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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2025-06-16 15:17:13 +02:00
Commit Graph

1615 Commits

Author SHA1 Message Date
5d15342342 Implement function to retrieve all active sprites. 2016-03-26 18:17:21 +02:00
c79598d843 Implement function to retrieve all active players. 2016-03-26 18:17:12 +02:00
1472594c7f Implement function to retrieve all active pickups. 2016-03-26 18:17:05 +02:00
6683930250 Implement function to retrieve all active objects. 2016-03-26 18:16:58 +02:00
534a582561 Implement function to retrieve all active keybinds. 2016-03-26 18:16:50 +02:00
054b4f080e Implement function to retrieve all active forcefields. 2016-03-26 18:16:41 +02:00
ea9a370471 Implement function to retrieve all active checkpoints. 2016-03-26 18:16:32 +02:00
067693d250 Implement function to retrieve all active blips. 2016-03-26 18:16:18 +02:00
216ac8bbc0 Use unordered maps for storing script instances and options.
Also update some of the code to use braces even for single statements.
2016-03-26 18:16:01 +02:00
886e525119 Implement a helper function to clamp a value between the ranges of another type. 2016-03-26 18:14:47 +02:00
b486ecc2fb Fix the hide object function to calculate the correct coordinates but also implement the raw function. 2016-03-26 18:14:00 +02:00
f9ef0040c9 Remove leftover includes from previous merge of the time utilities. 2016-03-25 14:43:26 +02:00
e167a59f83 Merge the time utilities under the chrono library. 2016-03-25 14:28:07 +02:00
f3af787bad Don't remove immediate routines bucket. 2016-03-25 13:11:21 +02:00
ad9e02e5fb Update the standard printf function to use the dynamic string retrieval method.
Remove leftover includes from the string and crypt libraries.
2016-03-25 02:05:46 +02:00
c9c0486e9f Remove duplicate code from the Crypt library and use the shared dynamic string argument retrieval. 2016-03-25 02:00:37 +02:00
8828c004ca Add the declaration of the functions that return buffers in string library. 2016-03-25 01:54:43 +02:00
299bc5ba77 Update the remaining functions from the string library to a more dynamic style. 2016-03-25 01:50:05 +02:00
2e3fc1e47e Remove useless code from ToLower function in the string library and also name the shorter alias more appropriately. 2016-03-25 01:44:55 +02:00
ae5d86e7cf Update most of the helper functions in the string library to allow a more dynamic value retrieval.
Various other bug fixes and adjustments.
2016-03-25 01:41:30 +02:00
addebc61ff Update the names of certain helpers from the string library to be more appropriate. 2016-03-25 00:32:32 +02:00
f71d0251c9 Added various helper functions to the standard string library. 2016-03-25 00:25:52 +02:00
e4b93b020a Implemented a helper class to retrieve a string value from the stack as a string or generate a formatted string if necessary. 2016-03-25 00:25:03 +02:00
42af986890 Initial implementation of reload mechanism. 2016-03-24 09:32:44 +02:00
e057f22402 Implement functions to import existing entity instances after loading is complete. 2016-03-24 08:44:01 +02:00
f5ec4e65ce Also prevent the player entity instance from being destroyed in mid-destruction. 2016-03-24 07:23:01 +02:00
b877b1701b Don't release the callbacks abruptly in Function destructor. 2016-03-24 06:59:02 +02:00
ff6cacaf68 Dumb approach to recive some kind of asserts if the program crashes because a component was used after it was deleted. 2016-03-24 06:43:02 +02:00
3762b5e2ca Fix the exception code and make it use pooled buffers instead of the common buffer. 2016-03-24 05:30:07 +02:00
01bafd7c4f Fix issues in the entity creation and destruction code.
Implement a locking mechanism to prevent entities be dstroyed in mid-destruction.
Also clean up properly when internal instances are deleted.
2016-03-24 05:28:55 +02:00
23617b1493 Remove exceptions from entity creation/destruction if the entity already exists or doesn't at all. 2016-03-24 04:20:33 +02:00
9657905586 Remove the SQLite methods that could be used to copy the database to and from memory because it they could crash easilly and didn't make much sense. 2016-03-23 08:24:14 +02:00
41f5cfe663 Added options to control the memory allocated for the query queue.
Fixed const-correctness in several methods of the SQLite connection.
2016-03-23 05:50:58 +02:00
1a312f7e7f Implemented the SQLite transaction class using the RAII pattern.
Fixed an issue that generated bad messages for errors that occurred in the formatted query execution method.
Minor adjustments throughout the code structure.
2016-03-23 05:43:19 +02:00
133bedce50 Dumb implementation of GetTickCount to be revised later if necessary. 2016-03-23 00:49:10 +02:00
543f3539fb Updated the MaxmindDB module to include the location for C++ exceptions in source code for debug builds. 2016-03-23 00:27:48 +02:00
3a06fe6048 Updated the XML module to include the location for C++ exceptions in source code for debug builds. 2016-03-23 00:26:35 +02:00
a8edb37733 Updated the IRC module to include the location for C++ exceptions in source code for debug builds. 2016-03-23 00:26:26 +02:00
61be27890c Forgot to inlcude the INI entries in the previous commit. 2016-03-23 00:26:16 +02:00
9d9ec20fe8 Updated the INI module to include the location for C++ exceptions in source code for debug builds. 2016-03-23 00:25:42 +02:00
1398e5a93d Updated the SQLite module to include the location for C++ exceptions in source code for debug builds. 2016-03-23 00:25:32 +02:00
933f96fbc5 Add the exception throwing macros to the base module header as well. 2016-03-22 16:54:40 +02:00
bcdb9707f0 Initialize the server callback that notify about player and vehicle updates. 2016-03-22 16:41:15 +02:00
a23d934482 Implemented the entity pool change server callback to actually create and release entity instances. 2016-03-22 04:27:11 +02:00
1f0d26da33 Separated the code that deallocates entity instances so it can be shared by entity pool change events from the server.
Minor improvements in the entity allocation methods.
Removed the return value from the function binding method.
2016-03-22 04:12:25 +02:00
b60c8bc12c Separate the code that actually allocates the entity instance so it can be shared by entity pool change events from the server. 2016-03-22 03:29:27 +02:00
b8ddc7f3b8 Use script exceptions in central core if if an error occurred when creating entities. 2016-03-22 02:53:22 +02:00
a35643ae6e Update squirrel to the latest version from the official repository.
Include the standard library that was filtered out by a mistake in the gitignore file.
2016-03-22 02:32:03 +02:00
93dcf84263 Fixed the gitignore to not exclude the squirrel library. 2016-03-22 02:30:56 +02:00
b24104c99f Revised the standard string library to have cleaner code.
Implemented the Explode/Implode functions that work with a single delimiter.
2016-03-22 02:07:34 +02:00