1
0
mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2024-11-08 00:37:15 +01:00

Don't release the callbacks abruptly in Function destructor.

This commit is contained in:
Sandu Liviu Catalin 2016-03-24 06:59:02 +02:00
parent ff6cacaf68
commit b877b1701b

View File

@ -104,7 +104,8 @@ Core::Core()
// ------------------------------------------------------------------------------------------------
Core::~Core()
{
/* ... */
// Don't release the callbacks abruptly in destructor
ResetFunc();
}
// ------------------------------------------------------------------------------------------------
@ -3170,6 +3171,8 @@ Core::BlipInst::~BlipInst()
{
_Func->DestroyCoordBlip(mID);
}
// Don't release the callbacks abruptly in destructor
_Core->ResetFunc(*this);
}
Core::CheckpointInst::~CheckpointInst()
@ -3192,6 +3195,8 @@ Core::CheckpointInst::~CheckpointInst()
{
_Func->DeleteCheckpoint(mID);
}
// Don't release the callbacks abruptly in destructor
_Core->ResetFunc(*this);
}
Core::ForcefieldInst::~ForcefieldInst()
@ -3214,6 +3219,8 @@ Core::ForcefieldInst::~ForcefieldInst()
{
_Func->DeleteSphere(mID);
}
// Don't release the callbacks abruptly in destructor
_Core->ResetFunc(*this);
}
Core::KeybindInst::~KeybindInst()
@ -3236,6 +3243,8 @@ Core::KeybindInst::~KeybindInst()
{
_Func->RemoveKeyBind(mID);
}
// Don't release the callbacks abruptly in destructor
_Core->ResetFunc(*this);
}
Core::ObjectInst::~ObjectInst()
@ -3258,6 +3267,8 @@ Core::ObjectInst::~ObjectInst()
{
_Func->DeleteObject(mID);
}
// Don't release the callbacks abruptly in destructor
_Core->ResetFunc(*this);
}
Core::PickupInst::~PickupInst()
@ -3280,6 +3291,8 @@ Core::PickupInst::~PickupInst()
{
_Func->DeletePickup(mID);
}
// Don't release the callbacks abruptly in destructor
_Core->ResetFunc(*this);
}
Core::PlayerInst::~PlayerInst()
@ -3297,6 +3310,8 @@ Core::PlayerInst::~PlayerInst()
// Release user data to avoid dangling or circular references
mInst->m_Data.Release();
}
// Don't release the callbacks abruptly in destructor
_Core->ResetFunc(*this);
}
Core::SpriteInst::~SpriteInst()
@ -3319,6 +3334,8 @@ Core::SpriteInst::~SpriteInst()
{
_Func->DestroySprite(mID);
}
// Don't release the callbacks abruptly in destructor
_Core->ResetFunc(*this);
}
Core::TextdrawInst::~TextdrawInst()
@ -3341,6 +3358,8 @@ Core::TextdrawInst::~TextdrawInst()
{
_Func->DestroyTextdraw(mID);
}
// Don't release the callbacks abruptly in destructor
_Core->ResetFunc(*this);
}
Core::VehicleInst::~VehicleInst()
@ -3363,6 +3382,8 @@ Core::VehicleInst::~VehicleInst()
{
_Func->DeleteVehicle(mID);
}
// Don't release the callbacks abruptly in destructor
_Core->ResetFunc(*this);
}
} // Namespace:: SqMod