mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2025-02-20 19:57:12 +01:00
Workaround for a sercver issue. Apparently the server returns an error code regardless of what buffer size it was given.
This commit is contained in:
parent
5d5fc9e2d6
commit
8aec9d5927
@ -257,12 +257,21 @@ void SetMaxPlayers(Int32 max)
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
CSStr GetServerName()
|
||||
{
|
||||
// The server is retarded and returns `vcmpErrorBufferTooSmall` regardless of the buffer size.
|
||||
// Populate the buffer
|
||||
if (_Func->GetServerName(g_SvNameBuff, SQMOD_SVNAMELENGTH) == vcmpErrorBufferTooSmall)
|
||||
{
|
||||
STHROWF("Server name was too big for the available buffer: %u", sizeof(g_SvNameBuff));
|
||||
}
|
||||
// Return the result
|
||||
//if (_Func->GetServerName(g_SvNameBuff, SQMOD_SVNAMELENGTH) == vcmpErrorBufferTooSmall)
|
||||
//{
|
||||
// STHROWF("Server name was too big for the available buffer: %u", sizeof(g_SvNameBuff));
|
||||
//}
|
||||
|
||||
// TEMPORARY WROKAROUND
|
||||
|
||||
// Null initialize the buffer
|
||||
memset(g_SvNameBuff, 0, sizeof(g_SvNameBuff));
|
||||
// Forward the call to the server
|
||||
_Func->GetServerName(g_SvNameBuff, SQMOD_SVNAMELENGTH);
|
||||
|
||||
// Return the result (without checking for errors!!!)
|
||||
return g_SvNameBuff;
|
||||
}
|
||||
|
||||
@ -275,12 +284,21 @@ void SetServerName(const StackStrF & name)
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
CSStr GetServerPassword()
|
||||
{
|
||||
// The server is retarded and returns `vcmpErrorBufferTooSmall` regardless of the buffer size.
|
||||
// Populate the buffer
|
||||
if (_Func->GetServerPassword(g_PasswdBuff, SQMOD_PASSWDLENGTH) == vcmpErrorBufferTooSmall)
|
||||
{
|
||||
STHROWF("Server password was too big for the available buffer: %u", sizeof(g_PasswdBuff));
|
||||
}
|
||||
// Return the result
|
||||
//if (_Func->GetServerPassword(g_PasswdBuff, SQMOD_PASSWDLENGTH) == vcmpErrorBufferTooSmall)
|
||||
//{
|
||||
// STHROWF("Server password was too big for the available buffer: %u", sizeof(g_PasswdBuff));
|
||||
//}
|
||||
|
||||
// TEMPORARY WROKAROUND
|
||||
|
||||
// Null initialize the buffer
|
||||
memset(g_PasswdBuff, 0, sizeof(g_PasswdBuff));
|
||||
// Forward the call to the server
|
||||
_Func->GetServerPassword(g_PasswdBuff, SQMOD_PASSWDLENGTH);
|
||||
|
||||
// Return the result (without checking for errors!!!)
|
||||
return g_PasswdBuff;
|
||||
}
|
||||
|
||||
@ -293,12 +311,21 @@ void SetServerPassword(const StackStrF & passwd)
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
CSStr GetGameModeText()
|
||||
{
|
||||
// The server is retarded and returns `vcmpErrorBufferTooSmall` regardless of the buffer size.
|
||||
// Populate the buffer
|
||||
if (_Func->GetGameModeText(g_GmNameBuff, SQMOD_GMNAMELENGTH) == vcmpErrorBufferTooSmall)
|
||||
{
|
||||
STHROWF("Game-mode text was too big for the available buffer: %u", sizeof(g_GmNameBuff));
|
||||
}
|
||||
// Return the result
|
||||
//if (_Func->GetGameModeText(g_GmNameBuff, SQMOD_GMNAMELENGTH) == vcmpErrorBufferTooSmall)
|
||||
//{
|
||||
// STHROWF("Game-mode text was too big for the available buffer: %u", sizeof(g_GmNameBuff));
|
||||
//}
|
||||
|
||||
// TEMPORARY WROKAROUND
|
||||
|
||||
// Null initialize the buffer
|
||||
memset(g_GmNameBuff, 0, sizeof(g_GmNameBuff));
|
||||
// Forward the call to the server
|
||||
_Func->GetGameModeText(g_GmNameBuff, SQMOD_GMNAMELENGTH);
|
||||
|
||||
// Return the result (without checking for errors!!!)
|
||||
return g_GmNameBuff;
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user