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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2026-05-01 16:27:19 +02:00
Commit Graph

430 Commits

Author SHA1 Message Date
Sandu Liviu Catalin 6647386d30 Forgot to assign the null pointer after destroying components. 2016-03-27 22:14:24 +03:00
Sandu Liviu Catalin 71b255e5dc Use the uint64_t type instead of Uint64 when retrieveing serer time to fix an issue on x64 linux. 2016-03-27 19:06:21 +03:00
Sandu Liviu Catalin 49c2c46341 Remove extraneous character from printf inside the logger under linux. 2016-03-27 18:56:26 +03:00
Sandu Liviu Catalin b8881b0059 Include the header that contains the PATH_MAX on linux in system path library.
Move the common typedefs inside the namespace otherwise the character type is not found.
2016-03-27 18:55:34 +03:00
Sandu Liviu Catalin e0c2c01e25 Include the header that contains the PATH_MAX on linux in system environment library.
Use Append string instead of Write string when writing data to a buffer.
Remove leftover semicolon in 'else if' statement.
2016-03-27 18:54:45 +03:00
Sandu Liviu Catalin e70afea7ad Fixed wrong variable name on linux in chrono library. 2016-03-27 18:43:18 +03:00
Sandu Liviu Catalin 0812472ac5 Forgot to include variable arguments library in shared buffers. 2016-03-27 18:41:10 +03:00
Sandu Liviu Catalin a4cf2dae85 Added a custom delimiter for time and date and also the option to extract values from strings. 2016-03-26 18:18:41 +02:00
Sandu Liviu Catalin b5215b38e3 Implement function to retrieve all active vehicles. 2016-03-26 18:17:38 +02:00
Sandu Liviu Catalin aeba86bddf Implement function to retrieve all active textdraws. 2016-03-26 18:17:31 +02:00
Sandu Liviu Catalin 5d15342342 Implement function to retrieve all active sprites. 2016-03-26 18:17:21 +02:00
Sandu Liviu Catalin c79598d843 Implement function to retrieve all active players. 2016-03-26 18:17:12 +02:00
Sandu Liviu Catalin 1472594c7f Implement function to retrieve all active pickups. 2016-03-26 18:17:05 +02:00
Sandu Liviu Catalin 6683930250 Implement function to retrieve all active objects. 2016-03-26 18:16:58 +02:00
Sandu Liviu Catalin 534a582561 Implement function to retrieve all active keybinds. 2016-03-26 18:16:50 +02:00
Sandu Liviu Catalin 054b4f080e Implement function to retrieve all active forcefields. 2016-03-26 18:16:41 +02:00
Sandu Liviu Catalin ea9a370471 Implement function to retrieve all active checkpoints. 2016-03-26 18:16:32 +02:00
Sandu Liviu Catalin 067693d250 Implement function to retrieve all active blips. 2016-03-26 18:16:18 +02:00
Sandu Liviu Catalin 216ac8bbc0 Use unordered maps for storing script instances and options.
Also update some of the code to use braces even for single statements.
2016-03-26 18:16:01 +02:00
Sandu Liviu Catalin 886e525119 Implement a helper function to clamp a value between the ranges of another type. 2016-03-26 18:14:47 +02:00
Sandu Liviu Catalin b486ecc2fb Fix the hide object function to calculate the correct coordinates but also implement the raw function. 2016-03-26 18:14:00 +02:00
Sandu Liviu Catalin f9ef0040c9 Remove leftover includes from previous merge of the time utilities. 2016-03-25 14:43:26 +02:00
Sandu Liviu Catalin e167a59f83 Merge the time utilities under the chrono library. 2016-03-25 14:28:07 +02:00
Sandu Liviu Catalin f3af787bad Don't remove immediate routines bucket. 2016-03-25 13:11:21 +02:00
Sandu Liviu Catalin ad9e02e5fb Update the standard printf function to use the dynamic string retrieval method.
Remove leftover includes from the string and crypt libraries.
2016-03-25 02:05:46 +02:00
Sandu Liviu Catalin c9c0486e9f Remove duplicate code from the Crypt library and use the shared dynamic string argument retrieval. 2016-03-25 02:00:37 +02:00
Sandu Liviu Catalin 8828c004ca Add the declaration of the functions that return buffers in string library. 2016-03-25 01:54:43 +02:00
Sandu Liviu Catalin 299bc5ba77 Update the remaining functions from the string library to a more dynamic style. 2016-03-25 01:50:05 +02:00
Sandu Liviu Catalin 2e3fc1e47e Remove useless code from ToLower function in the string library and also name the shorter alias more appropriately. 2016-03-25 01:44:55 +02:00
Sandu Liviu Catalin ae5d86e7cf Update most of the helper functions in the string library to allow a more dynamic value retrieval.
Various other bug fixes and adjustments.
2016-03-25 01:41:30 +02:00
Sandu Liviu Catalin addebc61ff Update the names of certain helpers from the string library to be more appropriate. 2016-03-25 00:32:32 +02:00
Sandu Liviu Catalin f71d0251c9 Added various helper functions to the standard string library. 2016-03-25 00:25:52 +02:00
Sandu Liviu Catalin e4b93b020a Implemented a helper class to retrieve a string value from the stack as a string or generate a formatted string if necessary. 2016-03-25 00:25:03 +02:00
Sandu Liviu Catalin 42af986890 Initial implementation of reload mechanism. 2016-03-24 09:32:44 +02:00
Sandu Liviu Catalin e057f22402 Implement functions to import existing entity instances after loading is complete. 2016-03-24 08:44:01 +02:00
Sandu Liviu Catalin f5ec4e65ce Also prevent the player entity instance from being destroyed in mid-destruction. 2016-03-24 07:23:01 +02:00
Sandu Liviu Catalin b877b1701b Don't release the callbacks abruptly in Function destructor. 2016-03-24 06:59:02 +02:00
Sandu Liviu Catalin ff6cacaf68 Dumb approach to recive some kind of asserts if the program crashes because a component was used after it was deleted. 2016-03-24 06:43:02 +02:00
Sandu Liviu Catalin 3762b5e2ca Fix the exception code and make it use pooled buffers instead of the common buffer. 2016-03-24 05:30:07 +02:00
Sandu Liviu Catalin 01bafd7c4f Fix issues in the entity creation and destruction code.
Implement a locking mechanism to prevent entities be dstroyed in mid-destruction.
Also clean up properly when internal instances are deleted.
2016-03-24 05:28:55 +02:00
Sandu Liviu Catalin 23617b1493 Remove exceptions from entity creation/destruction if the entity already exists or doesn't at all. 2016-03-24 04:20:33 +02:00
Sandu Liviu Catalin 133bedce50 Dumb implementation of GetTickCount to be revised later if necessary. 2016-03-23 00:49:10 +02:00
Sandu Liviu Catalin bcdb9707f0 Initialize the server callback that notify about player and vehicle updates. 2016-03-22 16:41:15 +02:00
Sandu Liviu Catalin a23d934482 Implemented the entity pool change server callback to actually create and release entity instances. 2016-03-22 04:27:11 +02:00
Sandu Liviu Catalin 1f0d26da33 Separated the code that deallocates entity instances so it can be shared by entity pool change events from the server.
Minor improvements in the entity allocation methods.
Removed the return value from the function binding method.
2016-03-22 04:12:25 +02:00
Sandu Liviu Catalin b60c8bc12c Separate the code that actually allocates the entity instance so it can be shared by entity pool change events from the server. 2016-03-22 03:29:27 +02:00
Sandu Liviu Catalin b8ddc7f3b8 Use script exceptions in central core if if an error occurred when creating entities. 2016-03-22 02:53:22 +02:00
Sandu Liviu Catalin b24104c99f Revised the standard string library to have cleaner code.
Implemented the Explode/Implode functions that work with a single delimiter.
2016-03-22 02:07:34 +02:00
Sandu Liviu Catalin ec88d0ae30 Replaced the numeric limits from previous legacy implementation with the one provided by C++11.
Added a few extra constants for numeric limits.
2016-03-22 02:05:50 +02:00
Sandu Liviu Catalin 8088ba94c2 Updated the exception system in the main plugin to also include the location in the source files in debug builds.
Moved the functions that extract base types from strings as static functions under the associated type.
Revised some of the base shared code.
Fixed some of the functions in the String library that did not take into account the null terminator.
2016-03-21 22:37:58 +02:00