mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2025-02-23 05:07:13 +01:00
127 lines
5.5 KiB
Plaintext
127 lines
5.5 KiB
Plaintext
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/* --------------------------------------------------------------------------------------------------------------------
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* Bind to global event: VehicleCreated
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*/
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SqCore.On().VehicleCreated.Connect(function(/*SqVehicle*/ vehicle, /*int*/ header, /*object*/ payload) {
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});
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/* --------------------------------------------------------------------------------------------------------------------
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* Bind to global event: VehicleDestroyed
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*/
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SqCore.On().VehicleDestroyed.Connect(function(/*SqVehicle*/ vehicle, /*int*/ header, /*object*/ payload) {
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});
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/* --------------------------------------------------------------------------------------------------------------------
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* Bind to global event: VehicleCustom
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*/
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SqCore.On().VehicleCustom.Connect(function(/*SqVehicle*/ vehicle, /*int*/ header, /*object*/ payload) {
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});
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/* --------------------------------------------------------------------------------------------------------------------
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* Bind to global event: VehicleStream
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*/
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SqCore.On().VehicleStream.Connect(function(/*SqPlayer*/ client, /*SqVehicle*/ vehicle, /*bool*/ is_deleted) {
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});
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/* --------------------------------------------------------------------------------------------------------------------
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* Bind to global event: VehicleExplode
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*/
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SqCore.On().VehicleExplode.Connect(function(/*SqVehicle*/ vehicle) {
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});
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/* --------------------------------------------------------------------------------------------------------------------
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* Bind to global event: VehicleRespawn
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*/
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SqCore.On().VehicleRespawn.Connect(function(/*SqVehicle*/ vehicle) {
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});
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/* --------------------------------------------------------------------------------------------------------------------
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* Bind to global event: VehicleUpdate
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*/
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SqCore.On().VehicleUpdate.Connect(function(/*SqVehicle*/ vehicle, /*int*/ update_type) {
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});
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/* --------------------------------------------------------------------------------------------------------------------
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* Bind to global event: VehicleColor
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*/
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SqCore.On().VehicleColor.Connect(function(/*SqVehicle*/ vehicle, /*int*/ changed) {
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});
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/* --------------------------------------------------------------------------------------------------------------------
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* Bind to global event: VehicleHealth
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*/
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SqCore.On().VehicleHealth.Connect(function(/*SqVehicle*/ vehicle, /*float*/ old_health, /*float*/ new_health) {
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});
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/* --------------------------------------------------------------------------------------------------------------------
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* Bind to global event: VehiclePosition
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*/
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SqCore.On().VehiclePosition.Connect(function(/*SqVehicle*/ vehicle) {
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});
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/* --------------------------------------------------------------------------------------------------------------------
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* Bind to global event: VehicleRotation
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*/
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SqCore.On().VehicleRotation.Connect(function(/*SqVehicle*/ vehicle) {
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});
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/* --------------------------------------------------------------------------------------------------------------------
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* Bind to global event: VehicleOption
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*/
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SqCore.On().VehicleOption.Connect(function(/*SqVehicle*/ vehicle, /*int*/ option_id, /*bool*/ value, /*int*/ header, /*object*/ payload) {
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});
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/* --------------------------------------------------------------------------------------------------------------------
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* Bind to global event: VehicleWorld
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*/
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SqCore.On().VehicleWorld.Connect(function(/*SqVehicle*/ vehicle, /*int*/ old_world, /*int*/ new_world) {
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});
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/* --------------------------------------------------------------------------------------------------------------------
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* Bind to global event: VehicleImmunity
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*/
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SqCore.On().VehicleImmunity.Connect(function(/*SqVehicle*/ vehicle, /*int*/ old_immunity, /*int*/ new_immunity) {
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});
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/* --------------------------------------------------------------------------------------------------------------------
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* Bind to global event: VehiclePartStatus
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*/
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SqCore.On().VehiclePartStatus.Connect(function(/*SqVehicle*/ vehicle, /*int*/ part, /*int*/ old_status, /*int*/ new_status) {
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});
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/* --------------------------------------------------------------------------------------------------------------------
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* Bind to global event: VehicleTyreStatus
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*/
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SqCore.On().VehicleTyreStatus.Connect(function(/*SqVehicle*/ vehicle, /*int*/ tyre, /*int*/ old_status, /*int*/ new_status) {
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});
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/* --------------------------------------------------------------------------------------------------------------------
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* Bind to global event: VehicleDamageData
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*/
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SqCore.On().VehicleDamageData.Connect(function(/*SqVehicle*/ vehicle, /*int*/ old_data, /*int*/ new_data) {
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});
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/* --------------------------------------------------------------------------------------------------------------------
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* Bind to global event: VehicleRadio
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*/
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SqCore.On().VehicleRadio.Connect(function(/*SqVehicle*/ vehicle, /*int*/ old_radio, /*int*/ new_radio) {
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});
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/* --------------------------------------------------------------------------------------------------------------------
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* Bind to global event: VehicleHandlingRule
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*/
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SqCore.On().VehicleHandlingRule.Connect(function(/*SqVehicle*/ vehicle, /*int*/ rule, /*float*/ old_data, /*float*/ new_data) {
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});
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/* --------------------------------------------------------------------------------------------------------------------
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* Bind to global event: VehicleEnterArea
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*/
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SqCore.On().VehicleEnterArea.Connect(function(/*SqVehicle*/ vehicle, /*SqArea*/ area) {
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});
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/* --------------------------------------------------------------------------------------------------------------------
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* Bind to global event: VehicleLeaveArea
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*/
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SqCore.On().VehicleLeaveArea.Connect(function(/*SqVehicle*/ vehicle, /*SqArea*/ area) {
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}); |