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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2025-06-19 16:47:14 +02:00
Commit Graph

219 Commits

Author SHA1 Message Date
c79598d843 Implement function to retrieve all active players. 2016-03-26 18:17:12 +02:00
1472594c7f Implement function to retrieve all active pickups. 2016-03-26 18:17:05 +02:00
6683930250 Implement function to retrieve all active objects. 2016-03-26 18:16:58 +02:00
534a582561 Implement function to retrieve all active keybinds. 2016-03-26 18:16:50 +02:00
054b4f080e Implement function to retrieve all active forcefields. 2016-03-26 18:16:41 +02:00
ea9a370471 Implement function to retrieve all active checkpoints. 2016-03-26 18:16:32 +02:00
067693d250 Implement function to retrieve all active blips. 2016-03-26 18:16:18 +02:00
216ac8bbc0 Use unordered maps for storing script instances and options.
Also update some of the code to use braces even for single statements.
2016-03-26 18:16:01 +02:00
886e525119 Implement a helper function to clamp a value between the ranges of another type. 2016-03-26 18:14:47 +02:00
b486ecc2fb Fix the hide object function to calculate the correct coordinates but also implement the raw function. 2016-03-26 18:14:00 +02:00
f9ef0040c9 Remove leftover includes from previous merge of the time utilities. 2016-03-25 14:43:26 +02:00
e167a59f83 Merge the time utilities under the chrono library. 2016-03-25 14:28:07 +02:00
f3af787bad Don't remove immediate routines bucket. 2016-03-25 13:11:21 +02:00
ad9e02e5fb Update the standard printf function to use the dynamic string retrieval method.
Remove leftover includes from the string and crypt libraries.
2016-03-25 02:05:46 +02:00
c9c0486e9f Remove duplicate code from the Crypt library and use the shared dynamic string argument retrieval. 2016-03-25 02:00:37 +02:00
8828c004ca Add the declaration of the functions that return buffers in string library. 2016-03-25 01:54:43 +02:00
299bc5ba77 Update the remaining functions from the string library to a more dynamic style. 2016-03-25 01:50:05 +02:00
2e3fc1e47e Remove useless code from ToLower function in the string library and also name the shorter alias more appropriately. 2016-03-25 01:44:55 +02:00
ae5d86e7cf Update most of the helper functions in the string library to allow a more dynamic value retrieval.
Various other bug fixes and adjustments.
2016-03-25 01:41:30 +02:00
addebc61ff Update the names of certain helpers from the string library to be more appropriate. 2016-03-25 00:32:32 +02:00
f71d0251c9 Added various helper functions to the standard string library. 2016-03-25 00:25:52 +02:00
e4b93b020a Implemented a helper class to retrieve a string value from the stack as a string or generate a formatted string if necessary. 2016-03-25 00:25:03 +02:00
42af986890 Initial implementation of reload mechanism. 2016-03-24 09:32:44 +02:00
e057f22402 Implement functions to import existing entity instances after loading is complete. 2016-03-24 08:44:01 +02:00
f5ec4e65ce Also prevent the player entity instance from being destroyed in mid-destruction. 2016-03-24 07:23:01 +02:00
b877b1701b Don't release the callbacks abruptly in Function destructor. 2016-03-24 06:59:02 +02:00
ff6cacaf68 Dumb approach to recive some kind of asserts if the program crashes because a component was used after it was deleted. 2016-03-24 06:43:02 +02:00
3762b5e2ca Fix the exception code and make it use pooled buffers instead of the common buffer. 2016-03-24 05:30:07 +02:00
01bafd7c4f Fix issues in the entity creation and destruction code.
Implement a locking mechanism to prevent entities be dstroyed in mid-destruction.
Also clean up properly when internal instances are deleted.
2016-03-24 05:28:55 +02:00
23617b1493 Remove exceptions from entity creation/destruction if the entity already exists or doesn't at all. 2016-03-24 04:20:33 +02:00
133bedce50 Dumb implementation of GetTickCount to be revised later if necessary. 2016-03-23 00:49:10 +02:00
bcdb9707f0 Initialize the server callback that notify about player and vehicle updates. 2016-03-22 16:41:15 +02:00
a23d934482 Implemented the entity pool change server callback to actually create and release entity instances. 2016-03-22 04:27:11 +02:00
1f0d26da33 Separated the code that deallocates entity instances so it can be shared by entity pool change events from the server.
Minor improvements in the entity allocation methods.
Removed the return value from the function binding method.
2016-03-22 04:12:25 +02:00
b60c8bc12c Separate the code that actually allocates the entity instance so it can be shared by entity pool change events from the server. 2016-03-22 03:29:27 +02:00
b8ddc7f3b8 Use script exceptions in central core if if an error occurred when creating entities. 2016-03-22 02:53:22 +02:00
b24104c99f Revised the standard string library to have cleaner code.
Implemented the Explode/Implode functions that work with a single delimiter.
2016-03-22 02:07:34 +02:00
ec88d0ae30 Replaced the numeric limits from previous legacy implementation with the one provided by C++11.
Added a few extra constants for numeric limits.
2016-03-22 02:05:50 +02:00
8088ba94c2 Updated the exception system in the main plugin to also include the location in the source files in debug builds.
Moved the functions that extract base types from strings as static functions under the associated type.
Revised some of the base shared code.
Fixed some of the functions in the String library that did not take into account the null terminator.
2016-03-21 22:37:58 +02:00
6f417d60bb Reviewd the host plugin exports to prevent exceptions going outside the exported functions and minor improvements on value casting. 2016-03-18 12:56:48 +02:00
afc72a0162 Fixed a bug in the command system that did not take into account the null terminator when finding the command separator.
Added the option to retrieve the listener instance of the currently executed command.
Moved several helper functions to where they belong.
2016-03-17 22:06:14 +02:00
ad6aef3637 Remove leftover printf from previous commit. 2016-03-17 09:49:27 +02:00
bbb4c12f9c Fixed a bug in routines that prevented more than one routine to exist in a bucket.
Also added several helper functions to query information about routines.
2016-03-17 09:25:17 +02:00
839c3c3434 Allow the retrieval of the currently executed command from the command system.
Also improve the way errors during the execution are handled and resources are released.
2016-03-16 19:11:42 +02:00
98b2ddfda6 Fix bug in command system when identifiying where the command name ends.
Also add a quick helper function to retrieve the number of existing commands.
2016-03-15 14:12:14 +02:00
acaf826498 Revised the implementation for the command system to be safer in situations that could lead to the destruction of the listener instance while still used.
Also changed the command system to store the commands in a contiguous container since commands are only inserted once and constantly accessed after.
Documented the command listener member functions.
Various other fixes and improvements.
2016-03-15 10:56:00 +02:00
bab8146c89 Fixed a range error in the SQLite plugin when validating column indexes.
Added an extra flush overload to flush all elements in a handled manner.
Prefixed the Server table to not clutter the user space.
2016-03-13 13:39:17 +02:00
a00e8c964f Fixed names of hash functions that were overwriting the hash types. 2016-03-12 22:58:03 +02:00
5c81af5026 Minor changes in the entity types code style. 2016-03-12 22:51:44 +02:00
a5b353b104 Adjusted routine messages to exclude unnecessary details except for places where the script error handler will catch the error location. 2016-03-12 22:51:05 +02:00