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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2024-11-15 04:07:17 +01:00
Commit Graph

1063 Commits

Author SHA1 Message Date
Sandu Liviu Catalin
1472594c7f Implement function to retrieve all active pickups. 2016-03-26 18:17:05 +02:00
Sandu Liviu Catalin
6683930250 Implement function to retrieve all active objects. 2016-03-26 18:16:58 +02:00
Sandu Liviu Catalin
534a582561 Implement function to retrieve all active keybinds. 2016-03-26 18:16:50 +02:00
Sandu Liviu Catalin
054b4f080e Implement function to retrieve all active forcefields. 2016-03-26 18:16:41 +02:00
Sandu Liviu Catalin
ea9a370471 Implement function to retrieve all active checkpoints. 2016-03-26 18:16:32 +02:00
Sandu Liviu Catalin
067693d250 Implement function to retrieve all active blips. 2016-03-26 18:16:18 +02:00
Sandu Liviu Catalin
216ac8bbc0 Use unordered maps for storing script instances and options.
Also update some of the code to use braces even for single statements.
2016-03-26 18:16:01 +02:00
Sandu Liviu Catalin
886e525119 Implement a helper function to clamp a value between the ranges of another type. 2016-03-26 18:14:47 +02:00
Sandu Liviu Catalin
b486ecc2fb Fix the hide object function to calculate the correct coordinates but also implement the raw function. 2016-03-26 18:14:00 +02:00
Sandu Liviu Catalin
f9ef0040c9 Remove leftover includes from previous merge of the time utilities. 2016-03-25 14:43:26 +02:00
Sandu Liviu Catalin
e167a59f83 Merge the time utilities under the chrono library. 2016-03-25 14:28:07 +02:00
Sandu Liviu Catalin
f3af787bad Don't remove immediate routines bucket. 2016-03-25 13:11:21 +02:00
Sandu Liviu Catalin
ad9e02e5fb Update the standard printf function to use the dynamic string retrieval method.
Remove leftover includes from the string and crypt libraries.
2016-03-25 02:05:46 +02:00
Sandu Liviu Catalin
c9c0486e9f Remove duplicate code from the Crypt library and use the shared dynamic string argument retrieval. 2016-03-25 02:00:37 +02:00
Sandu Liviu Catalin
8828c004ca Add the declaration of the functions that return buffers in string library. 2016-03-25 01:54:43 +02:00
Sandu Liviu Catalin
299bc5ba77 Update the remaining functions from the string library to a more dynamic style. 2016-03-25 01:50:05 +02:00
Sandu Liviu Catalin
2e3fc1e47e Remove useless code from ToLower function in the string library and also name the shorter alias more appropriately. 2016-03-25 01:44:55 +02:00
Sandu Liviu Catalin
ae5d86e7cf Update most of the helper functions in the string library to allow a more dynamic value retrieval.
Various other bug fixes and adjustments.
2016-03-25 01:41:30 +02:00
Sandu Liviu Catalin
addebc61ff Update the names of certain helpers from the string library to be more appropriate. 2016-03-25 00:32:32 +02:00
Sandu Liviu Catalin
f71d0251c9 Added various helper functions to the standard string library. 2016-03-25 00:25:52 +02:00
Sandu Liviu Catalin
e4b93b020a Implemented a helper class to retrieve a string value from the stack as a string or generate a formatted string if necessary. 2016-03-25 00:25:03 +02:00
Sandu Liviu Catalin
42af986890 Initial implementation of reload mechanism. 2016-03-24 09:32:44 +02:00
Sandu Liviu Catalin
e057f22402 Implement functions to import existing entity instances after loading is complete. 2016-03-24 08:44:01 +02:00
Sandu Liviu Catalin
f5ec4e65ce Also prevent the player entity instance from being destroyed in mid-destruction. 2016-03-24 07:23:01 +02:00
Sandu Liviu Catalin
b877b1701b Don't release the callbacks abruptly in Function destructor. 2016-03-24 06:59:02 +02:00
Sandu Liviu Catalin
ff6cacaf68 Dumb approach to recive some kind of asserts if the program crashes because a component was used after it was deleted. 2016-03-24 06:43:02 +02:00
Sandu Liviu Catalin
3762b5e2ca Fix the exception code and make it use pooled buffers instead of the common buffer. 2016-03-24 05:30:07 +02:00
Sandu Liviu Catalin
01bafd7c4f Fix issues in the entity creation and destruction code.
Implement a locking mechanism to prevent entities be dstroyed in mid-destruction.
Also clean up properly when internal instances are deleted.
2016-03-24 05:28:55 +02:00
Sandu Liviu Catalin
23617b1493 Remove exceptions from entity creation/destruction if the entity already exists or doesn't at all. 2016-03-24 04:20:33 +02:00
Sandu Liviu Catalin
9657905586 Remove the SQLite methods that could be used to copy the database to and from memory because it they could crash easilly and didn't make much sense. 2016-03-23 08:24:14 +02:00
Sandu Liviu Catalin
41f5cfe663 Added options to control the memory allocated for the query queue.
Fixed const-correctness in several methods of the SQLite connection.
2016-03-23 05:50:58 +02:00
Sandu Liviu Catalin
1a312f7e7f Implemented the SQLite transaction class using the RAII pattern.
Fixed an issue that generated bad messages for errors that occurred in the formatted query execution method.
Minor adjustments throughout the code structure.
2016-03-23 05:43:19 +02:00
Sandu Liviu Catalin
133bedce50 Dumb implementation of GetTickCount to be revised later if necessary. 2016-03-23 00:49:10 +02:00
Sandu Liviu Catalin
543f3539fb Updated the MaxmindDB module to include the location for C++ exceptions in source code for debug builds. 2016-03-23 00:27:48 +02:00
Sandu Liviu Catalin
3a06fe6048 Updated the XML module to include the location for C++ exceptions in source code for debug builds. 2016-03-23 00:26:35 +02:00
Sandu Liviu Catalin
a8edb37733 Updated the IRC module to include the location for C++ exceptions in source code for debug builds. 2016-03-23 00:26:26 +02:00
Sandu Liviu Catalin
61be27890c Forgot to inlcude the INI entries in the previous commit. 2016-03-23 00:26:16 +02:00
Sandu Liviu Catalin
9d9ec20fe8 Updated the INI module to include the location for C++ exceptions in source code for debug builds. 2016-03-23 00:25:42 +02:00
Sandu Liviu Catalin
1398e5a93d Updated the SQLite module to include the location for C++ exceptions in source code for debug builds. 2016-03-23 00:25:32 +02:00
Sandu Liviu Catalin
933f96fbc5 Add the exception throwing macros to the base module header as well. 2016-03-22 16:54:40 +02:00
Sandu Liviu Catalin
bcdb9707f0 Initialize the server callback that notify about player and vehicle updates. 2016-03-22 16:41:15 +02:00
Sandu Liviu Catalin
a23d934482 Implemented the entity pool change server callback to actually create and release entity instances. 2016-03-22 04:27:11 +02:00
Sandu Liviu Catalin
1f0d26da33 Separated the code that deallocates entity instances so it can be shared by entity pool change events from the server.
Minor improvements in the entity allocation methods.
Removed the return value from the function binding method.
2016-03-22 04:12:25 +02:00
Sandu Liviu Catalin
b60c8bc12c Separate the code that actually allocates the entity instance so it can be shared by entity pool change events from the server. 2016-03-22 03:29:27 +02:00
Sandu Liviu Catalin
b8ddc7f3b8 Use script exceptions in central core if if an error occurred when creating entities. 2016-03-22 02:53:22 +02:00
Sandu Liviu Catalin
a35643ae6e Update squirrel to the latest version from the official repository.
Include the standard library that was filtered out by a mistake in the gitignore file.
2016-03-22 02:32:03 +02:00
Sandu Liviu Catalin
93dcf84263 Fixed the gitignore to not exclude the squirrel library. 2016-03-22 02:30:56 +02:00
Sandu Liviu Catalin
b24104c99f Revised the standard string library to have cleaner code.
Implemented the Explode/Implode functions that work with a single delimiter.
2016-03-22 02:07:34 +02:00
Sandu Liviu Catalin
ec88d0ae30 Replaced the numeric limits from previous legacy implementation with the one provided by C++11.
Added a few extra constants for numeric limits.
2016-03-22 02:05:50 +02:00
Sandu Liviu Catalin
8088ba94c2 Updated the exception system in the main plugin to also include the location in the source files in debug builds.
Moved the functions that extract base types from strings as static functions under the associated type.
Revised some of the base shared code.
Fixed some of the functions in the String library that did not take into account the null terminator.
2016-03-21 22:37:58 +02:00