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Update ThreadPool.hpp
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@ -80,7 +80,7 @@ struct ThreadPoolItem
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/* --------------------------------------------------------------------------------------------
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* Invoked in main thread by the thread pool after the task was completed.
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* If it returns true then it will be put back into the queue to be processed again.
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* If the boolean parameter is trye then the thread-pool is in the process of shutting down.
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* If the boolean parameter is true then the thread-pool is in the process of shutting down.
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*/
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SQMOD_NODISCARD virtual bool OnCompleted(bool SQ_UNUSED_ARG(stop)) { return false; }
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@ -110,13 +110,13 @@ private:
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* Destructor.
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*/
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~ThreadPool();
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public:
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// --------------------------------------------------------------------------------------------
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using Item = std::unique_ptr< ThreadPoolItem >; // Owning pointer of an item.
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private:
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// --------------------------------------------------------------------------------------------
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using Pool = std::vector< std::thread >; // Worker container.
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using Item = std::unique_ptr< ThreadPoolItem >; // Owning pointer of an item.
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// --------------------------------------------------------------------------------------------
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using Finished = moodycamel::ConcurrentQueue< Item >; // Finished items.
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// --------------------------------------------------------------------------------------------
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@ -190,6 +190,14 @@ public:
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Enqueue(Item{item});
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}
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/* --------------------------------------------------------------------------------------------
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* Queue an item to be processed. Will take ownership of the given pointer!
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*/
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template < class T > void CastEnqueue(std::unique_ptr< T > && item)
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{
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Enqueue(Item{std::forward< std::unique_ptr< T > >(item)});
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}
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/* --------------------------------------------------------------------------------------------
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* Queue an item to be processed. Will take ownership of the given pointer!
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*/
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