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Expose identifiers of newlly added events and adjust intentations.
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@ -129,6 +129,15 @@ static const EnumElement g_EventEnum[] = {
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{_SC("PlayerHeading"), EVT_PLAYERHEADING},
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{_SC("PlayerPosition"), EVT_PLAYERPOSITION},
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{_SC("PlayerOption"), EVT_PLAYEROPTION},
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{_SC("PlayerAdmin"), EVT_PLAYERADMIN},
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{_SC("PlayerWorld"), EVT_PLAYERWORLD},
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{_SC("PlayerTeam"), EVT_PLAYERTEAM},
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{_SC("PlayerSkin"), EVT_PLAYERSKIN},
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{_SC("PlayerMoney"), EVT_PLAYERMONEY},
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{_SC("PlayerScore"), EVT_PLAYERSCORE},
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{_SC("PlayerWantedLevel"), EVT_PLAYERWANTEDLEVEL},
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{_SC("PlayerImmunity"), EVT_PLAYERIMMUNITY},
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{_SC("PlayerAlpha"), EVT_PLAYERALPHA},
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{_SC("VehicleColor"), EVT_VEHICLECOLOUR},
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{_SC("VehicleColour"), EVT_VEHICLECOLOUR},
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{_SC("VehicleHealth"), EVT_VEHICLEHEALTH},
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