1
0
mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2025-07-21 08:17:11 +02:00
Commit Graph

510 Commits

Author SHA1 Message Date
Sandu Liviu Catalin
b4abe9dfc7 Fix the SetOption methods on the Player type which did not validate the managed player identifier and neither create a guard to prevent recursive event calls. Also, reduce duplicate code. 2016-08-17 15:31:45 +03:00
Sandu Liviu Catalin
0861559e0b Adjust the distance method in Vector3 type. 2016-08-17 13:51:14 +03:00
Sandu Liviu Catalin
c4e82d6756 Add the ability to specify a custom header/payload when kicking/banning a player. 2016-08-17 13:48:29 +03:00
Sandu Liviu Catalin
4e039d415a Create null instances only after the plugin API was registered. Otherwise the server would've crashed at startup. 2016-08-17 13:30:48 +03:00
Sandu Liviu Catalin
5b897f21e8 Adjust the code that creates the null entity instances. 2016-08-07 02:02:50 +03:00
Sandu Liviu Catalin
65b3482828 Don't validate the instance when setting the spectator so null instances can be used and disable the spectating. 2016-08-07 01:56:11 +03:00
Sandu Liviu Catalin
29b0f8d4c9 Add the possibility to have null entity instances intentionally. 2016-08-07 01:54:33 +03:00
Sandu Liviu Catalin
5c26ba62df Add helper methods to the Vector3 type to rotate on each individual axis. 2016-08-04 03:42:48 +03:00
Sandu Liviu Catalin
ef2bc41fbc Add method to the Vector3 type to obtain a rotated version of the point. 2016-08-04 03:41:46 +03:00
Sandu Liviu Catalin
4a2b9d5400 Add methods to the Vector3 type to calculate interpolation. 2016-08-04 03:40:01 +03:00
Sandu Liviu Catalin
26c0bc4872 Add methods to the Vector3 type to calculate the angle and check if between two points. 2016-08-04 03:38:54 +03:00
Sandu Liviu Catalin
cb819d417b Add methods to the Vector3 type to calculate the dot and cross product. 2016-08-04 03:37:26 +03:00
Sandu Liviu Catalin
18d0fedb91 Add methods to the Vector3 type to calculate the distance to another point. 2016-08-04 03:35:27 +03:00
Sandu Liviu Catalin
2d726420e0 Add methods/properties to the Vector3 type to retrieve the length and normalize it. 2016-08-04 03:34:16 +03:00
Sandu Liviu Catalin
6e7c14eafb Implement Quaternion to Euler conversion as a member method to Vector3 type. 2016-08-04 03:30:19 +03:00
Sandu Liviu Catalin
624606e482 Add a few more helper members to the Vector3 type. 2016-08-04 03:21:43 +03:00
Sandu Liviu Catalin
9fcbf54893 Add IDENTITY helper to the quaternion. 2016-08-04 03:09:43 +03:00
Sandu Liviu Catalin
9c4198770d Add hepter variables and typedefs to the shared basic header. 2016-08-04 03:08:59 +03:00
Sandu Liviu Catalin
c5192399e2 Spelling mistake in weapon name. 2016-07-31 18:31:33 +03:00
Sandu Liviu Catalin
7e65a1b21f Adjust skin names array to include the identifier before the name so it's easier to read. 2016-07-30 22:02:37 +03:00
Sandu Liviu Catalin
046d33b49d Adjust vehicle names array to include the identifier before the name so it's easier to read. 2016-07-30 22:02:28 +03:00
Sandu Liviu Catalin
3a216b5447 Add heli-blade to the list of weapon names. 2016-07-30 19:45:30 +03:00
Sandu Liviu Catalin
ec26be1fb2 Move alias at the end of the registration. To avoid issues when working multi-select and expecting values to match the order of the macros. 2016-07-29 23:36:16 +03:00
Sandu Liviu Catalin
d4f39e636e Fix the inequality operator in basic types. 2016-07-29 18:00:10 +03:00
Sandu Liviu Catalin
3b925c21d5 More missing weapon identifiers. Related to #23
Fix the max value for the various identifier groups.
2016-07-28 21:10:07 +03:00
Sandu Liviu Catalin
0c324557f6 Remove unnecessary collision checks when converting a weapon name to an identifier. 2016-07-28 16:50:24 +03:00
Sandu Liviu Catalin
d2719a5223 Include the shared header to prevent compilation errors on the account of undeclared functions. 2016-07-28 01:23:34 +03:00
Sandu Liviu Catalin
0b6f817e1f Minor adjustments in functions that convert skin, vehicle, weapon name to identifier. 2016-07-28 00:15:59 +03:00
Sandu Liviu Catalin
7735070ef8 Adjust range checks when converting vehicle name to identifier. 2016-07-28 00:14:02 +03:00
Sandu Liviu Catalin
7b3b7cb6c2 Adjust range checks when converting weapon name to identifier. 2016-07-28 00:13:02 +03:00
Sandu Liviu Catalin
7cb413111e Adjust range checks when converting skin name to identifier. 2016-07-28 00:10:15 +03:00
Sandu Liviu Catalin
63da454de8 Fix incorrect range check when converting skin name to identifier. 2016-07-28 00:08:29 +03:00
Sandu Liviu Catalin
0559e224ad Fix incorrect range check when converting skin name to identifier. 2016-07-28 00:07:57 +03:00
Sandu Liviu Catalin
247ea2a357 Fix incorrect range check when converting vehicle name to identifier. 2016-07-28 00:04:22 +03:00
Sandu Liviu Catalin
1c12c53cc9 Fix incorrect range check when converting weapon name to identifier. 2016-07-28 00:01:40 +03:00
Sandu Liviu Catalin
ed6bb9802f Add missing weapon identifier for Heli-blade. Should close #23 2016-07-27 23:59:43 +03:00
Sandu Liviu Catalin
93e6e9f77a Adjust the name from Rocket to Missile to prevent poossible collisions when converting from name to identifier. Should close #24 2016-07-27 23:49:02 +03:00
Sandu Liviu Catalin
6eb0e97a71 Fix wrong function registered under the wrong name. 2016-07-27 23:35:52 +03:00
Sandu Liviu Catalin
58ad1d59e5 Add functions to obtain a district name from a certaint point on the map. Should close #28 2016-07-27 23:34:56 +03:00
Sandu Liviu Catalin
f7b0909ed7 Expose functionality to emit custom entity events. 2016-07-27 00:13:50 +03:00
Sandu Liviu Catalin
18f5f90a47 Implement case insensitive search in algorithms. 2016-07-26 23:08:27 +03:00
Sandu Liviu Catalin
48485981f0 Improve Circle method names to be more consistent with the rest of the basic types. 2016-07-25 00:32:35 +03:00
Sandu Liviu Catalin
d30e1210ac Improve the Vector4 registration code to avoid using overloads where not necessary.
Also restructured the registration code a bit.
2016-07-25 00:28:37 +03:00
Sandu Liviu Catalin
2857e0e4be Improve the Vector3 registration code to avoid using overloads where not necessary.
Also restructured the registration code a bit.
2016-07-25 00:10:46 +03:00
Sandu Liviu Catalin
76bef3d87c Improve Color4 method names to be more consistent with the rest of the basic types. 2016-07-25 00:10:26 +03:00
Sandu Liviu Catalin
c8d2e9249a Improve Color3 method names to be more consistent with the rest of the basic types. 2016-07-25 00:10:17 +03:00
Sandu Liviu Catalin
484923790a Update Circle to comply with the changes made to Vector2. 2016-07-25 00:09:31 +03:00
Sandu Liviu Catalin
aa65c79926 Improve the Vector2i registration code to avoid using overloads where not necessary.
Also restructured the registration code a bit.
2016-07-25 00:09:05 +03:00
Sandu Liviu Catalin
a695690ec7 Improve the Vector2 registration code to avoid using overloads where not necessary.
Also restructured the registration code a bit.
2016-07-25 00:08:53 +03:00
Sandu Liviu Catalin
c8685919de Improve the Sphere registration code to avoid using overloads where not necessary.
Also restructured the registration code a bit.
2016-07-25 00:08:37 +03:00