5d15342342
Implement function to retrieve all active sprites.
2016-03-26 18:17:21 +02:00
c79598d843
Implement function to retrieve all active players.
2016-03-26 18:17:12 +02:00
1472594c7f
Implement function to retrieve all active pickups.
2016-03-26 18:17:05 +02:00
6683930250
Implement function to retrieve all active objects.
2016-03-26 18:16:58 +02:00
534a582561
Implement function to retrieve all active keybinds.
2016-03-26 18:16:50 +02:00
054b4f080e
Implement function to retrieve all active forcefields.
2016-03-26 18:16:41 +02:00
ea9a370471
Implement function to retrieve all active checkpoints.
2016-03-26 18:16:32 +02:00
067693d250
Implement function to retrieve all active blips.
2016-03-26 18:16:18 +02:00
216ac8bbc0
Use unordered maps for storing script instances and options.
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Also update some of the code to use braces even for single statements.
2016-03-26 18:16:01 +02:00
886e525119
Implement a helper function to clamp a value between the ranges of another type.
2016-03-26 18:14:47 +02:00
b486ecc2fb
Fix the hide object function to calculate the correct coordinates but also implement the raw function.
2016-03-26 18:14:00 +02:00
f9ef0040c9
Remove leftover includes from previous merge of the time utilities.
2016-03-25 14:43:26 +02:00
e167a59f83
Merge the time utilities under the chrono library.
2016-03-25 14:28:07 +02:00
f3af787bad
Don't remove immediate routines bucket.
2016-03-25 13:11:21 +02:00
ad9e02e5fb
Update the standard printf function to use the dynamic string retrieval method.
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Remove leftover includes from the string and crypt libraries.
2016-03-25 02:05:46 +02:00
c9c0486e9f
Remove duplicate code from the Crypt library and use the shared dynamic string argument retrieval.
2016-03-25 02:00:37 +02:00
8828c004ca
Add the declaration of the functions that return buffers in string library.
2016-03-25 01:54:43 +02:00
299bc5ba77
Update the remaining functions from the string library to a more dynamic style.
2016-03-25 01:50:05 +02:00
2e3fc1e47e
Remove useless code from ToLower function in the string library and also name the shorter alias more appropriately.
2016-03-25 01:44:55 +02:00
ae5d86e7cf
Update most of the helper functions in the string library to allow a more dynamic value retrieval.
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Various other bug fixes and adjustments.
2016-03-25 01:41:30 +02:00
addebc61ff
Update the names of certain helpers from the string library to be more appropriate.
2016-03-25 00:32:32 +02:00
f71d0251c9
Added various helper functions to the standard string library.
2016-03-25 00:25:52 +02:00
e4b93b020a
Implemented a helper class to retrieve a string value from the stack as a string or generate a formatted string if necessary.
2016-03-25 00:25:03 +02:00
42af986890
Initial implementation of reload mechanism.
2016-03-24 09:32:44 +02:00
e057f22402
Implement functions to import existing entity instances after loading is complete.
2016-03-24 08:44:01 +02:00
f5ec4e65ce
Also prevent the player entity instance from being destroyed in mid-destruction.
2016-03-24 07:23:01 +02:00
b877b1701b
Don't release the callbacks abruptly in Function destructor.
2016-03-24 06:59:02 +02:00
ff6cacaf68
Dumb approach to recive some kind of asserts if the program crashes because a component was used after it was deleted.
2016-03-24 06:43:02 +02:00
3762b5e2ca
Fix the exception code and make it use pooled buffers instead of the common buffer.
2016-03-24 05:30:07 +02:00
01bafd7c4f
Fix issues in the entity creation and destruction code.
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Implement a locking mechanism to prevent entities be dstroyed in mid-destruction.
Also clean up properly when internal instances are deleted.
2016-03-24 05:28:55 +02:00
23617b1493
Remove exceptions from entity creation/destruction if the entity already exists or doesn't at all.
2016-03-24 04:20:33 +02:00
9657905586
Remove the SQLite methods that could be used to copy the database to and from memory because it they could crash easilly and didn't make much sense.
2016-03-23 08:24:14 +02:00
41f5cfe663
Added options to control the memory allocated for the query queue.
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Fixed const-correctness in several methods of the SQLite connection.
2016-03-23 05:50:58 +02:00
1a312f7e7f
Implemented the SQLite transaction class using the RAII pattern.
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Fixed an issue that generated bad messages for errors that occurred in the formatted query execution method.
Minor adjustments throughout the code structure.
2016-03-23 05:43:19 +02:00
133bedce50
Dumb implementation of GetTickCount to be revised later if necessary.
2016-03-23 00:49:10 +02:00
543f3539fb
Updated the MaxmindDB module to include the location for C++ exceptions in source code for debug builds.
2016-03-23 00:27:48 +02:00
3a06fe6048
Updated the XML module to include the location for C++ exceptions in source code for debug builds.
2016-03-23 00:26:35 +02:00
a8edb37733
Updated the IRC module to include the location for C++ exceptions in source code for debug builds.
2016-03-23 00:26:26 +02:00
61be27890c
Forgot to inlcude the INI entries in the previous commit.
2016-03-23 00:26:16 +02:00
9d9ec20fe8
Updated the INI module to include the location for C++ exceptions in source code for debug builds.
2016-03-23 00:25:42 +02:00
1398e5a93d
Updated the SQLite module to include the location for C++ exceptions in source code for debug builds.
2016-03-23 00:25:32 +02:00
933f96fbc5
Add the exception throwing macros to the base module header as well.
2016-03-22 16:54:40 +02:00
bcdb9707f0
Initialize the server callback that notify about player and vehicle updates.
2016-03-22 16:41:15 +02:00
a23d934482
Implemented the entity pool change server callback to actually create and release entity instances.
2016-03-22 04:27:11 +02:00
1f0d26da33
Separated the code that deallocates entity instances so it can be shared by entity pool change events from the server.
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Minor improvements in the entity allocation methods.
Removed the return value from the function binding method.
2016-03-22 04:12:25 +02:00
b60c8bc12c
Separate the code that actually allocates the entity instance so it can be shared by entity pool change events from the server.
2016-03-22 03:29:27 +02:00
b8ddc7f3b8
Use script exceptions in central core if if an error occurred when creating entities.
2016-03-22 02:53:22 +02:00
a35643ae6e
Update squirrel to the latest version from the official repository.
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Include the standard library that was filtered out by a mistake in the gitignore file.
2016-03-22 02:32:03 +02:00
93dcf84263
Fixed the gitignore to not exclude the squirrel library.
2016-03-22 02:30:56 +02:00
b24104c99f
Revised the standard string library to have cleaner code.
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Implemented the Explode/Implode functions that work with a single delimiter.
2016-03-22 02:07:34 +02:00