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https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 00:37:15 +01:00
Fix initialization of null entities.
Few other minor changes.
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e2bc14cd9e
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@ -159,6 +159,13 @@ Core::Core() noexcept
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, m_LockUnloadSignal(false)
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, m_EmptyInit(false)
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, m_Verbosity(1)
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, m_NullBlip()
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, m_NullCheckpoint()
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, m_NullKeybind()
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, m_NullObject()
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, m_NullPickup()
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, m_NullPlayer()
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, m_NullVehicle()
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{
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/* ... */
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}
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@ -302,8 +309,9 @@ bool Core::Initialize()
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cLogDbg(m_Verbosity >= 1, "Registering the plug-in API");
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// Attempt to register the plug-in API
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if (cLogFtl(!RegisterAPI(m_VM), "Unable to register the plug-in API"))
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if (!RegisterAPI(m_VM))
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{
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LogFtl("Unable to register the plug-in API");
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return false; // Can't execute scripts without a valid API!
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}
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@ -400,7 +408,7 @@ bool Core::Execute()
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_Func->SendPluginCommand(SQMOD_LOAD_CMD, "");
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// Load pending scripts while we're in the bounds of the allowed recursiveness
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for (unsigned levels = 0; (m_PendingScripts.empty() == false) && (levels < 8); ++levels)
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for (unsigned levels = 0; !m_PendingScripts.empty() && (levels < 8); ++levels)
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{
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// Remember the last script from the pool
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const Scripts::size_type last = m_Scripts.size();
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@ -409,7 +417,7 @@ bool Core::Execute()
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// Clear all pending scripts, if any
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m_PendingScripts.clear();
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// Process all pending scripts
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if (DoScripts(m_Scripts.begin() + last, m_Scripts.end()) == false)
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if (!DoScripts(m_Scripts.begin() + last, m_Scripts.end()))
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{
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return false; // One of the scripts failed to execute
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}
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@ -563,13 +571,13 @@ bool Core::Reload()
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void Core::EnableNullEntities()
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{
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// Create the null entity instances
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if (m_NullBlip.IsNull()) m_NullBlip = LightObj(new CBlip(-1));
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if (m_NullCheckpoint.IsNull()) m_NullBlip = LightObj(new CCheckpoint(-1));
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if (m_NullKeybind.IsNull()) m_NullBlip = LightObj(new CKeybind(-1));
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if (m_NullObject.IsNull()) m_NullBlip = LightObj(new CObject(-1));
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if (m_NullPickup.IsNull()) m_NullBlip = LightObj(new CPickup(-1));
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if (m_NullPlayer.IsNull()) m_NullBlip = LightObj(new CPlayer(-1));
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if (m_NullVehicle.IsNull()) m_NullBlip = LightObj(new CVehicle(-1));
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if (m_NullBlip.IsNull()) m_NullBlip = LightObj(DeleteGuard< CBlip >(new CBlip(-1)));
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if (m_NullCheckpoint.IsNull()) m_NullCheckpoint = LightObj(DeleteGuard< CCheckpoint >(new CCheckpoint(-1)));
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if (m_NullKeybind.IsNull()) m_NullKeybind = LightObj(DeleteGuard< CKeybind >(new CKeybind(-1)));
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if (m_NullObject.IsNull()) m_NullObject = LightObj(DeleteGuard< CObject >(new CObject(-1)));
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if (m_NullPickup.IsNull()) m_NullPickup = LightObj(DeleteGuard< CPickup >(new CPickup(-1)));
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if (m_NullPlayer.IsNull()) m_NullPlayer = LightObj(DeleteGuard< CPlayer >(new CPlayer(-1)));
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if (m_NullVehicle.IsNull()) m_NullVehicle = LightObj(DeleteGuard< CVehicle >(new CVehicle(-1)));
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}
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// ------------------------------------------------------------------------------------------------
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