3ed0b22426
Make the function environment optional in entity callbacks.
2016-05-24 07:29:14 +03:00
f2361a27c3
Untested update to the new plugin API.
...
Various other changes to the plugin as well.
2016-05-22 06:20:38 +03:00
b818a162ee
Initial implementation of the standard math library.
...
Implemented utilities to convert between fundamental types.
Implemented helper functions to retrieve numeric values from the stack at all costs.
Implemented various delegates on the long integer types to mimic the standard types.
Moved most of the stack utilities in a separate source.
Various other fixes and improvements.
2016-04-14 03:08:06 +03:00
b5215b38e3
Implement function to retrieve all active vehicles.
2016-03-26 18:17:38 +02:00
aeba86bddf
Implement function to retrieve all active textdraws.
2016-03-26 18:17:31 +02:00
5d15342342
Implement function to retrieve all active sprites.
2016-03-26 18:17:21 +02:00
c79598d843
Implement function to retrieve all active players.
2016-03-26 18:17:12 +02:00
1472594c7f
Implement function to retrieve all active pickups.
2016-03-26 18:17:05 +02:00
6683930250
Implement function to retrieve all active objects.
2016-03-26 18:16:58 +02:00
534a582561
Implement function to retrieve all active keybinds.
2016-03-26 18:16:50 +02:00
054b4f080e
Implement function to retrieve all active forcefields.
2016-03-26 18:16:41 +02:00
ea9a370471
Implement function to retrieve all active checkpoints.
2016-03-26 18:16:32 +02:00
067693d250
Implement function to retrieve all active blips.
2016-03-26 18:16:18 +02:00
8088ba94c2
Updated the exception system in the main plugin to also include the location in the source files in debug builds.
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Moved the functions that extract base types from strings as static functions under the associated type.
Revised some of the base shared code.
Fixed some of the functions in the String library that did not take into account the null terminator.
2016-03-21 22:37:58 +02:00
5c81af5026
Minor changes in the entity types code style.
2016-03-12 22:51:44 +02:00
58891f1e8b
Implemented searching entities by ID and Tag.
2016-03-10 06:18:39 +02:00
70e5f0ba21
Migrated the host module to C++ exceptions as well.
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Also enabled the latest C++ revision in the project.
Replaced the Random library with the one provided by C++11.
Implemented a simple AES256 encryption class.
Various other fixes and improvements.
2016-03-10 05:57:13 +02:00
06e598acfb
Dumped the old implementation. Started with a more simple approach.
2016-02-21 00:25:00 +02:00
3b729cd73d
Added several aliases and short notations for members in vehicle entity type.
2015-11-11 11:36:37 +02:00
9c5205d03b
Minor adjustment in debugging information for sprite entity type.
2015-11-11 11:31:35 +02:00
f3b7f35055
Minor adjustment in debugging information for textdraw entity type.
2015-11-11 11:31:26 +02:00
09ef3f43a3
Update vehicle entity to use the new debugging implementation.
2015-11-11 11:30:50 +02:00
f426b282ae
Registered the reference for the vehicle entity type with the script.
2015-11-11 10:56:02 +02:00
fc603053dd
Aliased several methods for textdraw entity type. Also a minor fix in debuggin information during registration.
2015-11-11 09:55:38 +02:00
ba1f933e7b
Aliased several methods for sprite entity type.
2015-11-11 09:54:44 +02:00
ae1ec72715
Update textdraw entity to use the new debugging implementation.
2015-11-11 09:52:16 +02:00
69c991167d
Update sprite entity to use the new debugging implementation.
2015-11-11 09:26:36 +02:00
66d7421373
Update sphere entity to use the new debugging implementation.
2015-11-11 09:07:42 +02:00
cdd5cb2050
Update player entity to use the new debugging implementation. And create alternative version of several member functions.
2015-11-11 09:02:42 +02:00
a6ded15aaa
Update pickup entity to use the new debugging implementation.
2015-11-11 08:57:34 +02:00
fc2ecea7b9
Update object entity to use the new debugging implementation.
2015-11-11 08:57:26 +02:00
cd86375bd2
Update keybind entity to use the new debugging implementation.
2015-11-11 08:57:18 +02:00
6a50e21f75
Update checkpoint entity to use the new debugging implementation.
2015-11-11 08:57:10 +02:00
ec21e52353
Update blip entity to use the new debugging implementation.
2015-11-11 08:57:03 +02:00
bcf9d603e7
Implemented global and local player messaging customization.
2015-11-09 05:54:03 +02:00
3c3e67bdaa
Implement message prefixing and other style customization.
2015-11-09 04:32:32 +02:00
8b9d46d9a9
Implemented player messaging.
2015-11-09 03:29:04 +02:00
3206d49404
Implemented a simple command system. Added a custom buffer class. Implemented reconnection for IRC sessions. Various other adjustments and additions.
2015-11-07 12:17:39 +02:00
46801b1ce8
Discarded the noexcept specifier entirely.
2015-11-01 05:48:01 +02:00
11c3533917
Implemented functions to create vehicle entities and added constructor to create an entity reference from a base reference.
2015-11-01 01:33:12 +02:00
eb730a6ff3
Implemented functions to create textdraw entities and added constructor to create an entity reference from a base reference.
2015-11-01 01:33:04 +02:00
997cdc2fce
Implemented functions to create sprite entities and added constructor to create an entity reference from a base reference.
2015-11-01 01:32:57 +02:00
0d5dd53984
Implemented functions to create sphere entities and added constructor to create an entity reference from a base reference.
2015-11-01 01:32:50 +02:00
b0c174e75e
Added constructor to create a player entity reference from a base reference.
2015-11-01 01:32:41 +02:00
8d8c9be2fd
Implemented functions to create pickup entities and added constructor to create an entity reference from a base reference.
2015-11-01 01:32:16 +02:00
6c308ee85c
Implemented functions to create object entities and added constructor to create an entity reference from a base reference.
2015-11-01 01:31:57 +02:00
78c72399db
Implemented functions to create keybind entities and added constructor to create an entity reference from a base reference.
2015-11-01 01:31:46 +02:00
986fc5769e
Implemented functions to create checkpoint entities and added constructor to create an entity reference from a base reference.
2015-11-01 01:31:38 +02:00
2a3cef8318
Implemented functions to create blip entities and added constructor to create an entity reference from a base reference.
2015-11-01 01:31:28 +02:00
1a34efb45b
Fix debugging messages in Keybind type.
2015-10-30 15:22:35 +02:00