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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2025-06-21 01:27:14 +02:00
Commit Graph

759 Commits

Author SHA1 Message Date
d52507e824 Improve the debug information provided by the logger. Include value, size, type and other useful information where possible. 2019-05-17 22:54:08 +03:00
b1c8ab0f7b Fix names in vehicle enumeration to proper case. 2019-05-08 22:07:25 +03:00
c116b487b0 Fix spelling mistake. 2019-05-08 19:44:14 +03:00
79f244b1d3 Missed return for SQMOD_VEHICLE_PIZZABOY in vehicle identification (reported by @Xmair). 2019-05-07 17:49:13 +03:00
b54dd0a0b9 Implement logging callbacks to allow sharing of output with other mediums. 2019-05-01 18:00:24 +03:00
05159b5558 Do a better job of extracting the error sting from the thrown object. 2019-05-01 16:04:29 +03:00
24e6379f5e Export newly added Squirrel functions. Fix function definition with different name than declaration. 2019-04-30 22:28:23 +03:00
1f27146e6c Back port changes to squirrel library. Separate mdoule speciffic changes and/or additions to squirrel into their own files. 2019-04-24 22:33:42 +03:00
600c21d45f Discard instances of constant StackStrF parameters. This should always be non-const if possible. 2019-02-17 17:23:59 +02:00
0f0b795ca9 Various minor changes and fixes that were not pushed to the repository. Just random stuff. 2019-01-29 18:44:55 +02:00
1757e8b7c4 Exporn newlly added Squirrel API that is used to improve overloaded methods. 2018-10-31 20:28:18 +02:00
f3f4fce80b Get rid of explicit format enabled constructors since they're detected automatically. 2018-10-31 20:07:46 +02:00
107ddea5fd Don't use constant StackStrF arguments anymore. 2018-10-23 22:29:06 +03:00
02377fbd46 Fix the command manager to use the new lazy read StackStrF implementation. 2018-10-23 22:17:47 +03:00
4de4d045f7 Update Weapon.cpp 2018-09-22 11:48:33 +05:00
1e379ccdf7 Added PlaySoundForWorld 2018-09-08 12:12:57 +05:00
cfca96767c Update Vehicle.cpp 2018-08-25 15:02:46 +05:00
f300e7ff4a Massive code reduction in the binding utility by using variadic templates.
Extensive code refactoring surrounding the StackStrF helper to facilitate the new changes.
Various other miscellaneous changes and code refactoring to facilitate the new changes.
2018-07-30 00:58:27 +03:00
7ed5183d45 Replace template specialisation used to execute a script function with variadic templates in order to reduce code size. 2018-07-29 14:36:52 +03:00
0ad290ca34 Restructure some files. 2018-07-29 12:25:44 +03:00
526538fdb9 Add a function to check if a routine with a certain tag exists. 2018-07-29 10:47:31 +03:00
a5999e5b50 Remove player validation where non-valid player IDs are allowed. 2018-07-28 13:28:59 +03:00
0ebdb909df Avoid exceptions scaping during plugin initialization.
Use sub-logging to show the message from exception.
2018-07-27 22:43:19 +03:00
4e88cbf79e Fix previous commit. 2018-07-27 19:53:01 +03:00
83c4e5ba23 Return a null entity instance instead of throwing an error. 2018-07-27 19:50:18 +03:00
2764028c43 Remove some leftover implicit cast operators. 2018-07-18 23:35:47 +03:00
f51b4968ac Fix bug in plugin caused by not popping the closure from the stack after calling it.
This would've caused the plugin to run out of stack memory eventually.
2018-07-05 21:01:08 +03:00
50dec8d958 Fix the way quiet routines are being identified. Forgot to negate the value. 2018-07-03 23:05:41 +03:00
35a24e12eb Fix bug in signal implementation which did not update the number of remaining slots after removing some. 2018-07-03 22:31:13 +03:00
5511a4f690 Expose the fall time-rate manipulation API. 2018-06-28 22:15:38 +03:00
88b5859213 Expose the vehicle light data modification API. 2018-06-28 22:12:05 +03:00
877e1a38cc Implement pickup option change event and expose the functions to use it.
Fix bitflags declaration for circular locks (huge mistake here).
2018-06-28 22:06:23 +03:00
1e24f55e94 Expose the fuction used to request the client loaded modules. 2018-06-28 21:46:06 +03:00
53b541ca60 Implement the PlayerModuleList event callback. 2018-06-28 21:41:31 +03:00
d668242901 Implement an unrestricted pool of custom weapon names and fall back to it when looking for weapon names. 2018-04-13 20:31:18 +03:00
eb2e567bf8 Initial commit of a command-line build system based on the classic Makefile. Windows only. 2018-02-06 01:31:07 +02:00
cea5995f52 Update the entity classes to account for the fact that the server ignores the API call completely whenever a null pointer is given for a value that isn't needed.
Add a helper macro to concatenate two macro parameters into one.
2018-01-30 19:09:54 +02:00
2a5a1821ad The server ignores the API call completely whenever a null pointer is given for a value that isn't needed. Apparently that feature is missing from the API. 2018-01-30 18:05:47 +02:00
0bdb1b9135 Update copyright year to 2018. 2018-01-28 23:13:41 +02:00
52a06cc83b Add a method to the vehicle entity class to check if a certain slot has an occupant. 2018-01-28 22:53:27 +02:00
0bf9afc553 Allow toggling of error handling for each routine individually ( should close #31 ).
Allow a routine to ignore runtime errors (if requested) and not terminate itself.
2018-01-28 22:45:09 +02:00
8aec9d5927 Workaround for a sercver issue. Apparently the server returns an error code regardless of what buffer size it was given. 2018-01-24 18:13:25 +02:00
5d5fc9e2d6 Fix identifier check against wrong pool limits. 2018-01-24 17:59:51 +02:00
0918b975a5 Implement stoppable iteration algorithms. Should close #29 2017-08-07 00:22:50 +03:00
fccf288b77 Don't use shared static variables when rerieving various properties of entity instances.
Replace various NULL occurrences with nullptr.
2017-08-06 21:15:32 +03:00
ac5cc871de Rename the SpectateNone() function to Unspectate(). 2017-08-06 18:24:42 +03:00
8125400f7f Return null entity instances instead of null for the functions that need to return an entity instance.
Finally fix the player unspectating bug and introduce a new event for when a player spectates none.
Update the global functions that check for player existance to use the new implementation.
2017-08-06 18:14:58 +03:00
8e07d37ec2 Improve the player search functions. 2017-08-06 17:01:59 +03:00
7a469d870d Attempt to fix (or make it easy to be fixed) the spectating crash. 2017-08-06 15:14:45 +03:00
9bfb307237 Fix inconsistent function names. 2017-06-20 22:16:35 +03:00