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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2024-11-12 18:57:16 +01:00
SqMod/source/Entity
2016-10-25 16:08:23 +03:00
..
Blip.cpp Add the possibility to have null entity instances intentionally. 2016-08-07 01:54:33 +03:00
Blip.hpp Add the possibility to have null entity instances intentionally. 2016-08-07 01:54:33 +03:00
Checkpoint.cpp Fixed a compilation error caused by a const correctness issue introduced by the recent Checkpoint events. 2016-08-18 16:15:53 +03:00
Checkpoint.hpp Implement a new event to receive notifications when a checkpoint radius has changed. 2016-08-18 16:10:18 +03:00
Keybind.cpp Add the possibility to have null entity instances intentionally. 2016-08-07 01:54:33 +03:00
Keybind.hpp Add the possibility to have null entity instances intentionally. 2016-08-07 01:54:33 +03:00
Object.cpp Implement a new event to receive notifications when an object shot or touched report status has changed. 2016-08-18 17:12:00 +03:00
Object.hpp Implement a new event to receive notifications when an object shot or touched report status has changed. 2016-08-18 17:12:00 +03:00
Pickup.cpp Implement a new event to receive notifications when an pickup auto timer has changed. 2016-08-19 18:26:52 +03:00
Pickup.hpp Implement a new event to receive notifications when an pickup auto timer has changed. 2016-08-19 18:26:52 +03:00
Player.cpp Set kick/ban header to the default identifier if one was not specified. 2016-10-25 16:08:23 +03:00
Player.hpp Make the circular flag names more explicit to prevent possible collisions. 2016-08-18 14:20:41 +03:00
Vehicle.cpp Use 'color' instead of 'colour' internally and expose aliases to both for the script interface. 2016-08-21 18:07:35 +03:00
Vehicle.hpp Use 'color' instead of 'colour' internally and expose aliases to both for the script interface. 2016-08-21 18:07:35 +03:00