9978dbe88c
Move shared code into main source.
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Remove extra module API.
2020-03-21 22:16:48 +02:00
b269517e6f
Candidate for backwards compatibility.
2020-03-20 20:37:17 +02:00
303acf2837
Implement server network statistics.
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Server statistics can be retrieved by passing -1 as the player identifier.
2019-08-15 16:46:11 +03:00
5266465df6
Update the plugin SDK.
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Expose new constants and remove deprecated ones.
2019-08-13 18:23:01 +03:00
f1a2e8f003
Update Constants.cpp
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Clean up some names and indent things prperly.
2019-08-13 18:13:26 +03:00
113d74e868
Enhance the routine implementation further by allowing it to be used as the environment itself and include a few extra helpers to avoid extra checks and lookups.
2019-07-26 19:59:34 +03:00
d3e6adea14
Export entity limits as constants.
2019-06-16 03:35:17 +03:00
59ced74cf8
- GetWeaponSlot
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- A very useful function that sqmod can provide instead of manually being added
2019-06-02 14:44:37 +05:00
f02d079a8c
Update Constants.cpp
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- Fixed extra space
2019-06-02 14:12:18 +05:00
7fdcf7efc0
Implement new API changes.
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Initial implementation of entity streaming events, 3D arrows, drunk effects., camera interpolation, entity options and whatnot. Not yet tested!
2019-06-02 00:39:06 +03:00
0b0ec9c40c
Allow chaining in routines.
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Simplifies setup after creation by allowing chaining in methods.
2019-06-01 22:49:24 +03:00
ef0fc103cd
Supress some fall through warnings in GCC with markers. Later to be updated to attributes and include support for more compilers.
2019-05-24 22:17:24 +03:00
b1c8ab0f7b
Fix names in vehicle enumeration to proper case.
2019-05-08 22:07:25 +03:00
c116b487b0
Fix spelling mistake.
2019-05-08 19:44:14 +03:00
79f244b1d3
Missed return for SQMOD_VEHICLE_PIZZABOY in vehicle identification (reported by @Xmair).
2019-05-07 17:49:13 +03:00
24e6379f5e
Export newly added Squirrel functions. Fix function definition with different name than declaration.
2019-04-30 22:28:23 +03:00
600c21d45f
Discard instances of constant StackStrF parameters. This should always be non-const if possible.
2019-02-17 17:23:59 +02:00
0f0b795ca9
Various minor changes and fixes that were not pushed to the repository. Just random stuff.
2019-01-29 18:44:55 +02:00
1757e8b7c4
Exporn newlly added Squirrel API that is used to improve overloaded methods.
2018-10-31 20:28:18 +02:00
f3f4fce80b
Get rid of explicit format enabled constructors since they're detected automatically.
2018-10-31 20:07:46 +02:00
107ddea5fd
Don't use constant StackStrF arguments anymore.
2018-10-23 22:29:06 +03:00
02377fbd46
Fix the command manager to use the new lazy read StackStrF implementation.
2018-10-23 22:17:47 +03:00
4de4d045f7
Update Weapon.cpp
2018-09-22 11:48:33 +05:00
1e379ccdf7
Added PlaySoundForWorld
2018-09-08 12:12:57 +05:00
cfca96767c
Update Vehicle.cpp
2018-08-25 15:02:46 +05:00
f300e7ff4a
Massive code reduction in the binding utility by using variadic templates.
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Extensive code refactoring surrounding the StackStrF helper to facilitate the new changes.
Various other miscellaneous changes and code refactoring to facilitate the new changes.
2018-07-30 00:58:27 +03:00
7ed5183d45
Replace template specialisation used to execute a script function with variadic templates in order to reduce code size.
2018-07-29 14:36:52 +03:00
0ad290ca34
Restructure some files.
2018-07-29 12:25:44 +03:00
a5999e5b50
Remove player validation where non-valid player IDs are allowed.
2018-07-28 13:28:59 +03:00
5511a4f690
Expose the fall time-rate manipulation API.
2018-06-28 22:15:38 +03:00
d668242901
Implement an unrestricted pool of custom weapon names and fall back to it when looking for weapon names.
2018-04-13 20:31:18 +03:00
8aec9d5927
Workaround for a sercver issue. Apparently the server returns an error code regardless of what buffer size it was given.
2018-01-24 18:13:25 +02:00
8125400f7f
Return null entity instances instead of null for the functions that need to return an entity instance.
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Finally fix the player unspectating bug and introduce a new event for when a player spectates none.
Update the global functions that check for player existance to use the new implementation.
2017-08-06 18:14:58 +03:00
7bb44ec008
Make builtin formatted strings default to false to avoid trying to perform a format in cases where it can be folled by a following parameters that are not meant to be part of that formatted string.
2017-06-18 20:25:12 +03:00
4b1e3909a4
Make some adjustments to previously introduced feature to add names to custom vehicles.
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Initial approach would throw an instance of 'std::length_error' on linux.
2017-06-16 22:23:07 +03:00
135e0e690f
Allow the user to store names of custom vehicles up to a certain point.
2017-06-16 02:35:03 +03:00
41e04e5167
Initial implementation of the new event system.
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Initial implementation of the new signals and slots class.
Fixed command parsing which compared a pointer to a character.
Buffer overflow fix in routines which used the limits from the entity tasks.
Switched from Sqrat::Object to Sqrat::LightObj in most places to avoid the overhead of the VM pointer.
Various other adjustments and improvements.
The plugin is currently in a broken state and crashes at shutdown. The bug is unknown at this point.
2017-02-21 21:24:59 +02:00
3e35f7c916
Adjust the Color3 and COlor4 type functions to use the new method of receiving formatted strings.
2016-11-16 16:19:02 +02:00
5f8c2f6cc5
Update all existing code to always receive StackStrF as a const reference.
2016-11-16 15:10:33 +02:00
10f2ad95ec
Adjust the signal to use the new method of receiving formatted strings.
2016-11-16 12:32:58 +02:00
c040b24d29
Adjust remaining miscellaneous functions to use the new method of receiving formatted strings.
2016-11-16 12:32:30 +02:00
000133b2ba
Adjust some of the miscellaneous functions to use the new method of receiving formatted strings.
2016-11-16 12:15:46 +02:00
c318dbf1da
Fix HideMapObjectEx registered as SetKeyCodeName.
2016-11-16 11:58:46 +02:00
de4c7da73f
Implement the pure typename meta-methods in Signal type using the standard method.
2016-11-15 21:42:54 +02:00
da76d87a93
Move some of the signal implementation to source file.
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Don't combine the Consume and Approve methods.
The null value does not count towards returned values anymore.
2016-11-13 14:50:04 +02:00
df12603405
Fix issue in signal which could ommit to push a return value on the stack.
2016-11-13 14:06:53 +02:00
f54271a4fd
Implement arbitrary user data for signals.
2016-11-04 01:31:49 +02:00
5b39f7f061
Implement the Approve and Request methods of emitting signals.
2016-11-04 01:31:07 +02:00
a3594145ad
Fix the inequality operator from the Slot class. Remove unnecessary implementation of other comparison operators from the slot class.
2016-10-31 17:35:54 +02:00
743ceec248
Minor adjustments to the Signals implementation. Also added the Head and Tail methods when connecting slots.
2016-10-30 21:25:10 +02:00