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AABB.cpp
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Improve the Vector3 registration code to avoid using overloads where not necessary.
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2016-07-25 00:10:46 +03:00 |
AABB.hpp
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Improve the AABB registration code to avoid using overloads where not necessary.
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2016-07-24 23:18:27 +03:00 |
Algo.cpp
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Implement case insensitive search in algorithms.
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2016-07-26 23:08:27 +03:00 |
Algo.hpp
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Implement case insensitive search in algorithms.
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2016-07-26 23:08:27 +03:00 |
Circle.cpp
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Improve Circle method names to be more consistent with the rest of the basic types.
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2016-07-25 00:32:35 +03:00 |
Circle.hpp
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Improve Circle method names to be more consistent with the rest of the basic types.
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2016-07-25 00:32:35 +03:00 |
Color3.cpp
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Improve Color3 method names to be more consistent with the rest of the basic types.
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2016-07-25 00:10:17 +03:00 |
Color3.hpp
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Improve Color3 method names to be more consistent with the rest of the basic types.
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2016-07-25 00:10:17 +03:00 |
Color4.cpp
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Improve Color4 method names to be more consistent with the rest of the basic types.
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2016-07-25 00:10:26 +03:00 |
Color4.hpp
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Improve Color4 method names to be more consistent with the rest of the basic types.
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2016-07-25 00:10:26 +03:00 |
Quaternion.cpp
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Improve the Quaternion registration code to avoid using overloads where not necessary.
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2016-07-25 00:08:28 +03:00 |
Quaternion.hpp
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Improve the Quaternion registration code to avoid using overloads where not necessary.
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2016-07-25 00:08:28 +03:00 |
ScriptSrc.cpp
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Prepare the script container for the revised script loading system.
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2016-06-18 20:29:28 +03:00 |
ScriptSrc.hpp
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Prepare the script container for the revised script loading system.
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2016-06-18 20:29:28 +03:00 |
Shared.cpp
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Improve the Clamp functions to accept any type of value for all parameters.
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2016-07-09 21:21:07 +03:00 |
Shared.hpp
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Add static functions to access and modify string delimiter for bas types since static properties are read only.
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2016-07-24 21:29:37 +03:00 |
Sphere.cpp
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Improve the Sphere registration code to avoid using overloads where not necessary.
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2016-07-25 00:08:37 +03:00 |
Sphere.hpp
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Improve the Sphere registration code to avoid using overloads where not necessary.
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2016-07-25 00:08:37 +03:00 |
Vector2.cpp
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Improve the Vector2 registration code to avoid using overloads where not necessary.
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2016-07-25 00:08:53 +03:00 |
Vector2.hpp
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Improve the Vector2 registration code to avoid using overloads where not necessary.
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2016-07-25 00:08:53 +03:00 |
Vector2i.cpp
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Improve the Vector2i registration code to avoid using overloads where not necessary.
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2016-07-25 00:09:05 +03:00 |
Vector2i.hpp
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Improve the Vector2i registration code to avoid using overloads where not necessary.
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2016-07-25 00:09:05 +03:00 |
Vector3.cpp
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Improve the Vector3 registration code to avoid using overloads where not necessary.
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2016-07-25 00:10:46 +03:00 |
Vector3.hpp
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Improve the Vector3 registration code to avoid using overloads where not necessary.
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2016-07-25 00:10:46 +03:00 |
Vector4.cpp
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Improve the Vector4 registration code to avoid using overloads where not necessary.
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2016-07-25 00:28:37 +03:00 |
Vector4.hpp
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Improve the Vector4 registration code to avoid using overloads where not necessary.
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2016-07-25 00:28:37 +03:00 |