1
0
mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2024-11-08 08:47:17 +01:00
SqMod/source/Entity
2016-08-18 17:12:00 +03:00
..
Blip.cpp Add the possibility to have null entity instances intentionally. 2016-08-07 01:54:33 +03:00
Blip.hpp Add the possibility to have null entity instances intentionally. 2016-08-07 01:54:33 +03:00
Checkpoint.cpp Fixed a compilation error caused by a const correctness issue introduced by the recent Checkpoint events. 2016-08-18 16:15:53 +03:00
Checkpoint.hpp Implement a new event to receive notifications when a checkpoint radius has changed. 2016-08-18 16:10:18 +03:00
Keybind.cpp Add the possibility to have null entity instances intentionally. 2016-08-07 01:54:33 +03:00
Keybind.hpp Add the possibility to have null entity instances intentionally. 2016-08-07 01:54:33 +03:00
Object.cpp Implement a new event to receive notifications when an object shot or touched report status has changed. 2016-08-18 17:12:00 +03:00
Object.hpp Implement a new event to receive notifications when an object shot or touched report status has changed. 2016-08-18 17:12:00 +03:00
Pickup.cpp Add the possibility to have null entity instances intentionally. 2016-08-07 01:54:33 +03:00
Pickup.hpp Add the possibility to have null entity instances intentionally. 2016-08-07 01:54:33 +03:00
Player.cpp Make the circular flag names more explicit to prevent possible collisions. 2016-08-18 14:20:41 +03:00
Player.hpp Make the circular flag names more explicit to prevent possible collisions. 2016-08-18 14:20:41 +03:00
Vehicle.cpp Fix compilation errors and adjust the event syantax to imclude correct information for VehiclePartStatus, VehicleTyreStatus and VehicleHandling events. 2016-08-18 15:32:18 +03:00
Vehicle.hpp Implement a new event to receive notifications when a vehicle handling rule has changed. 2016-08-18 15:21:50 +03:00