Sandu Liviu Catalin
2cd5054f92
Update log message to not be a duplicate of another right bellow it.
2016-09-04 01:27:00 +03:00
Sandu Liviu Catalin
e445530bbb
Implement a new module command that is called right before cosing the virtual machine to allow modules to release resources manually.
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Should fix a possible crash in the IRC plugin which was caused by the Session destructor to be called recursively when cleaned automatically by the VM.
2016-09-02 14:11:39 +03:00
Sandu Liviu Catalin
dddb972fd9
Fix the empty initialization option being ignored in the execution stage.
2016-08-27 12:15:51 +03:00
Sandu Liviu Catalin
e953406b7f
Don't catch application exceptions in the entity instance destruction because they probably left the VM stack in an invalid state and the server should be allowed to crash.
2016-08-26 17:21:50 +03:00
Sandu Liviu Catalin
11d5cff63b
Prevent exceptions thrown during the destruction of an entrity instance from blocking the release of it's resources.
2016-08-25 23:47:59 +03:00
Sandu Liviu Catalin
44d6905d3b
Implement a logging option to hide some of the verbose output during plugin start up.
2016-08-25 12:22:39 +03:00
Sandu Liviu Catalin
64416c093c
Implement a simple system for snippets to be notified when the scripts were loaded and about to be unloaded.
2016-08-25 03:08:44 +03:00
Sandu Liviu Catalin
9a0973bbc6
Fix various spelling mistakes.
2016-08-24 00:27:22 +03:00
Sandu Liviu Catalin
a35b127871
Fix the script loading process and further improve it with multi stage loading of scripts.
2016-08-19 19:46:26 +03:00
Sandu Liviu Catalin
7ebfe05cb3
Move the creation of null instances after the execution of scripts in order to allow customization of entity types.
2016-08-18 19:52:47 +03:00
Sandu Liviu Catalin
4e039d415a
Create null instances only after the plugin API was registered. Otherwise the server would've crashed at startup.
2016-08-17 13:30:48 +03:00
Sandu Liviu Catalin
5b897f21e8
Adjust the code that creates the null entity instances.
2016-08-07 02:02:50 +03:00
Sandu Liviu Catalin
29b0f8d4c9
Add the possibility to have null entity instances intentionally.
2016-08-07 01:54:33 +03:00
Sandu Liviu Catalin
9434deb804
Stop using hard-coded values for plug-in commands in the host plug-in.
2016-07-17 03:56:52 +03:00
Sandu Liviu Catalin
1229e7f59f
Revise the entity clean up to fix crash at server shutdown, remove duplicate code and overall make the code more reliable.
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Various other minor changes surrounding the entity destruction from the server.
2016-07-16 19:39:51 +03:00
Sandu Liviu Catalin
3fab6d931f
Don't destroy entity instances from the server at server shutdown.
2016-07-16 17:52:55 +03:00
Sandu Liviu Catalin
0599b57087
Minor documentation in core class and some const-correctness when cleaning entity instance containers.
2016-07-16 16:17:09 +03:00
Sandu Liviu Catalin
e32464b6ea
Don't clear entity containers untill after the virtual machine was closed. Should close #22
2016-07-16 15:45:36 +03:00
Sandu Liviu Catalin
7bb0d5f947
Adjust the code to use the .what() method from the Sqrat exception.
2016-07-09 14:18:09 +03:00
Sandu Liviu Catalin
dde8890941
Prevent common null objects from using dead virtual machines after reloads.
2016-07-03 03:27:18 +03:00
Sandu Liviu Catalin
1007eac3ed
Initial implementation of the new command system.
2016-07-03 03:22:00 +03:00
Sandu Liviu Catalin
aad10948b9
Emit the ScriptLoaded event before importing server entities to allow the scripts to prepare.
2016-06-26 16:30:19 +03:00
Sandu Liviu Catalin
996c078105
Introduce a new module event to be called after the virtual machine was destroyed. Thus, preventing the release of the virtual machine while still in use.
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Prevent releasing IRC sessions while they could still be in use.
Few other changes that had to be committed because of the change in the module API.
2016-06-26 16:18:23 +03:00
Sandu Liviu Catalin
2ee475bb8d
Prevent server notifications of entity pool changes from introducing entity leaks and triggering events multiple times. Should close #9
2016-06-26 15:47:27 +03:00
Sandu Liviu Catalin
36e3ed8f7a
Clear vehicle instances on server shutdown or plugin reload. Should close #9
2016-06-25 00:01:36 +03:00
Sandu Liviu Catalin
8846cb9351
Initial revision of the script loading system to be more flexible and accurate.
2016-06-18 20:31:35 +03:00
Sandu Liviu Catalin
4be562c926
Update the script loading system to load and compile all scripts first and then execute them.
2016-06-18 13:09:08 +03:00
Sandu Liviu Catalin
24eddb8051
Minor spelling mistakes in core class.
2016-06-17 06:48:13 +03:00
Sandu Liviu Catalin
6a31e9ee58
Allow the option to toggle debugging from configuration file.
2016-06-17 03:33:58 +03:00
Sandu Liviu Catalin
c76acc07dc
Use the new script loading system to be able to hold script information for future debugging implementations.
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Fixes issue with scripts being sorted rather then being executed in the load order.
2016-06-17 03:28:37 +03:00
Sandu Liviu Catalin
b3f0e98758
Implement script bundles in the script loading process.
2016-06-17 01:40:10 +03:00
Sandu Liviu Catalin
0c92601362
Update the module API and merge shared code between modules and host plugin.
2016-06-03 21:26:19 +03:00
Sandu Liviu Catalin
d8d240285d
Fix wrong parameter to format.
2016-05-26 06:57:42 +03:00
Sandu Liviu Catalin
86a4933525
Release script callbacks properly in main plugin.
2016-05-24 21:36:49 +03:00
Sandu Liviu Catalin
f05e562708
Move most of the reload implementation to the central core.
2016-05-24 19:26:43 +03:00
Sandu Liviu Catalin
f8e845ebd2
Make the function environment optional in global callbacks.
2016-05-24 07:29:35 +03:00
Sandu Liviu Catalin
75452625cd
Enable the reload system in the macros.
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Prevent the reload from entering a cyrcular reload when sending plugin commands.
2016-05-24 06:51:40 +03:00
Sandu Liviu Catalin
f2361a27c3
Untested update to the new plugin API.
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Various other changes to the plugin as well.
2016-05-22 06:20:38 +03:00
Sandu Liviu Catalin
216ac8bbc0
Use unordered maps for storing script instances and options.
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Also update some of the code to use braces even for single statements.
2016-03-26 18:16:01 +02:00
Sandu Liviu Catalin
42af986890
Initial implementation of reload mechanism.
2016-03-24 09:32:44 +02:00
Sandu Liviu Catalin
e057f22402
Implement functions to import existing entity instances after loading is complete.
2016-03-24 08:44:01 +02:00
Sandu Liviu Catalin
f5ec4e65ce
Also prevent the player entity instance from being destroyed in mid-destruction.
2016-03-24 07:23:01 +02:00
Sandu Liviu Catalin
b877b1701b
Don't release the callbacks abruptly in Function destructor.
2016-03-24 06:59:02 +02:00
Sandu Liviu Catalin
ff6cacaf68
Dumb approach to recive some kind of asserts if the program crashes because a component was used after it was deleted.
2016-03-24 06:43:02 +02:00
Sandu Liviu Catalin
01bafd7c4f
Fix issues in the entity creation and destruction code.
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Implement a locking mechanism to prevent entities be dstroyed in mid-destruction.
Also clean up properly when internal instances are deleted.
2016-03-24 05:28:55 +02:00
Sandu Liviu Catalin
23617b1493
Remove exceptions from entity creation/destruction if the entity already exists or doesn't at all.
2016-03-24 04:20:33 +02:00
Sandu Liviu Catalin
bcdb9707f0
Initialize the server callback that notify about player and vehicle updates.
2016-03-22 16:41:15 +02:00
Sandu Liviu Catalin
a23d934482
Implemented the entity pool change server callback to actually create and release entity instances.
2016-03-22 04:27:11 +02:00
Sandu Liviu Catalin
1f0d26da33
Separated the code that deallocates entity instances so it can be shared by entity pool change events from the server.
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Minor improvements in the entity allocation methods.
Removed the return value from the function binding method.
2016-03-22 04:12:25 +02:00
Sandu Liviu Catalin
b60c8bc12c
Separate the code that actually allocates the entity instance so it can be shared by entity pool change events from the server.
2016-03-22 03:29:27 +02:00