Sandu Liviu Catalin
0c7ab18700
Remove extraneous character from printf inside the INI module.
2016-03-27 20:50:40 +03:00
Sandu Liviu Catalin
6c0c09287e
Fix null "‘NULL’ was not declared in this scope" error on linux for module API.
2016-03-27 20:49:57 +03:00
Sandu Liviu Catalin
71b255e5dc
Use the uint64_t type instead of Uint64 when retrieveing serer time to fix an issue on x64 linux.
2016-03-27 19:06:21 +03:00
Sandu Liviu Catalin
49c2c46341
Remove extraneous character from printf inside the logger under linux.
2016-03-27 18:56:26 +03:00
Sandu Liviu Catalin
b8881b0059
Include the header that contains the PATH_MAX on linux in system path library.
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Move the common typedefs inside the namespace otherwise the character type is not found.
2016-03-27 18:55:34 +03:00
Sandu Liviu Catalin
e0c2c01e25
Include the header that contains the PATH_MAX on linux in system environment library.
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Use Append string instead of Write string when writing data to a buffer.
Remove leftover semicolon in 'else if' statement.
2016-03-27 18:54:45 +03:00
Sandu Liviu Catalin
e70afea7ad
Fixed wrong variable name on linux in chrono library.
2016-03-27 18:43:18 +03:00
Sandu Liviu Catalin
0812472ac5
Forgot to include variable arguments library in shared buffers.
2016-03-27 18:41:10 +03:00
Sandu Liviu Catalin
ac95c019c5
Initial implementation of the TCC module.
2016-03-27 06:06:06 +03:00
Sandu Liviu Catalin
fdbd78cdd1
Added the TCC compiler to the external folder and the associated projects.
2016-03-27 06:05:43 +03:00
Sandu Liviu Catalin
e5525a296a
Minor tweak in sqlite module.
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Remove useless file from sandbox project.
2016-03-27 06:04:45 +03:00
Sandu Liviu Catalin
a4cf2dae85
Added a custom delimiter for time and date and also the option to extract values from strings.
2016-03-26 18:18:41 +02:00
Sandu Liviu Catalin
b5215b38e3
Implement function to retrieve all active vehicles.
2016-03-26 18:17:38 +02:00
Sandu Liviu Catalin
aeba86bddf
Implement function to retrieve all active textdraws.
2016-03-26 18:17:31 +02:00
Sandu Liviu Catalin
5d15342342
Implement function to retrieve all active sprites.
2016-03-26 18:17:21 +02:00
Sandu Liviu Catalin
c79598d843
Implement function to retrieve all active players.
2016-03-26 18:17:12 +02:00
Sandu Liviu Catalin
1472594c7f
Implement function to retrieve all active pickups.
2016-03-26 18:17:05 +02:00
Sandu Liviu Catalin
6683930250
Implement function to retrieve all active objects.
2016-03-26 18:16:58 +02:00
Sandu Liviu Catalin
534a582561
Implement function to retrieve all active keybinds.
2016-03-26 18:16:50 +02:00
Sandu Liviu Catalin
054b4f080e
Implement function to retrieve all active forcefields.
2016-03-26 18:16:41 +02:00
Sandu Liviu Catalin
ea9a370471
Implement function to retrieve all active checkpoints.
2016-03-26 18:16:32 +02:00
Sandu Liviu Catalin
067693d250
Implement function to retrieve all active blips.
2016-03-26 18:16:18 +02:00
Sandu Liviu Catalin
216ac8bbc0
Use unordered maps for storing script instances and options.
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Also update some of the code to use braces even for single statements.
2016-03-26 18:16:01 +02:00
Sandu Liviu Catalin
886e525119
Implement a helper function to clamp a value between the ranges of another type.
2016-03-26 18:14:47 +02:00
Sandu Liviu Catalin
b486ecc2fb
Fix the hide object function to calculate the correct coordinates but also implement the raw function.
2016-03-26 18:14:00 +02:00
Sandu Liviu Catalin
f9ef0040c9
Remove leftover includes from previous merge of the time utilities.
2016-03-25 14:43:26 +02:00
Sandu Liviu Catalin
e167a59f83
Merge the time utilities under the chrono library.
2016-03-25 14:28:07 +02:00
Sandu Liviu Catalin
f3af787bad
Don't remove immediate routines bucket.
2016-03-25 13:11:21 +02:00
Sandu Liviu Catalin
ad9e02e5fb
Update the standard printf function to use the dynamic string retrieval method.
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Remove leftover includes from the string and crypt libraries.
2016-03-25 02:05:46 +02:00
Sandu Liviu Catalin
c9c0486e9f
Remove duplicate code from the Crypt library and use the shared dynamic string argument retrieval.
2016-03-25 02:00:37 +02:00
Sandu Liviu Catalin
8828c004ca
Add the declaration of the functions that return buffers in string library.
2016-03-25 01:54:43 +02:00
Sandu Liviu Catalin
299bc5ba77
Update the remaining functions from the string library to a more dynamic style.
2016-03-25 01:50:05 +02:00
Sandu Liviu Catalin
2e3fc1e47e
Remove useless code from ToLower function in the string library and also name the shorter alias more appropriately.
2016-03-25 01:44:55 +02:00
Sandu Liviu Catalin
ae5d86e7cf
Update most of the helper functions in the string library to allow a more dynamic value retrieval.
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Various other bug fixes and adjustments.
2016-03-25 01:41:30 +02:00
Sandu Liviu Catalin
addebc61ff
Update the names of certain helpers from the string library to be more appropriate.
2016-03-25 00:32:32 +02:00
Sandu Liviu Catalin
f71d0251c9
Added various helper functions to the standard string library.
2016-03-25 00:25:52 +02:00
Sandu Liviu Catalin
e4b93b020a
Implemented a helper class to retrieve a string value from the stack as a string or generate a formatted string if necessary.
2016-03-25 00:25:03 +02:00
Sandu Liviu Catalin
42af986890
Initial implementation of reload mechanism.
2016-03-24 09:32:44 +02:00
Sandu Liviu Catalin
e057f22402
Implement functions to import existing entity instances after loading is complete.
2016-03-24 08:44:01 +02:00
Sandu Liviu Catalin
f5ec4e65ce
Also prevent the player entity instance from being destroyed in mid-destruction.
2016-03-24 07:23:01 +02:00
Sandu Liviu Catalin
b877b1701b
Don't release the callbacks abruptly in Function destructor.
2016-03-24 06:59:02 +02:00
Sandu Liviu Catalin
ff6cacaf68
Dumb approach to recive some kind of asserts if the program crashes because a component was used after it was deleted.
2016-03-24 06:43:02 +02:00
Sandu Liviu Catalin
3762b5e2ca
Fix the exception code and make it use pooled buffers instead of the common buffer.
2016-03-24 05:30:07 +02:00
Sandu Liviu Catalin
01bafd7c4f
Fix issues in the entity creation and destruction code.
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Implement a locking mechanism to prevent entities be dstroyed in mid-destruction.
Also clean up properly when internal instances are deleted.
2016-03-24 05:28:55 +02:00
Sandu Liviu Catalin
23617b1493
Remove exceptions from entity creation/destruction if the entity already exists or doesn't at all.
2016-03-24 04:20:33 +02:00
Sandu Liviu Catalin
9657905586
Remove the SQLite methods that could be used to copy the database to and from memory because it they could crash easilly and didn't make much sense.
2016-03-23 08:24:14 +02:00
Sandu Liviu Catalin
41f5cfe663
Added options to control the memory allocated for the query queue.
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Fixed const-correctness in several methods of the SQLite connection.
2016-03-23 05:50:58 +02:00
Sandu Liviu Catalin
1a312f7e7f
Implemented the SQLite transaction class using the RAII pattern.
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Fixed an issue that generated bad messages for errors that occurred in the formatted query execution method.
Minor adjustments throughout the code structure.
2016-03-23 05:43:19 +02:00
Sandu Liviu Catalin
133bedce50
Dumb implementation of GetTickCount to be revised later if necessary.
2016-03-23 00:49:10 +02:00
Sandu Liviu Catalin
543f3539fb
Updated the MaxmindDB module to include the location for C++ exceptions in source code for debug builds.
2016-03-23 00:27:48 +02:00