mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2025-10-15 07:27:19 +02:00
Implement a new event to receive notifications when a player score has changed.
Fix syntax error in enumeration declaration. Fix compilation error on const correctness in player method for changing player world.
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@@ -947,21 +947,33 @@ Int32 CPlayer::GetAlpha() const
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}
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// ------------------------------------------------------------------------------------------------
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void CPlayer::SetAlpha(Int32 alpha) const
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void CPlayer::SetAlpha(Int32 alpha)
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{
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// Validate the managed identifier
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Validate();
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// Perform the requested operation
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_Func->SetPlayerAlpha(m_ID, alpha, 0);
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SetAlphaEx(alpha, 0);
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}
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// ------------------------------------------------------------------------------------------------
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void CPlayer::SetAlphaEx(Int32 alpha, Int32 fade) const
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void CPlayer::SetAlphaEx(Int32 alpha, Int32 fade)
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{
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// Validate the managed identifier
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Validate();
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// Perform the requested operation
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// Grab the current value for this property
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const Int32 current = _Func->GetPlayerAlpha(m_ID);
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// Don't even bother if it's the same value
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if (current == alpha)
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{
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return;
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}
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// Avoid property unwind from a recursive call
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_Func->SetPlayerAlpha(m_ID, alpha, fade);
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// Avoid infinite recursive event loops
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if (!(m_CircularLocks & PCL_EMIT_PLAYER_ALPHA))
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{
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// Prevent this event from triggering while executed
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BitGuardU32 bg(m_CircularLocks, PCL_EMIT_PLAYER_ALPHA);
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// Now forward the event call
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Core::Get().EmitPlayerAlpha(m_ID, current, alpha, fade);
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}
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}
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// ------------------------------------------------------------------------------------------------
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@@ -13,7 +13,7 @@ namespace SqMod {
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*/
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enum PlayerCircularLocks
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{
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PCL_EMIT_PLAYER_OPTION = (1 << 0)
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PCL_EMIT_PLAYER_OPTION = (1 << 0),
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PCL_EMIT_PLAYER_ADMIN = (2 << 0),
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PCL_EMIT_PLAYER_WORLD = (3 << 0),
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PCL_EMIT_PLAYER_TEAM = (4 << 0),
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@@ -22,6 +22,7 @@ enum PlayerCircularLocks
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PCL_EMIT_PLAYER_SCORE = (7 << 0),
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PCL_EMIT_PLAYER_WANTED_LEVEL = (8 << 0),
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PCL_EMIT_PLAYER_IMMUNITY = (9 << 0),
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PCL_EMIT_PLAYER_ALPHA = (10 << 0)
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};
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/* ------------------------------------------------------------------------------------------------
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@@ -346,7 +347,7 @@ public:
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/* --------------------------------------------------------------------------------------------
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* Modify the secondary world of the managed player entity.
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*/
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void SetSecondaryWorld(Int32 world) const;
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void SetSecondaryWorld(Int32 world);
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/* --------------------------------------------------------------------------------------------
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* Retrieve the unique world of the managed player entity.
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@@ -551,12 +552,12 @@ public:
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/* --------------------------------------------------------------------------------------------
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* Modify the alpha of the managed player entity.
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*/
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void SetAlpha(Int32 alpha) const;
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void SetAlpha(Int32 alpha);
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/* --------------------------------------------------------------------------------------------
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* Modify the alpha of the managed player entity.
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*/
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void SetAlphaEx(Int32 alpha, Int32 fade) const;
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void SetAlphaEx(Int32 alpha, Int32 fade);
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/* --------------------------------------------------------------------------------------------
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* Retrieve the aim position of the managed player entity.
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@@ -996,4 +997,4 @@ public:
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} // Namespace:: SqMod
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#endif // _ENTITY_PLAYER_HPP_
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#endif // _ENTITY_PLAYER_HPP_
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