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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2024-11-09 01:07:16 +01:00
Commit Graph

81 Commits

Author SHA1 Message Date
Sandu Liviu Catalin
41e04e5167 Initial implementation of the new event system.
Initial implementation of the new signals and slots class.
Fixed command parsing which compared a pointer to a character.
Buffer overflow fix in routines which used the limits from the entity tasks.
Switched from Sqrat::Object to Sqrat::LightObj in most places to avoid the overhead of the VM pointer.
Various other adjustments and improvements.
The plugin is currently in a broken state and crashes at shutdown. The bug is unknown at this point.
2017-02-21 21:24:59 +02:00
Sandu Liviu Catalin
2d07ed67b9 Initial implementation of entity tasks. 2016-11-17 00:23:59 +02:00
Sandu Liviu Catalin
b946e7a9b9 Initial implementation of the built-in event system based on the signals and slots design. 2016-10-30 18:26:37 +02:00
Sandu Liviu Catalin
501d0884f3 Adjust various debugging messages during the script loading stage inside the plugin core. 2016-09-11 20:48:20 +03:00
Sandu Liviu Catalin
2cd5054f92 Update log message to not be a duplicate of another right bellow it. 2016-09-04 01:27:00 +03:00
Sandu Liviu Catalin
e445530bbb Implement a new module command that is called right before cosing the virtual machine to allow modules to release resources manually.
Should fix a possible crash in the IRC plugin which was caused by the Session destructor to be called recursively when cleaned automatically by the VM.
2016-09-02 14:11:39 +03:00
Sandu Liviu Catalin
dddb972fd9 Fix the empty initialization option being ignored in the execution stage. 2016-08-27 12:15:51 +03:00
Sandu Liviu Catalin
e953406b7f Don't catch application exceptions in the entity instance destruction because they probably left the VM stack in an invalid state and the server should be allowed to crash. 2016-08-26 17:21:50 +03:00
Sandu Liviu Catalin
11d5cff63b Prevent exceptions thrown during the destruction of an entrity instance from blocking the release of it's resources. 2016-08-25 23:47:59 +03:00
Sandu Liviu Catalin
44d6905d3b Implement a logging option to hide some of the verbose output during plugin start up. 2016-08-25 12:22:39 +03:00
Sandu Liviu Catalin
64416c093c Implement a simple system for snippets to be notified when the scripts were loaded and about to be unloaded. 2016-08-25 03:08:44 +03:00
Sandu Liviu Catalin
9a0973bbc6 Fix various spelling mistakes. 2016-08-24 00:27:22 +03:00
Sandu Liviu Catalin
a35b127871 Fix the script loading process and further improve it with multi stage loading of scripts. 2016-08-19 19:46:26 +03:00
Sandu Liviu Catalin
7ebfe05cb3 Move the creation of null instances after the execution of scripts in order to allow customization of entity types. 2016-08-18 19:52:47 +03:00
Sandu Liviu Catalin
4e039d415a Create null instances only after the plugin API was registered. Otherwise the server would've crashed at startup. 2016-08-17 13:30:48 +03:00
Sandu Liviu Catalin
5b897f21e8 Adjust the code that creates the null entity instances. 2016-08-07 02:02:50 +03:00
Sandu Liviu Catalin
29b0f8d4c9 Add the possibility to have null entity instances intentionally. 2016-08-07 01:54:33 +03:00
Sandu Liviu Catalin
9434deb804 Stop using hard-coded values for plug-in commands in the host plug-in. 2016-07-17 03:56:52 +03:00
Sandu Liviu Catalin
1229e7f59f Revise the entity clean up to fix crash at server shutdown, remove duplicate code and overall make the code more reliable.
Various other minor changes surrounding the entity destruction from the server.
2016-07-16 19:39:51 +03:00
Sandu Liviu Catalin
3fab6d931f Don't destroy entity instances from the server at server shutdown. 2016-07-16 17:52:55 +03:00
Sandu Liviu Catalin
0599b57087 Minor documentation in core class and some const-correctness when cleaning entity instance containers. 2016-07-16 16:17:09 +03:00
Sandu Liviu Catalin
e32464b6ea Don't clear entity containers untill after the virtual machine was closed. Should close #22 2016-07-16 15:45:36 +03:00
Sandu Liviu Catalin
7bb0d5f947 Adjust the code to use the .what() method from the Sqrat exception. 2016-07-09 14:18:09 +03:00
Sandu Liviu Catalin
dde8890941 Prevent common null objects from using dead virtual machines after reloads. 2016-07-03 03:27:18 +03:00
Sandu Liviu Catalin
1007eac3ed Initial implementation of the new command system. 2016-07-03 03:22:00 +03:00
Sandu Liviu Catalin
aad10948b9 Emit the ScriptLoaded event before importing server entities to allow the scripts to prepare. 2016-06-26 16:30:19 +03:00
Sandu Liviu Catalin
996c078105 Introduce a new module event to be called after the virtual machine was destroyed. Thus, preventing the release of the virtual machine while still in use.
Prevent releasing IRC sessions while they could still be in use.
Few other changes that had to be committed because of the change in the module API.
2016-06-26 16:18:23 +03:00
Sandu Liviu Catalin
2ee475bb8d Prevent server notifications of entity pool changes from introducing entity leaks and triggering events multiple times. Should close #9 2016-06-26 15:47:27 +03:00
Sandu Liviu Catalin
36e3ed8f7a Clear vehicle instances on server shutdown or plugin reload. Should close #9 2016-06-25 00:01:36 +03:00
Sandu Liviu Catalin
8846cb9351 Initial revision of the script loading system to be more flexible and accurate. 2016-06-18 20:31:35 +03:00
Sandu Liviu Catalin
4be562c926 Update the script loading system to load and compile all scripts first and then execute them. 2016-06-18 13:09:08 +03:00
Sandu Liviu Catalin
24eddb8051 Minor spelling mistakes in core class. 2016-06-17 06:48:13 +03:00
Sandu Liviu Catalin
6a31e9ee58 Allow the option to toggle debugging from configuration file. 2016-06-17 03:33:58 +03:00
Sandu Liviu Catalin
c76acc07dc Use the new script loading system to be able to hold script information for future debugging implementations.
Fixes issue with scripts being sorted rather then being executed in the load order.
2016-06-17 03:28:37 +03:00
Sandu Liviu Catalin
b3f0e98758 Implement script bundles in the script loading process. 2016-06-17 01:40:10 +03:00
Sandu Liviu Catalin
0c92601362 Update the module API and merge shared code between modules and host plugin. 2016-06-03 21:26:19 +03:00
Sandu Liviu Catalin
d8d240285d Fix wrong parameter to format. 2016-05-26 06:57:42 +03:00
Sandu Liviu Catalin
86a4933525 Release script callbacks properly in main plugin. 2016-05-24 21:36:49 +03:00
Sandu Liviu Catalin
f05e562708 Move most of the reload implementation to the central core. 2016-05-24 19:26:43 +03:00
Sandu Liviu Catalin
f8e845ebd2 Make the function environment optional in global callbacks. 2016-05-24 07:29:35 +03:00
Sandu Liviu Catalin
75452625cd Enable the reload system in the macros.
Prevent the reload from entering a cyrcular reload when sending plugin commands.
2016-05-24 06:51:40 +03:00
Sandu Liviu Catalin
f2361a27c3 Untested update to the new plugin API.
Various other changes to the plugin as well.
2016-05-22 06:20:38 +03:00
Sandu Liviu Catalin
216ac8bbc0 Use unordered maps for storing script instances and options.
Also update some of the code to use braces even for single statements.
2016-03-26 18:16:01 +02:00
Sandu Liviu Catalin
42af986890 Initial implementation of reload mechanism. 2016-03-24 09:32:44 +02:00
Sandu Liviu Catalin
e057f22402 Implement functions to import existing entity instances after loading is complete. 2016-03-24 08:44:01 +02:00
Sandu Liviu Catalin
f5ec4e65ce Also prevent the player entity instance from being destroyed in mid-destruction. 2016-03-24 07:23:01 +02:00
Sandu Liviu Catalin
b877b1701b Don't release the callbacks abruptly in Function destructor. 2016-03-24 06:59:02 +02:00
Sandu Liviu Catalin
ff6cacaf68 Dumb approach to recive some kind of asserts if the program crashes because a component was used after it was deleted. 2016-03-24 06:43:02 +02:00
Sandu Liviu Catalin
01bafd7c4f Fix issues in the entity creation and destruction code.
Implement a locking mechanism to prevent entities be dstroyed in mid-destruction.
Also clean up properly when internal instances are deleted.
2016-03-24 05:28:55 +02:00
Sandu Liviu Catalin
23617b1493 Remove exceptions from entity creation/destruction if the entity already exists or doesn't at all. 2016-03-24 04:20:33 +02:00