Sandu Liviu Catalin
aeba86bddf
Implement function to retrieve all active textdraws.
2016-03-26 18:17:31 +02:00
Sandu Liviu Catalin
5d15342342
Implement function to retrieve all active sprites.
2016-03-26 18:17:21 +02:00
Sandu Liviu Catalin
c79598d843
Implement function to retrieve all active players.
2016-03-26 18:17:12 +02:00
Sandu Liviu Catalin
1472594c7f
Implement function to retrieve all active pickups.
2016-03-26 18:17:05 +02:00
Sandu Liviu Catalin
6683930250
Implement function to retrieve all active objects.
2016-03-26 18:16:58 +02:00
Sandu Liviu Catalin
534a582561
Implement function to retrieve all active keybinds.
2016-03-26 18:16:50 +02:00
Sandu Liviu Catalin
054b4f080e
Implement function to retrieve all active forcefields.
2016-03-26 18:16:41 +02:00
Sandu Liviu Catalin
ea9a370471
Implement function to retrieve all active checkpoints.
2016-03-26 18:16:32 +02:00
Sandu Liviu Catalin
067693d250
Implement function to retrieve all active blips.
2016-03-26 18:16:18 +02:00
Sandu Liviu Catalin
216ac8bbc0
Use unordered maps for storing script instances and options.
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Also update some of the code to use braces even for single statements.
2016-03-26 18:16:01 +02:00
Sandu Liviu Catalin
886e525119
Implement a helper function to clamp a value between the ranges of another type.
2016-03-26 18:14:47 +02:00
Sandu Liviu Catalin
b486ecc2fb
Fix the hide object function to calculate the correct coordinates but also implement the raw function.
2016-03-26 18:14:00 +02:00
Sandu Liviu Catalin
f9ef0040c9
Remove leftover includes from previous merge of the time utilities.
2016-03-25 14:43:26 +02:00
Sandu Liviu Catalin
e167a59f83
Merge the time utilities under the chrono library.
2016-03-25 14:28:07 +02:00
Sandu Liviu Catalin
f3af787bad
Don't remove immediate routines bucket.
2016-03-25 13:11:21 +02:00
Sandu Liviu Catalin
ad9e02e5fb
Update the standard printf function to use the dynamic string retrieval method.
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Remove leftover includes from the string and crypt libraries.
2016-03-25 02:05:46 +02:00
Sandu Liviu Catalin
c9c0486e9f
Remove duplicate code from the Crypt library and use the shared dynamic string argument retrieval.
2016-03-25 02:00:37 +02:00
Sandu Liviu Catalin
8828c004ca
Add the declaration of the functions that return buffers in string library.
2016-03-25 01:54:43 +02:00
Sandu Liviu Catalin
299bc5ba77
Update the remaining functions from the string library to a more dynamic style.
2016-03-25 01:50:05 +02:00
Sandu Liviu Catalin
2e3fc1e47e
Remove useless code from ToLower function in the string library and also name the shorter alias more appropriately.
2016-03-25 01:44:55 +02:00
Sandu Liviu Catalin
ae5d86e7cf
Update most of the helper functions in the string library to allow a more dynamic value retrieval.
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Various other bug fixes and adjustments.
2016-03-25 01:41:30 +02:00
Sandu Liviu Catalin
addebc61ff
Update the names of certain helpers from the string library to be more appropriate.
2016-03-25 00:32:32 +02:00
Sandu Liviu Catalin
f71d0251c9
Added various helper functions to the standard string library.
2016-03-25 00:25:52 +02:00
Sandu Liviu Catalin
e4b93b020a
Implemented a helper class to retrieve a string value from the stack as a string or generate a formatted string if necessary.
2016-03-25 00:25:03 +02:00
Sandu Liviu Catalin
42af986890
Initial implementation of reload mechanism.
2016-03-24 09:32:44 +02:00
Sandu Liviu Catalin
e057f22402
Implement functions to import existing entity instances after loading is complete.
2016-03-24 08:44:01 +02:00
Sandu Liviu Catalin
f5ec4e65ce
Also prevent the player entity instance from being destroyed in mid-destruction.
2016-03-24 07:23:01 +02:00
Sandu Liviu Catalin
b877b1701b
Don't release the callbacks abruptly in Function destructor.
2016-03-24 06:59:02 +02:00
Sandu Liviu Catalin
ff6cacaf68
Dumb approach to recive some kind of asserts if the program crashes because a component was used after it was deleted.
2016-03-24 06:43:02 +02:00
Sandu Liviu Catalin
3762b5e2ca
Fix the exception code and make it use pooled buffers instead of the common buffer.
2016-03-24 05:30:07 +02:00
Sandu Liviu Catalin
01bafd7c4f
Fix issues in the entity creation and destruction code.
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Implement a locking mechanism to prevent entities be dstroyed in mid-destruction.
Also clean up properly when internal instances are deleted.
2016-03-24 05:28:55 +02:00
Sandu Liviu Catalin
23617b1493
Remove exceptions from entity creation/destruction if the entity already exists or doesn't at all.
2016-03-24 04:20:33 +02:00
Sandu Liviu Catalin
133bedce50
Dumb implementation of GetTickCount to be revised later if necessary.
2016-03-23 00:49:10 +02:00
Sandu Liviu Catalin
bcdb9707f0
Initialize the server callback that notify about player and vehicle updates.
2016-03-22 16:41:15 +02:00
Sandu Liviu Catalin
a23d934482
Implemented the entity pool change server callback to actually create and release entity instances.
2016-03-22 04:27:11 +02:00
Sandu Liviu Catalin
1f0d26da33
Separated the code that deallocates entity instances so it can be shared by entity pool change events from the server.
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Minor improvements in the entity allocation methods.
Removed the return value from the function binding method.
2016-03-22 04:12:25 +02:00
Sandu Liviu Catalin
b60c8bc12c
Separate the code that actually allocates the entity instance so it can be shared by entity pool change events from the server.
2016-03-22 03:29:27 +02:00
Sandu Liviu Catalin
b8ddc7f3b8
Use script exceptions in central core if if an error occurred when creating entities.
2016-03-22 02:53:22 +02:00
Sandu Liviu Catalin
b24104c99f
Revised the standard string library to have cleaner code.
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Implemented the Explode/Implode functions that work with a single delimiter.
2016-03-22 02:07:34 +02:00
Sandu Liviu Catalin
ec88d0ae30
Replaced the numeric limits from previous legacy implementation with the one provided by C++11.
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Added a few extra constants for numeric limits.
2016-03-22 02:05:50 +02:00
Sandu Liviu Catalin
8088ba94c2
Updated the exception system in the main plugin to also include the location in the source files in debug builds.
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Moved the functions that extract base types from strings as static functions under the associated type.
Revised some of the base shared code.
Fixed some of the functions in the String library that did not take into account the null terminator.
2016-03-21 22:37:58 +02:00
Sandu Liviu Catalin
6f417d60bb
Reviewd the host plugin exports to prevent exceptions going outside the exported functions and minor improvements on value casting.
2016-03-18 12:56:48 +02:00
Sandu Liviu Catalin
afc72a0162
Fixed a bug in the command system that did not take into account the null terminator when finding the command separator.
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Added the option to retrieve the listener instance of the currently executed command.
Moved several helper functions to where they belong.
2016-03-17 22:06:14 +02:00
Sandu Liviu Catalin
ad6aef3637
Remove leftover printf from previous commit.
2016-03-17 09:49:27 +02:00
Sandu Liviu Catalin
bbb4c12f9c
Fixed a bug in routines that prevented more than one routine to exist in a bucket.
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Also added several helper functions to query information about routines.
2016-03-17 09:25:17 +02:00
Sandu Liviu Catalin
839c3c3434
Allow the retrieval of the currently executed command from the command system.
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Also improve the way errors during the execution are handled and resources are released.
2016-03-16 19:11:42 +02:00
Sandu Liviu Catalin
98b2ddfda6
Fix bug in command system when identifiying where the command name ends.
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Also add a quick helper function to retrieve the number of existing commands.
2016-03-15 14:12:14 +02:00
Sandu Liviu Catalin
acaf826498
Revised the implementation for the command system to be safer in situations that could lead to the destruction of the listener instance while still used.
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Also changed the command system to store the commands in a contiguous container since commands are only inserted once and constantly accessed after.
Documented the command listener member functions.
Various other fixes and improvements.
2016-03-15 10:56:00 +02:00
Sandu Liviu Catalin
bab8146c89
Fixed a range error in the SQLite plugin when validating column indexes.
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Added an extra flush overload to flush all elements in a handled manner.
Prefixed the Server table to not clutter the user space.
2016-03-13 13:39:17 +02:00
Sandu Liviu Catalin
a00e8c964f
Fixed names of hash functions that were overwriting the hash types.
2016-03-12 22:58:03 +02:00