
}
/* --------------------------------------------------------------------------------------------
* Validate the managed handle.
*/
void Validate() const { if (!mPtr) STHROWF("Invalid discord vector handle"); }
/* --------------------------------------------------------------------------------------------
* Validate the managed handle and retrieve a const reference to it.
*/
SQMOD_NODISCARD typename Ptr::element_type & Valid() const { Validate(); return *mPtr; }
/* --------------------------------------------------------------------------------------------
* Check whether a valid instance is managed.
*/
SQMOD_NODISCARD bool IsValid() const { return static_cast< bool >(mPtr); }
/* --------------------------------------------------------------------------------------------
* Make sure an index is within range and return the container. Container must exist.
*/
void ValidIdx_(SQInteger i)
{
if (static_cast< size_t >(i) >= Valid().size())
{
STHROWF("Invalid vector container index({})", i);
}
}
typename Ptr::element_type & ValidIdx(SQInteger i) { ValidIdx_(i); return *mPtr; }
/* --------------------------------------------------------------------------------------------
* Make sure an index is within range and return the container. Container must exist.
*/
void ValidIdx_(SQInteger i) const
{
if (static_cast< size_t >(i) >= Valid().size())
{
STHROWF("Invalid vector container index({})", i);
}
}
const typename Ptr::element_type & ValidIdx(SQInteger i) const { ValidIdx_(i); return *mPtr; }
/* --------------------------------------------------------------------------------------------
* Make sure a container instance is referenced and is populated, then return it.
*/
void ValidPop_()
{
if (Valid().empty())
{
STHROWF("Vector container is empty");
}
}
typename Ptr::element_type & ValidPop() { ValidPop_(); return *mPtr; }
/* --------------------------------------------------------------------------------------------
* Make sure a container instance is referenced and is populated, then return it.
*/
void ValidPop_() const
{
if (Valid().empty())
{
STHROWF("Vector container is empty");
}
}
const typename Ptr::element_type & ValidPop() const { ValidPop_(); return *mPtr; }
/* --------------------------------------------------------------------------------------------
* Check if a container instance is referenced.
*/
SQMOD_NODISCARD bool IsNull() const { return !mPtr; }
/* --------------------------------------------------------------------------------------------
* Retrieve a value from the container.
*/
SQMOD_NODISCARD LightObj & Get_(SQInteger i)
{
// Is the element cached?
if (mVec[static_cast< size_t >(i)].first.IsNull())
{
mVec[static_cast< size_t >(i)] = Obj(&mPtr->at(static_cast< size_t >(i)));
}
// Return the object from the cache
return mVec[static_cast< size_t >(i)].first;
}
SQMOD_NODISCARD LightObj & Get(SQInteger i)
{
// Was the referenced vector modified?
if (mVec.size() < Valid().size())
{
// Synchronize the size
mVec.resize(mPtr->size());
// Synchronize the cache
CacheSync();
}
// Validate index
ValidIdx_(i);
// Perform the request
return Get_(i);
}
/* --------------------------------------------------------------------------------------------
* Modify a value from the container.
*/
void Set(SQInteger i, const W & v) { ValidIdx(i)[static_cast< size_t >(i)] = v.Valid(); }
/* --------------------------------------------------------------------------------------------
* Check if the container has no elements.
*/
SQMOD_NODISCARD bool Empty() const { return Valid().empty(); }
/* --------------------------------------------------------------------------------------------
* Retrieve the number of elements in the container.
*/
SQMOD_NODISCARD SQInteger Size() const { return static_cast< SQInteger >(Valid().size()); }
/* --------------------------------------------------------------------------------------------
* Retrieve the number of elements that the container has currently allocated space for.
*/
SQMOD_NODISCARD SQInteger Capacity() const { return static_cast< SQInteger >(Valid().capacity()); }
/* --------------------------------------------------------------------------------------------
* Synchronize cache container instances.
*/
void CacheSync()
{
// Invalidate cached instances, if any
for (size_t i = 0; i < mVec.size(); ++i)
{
// Is this element cached?
if (mVec[i].second != nullptr)
{
// Discard previous instance, if any
[[maybe_unused]] auto _ = mVec[i].second->mPtr.release();
// Sync to new instance
mVec[i].second->mPtr.reset(&mPtr->at(i));
}
}
}
/* --------------------------------------------------------------------------------------------
* Increase the capacity of the container to a value that's greater or equal to the one specified.
*/
DpVectorProxy & Reserve(SQInteger n)
{
Valid().reserve(ClampL< SQInteger, size_t >(n));
mVec.reserve(mPtr->size());
CacheSync();
return *this;
}
/* --------------------------------------------------------------------------------------------
* Request the removal of unused capacity.
*/
void Compact() { Valid().shrink_to_fit(); CacheSync(); mVec.shrink_to_fit(); }
/* --------------------------------------------------------------------------------------------
* Erase all elements from the cache container.
*/
void ClearCache()
{
// Invalidate cached instances, if any
for (auto & e : mVec)
{
// Is this element cached?
if (e.second != nullptr)
{
// Invalidate the instance
e.second->Cleanup();
// Forget about it
e.second = nullptr;
// Release script object
e.first.Release();
}
}
// Clear the cache vector
mVec.clear();
}
/* --------------------------------------------------------------------------------------------
* Erase all elements from the container.
*/
void Clear() { Validate(); ClearCache(); mPtr->clear(); }
/* --------------------------------------------------------------------------------------------
* Push a value at the back of the container.
*/
void Push(const W & v)
{
Valid().push_back(v.Valid());
mVec.emplace_back();
CacheSync();
}
/* --------------------------------------------------------------------------------------------
* Extends the Container by appending all the items in the given container.
*/
void Extend(DpVectorProxy & v)
{
Valid().insert(Valid().end(), v.Valid().begin(), v.Valid().end());
mVec.resize(mPtr->size());
CacheSync();
}
/* --------------------------------------------------------------------------------------------
* Pop the last element in the container.
*/
void Pop()
{
Validate();
// Is this element cached?
if (mVec.back().second != nullptr)
{
// Invalidate the instance
mVec.back().second->Cleanup();
mVec.back().first.Release();
}
// Safe to remove
mPtr->pop_back();
mVec.pop_back();
}
/* --------------------------------------------------------------------------------------------
* Erase the element at a certain position.
*/
void EraseAt(SQInteger i)
{
ValidIdx_(i);
// Is this element cached?
if (mVec[static_cast< size_t >(i)].second != nullptr)
{
// Invalidate the instance
mVec[static_cast< size_t >(i)].second->Cleanup();
mVec[static_cast< size_t >(i)].first.Release();
}
// Safe to remove
mPtr->erase(mPtr->begin() + static_cast< size_t >(i));
mVec.erase(mVec.begin() + static_cast< size_t >(i));
// Synchronize cache
CacheSync();
}
/* --------------------------------------------------------------------------------------------
* Iterate all values through a functor.
*/
void Each(Function & fn)
{
Validate();
// Iterate referenced vector elements
for (size_t i = 0; i < mVec.size(); ++i)
{
fn.Execute(Get(static_cast< SQInteger >(i)));
}
}
/* --------------------------------------------------------------------------------------------
* Iterate values in range through a functor.
*/
void EachRange(SQInteger p, SQInteger n, Function & fn)
{
ValidIdx_(p);
ValidIdx_(p + n);
// Iterate specified range
for (n += p; p < n; ++p)
{
fn.Execute(Get(static_cast< SQInteger >(p)));
}
}
/* --------------------------------------------------------------------------------------------
* Iterate all values through a functor until stopped (i.e false is returned).
*/
void While(Function & fn)
{
Validate();
// Iterate referenced vector elements
for (size_t i = 0; i < mVec.size(); ++i)
{
auto ret = fn.Eval(Get(static_cast< SQInteger >(i)));
// (null || true) == continue & false == break
if (!ret.IsNull() || !ret.template Cast< bool >())
{
break;
}
}
}
/* --------------------------------------------------------------------------------------------
* Iterate values in range through a functor until stopped (i.e false is returned).
*/
void WhileRange(SQInteger p, SQInteger n, Function & fn)
{
ValidIdx_(p);
ValidIdx_(p + n);
// Iterate specified range
for (n += p; p < n; ++p)
{
auto ret = fn.Eval(Get(static_cast< SQInteger >(p)));
// (null || true) == continue & false == break
if (!ret.IsNull() || !ret.template Cast< bool >())
{
break;
}
}
}
/* --------------------------------------------------------------------------------------------
* Retrieve a wrapped instance as a script object.
*/
SQMOD_NODISCARD static std::pair< LightObj, W * > Obj(T * ptr, bool owned = false)
{
// Create the wrapper instance for given pointer
auto wp = std::make_unique< W >(ptr, false);
// Create script object for wrapper instance
std::pair< LightObj, W * > p{LightObj{wp.get()}, wp.get()};
// Release ownership of the wrapper instance
[[maybe_unused]] auto _ = wp.release();
// Return the script object and wrapper instance
return p;
}
/* --------------------------------------------------------------------------------------------
* Retrieve a wrapped instance as a script object.
*/
SQMOD_NODISCARD static std::pair< LightObj, W * > Obj(const T * ptr, bool owned = false)
{
return Obj(const_cast< T * >(ptr), owned);
}
};
template < class T, class W, class U > inline void Register_Discord_VectorProxy(HSQUIRRELVM vm, Table & ns, const SQChar * name)
{
using Container = DpVectorProxy< T, W >;
// --------------------------------------------------------------------------------------------
ns.Bind(name,
Class< Container, NoConstructor< Container > >(vm, U::Str)
// Meta-methods
.SquirrelFunc(_SC("_typename"), &U::Fn)
// Properties
.Prop(_SC("Null"), &Container::IsNull)
.Prop(_SC("Empty"), &Container::Empty)
.Prop(_SC("Size"), &Container::Size)
.Prop(_SC("Capacity"), &Container::Capacity, &Container::Reserve)
// Member Methods
.Func(_SC("Get"), &Container::Get)
.Func(_SC("Set"), &Container::Set)
.Func(_SC("Reserve"), &Container::Reserve)
.Func(_SC("Compact"), &Container::Compact)
.Func(_SC("Clear"), &Container::Clear)
.Func(_SC("Push"), &Container::Push)
.Func(_SC("Append"), &Container::Push)
.Func(_SC("Extend"), &Container::Extend)
.Func(_SC("Pop"), &Container::Pop)
.Func(_SC("EraseAt"), &Container::EraseAt)
.Func(_SC("Each"), &Container::Each)
.Func(_SC("EachRange"), &Container::EachRange)
.Func(_SC("While"), &Container::While)
.Func(_SC("WhileRange"), &Container::WhileRange)
);
}
} // Namespace:: SqMod

View File

@ -1,6 +1,5 @@
// ------------------------------------------------------------------------------------------------
#include "Library/IO/Buffer.hpp"
#include "Library/Numeric/Long.hpp"
#include "Base/AABB.hpp"
#include "Base/Circle.hpp"
#include "Base/Color3.hpp"
@ -12,6 +11,13 @@
// ------------------------------------------------------------------------------------------------
#include <Poco/Checksum.h>
#include <Poco/Base32Encoder.h>
#include <Poco/Base32Decoder.h>
#include <Poco/Base64Encoder.h>
#include <Poco/Base64Decoder.h>
// ------------------------------------------------------------------------------------------------
#include <sstream>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
@ -20,19 +26,7 @@ namespace SqMod {
SQMOD_DECL_TYPENAME(Typename, _SC("SqBuffer"))
// ------------------------------------------------------------------------------------------------
void SqBuffer::WriteInt64(const SLongInt & val)
{
Valid().Push< int64_t >(val.GetNum());
}
// ------------------------------------------------------------------------------------------------
void SqBuffer::WriteUint64(const ULongInt & val)
{
Valid().Push< uint64_t >(val.GetNum());
}
// ------------------------------------------------------------------------------------------------
SQInteger SqBuffer::WriteRawString(StackStrF & val)
SQInteger SqBuffer::WriteRawString(StackStrF & val) const
{
// Validate the managed buffer reference
Validate();
@ -43,14 +37,14 @@ SQInteger SqBuffer::WriteRawString(StackStrF & val)
}
// Calculate the string length
Buffer::SzType length = ConvTo< Buffer::SzType >::From(val.mLen);
// Write the the string contents
// Write the string contents
m_Buffer->AppendS(val.mPtr, length);
// Return the length of the written string
return val.mLen;
}
// ------------------------------------------------------------------------------------------------
SQInteger SqBuffer::WriteClientString(StackStrF & val)
SQInteger SqBuffer::WriteClientString(StackStrF & val) const
{
// Validate the managed buffer reference
Validate();
@ -75,67 +69,67 @@ SQInteger SqBuffer::WriteClientString(StackStrF & val)
}
// ------------------------------------------------------------------------------------------------
void SqBuffer::WriteAABB(const AABB & val)
void SqBuffer::WriteAABB(const AABB & val) const
{
Valid().Push< AABB >(val);
}
// ------------------------------------------------------------------------------------------------
void SqBuffer::WriteCircle(const Circle & val)
void SqBuffer::WriteCircle(const Circle & val) const
{
Valid().Push< Circle >(val);
}
// ------------------------------------------------------------------------------------------------
void SqBuffer::WriteColor3(const Color3 & val)
void SqBuffer::WriteColor3(const Color3 & val) const
{
Valid().Push< Color3 >(val);
}
// ------------------------------------------------------------------------------------------------
void SqBuffer::WriteColor4(const Color4 & val)
void SqBuffer::WriteColor4(const Color4 & val) const
{
Valid().Push< Color4 >(val);
}
// ------------------------------------------------------------------------------------------------
void SqBuffer::WriteQuaternion(const Quaternion & val)
void SqBuffer::WriteQuaternion(const Quaternion & val) const
{
Valid().Push< Quaternion >(val);
}
// ------------------------------------------------------------------------------------------------
void SqBuffer::WriteSphere(const Sphere &val)
void SqBuffer::WriteSphere(const Sphere &val) const
{
Valid().Push< Sphere >(val);
}
// ------------------------------------------------------------------------------------------------
void SqBuffer::WriteVector2(const Vector2 & val)
void SqBuffer::WriteVector2(const Vector2 & val) const
{
Valid().Push< Vector2 >(val);
}
// ------------------------------------------------------------------------------------------------
void SqBuffer::WriteVector2i(const Vector2i & val)
void SqBuffer::WriteVector2i(const Vector2i & val) const
{
Valid().Push< Vector2i >(val);
}
// ------------------------------------------------------------------------------------------------
void SqBuffer::WriteVector3(const Vector3 & val)
void SqBuffer::WriteVector3(const Vector3 & val) const
{
Valid().Push< Vector3 >(val);
}
// ------------------------------------------------------------------------------------------------
void SqBuffer::WriteVector4(const Vector4 & val)
void SqBuffer::WriteVector4(const Vector4 & val) const
{
Valid().Push< Vector4 >(val);
}
// ------------------------------------------------------------------------------------------------
SLongInt SqBuffer::ReadInt64()
SQInteger SqBuffer::ReadInt64() const
{
// Validate the managed buffer reference
ValidateDeeper();
@ -144,11 +138,11 @@ SLongInt SqBuffer::ReadInt64()
// Advance the buffer cursor
m_Buffer->Advance< int64_t >(1);
// Return the requested information
return SLongInt(value);
return static_cast< SQInteger >(value);
}
// ------------------------------------------------------------------------------------------------
ULongInt SqBuffer::ReadUint64()
SQInteger SqBuffer::ReadUint64() const
{
// Validate the managed buffer reference
ValidateDeeper();
@ -157,11 +151,11 @@ ULongInt SqBuffer::ReadUint64()
// Advance the buffer cursor
m_Buffer->Advance< uint64_t >(1);
// Return the requested information
return ULongInt(value);
return static_cast< SQInteger >(value);
}
// ------------------------------------------------------------------------------------------------
LightObj SqBuffer::ReadRawString(SQInteger length)
LightObj SqBuffer::ReadRawString(SQInteger length) const
{
// Validate the managed buffer reference
ValidateDeeper();
@ -201,7 +195,7 @@ LightObj SqBuffer::ReadRawString(SQInteger length)
}
// ------------------------------------------------------------------------------------------------
LightObj SqBuffer::ReadClientString()
LightObj SqBuffer::ReadClientString() const
{
// Validate the managed buffer reference
ValidateDeeper();
@ -228,7 +222,7 @@ LightObj SqBuffer::ReadClientString()
}
// ------------------------------------------------------------------------------------------------
AABB SqBuffer::ReadAABB()
AABB SqBuffer::ReadAABB() const
{
// Validate the managed buffer reference
ValidateDeeper();
@ -237,11 +231,11 @@ AABB SqBuffer::ReadAABB()
// Advance the buffer cursor
m_Buffer->Advance< AABB >(1);
// Return the requested information
return AABB(value);
return {value};
}
// ------------------------------------------------------------------------------------------------
Circle SqBuffer::ReadCircle()
Circle SqBuffer::ReadCircle() const
{
// Validate the managed buffer reference
ValidateDeeper();
@ -250,11 +244,11 @@ Circle SqBuffer::ReadCircle()
// Advance the buffer cursor
m_Buffer->Advance< Circle >(1);
// Return the requested information
return Circle(value);
return {value};
}
// ------------------------------------------------------------------------------------------------
Color3 SqBuffer::ReadColor3()
Color3 SqBuffer::ReadColor3() const
{
// Validate the managed buffer reference
ValidateDeeper();
@ -263,11 +257,11 @@ Color3 SqBuffer::ReadColor3()
// Advance the buffer cursor
m_Buffer->Advance< Color3 >(1);
// Return the requested information
return Color3(value);
return {value};
}
// ------------------------------------------------------------------------------------------------
Color4 SqBuffer::ReadColor4()
Color4 SqBuffer::ReadColor4() const
{
// Validate the managed buffer reference
ValidateDeeper();
@ -276,11 +270,11 @@ Color4 SqBuffer::ReadColor4()
// Advance the buffer cursor
m_Buffer->Advance< Color4 >(1);
// Return the requested information
return Color4(value);
return {value};
}
// ------------------------------------------------------------------------------------------------
Quaternion SqBuffer::ReadQuaternion()
Quaternion SqBuffer::ReadQuaternion() const
{
// Validate the managed buffer reference
ValidateDeeper();
@ -289,11 +283,11 @@ Quaternion SqBuffer::ReadQuaternion()
// Advance the buffer cursor
m_Buffer->Advance< Quaternion >(1);
// Return the requested information
return Quaternion(value);
return {value};
}
// ------------------------------------------------------------------------------------------------
Sphere SqBuffer::ReadSphere()
Sphere SqBuffer::ReadSphere() const
{
// Validate the managed buffer reference
ValidateDeeper();
@ -302,11 +296,11 @@ Sphere SqBuffer::ReadSphere()
// Advance the buffer cursor
m_Buffer->Advance< Sphere >(1);
// Return the requested information
return Sphere(value);
return {value};
}
// ------------------------------------------------------------------------------------------------
Vector2 SqBuffer::ReadVector2()
Vector2 SqBuffer::ReadVector2() const
{
// Validate the managed buffer reference
ValidateDeeper();
@ -315,11 +309,11 @@ Vector2 SqBuffer::ReadVector2()
// Advance the buffer cursor
m_Buffer->Advance< Vector2 >(1);
// Return the requested information
return Vector2(value);
return {value};
}
// ------------------------------------------------------------------------------------------------
Vector2i SqBuffer::ReadVector2i()
Vector2i SqBuffer::ReadVector2i() const
{
// Validate the managed buffer reference
ValidateDeeper();
@ -328,11 +322,11 @@ Vector2i SqBuffer::ReadVector2i()
// Advance the buffer cursor
m_Buffer->Advance< Vector2i >(1);
// Return the requested information
return Vector2i(value);
return {value};
}
// ------------------------------------------------------------------------------------------------
Vector3 SqBuffer::ReadVector3()
Vector3 SqBuffer::ReadVector3() const
{
// Validate the managed buffer reference
ValidateDeeper();
@ -341,11 +335,11 @@ Vector3 SqBuffer::ReadVector3()
// Advance the buffer cursor
m_Buffer->Advance< Vector3 >(1);
// Return the requested information
return Vector3(value);
return {value};
}
// ------------------------------------------------------------------------------------------------
Vector4 SqBuffer::ReadVector4()
Vector4 SqBuffer::ReadVector4() const
{
// Validate the managed buffer reference
ValidateDeeper();
@ -354,36 +348,97 @@ Vector4 SqBuffer::ReadVector4()
// Advance the buffer cursor
m_Buffer->Advance< Vector4 >(1);
// Return the requested information
return Vector4(value);
return {value};
}
// ------------------------------------------------------------------------------------------------
SQInteger SqBuffer::GetCRC32(SQInteger n)
extern SQInteger SqFromNativeJSON(HSQUIRRELVM vm, const char * data, size_t size);
// ------------------------------------------------------------------------------------------------
SQInteger SqBuffer::GetJSON(HSQUIRRELVM vm) const
{
// Remember the current stack size
const SQInteger top = sq_gettop(vm);
// Was the JSON string size specified?
if (top < 2)
{
return sq_throwerror(vm, _SC("Please specify the size of the JSON string to parse"));
}
// Do we even point to a valid buffer?
if (!m_Buffer)
{
return sq_throwerror(vm, _SC("Invalid memory buffer reference"));
}
// Validate the buffer itself
else if (!(*m_Buffer))
{
return sq_throwerror(vm, _SC("Invalid memory buffer"));
}
// Attempt to create the JSON object and push it on the stack
return SqFromNativeJSON(vm, &m_Buffer->Cursor< char >(), static_cast< size_t >(Var< SQInteger >{vm, 2}.value));
}
// ------------------------------------------------------------------------------------------------
SQInteger SqBuffer::GetCRC32(SQInteger n) const
{
// Validate the managed buffer reference
ValidateDeeper();
// Create the checksum computer
Poco::Checksum c(Poco::Checksum::TYPE_CRC32);
// Give it the data to process
c.update(&m_Buffer->Cursor< char >(), n >= 0 ? static_cast< uint32_t >(n) : m_Buffer->Remaining());
c.update(&m_Buffer->Cursor< char >(), ClampRemaining(n));
// return the result
return static_cast< SQInteger >(c.checksum());
}
// ------------------------------------------------------------------------------------------------
SQInteger SqBuffer::GetADLER32(SQInteger n)
SQInteger SqBuffer::GetADLER32(SQInteger n) const
{
// Validate the managed buffer reference
ValidateDeeper();
// Create the checksum computer
Poco::Checksum c(Poco::Checksum::TYPE_ADLER32);
// Give it the data to process
c.update(&m_Buffer->Cursor< char >(), n >= 0 ? static_cast< uint32_t >(n) : m_Buffer->Remaining());
c.update(&m_Buffer->Cursor< char >(), ClampRemaining(n));
// return the result
return static_cast< SQInteger >(c.checksum());
}
// ------------------------------------------------------------------------------------------------
LightObj SqBuffer::GetBase32(SQInteger n) const
{
// Validate the managed buffer reference
ValidateDeeper();
// Create a string receiver
std::ostringstream out;
// Create the encoder
Poco::Base32Encoder enc(out);
// Encode the string
enc.write(&m_Buffer->Cursor< char >(), ClampRemaining(n));
// Close the encoder
enc.close();
// Return the resulted string
return LightObj{out.str()};
}
// ------------------------------------------------------------------------------------------------
LightObj SqBuffer::GetBase64(SQInteger n) const
{
// Validate the managed buffer reference
ValidateDeeper();
// Create a string receiver
std::ostringstream out;
// Create the encoder
Poco::Base64Encoder enc(out);
// Encode the string
enc.write(&m_Buffer->Cursor< char >(), ClampRemaining(n));
// Close the encoder
enc.close();
// Return the resulted string
return LightObj{out.str()};
}
// ================================================================================================
void Register_Buffer(HSQUIRRELVM vm)
{
@ -470,6 +525,9 @@ void Register_Buffer(HSQUIRRELVM vm)
.Func(_SC("ReadVector4"), &SqBuffer::ReadVector4)
.Func(_SC("CRC32"), &SqBuffer::GetCRC32)
.Func(_SC("ADLER32"), &SqBuffer::GetADLER32)
.Func(_SC("Base32"), &SqBuffer::GetBase32)
.Func(_SC("Base64"), &SqBuffer::GetBase64)
.SquirrelMethod< SqBuffer, &SqBuffer::GetJSON >(_SC("GetJSON"))
);
}

View File

@ -176,9 +176,9 @@ public:
/* --------------------------------------------------------------------------------------------
* Validate the managed memory buffer reference.
*/
Buffer & Valid() const
SQMOD_NODISCARD Buffer & Valid() const
{
Valid();
Validate();
// Return the buffer
return *m_Buffer;
}
@ -186,13 +186,31 @@ public:
/* --------------------------------------------------------------------------------------------
* Validate the managed memory buffer reference and the buffer itself.
*/
Buffer & ValidDeeper() const
SQMOD_NODISCARD Buffer & ValidDeeper() const
{
ValidateDeeper();
// Return the buffer
return *m_Buffer;
}
/* --------------------------------------------------------------------------------------------
* Limit the specified amount at to the range of the cursor and the end of the buffer.
*/
SQMOD_NODISCARD SzType ClampRemaining(SQInteger n) const
{
// Do we even specify a buffer amount?
if (n >= 0)
{
// Is it within the range we currently have left?
if (static_cast< SzType >(n) <= m_Buffer->Remaining())
{
return static_cast< SzType >(n);
}
}
// Fall back to the actual remaining data
return m_Buffer->Remaining();
}
/* --------------------------------------------------------------------------------------------
* Retrieve a certain element type at the specified position.
*/
@ -204,7 +222,7 @@ public:
/* --------------------------------------------------------------------------------------------
* Modify a certain element type at the specified position.
*/
void Set(SQInteger n, SQInteger v)
void Set(SQInteger n, SQInteger v) const
{
Valid().At(ConvTo< SzType >::From(n)) = ConvTo< Value >::From(v);
}
@ -220,7 +238,7 @@ public:
/* --------------------------------------------------------------------------------------------
* Modify the element at the front of the buffer.
*/
void SetFront(SQInteger v)
void SetFront(SQInteger v) const
{
Valid().Front() = ConvTo< Value >::From(v);
}
@ -236,7 +254,7 @@ public:
/* --------------------------------------------------------------------------------------------
* Modify the element after the first element in the buffer.
*/
void SetNext(SQInteger v)
void SetNext(SQInteger v) const
{
Valid().Next() = ConvTo< Value >::From(v);
}
@ -252,7 +270,7 @@ public:
/* --------------------------------------------------------------------------------------------
* Modify the element at the back of the buffer.
*/
void SetBack(SQInteger v)
void SetBack(SQInteger v) const
{
Valid().Back() = ConvTo< Value >::From(v);
}
@ -268,7 +286,7 @@ public:
/* --------------------------------------------------------------------------------------------
* Modify the element before the last element in the buffer.
*/
void SetPrev(SQInteger v)
void SetPrev(SQInteger v) const
{
Valid().Prev() = ConvTo< Value >::From(v);
}
@ -276,33 +294,41 @@ public:
/* --------------------------------------------------------------------------------------------
* Reposition the edit cursor to the specified number of elements ahead.
*/
void Advance(SQInteger n)
SqBuffer & Advance(SQInteger n)
{
Valid().Advance(ConvTo< SzType >::From(n));
// Allow chaining
return *this;
}
/* --------------------------------------------------------------------------------------------
* Reposition the edit cursor to the specified number of elements behind.
*/
void Retreat(SQInteger n)
SqBuffer & Retreat(SQInteger n)
{
Valid().Retreat(ConvTo< SzType >::From(n));
// Allow chaining
return *this;
}
/* --------------------------------------------------------------------------------------------
* Reposition the edit cursor to a fixed position within the buffer.
*/
void Move(SQInteger n)
SqBuffer & Move(SQInteger n)
{
Valid().Move(ConvTo< SzType >::From(n));
// Allow chaining
return *this;
}
/* --------------------------------------------------------------------------------------------
* Append a value to the current cursor location and advance the cursor.
*/
void Push(SQInteger v)
SqBuffer & Push(SQInteger v)
{
Valid().Push(ConvTo< Value >::From(v));
// Allow chaining
return *this;
}
/* --------------------------------------------------------------------------------------------
@ -316,7 +342,7 @@ public:
/* --------------------------------------------------------------------------------------------
* Modify the element at the cursor position.
*/
void SetCursor(SQInteger v)
void SetCursor(SQInteger v) const
{
Valid().Cursor() = ConvTo< Value >::From(v);
}
@ -332,7 +358,7 @@ public:
/* --------------------------------------------------------------------------------------------
* Modify the element before the cursor position.
*/
void SetBefore(SQInteger v)
void SetBefore(SQInteger v) const
{
Valid().Before() = ConvTo< Value >::From(v);
}
@ -348,7 +374,7 @@ public:
/* --------------------------------------------------------------------------------------------
* Modify the element after the cursor position.
*/
void SetAfter(SQInteger v)
void SetAfter(SQInteger v) const
{
Valid().After() = ConvTo< Value >::From(v);
}
@ -396,15 +422,17 @@ public:
/* --------------------------------------------------------------------------------------------
* Grow the size of the internal buffer by the specified amount of bytes.
*/
void Grow(SQInteger n)
SqBuffer & Grow(SQInteger n)
{
return Valid().Grow(ConvTo< SzType >::From(n) * sizeof(Value));
Valid().Grow(ConvTo< SzType >::From(n) * sizeof(Value));
// Allow chaining
return *this;
}
/* --------------------------------------------------------------------------------------------
* Makes sure there is enough capacity to hold the specified element count.
*/
void Adjust(SQInteger n)
SqBuffer & Adjust(SQInteger n)
{
// Validate the managed buffer reference
Validate();
@ -420,70 +448,78 @@ public:
{
STHROWF("{}", e.what()); // Re-package
}
// Allow chaining
return *this;
}
/* --------------------------------------------------------------------------------------------
* Write a signed 8 bit integer to the buffer.
*/
void WriteInt8(SQInteger val)
void WriteInt8(SQInteger val) const
{
Valid().Push< int8_t >(ConvTo< int8_t >::From(val));
Valid().Push< int8_t >(static_cast< int8_t >(val));
}
/* --------------------------------------------------------------------------------------------
* Write an unsigned 8 bit integer to the buffer.
*/
void WriteUint8(SQInteger val)
void WriteUint8(SQInteger val) const
{
Valid().Push< uint8_t >(ConvTo< uint8_t >::From(val));
Valid().Push< uint8_t >(static_cast< uint8_t >(val));
}
/* --------------------------------------------------------------------------------------------
* Write a signed 16 bit integer to the buffer.
*/
void WriteInt16(SQInteger val)
void WriteInt16(SQInteger val) const
{
Valid().Push< int16_t >(ConvTo< int16_t >::From(val));
Valid().Push< int16_t >(static_cast< int16_t >(val));
}
/* --------------------------------------------------------------------------------------------
* Write an unsigned 16 bit integer to the buffer.
*/
void WriteUint16(SQInteger val)
void WriteUint16(SQInteger val) const
{
Valid().Push< uint16_t >(ConvTo< uint16_t >::From(val));
Valid().Push< uint16_t >(static_cast< uint16_t >(val));
}
/* --------------------------------------------------------------------------------------------
* Write a signed 32 bit integer to the buffer.
*/
void WriteInt32(SQInteger val)
void WriteInt32(SQInteger val) const
{
Valid().Push< int32_t >(ConvTo< int32_t >::From(val));
Valid().Push< int32_t >(static_cast< int32_t >(val));
}
/* --------------------------------------------------------------------------------------------
* Write an unsigned 32 bit integer to the buffer.
*/
void WriteUint32(SQInteger val)
void WriteUint32(SQInteger val) const
{
Valid().Push< uint32_t >(ConvTo< uint32_t >::From(val));
Valid().Push< uint32_t >(static_cast< uint32_t >(val));
}
/* --------------------------------------------------------------------------------------------
* Write a signed 64 bit integer to the buffer.
*/
void WriteInt64(const SLongInt & val);
void WriteInt64(SQInteger val) const
{
Valid().Push< int64_t >(static_cast< int64_t >(val));
}
/* --------------------------------------------------------------------------------------------
* Write an unsigned 64 bit integer to the buffer.
*/
void WriteUint64(const ULongInt & val);
void WriteUint64(SQInteger val) const
{
Valid().Push< uint64_t >(static_cast< uint64_t >(val));
}
/* --------------------------------------------------------------------------------------------
* Write a 32 bit float to the buffer.
*/
void WriteFloat32(SQFloat val)
void WriteFloat32(SQFloat val) const
{
Valid().Push< float >(ConvTo< float >::From(val));
}
@ -491,7 +527,7 @@ public:
/* --------------------------------------------------------------------------------------------
* Write a 64 bit float to the buffer.
*/
void WriteFloat64(SQFloat val)
void WriteFloat64(SQFloat val) const
{
Valid().Push< double >(ConvTo< double >::From(val));
}
@ -499,67 +535,67 @@ public:
/* --------------------------------------------------------------------------------------------
* Write a raw string to the buffer.
*/
SQInteger WriteRawString(StackStrF & val);
SQInteger WriteRawString(StackStrF & val) const;
/* --------------------------------------------------------------------------------------------
* Write a client encoded string to the buffer.
*/
SQInteger WriteClientString(StackStrF & val);
SQInteger WriteClientString(StackStrF & val) const;
/* --------------------------------------------------------------------------------------------
* Write a AABB to the buffer.
*/
void WriteAABB(const AABB & val);
void WriteAABB(const AABB & val) const;
/* --------------------------------------------------------------------------------------------
* Write a Circle to the buffer.
*/
void WriteCircle(const Circle & val);
void WriteCircle(const Circle & val) const;
/* --------------------------------------------------------------------------------------------
* Write a Color3 to the buffer.
*/
void WriteColor3(const Color3 & val);
void WriteColor3(const Color3 & val) const;
/* --------------------------------------------------------------------------------------------
* Write a Color4 to the buffer.
*/
void WriteColor4(const Color4 & val);
void WriteColor4(const Color4 & val) const;
/* --------------------------------------------------------------------------------------------
* Write a Quaternion to the buffer.
*/
void WriteQuaternion(const Quaternion & val);
void WriteQuaternion(const Quaternion & val) const;
/* --------------------------------------------------------------------------------------------
* Write a Sphere to the buffer.
*/
void WriteSphere(const Sphere &val);
void WriteSphere(const Sphere &val) const;
/* --------------------------------------------------------------------------------------------
* Write a Vector2 to the buffer.
*/
void WriteVector2(const Vector2 & val);
void WriteVector2(const Vector2 & val) const;
/* --------------------------------------------------------------------------------------------
* Write a Vector2i to the buffer.
*/
void WriteVector2i(const Vector2i & val);
void WriteVector2i(const Vector2i & val) const;
/* --------------------------------------------------------------------------------------------
* Write a Vector3 to the buffer.
*/
void WriteVector3(const Vector3 & val);
void WriteVector3(const Vector3 & val) const;
/* --------------------------------------------------------------------------------------------
* Write a Vector4 to the buffer.
*/
void WriteVector4(const Vector4 & val);
void WriteVector4(const Vector4 & val) const;
/* --------------------------------------------------------------------------------------------
* Write a signed 8 bit integer from the buffer.
*/
SQInteger ReadInt8()
SQMOD_NODISCARD SQInteger ReadInt8() const
{
// Validate the managed buffer reference
ValidateDeeper();
@ -574,7 +610,7 @@ public:
/* --------------------------------------------------------------------------------------------
* Read an unsigned 8 bit integer from the buffer.
*/
SQInteger ReadUint8()
SQMOD_NODISCARD SQInteger ReadUint8() const
{
// Validate the managed buffer reference
ValidateDeeper();
@ -589,7 +625,7 @@ public:
/* --------------------------------------------------------------------------------------------
* Read a signed 16 bit integer from the buffer.
*/
SQInteger ReadInt16()
SQMOD_NODISCARD SQInteger ReadInt16() const
{
// Validate the managed buffer reference
ValidateDeeper();
@ -604,7 +640,7 @@ public:
/* --------------------------------------------------------------------------------------------
* Read an unsigned 16 bit integer from the buffer.
*/
SQInteger ReadUint16()
SQMOD_NODISCARD SQInteger ReadUint16() const
{
// Validate the managed buffer reference
ValidateDeeper();
@ -619,7 +655,7 @@ public:
/* --------------------------------------------------------------------------------------------
* Read a signed 32 bit integer from the buffer.
*/
SQInteger ReadInt32()
SQMOD_NODISCARD SQInteger ReadInt32() const
{
// Validate the managed buffer reference
ValidateDeeper();
@ -634,7 +670,7 @@ public:
/* --------------------------------------------------------------------------------------------
* Read an unsigned 32 bit integer from the buffer.
*/
SQInteger ReadUint32()
SQMOD_NODISCARD SQInteger ReadUint32() const
{
// Validate the managed buffer reference
ValidateDeeper();
@ -649,17 +685,17 @@ public:
/* --------------------------------------------------------------------------------------------
* Read a signed 64 bit integer from the buffer.
*/
SLongInt ReadInt64();
SQMOD_NODISCARD SQInteger ReadInt64() const;
/* --------------------------------------------------------------------------------------------
* Read an unsigned 64 bit integer from the buffer.
*/
ULongInt ReadUint64();
SQMOD_NODISCARD SQInteger ReadUint64() const;
/* --------------------------------------------------------------------------------------------
* Read a 32 bit float from the buffer.
*/
SQFloat ReadFloat32()
SQMOD_NODISCARD SQFloat ReadFloat32() const
{
// Validate the managed buffer reference
ValidateDeeper();
@ -674,7 +710,7 @@ public:
/* --------------------------------------------------------------------------------------------
* Read a 64 bit float from the buffer.
*/
SQFloat ReadFloat64()
SQMOD_NODISCARD SQFloat ReadFloat64() const
{
// Validate the managed buffer reference
ValidateDeeper();
@ -689,72 +725,88 @@ public:
/* --------------------------------------------------------------------------------------------
* Read a raw string from the buffer.
*/
LightObj ReadRawString(SQInteger length);
SQMOD_NODISCARD LightObj ReadRawString(SQInteger length) const;
/* --------------------------------------------------------------------------------------------
* Read a string from the buffer.
*/
LightObj ReadClientString();
SQMOD_NODISCARD LightObj ReadClientString() const;
/* --------------------------------------------------------------------------------------------
* Read a AABB from the buffer.
*/
AABB ReadAABB();
SQMOD_NODISCARD AABB ReadAABB() const;
/* --------------------------------------------------------------------------------------------
* Read a Circle from the buffer.
*/
Circle ReadCircle();
SQMOD_NODISCARD Circle ReadCircle() const;
/* --------------------------------------------------------------------------------------------
* Read a Color3 from the buffer.
*/
Color3 ReadColor3();
SQMOD_NODISCARD Color3 ReadColor3() const;
/* --------------------------------------------------------------------------------------------
* Read a Color4 from the buffer.
*/
Color4 ReadColor4();
SQMOD_NODISCARD Color4 ReadColor4() const;
/* --------------------------------------------------------------------------------------------
* Read a Quaternion from the buffer.
*/
Quaternion ReadQuaternion();
SQMOD_NODISCARD Quaternion ReadQuaternion() const;
/* --------------------------------------------------------------------------------------------
* Read a Sphere from the buffer.
*/
Sphere ReadSphere();
SQMOD_NODISCARD Sphere ReadSphere() const;
/* --------------------------------------------------------------------------------------------
* Read a Vector2 from the buffer.
*/
Vector2 ReadVector2();
SQMOD_NODISCARD Vector2 ReadVector2() const;
/* --------------------------------------------------------------------------------------------
* Read a Vector2i from the buffer.
*/
Vector2i ReadVector2i();
SQMOD_NODISCARD Vector2i ReadVector2i() const;
/* --------------------------------------------------------------------------------------------
* Read a Vector3 from the buffer.
*/
Vector3 ReadVector3();
SQMOD_NODISCARD Vector3 ReadVector3() const;
/* --------------------------------------------------------------------------------------------
* Read a Vector4 from the buffer.
*/
Vector4 ReadVector4();
SQMOD_NODISCARD Vector4 ReadVector4() const;
/* --------------------------------------------------------------------------------------------
* Transform a portion of the data in the buffer to a JSON object.
* This has the benefit that a temporary string doesn't have to be created.
*/
SQMOD_NODISCARD SQInteger GetJSON(HSQUIRRELVM vm) const;
/* --------------------------------------------------------------------------------------------
* Compute the CRC-32 checksums on the data in the buffer.
*/
SQInteger GetCRC32(SQInteger n);
SQMOD_NODISCARD SQInteger GetCRC32(SQInteger n) const;
/* --------------------------------------------------------------------------------------------
* Compute the Adler-32 checksums on the data in the buffer.
*/
SQInteger GetADLER32(SQInteger n);
SQMOD_NODISCARD SQInteger GetADLER32(SQInteger n) const;
/* --------------------------------------------------------------------------------------------
* Encode the specified range of data as base32 and return it.
*/
SQMOD_NODISCARD LightObj GetBase32(SQInteger n) const;
/* --------------------------------------------------------------------------------------------
* Encode the specified range of data as base64 and return it.
*/
SQMOD_NODISCARD LightObj GetBase64(SQInteger n) const;
};
} // Namespace:: SqMod

View File

@ -381,7 +381,7 @@ void Register_INI(HSQUIRRELVM vm)
.Func(_SC("Check"), &IniResult::Check)
);
inins.Bind(_SC("IniEntries"),
inins.Bind(_SC("Entries"),
Class< IniEntries >(vm, EntriesTypename::Str)
// Constructors
.Ctor()
@ -409,7 +409,7 @@ void Register_INI(HSQUIRRELVM vm)
.Func(_SC("SortByLoadOrder"), &IniEntries::SortByLoadOrder)
);
inins.Bind(_SC("IniDocument"),
inins.Bind(_SC("Document"),
Class< IniDocument, NoCopy< IniDocument > >(vm, DocumentTypename::Str)
// Constructors
.Ctor()
@ -464,7 +464,7 @@ void Register_INI(HSQUIRRELVM vm)
.Overload< bool (IniDocument::*)(const SQChar *, const SQChar *, const SQChar *, bool) >(_SC("DeleteValue"), &IniDocument::DeleteValue)
);
RootTable(vm).Bind(_SC("SqIni"), inins);
RootTable(vm).Bind(_SC("SqINI"), inins);
ConstTable(vm).Enum(_SC("SqIniError"), Enumeration(vm)
.Const(_SC("Ok"), int32_t(SI_OK))

View File

@ -2,6 +2,7 @@
#include "Library/JSON.hpp"
// ------------------------------------------------------------------------------------------------
#include <sajson.h>
#include <sqratConst.h>
// ------------------------------------------------------------------------------------------------
@ -11,13 +12,10 @@
namespace SqMod {
// ------------------------------------------------------------------------------------------------
static SQInteger SqToJSON(HSQUIRRELVM vm) noexcept
{
return sq_throwerror(vm, _SC("Not implemented yet!"));
}
SQMOD_DECL_TYPENAME(SqCtxJSON, _SC("SqCtxJSON"))
// ------------------------------------------------------------------------------------------------
static SQInteger SqFromJson_Push(HSQUIRRELVM vm, const sajson::value & node) noexcept
static SQInteger SqFromJson_Push(HSQUIRRELVM vm, const sajson::value & node) noexcept // NOLINT(misc-no-recursion)
{
// Operation result
SQInteger r = SQ_OK;
@ -151,11 +149,616 @@ static SQInteger SqFromJSON(HSQUIRRELVM vm) noexcept
return SQ_SUCCEEDED(r) ? 1 : r;
}
// ------------------------------------------------------------------------------------------------
SQInteger SqFromNativeJSON(HSQUIRRELVM vm, const char * data, size_t size)
{
// Attempt to parse the specified JSON string
const sajson::document & document = sajson::parse(sajson::dynamic_allocation(), sajson::string(data, size));
// See if there was an error
if (!document.is_valid())
{
return sq_throwerror(vm, document.get_error_message_as_cstring());
}
// Process the nodes that were parsed from the string
SQInteger r = SqFromJson_Push(vm, document.get_root());
// We either have a value to return or we propagate some error
return SQ_SUCCEEDED(r) ? 1 : r;
}
// ------------------------------------------------------------------------------------------------
CtxJSON & CtxJSON::OpenArray()
{
// Add the array-begin character
mOutput.push_back('[');
// Go forward one level
Advance();
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
CtxJSON & CtxJSON::CloseArray()
{
// If the last character is a comma then replace it
if (mOutput.back() == ',')
{
mOutput.back() = ']';
}
// Append the array-end character
else
{
mOutput.push_back(']');
}
// Move the comma after the closing character
mOutput.push_back(',');
// Go back one level
Retreat();
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
CtxJSON & CtxJSON::ReopenArray()
{
// If the last character is a comma then remove it
if (mOutput.back() == ',')
{
mOutput.pop_back();
}
// If the last character is the array-end character then replace it with a comma
if (mOutput.back() == ']')
{
mOutput.back() = ',';
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
CtxJSON & CtxJSON::OpenObject()
{
// Add the object-begin character
mOutput.push_back('{');
// Go forward one level
Advance();
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
CtxJSON & CtxJSON::CloseObject()
{
// If the last character is a comma then replace it
if (mOutput.back() == ',')
{
mOutput.back() = '}';
}
// Append the object-end character
else
{
mOutput.push_back('}');
}
// Move the comma after the closing character
mOutput.push_back(',');
// Go back one level
Retreat();
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
CtxJSON & CtxJSON::ReopenObject()
{
// If the last character is a comma then remove it
if (mOutput.back() == ',')
{
mOutput.pop_back();
}
// If the last character is the object-end character then replace it with a comma
if (mOutput.back() == '}')
{
mOutput.back() = ',';
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
CtxJSON & CtxJSON::MakeKey()
{
// If the last character is a comma then replace it
if (mOutput.back() == ',')
{
mOutput.back() = ':';
}
// Append the array-end character
else
{
mOutput.push_back(':');
}
// Allow the hook to react
if (mKeyHook)
{
mKeyHook(*this);
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
bool CtxJSON::CheckWeakRefWrap(HSQUIRRELVM vm, SQInteger idx) noexcept
{
SQRESULT r = sq_getweakrefval(vm, idx);
// Whether the type doesn't have to be wrapped
bool w = true;
// Attempt to grab the value pointed by the weak reference
if (SQ_SUCCEEDED(r))
{
// Attempt to serialize the actual value
w = sq_gettype(vm, -1) != OT_TABLE && sq_gettype(vm, -1) != OT_ARRAY && sq_gettype(vm, -1) == OT_INSTANCE;
// Pop the referenced value
sq_poptop(vm);
}
// Wrap the value by default
return w;
}
// ------------------------------------------------------------------------------------------------
SQRESULT CtxJSON::SerializeParams(HSQUIRRELVM vm)
{
bool wrap_everything_in_array = false;
// Clear the output buffer if necessary
mOutput.clear();
mDepth = 0;
// Fetch the number of objects on the stack
const auto top = sq_gettop(vm);
// If there's more than one argument then they all get wrapped inside an array
// If there is one argument and is not an array, table or instance then do the same
if (top > 2 || (sq_gettype(vm, 2) != OT_TABLE &&
sq_gettype(vm, 2) != OT_ARRAY &&
sq_gettype(vm, 2) != OT_INSTANCE &&
CheckWeakRefWrap(vm, 2)))
{
wrap_everything_in_array = true;
// Open an array
OpenArray();
}
// Serialize every specified argument
for (SQInteger i = 2; i <= top; ++i)
{
if (SQRESULT r = SerializeAt(vm, i); SQ_FAILED(r))
{
return r; // Propagate the error
}
}
// Was everything wrapped inside an array?
if (wrap_everything_in_array)
{
CloseArray();
}
// Remove trailing separator, if any
if (mOutput.back() == ',')
{
mOutput.pop_back();
}
// Push the output string on the stack
sq_pushstring(vm, mOutput.c_str(), static_cast< SQInteger >(mOutput.size()));
// Specify that we have a value on the stack
return 1;
}
// ------------------------------------------------------------------------------------------------
SQRESULT CtxJSON::SerializeAt(HSQUIRRELVM vm, SQInteger idx) // NOLINT(misc-no-recursion)
{
// Identify object type
switch (sq_gettype(vm, idx))
{
case OT_NULL: {
PushNull();
} break;
case OT_INTEGER: {
SQInteger v;
// Attempt to retrieve the value from the stack
if (SQRESULT r = sq_getinteger(vm, idx, &v); SQ_FAILED(r))
{
return r; // Propagate the error
}
// Write the value in the output
PushInteger(v);
} break;
case OT_FLOAT: {
SQFloat v;
// Attempt to retrieve the value from the stack
if (SQRESULT r = sq_getfloat(vm, idx, &v); SQ_FAILED(r))
{
return r; // Propagate the error
}
// Write the value in the output
#ifdef SQUSEDOUBLE
PushDouble(v);
#else
PushFloat(v);
#endif
} break;
case OT_BOOL: {
SQBool v;
// Attempt to retrieve the value from the stack
if (SQRESULT r = sq_getbool(vm, idx, &v); SQ_FAILED(r))
{
return r; // Propagate the error
}
// Write the value in the output
PushBool(v != SQFalse);
} break;
case OT_STRING: {
const SQChar * v = nullptr;
SQInteger n = 0;
// Attempt to retrieve and convert the string
if (SQRESULT r = sq_getstringandsize(vm, idx, &v, &n); SQ_FAILED(r))
{
return r; // Propagate the error
}
// Write the value in the output
PushString(v, static_cast< size_t >(n));
} break;
case OT_TABLE: {
if (SQRESULT r = SerializeTable(vm, idx); SQ_FAILED(r))
{
return r; // Propagate the error
}
} break;
case OT_ARRAY: {
if (SQRESULT r = SerializeArray(vm, idx); SQ_FAILED(r))
{
return r; // Propagate the error
}
} break;
case OT_INSTANCE: {
if (SQRESULT r = SerializeInstance(vm, idx); SQ_FAILED(r))
{
return r; // Propagate the error
}
} break;
case OT_WEAKREF: {
if (SQRESULT r = SerializeWeakRef(vm, idx); SQ_FAILED(r))
{
return r; // Propagate the error
}
} break;
case OT_USERDATA:
case OT_CLOSURE:
case OT_NATIVECLOSURE:
case OT_GENERATOR:
case OT_USERPOINTER:
case OT_THREAD:
case OT_FUNCPROTO:
case OT_CLASS:
case OT_OUTER:
return sq_throwerrorf(vm, _SC("Type (%s) is not serializable"), SqTypeName(sq_gettype(vm, 2)));
}
// Serialization was successful
return SQ_OK;
}
// ------------------------------------------------------------------------------------------------
SQRESULT CtxJSON::SerializeArray(HSQUIRRELVM vm, SQInteger idx) // NOLINT(misc-no-recursion)
{
// Begin array scope
OpenArray();
// Push null to initiate iteration
sq_pushnull(vm);
// So we can use absolute stack indexes to avoid errors
const auto top = sq_gettop(vm);
// Start iterating the array at the specified position in the stack
for(SQRESULT r = SQ_OK; SQ_SUCCEEDED(sq_next(vm, idx));)
{
// Attempt serialization of the currently iterated value
r = SerializeAt(vm, top + 2);
// Check for failures
if (SQ_FAILED(r))
{
// Pop the null iterator, key and value from the stack
sq_pop(vm, 3);
// Propagate the error
return r;
}
// Pop the key and value from the stack (i.e. cleanup after `sq_next`)
sq_pop(vm, 2);
}
// Pop the null iterator
sq_poptop(vm);
// Close array scope
CloseArray();
// Serialization was successful
return SQ_OK;
}
// ------------------------------------------------------------------------------------------------
SQRESULT CtxJSON::SerializeTable(HSQUIRRELVM vm, SQInteger idx) // NOLINT(misc-no-recursion)
{
// Begin object scope
OpenObject();
// Push null to initiate iteration
sq_pushnull(vm);
// So we can use absolute stack indexes to avoid errors
const auto top = sq_gettop(vm);
// Start iterating the object at the specified position in the stack
for(SQRESULT r = SQ_OK; SQ_SUCCEEDED(sq_next(vm, idx));)
{
if (sq_gettype(vm, -2) == OT_STRING)
{
// Attempt serialization of the currently iterated element key
r = SerializeAt(vm, top + 1);
// Can we proceed with the value?
if (SQ_SUCCEEDED(r))
{
// Mark the value above as the key of this element and
// attempt serialization of the currently iterated element value
r = MakeKey().SerializeAt(vm, top + 2);
}
}
else
{
r = sq_throwerror(vm, _SC("Only string values are accepted as object keys"));
}
// Check for failures
if (SQ_FAILED(r))
{
// Pop the null iterator, key and value from the stack
sq_pop(vm, 3);
// Propagate the error
return r;
}
// Pop the key and value from the stack (i.e. cleanup after `sq_next`)
sq_pop(vm, 2);
}
// Pop the null iterator
sq_poptop(vm);
// Close object scope
CloseObject();
// Serialization was successful
return SQ_OK;
}
// ------------------------------------------------------------------------------------------------
SQRESULT CtxJSON::SerializeInstance(HSQUIRRELVM vm, SQInteger idx)
{
sq_pushstring(vm, mMetaMethod.c_str(), static_cast< SQInteger >(mMetaMethod.size()));
// Attempt to retrieve the meta-method from the instance
if(SQRESULT r = sq_get(vm, idx); SQ_FAILED(r))
{
return r; // Propagate the error
}
// Make sure this is actually a closure/function that we can invoke
else if (const auto t = sq_gettype(vm, -1); t != OT_CLOSURE && t != OT_NATIVECLOSURE)
{
// Remove whatever is on the stack
sq_poptop(vm);
// Abort the operation as we can't do anything about it
return sq_throwerrorf(vm, _SC("`_tojson` meta-method is not a closure for type (%s)"), SqTypeName(vm, idx).c_str());
}
// Push the instance itself the stack (the environment)
sq_push(vm, idx);
// Push this instance on the stack (the json context)
ClassType< CtxJSON >::PushInstance(vm, this);
// Invoke the function to perform the conversion in this context
SQRESULT r = sq_call(vm, 2, SQFalse, SQFalse);
// Remove the closure from the stack
sq_poptop(vm);
// Propagate the result, whatever that is
return r;
}
// ------------------------------------------------------------------------------------------------
SQRESULT CtxJSON::SerializeWeakRef(HSQUIRRELVM vm, SQInteger idx) // NOLINT(misc-no-recursion)
{
SQRESULT r = sq_getweakrefval(vm, idx);
// Attempt to grab the value pointed by the weak reference
if (SQ_SUCCEEDED(r))
{
// Attempt to serialize the actual value
r = SerializeAt(vm, sq_gettop(vm));
// Pop the referenced value
sq_poptop(vm);
}
// Propagate the error, if any
return r;
}
// ------------------------------------------------------------------------------------------------
SQRESULT CtxJSON::PushValues(HSQUIRRELVM vm)
{
// Fetch the number of objects on the stack
const auto top = sq_gettop(vm);
// Do we have a value?
if (top < 2)
{
return sq_throwerror(vm, _SC("Must specify at least one value to be pushed"));
}
// Serialize every specified argument
for (SQInteger i = 2; i <= top; ++i)
{
if (SQRESULT r = SerializeAt(vm, i); SQ_FAILED(r))
{
return r; // Propagate the error
}
}
// Allow chaining
sq_push(vm, 1);
// Specify that a value was returned
return 1;
}
// ------------------------------------------------------------------------------------------------
SQRESULT CtxJSON::PushElement(HSQUIRRELVM vm)
{
// Fetch the number of objects on the stack
const auto top = sq_gettop(vm);
// Do we have a value?
if (top < 3)
{
return sq_throwerrorf(vm, _SC("Not enough parameters. Received %lld but %lld needed"), top-1, 2);
}
else if (sq_gettype(vm, 2) != OT_STRING)
{
return sq_throwerrorf(vm, _SC("Element key must be a string"));
}
// Attempt serialization of the currently iterated element key
if (SQRESULT r = SerializeAt(vm, 2); SQ_SUCCEEDED(r))
{
// Mark the value above as the key of this element and
// attempt serialization of the currently iterated element value
r = MakeKey().SerializeAt(vm, 3);
// Check for failures
if (SQ_FAILED(r))
{
return r; // Propagate the error
}
}
// Allow chaining
sq_push(vm, 1);
// Specify that a value was returned
return 1;
}
// ------------------------------------------------------------------------------------------------
CtxJSON & CtxJSON::PushKey(StackStrF & key)
{
// Validate the string value
if (key.mLen >= 0 && SQ_SUCCEEDED(key.mRes))
{
PushString(key.mPtr, static_cast< size_t >(key.mLen));
MakeKey();
}
else
{
STHROWF("Invalid object key");
}
// Allow chaining
return *this;
}
// ------------------------------------------------------------------------------------------------
void CtxJSON::PushNull()
{
mOutput.append("null,");
}
// ------------------------------------------------------------------------------------------------
void CtxJSON::PushInteger(SQInteger value)
{
fmt::format_int f(value);
// Append the formatted integer to the buffer
mOutput.append(f.data(), f.size());
mOutput.push_back(',');
}
// ------------------------------------------------------------------------------------------------
void CtxJSON::PushFloat(float value)
{
fmt::format_to(std::back_inserter(mOutput), "{},", value);
}
// ------------------------------------------------------------------------------------------------
void CtxJSON::PushDouble(double value)
{
fmt::format_to(std::back_inserter(mOutput), "{},", value);
}
// ------------------------------------------------------------------------------------------------
void CtxJSON::PushBool(bool value)
{
if (value)
{
mOutput.append("true,", 5);
}
else
{
mOutput.append("false,", 6);
}
}
// ------------------------------------------------------------------------------------------------
void CtxJSON::PushString(const SQChar * str)
{
mOutput.push_back('"');
mOutput.append(str);
mOutput.push_back('"');
mOutput.push_back(',');
// Allow the hook to know
mString.assign(str);
}
// ------------------------------------------------------------------------------------------------
void CtxJSON::PushString(const SQChar * str, size_t length)
{
mOutput.push_back('"');
mOutput.append(str, length);
mOutput.push_back('"');
mOutput.push_back(',');
// Allow the hook to know
mString.assign(str, length);
}
// ------------------------------------------------------------------------------------------------
static SQInteger SqToJSON(HSQUIRRELVM vm) noexcept
{
// Make sure the instance is cleaned up even in the case of exceptions
DeleteGuard< CtxJSON > sq_dg(new CtxJSON());
// Remember the instance, so we don't have to cast the script object back
auto ctx = sq_dg.Get();
// Turn it into a script object because it may be passed as a parameter to `_tojson` meta-methods
LightObj obj(sq_dg, vm);
// Proceed with the serialization
return ctx->SerializeParams(vm);
}
// ------------------------------------------------------------------------------------------------
static SQInteger SqToCompactJSON(HSQUIRRELVM vm) noexcept
{
// Make sure the instance is cleaned up even in the case of exceptions
DeleteGuard< CtxJSON > sq_dg(new CtxJSON(false));
// Remember the instance, so we don't have to cast the script object back
auto ctx = sq_dg.Get();
// Turn it into a script object because it may be passed as a parameter to `_tojson` meta-methods
LightObj obj(sq_dg, vm);
// Proceed with the serialization
return ctx->SerializeParams(vm);
}
// ================================================================================================
void Register_JSON(HSQUIRRELVM vm)
{
RootTable(vm).SquirrelFunc(_SC("SqToJSON"), SqToJSON);
RootTable(vm).SquirrelFunc(_SC("SqToCompactJSON"), SqToCompactJSON);
RootTable(vm).SquirrelFunc(_SC("SqFromJSON"), SqFromJSON);
// --------------------------------------------------------------------------------------------
RootTable(vm).Bind(_SC("SqCtxJSON"),
Class< CtxJSON, NoCopy< CtxJSON > >(vm, SqCtxJSON::Str)
// Constructors
.Ctor()
.Ctor< bool >()
.Ctor< bool, StackStrF & >()
// Meta-methods
.SquirrelFunc(_SC("_typename"), &SqCtxJSON::Fn)
// Properties
.Prop(_SC("Output"), &CtxJSON::GetOutput)
.Prop(_SC("Depth"), &CtxJSON::GetDepth)
.Prop(_SC("OOA"), &CtxJSON::GetObjectOverArray, &CtxJSON::SetObjectOverArray)
.Prop(_SC("ObjectOverArray"), &CtxJSON::GetObjectOverArray, &CtxJSON::SetObjectOverArray)
// Member Methods
.SquirrelMethod< CtxJSON, &CtxJSON::SerializeParams >(_SC("Serialize"))
.SquirrelMethod< CtxJSON, &CtxJSON::PushValues >(_SC("PushValues"))
.SquirrelMethod< CtxJSON, &CtxJSON::PushElement >(_SC("PushElement"))
.Func(_SC("OpenArray"), &CtxJSON::OpenArray)
.Func(_SC("CloseArray"), &CtxJSON::CloseArray)
.Func(_SC("OpenObject"), &CtxJSON::OpenObject)
.Func(_SC("CloseObject"), &CtxJSON::CloseObject)
.Func(_SC("MakeKey"), &CtxJSON::MakeKey)
.FmtFunc(_SC("PushKey"), &CtxJSON::PushKey)
.Func(_SC("SetOOA"), &CtxJSON::SetObjectOverArray)
.Func(_SC("SetObjectOverArray"), &CtxJSON::SetObjectOverArray)
);
}
} // Namespace:: SqMod

View File

@ -5,12 +5,281 @@
#include "Library/IO/Buffer.hpp"
// ------------------------------------------------------------------------------------------------
#include <sajson.h>
#include <functional>
// ------------------------------------------------------------------------------------------------
#include <fmt/args.h>
#include <fmt/format.h>
#include <fmt/xchar.h>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
/* ------------------------------------------------------------------------------------------------
* JSON serializer. The generated JSON output is always minified for efficiency reasons.
*/
struct CtxJSON
{
/* --------------------------------------------------------------------------------------------
* Output string.
*/
String mOutput{};
/* --------------------------------------------------------------------------------------------
* Prefer a table with named members even when a simple array would do the job.
* Take a Vector3 for example. Compact array [x, y, z] or named object {x: #.#, y: #.#, z: #.#}
*/
bool mObjectOverArray{true};
/* --------------------------------------------------------------------------------------------
* How nested are we currently.
*/
uint32_t mDepth{0};
/* --------------------------------------------------------------------------------------------
* The meta-method name to use on objects.
*/
String mMetaMethod{"_tojson"};
/* --------------------------------------------------------------------------------------------
* Last pushed string value. Can be used to heck for key name in the hook.
*/
String mString{};
/* --------------------------------------------------------------------------------------------
* Internal utility used to monitor the existence of certain keys to allow overloading.
*/
std::function< void(CtxJSON&) > mKeyHook{};
/* --------------------------------------------------------------------------------------------
* Default constructor.
*/
CtxJSON() = default;
/* --------------------------------------------------------------------------------------------
* Explicit constructor.
*/
explicit CtxJSON(bool ooa)
: CtxJSON()
{
mObjectOverArray = ooa;
}
/* --------------------------------------------------------------------------------------------
* Explicit constructor.
*/
CtxJSON(bool ooa, StackStrF & mmname)
: CtxJSON()
{
mObjectOverArray = ooa;
// Allow custom metamethod names
mMetaMethod.assign(mmname.mPtr, static_cast< size_t >(mmname.mLen));
}
/* --------------------------------------------------------------------------------------------
* Internal constructor.
*/
explicit CtxJSON(std::function< void(CtxJSON&) > && kh)
: CtxJSON()
{
mKeyHook = std::move(kh);
}
/* --------------------------------------------------------------------------------------------
* Copy constructor.
*/
CtxJSON(const CtxJSON &) = default;
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
CtxJSON(CtxJSON &&) noexcept = default;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~CtxJSON() = default;
/* --------------------------------------------------------------------------------------------
* Copy assignment operator.
*/
CtxJSON & operator = (const CtxJSON &) = default;
/* --------------------------------------------------------------------------------------------
* Move assignment operator.
*/
CtxJSON & operator = (CtxJSON &&) noexcept = default;
/* --------------------------------------------------------------------------------------------
* Retrieve the current depth.
*/
SQMOD_NODISCARD const String & GetOutput() const noexcept
{
return mOutput;
}
/* --------------------------------------------------------------------------------------------
* Retrieve the current depth.
*/
SQMOD_NODISCARD SQInteger GetDepth() const noexcept
{
return mDepth;
}
/* --------------------------------------------------------------------------------------------
* Retrieve whether objects are preferred over arrays.
*/
SQMOD_NODISCARD bool GetObjectOverArray() const noexcept
{
return mObjectOverArray;
}
/* --------------------------------------------------------------------------------------------
* Retrieve whether objects are preferred over arrays.
*/
CtxJSON & SetObjectOverArray(bool toggle) noexcept
{
mObjectOverArray = toggle;
// Allow chaining
return *this;
}
/* --------------------------------------------------------------------------------------------
* Increase indentation by one level.
*/
void Advance() noexcept
{
++mDepth;
}
/* --------------------------------------------------------------------------------------------
* Decrease indentation by one level.
*/
void Retreat() noexcept
{
assert(mDepth > 0);
if (mDepth) --mDepth;
}
/* --------------------------------------------------------------------------------------------
* Begin writing an array.
*/
CtxJSON & OpenArray();
/* --------------------------------------------------------------------------------------------
* Stop writing an array.
*/
CtxJSON & CloseArray();
/* --------------------------------------------------------------------------------------------
* Resume writing an array.
*/
CtxJSON & ReopenArray();
/* --------------------------------------------------------------------------------------------
* Begin writing an object.
*/
CtxJSON & OpenObject();
/* --------------------------------------------------------------------------------------------
* Stop writing an object.
*/
CtxJSON & CloseObject();
/* --------------------------------------------------------------------------------------------
* Resume writing an object.
*/
CtxJSON & ReopenObject();
/* --------------------------------------------------------------------------------------------
* Begin writing a key value.
*/
CtxJSON & MakeKey();
/* --------------------------------------------------------------------------------------------
* Check whether the specified weak-ref points to a type of value that must be wrapped.
*/
SQMOD_NODISCARD static bool CheckWeakRefWrap(HSQUIRRELVM vm, SQInteger idx) noexcept;
/* --------------------------------------------------------------------------------------------
* Serialize given arguments.
*/
SQRESULT SerializeParams(HSQUIRRELVM vm);
/* --------------------------------------------------------------------------------------------
* Serialize the value a specific position in the stack.
*/
SQRESULT SerializeAt(HSQUIRRELVM vm, SQInteger idx);
/* --------------------------------------------------------------------------------------------
* Serialize the array a specific position in the stack. Stack index must be absolute!
*/
SQRESULT SerializeArray(HSQUIRRELVM vm, SQInteger idx);
/* --------------------------------------------------------------------------------------------
* Serialize the table a specific position in the stack. Stack index must be absolute!
*/
SQRESULT SerializeTable(HSQUIRRELVM vm, SQInteger idx);
/* --------------------------------------------------------------------------------------------
* Serialize the instance a specific position in the stack. Stack index must be absolute!
*/
SQRESULT SerializeInstance(HSQUIRRELVM vm, SQInteger idx);
/* --------------------------------------------------------------------------------------------
* Serialize the weak-ref a specific position in the stack. Stack index must be absolute!
*/
SQRESULT SerializeWeakRef(HSQUIRRELVM vm, SQInteger idx);
/* --------------------------------------------------------------------------------------------
* Serialize a value to the current container. It assumes an array or object is currently open.
*/
SQRESULT PushValues(HSQUIRRELVM vm);
/* --------------------------------------------------------------------------------------------
* Serialize a key/value pair to the current object. It assumes an object is currently open.
*/
SQRESULT PushElement(HSQUIRRELVM vm);
/* --------------------------------------------------------------------------------------------
* Push a key in the output. It assumes an object was open and previous element closed properly.
*/
CtxJSON & PushKey(StackStrF & key);
/* --------------------------------------------------------------------------------------------
* Write a null value to the output.
*/
void PushNull();
/* --------------------------------------------------------------------------------------------
* Write an integer value to the output.
*/
void PushInteger(SQInteger value);
/* --------------------------------------------------------------------------------------------
* Write a single precision floating point value to the output.
*/
void PushFloat(float value);
/* --------------------------------------------------------------------------------------------
* Write a double precision floating point value to the output.
*/
void PushDouble(double value);
/* --------------------------------------------------------------------------------------------
* Write a boolean value to the output.
*/
void PushBool(bool value);
/* --------------------------------------------------------------------------------------------
* Write a string value to the output.
*/
void PushString(const SQChar * str);
/* --------------------------------------------------------------------------------------------
* Write a string value to the output.
*/
void PushString(const SQChar * str, size_t length);
};
} // Namespace:: SqMod

View File

@ -36,7 +36,7 @@ static SQChar * Bin128ToDec(const uint32_t N[4])
// Add s[] to itself in decimal, doubling it
for (j = sizeof(s) - 2; j >= 0; j--)
{
s[j] += s[j] - '0' + carry;
s[j] += s[j] - '0' + carry; // NOLINT(cppcoreguidelines-narrowing-conversions)
carry = (s[j] > '9');
@ -265,7 +265,7 @@ SQFloat GetEntryAsFloat(const MMDB_entry_data_s & ed)
}
// ------------------------------------------------------------------------------------------------
LightObj GetEntryAsLong(const MMDB_entry_data_s & ed)
SQInteger GetEntryAsLong(const MMDB_entry_data_s & ed)
{
uint64_t value = 0;
// Identify the type of entry data
@ -315,7 +315,7 @@ LightObj GetEntryAsLong(const MMDB_entry_data_s & ed)
STHROWF("Unsupported conversion from ({}) to (long)", AsTypeStr(ed.type));
}
// Return a long integer instance with the requested value
return LightObj(SqTypeIdentity< ULongInt >{}, SqVM(), value);
return static_cast< SQInteger >(value);
}
// ------------------------------------------------------------------------------------------------
@ -338,7 +338,7 @@ LightObj GetEntryAsString(const MMDB_entry_data_s & ed)
sq_pushstring(vm, fmt::format("{}", ed.double_value).c_str(), -1);
} break;
case MMDB_DATA_TYPE_BYTES: {
sq_pushstring(vm, reinterpret_cast< const SQChar * >(ed.bytes), ed.data_size / sizeof(SQChar));
sq_pushstring(vm, reinterpret_cast< const SQChar * >(ed.bytes), static_cast< SQInteger >(ed.data_size) / sizeof(SQChar));
} break;
case MMDB_DATA_TYPE_UINT16: {
sq_pushstring(vm, fmt::format("{}", ed.uint16).c_str(), -1);
@ -1051,7 +1051,7 @@ Object LookupResult::GetEntryDataList()
// ------------------------------------------------------------------------------------------------
SQInteger LookupResult::GetValue(HSQUIRRELVM vm)
{
const int32_t top = sq_gettop(vm);
const auto top = sq_gettop(vm);
// The lookup result instance
LookupResult * lookup;
// Attempt to extract the lookup result instance
@ -1294,7 +1294,7 @@ Object SearchNode::GetRightRecordEntryDataList()
// ------------------------------------------------------------------------------------------------
SQInteger SearchNode::GetRecordEntryData(HSQUIRRELVM vm, bool right)
{
const int32_t top = sq_gettop(vm);
const auto top = sq_gettop(vm);
// The search node result instance
SearchNode * node;
// Attempt to extract the search node result instance

View File

@ -5,7 +5,6 @@
// ------------------------------------------------------------------------------------------------
#include "Library/IO/Buffer.hpp"
#include "Library/Numeric/Long.hpp"
// ------------------------------------------------------------------------------------------------
#include <vector>
@ -76,7 +75,7 @@ SQFloat GetEntryAsFloat(const MMDB_entry_data_s & ed);
/* ------------------------------------------------------------------------------------------------
* Retrieve the value from the specified entry data as a long integer.
*/
LightObj GetEntryAsLong(const MMDB_entry_data_s & ed);
SQInteger GetEntryAsLong(const MMDB_entry_data_s & ed);
/* ------------------------------------------------------------------------------------------------
* Retrieve the value from the specified entry data as a string.
@ -811,7 +810,7 @@ public:
/* --------------------------------------------------------------------------------------------
* Retrieve the value from the current element as a long integer.
*/
SQMOD_NODISCARD LightObj GetLong() const
SQMOD_NODISCARD SQInteger GetLong() const
{
return GetEntryAsLong(SQMOD_GET_VALID(*this));
}
@ -1105,7 +1104,7 @@ public:
/* --------------------------------------------------------------------------------------------
* Retrieve the value from the current element as a long integer.
*/
SQMOD_NODISCARD LightObj GetLong() const
SQMOD_NODISCARD SQInteger GetLong() const
{
return GetEntryAsLong(SQMOD_GET_VALID_ELEM(*this)->entry_data);
}
@ -1492,9 +1491,9 @@ public:
/* --------------------------------------------------------------------------------------------
* Retrieve the build epoch.
*/
SQMOD_NODISCARD Object GetBuildEpoch() const
SQMOD_NODISCARD SQInteger GetBuildEpoch() const
{
return Object(SqTypeIdentity< ULongInt >{}, SqVM(), ConvTo< uint64_t >::From(SQMOD_GET_VALID(*this)->build_epoch));
return ConvTo< SQInteger >::From(SQMOD_GET_VALID(*this)->build_epoch);
}
/* --------------------------------------------------------------------------------------------
@ -1662,17 +1661,17 @@ public:
/* --------------------------------------------------------------------------------------------
* Retrieve the left record value.
*/
Object GetLeftRecord()
SQInteger GetLeftRecord()
{
return Object(SqTypeIdentity< ULongInt >{}, SqVM(), ConvTo< uint64_t >::From(SQMOD_GET_VALID(*this).left_record));
return ConvTo< SQInteger >::From(SQMOD_GET_VALID(*this).left_record);
}
/* --------------------------------------------------------------------------------------------
* Retrieve the right record value.
*/
Object GetRightRecord()
SQInteger GetRightRecord()
{
return Object(SqTypeIdentity< ULongInt >{}, SqVM(), ConvTo< uint64_t >::From(SQMOD_GET_VALID(*this).right_record));
return ConvTo< SQInteger >::From(SQMOD_GET_VALID(*this).right_record);
}
/* --------------------------------------------------------------------------------------------

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