mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 16:57:16 +01:00
1190 lines
36 KiB
C++
1190 lines
36 KiB
C++
/*---------------------------------------------------------------------------*/
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/* */
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/* CSimpleSocket.cpp - CSimpleSocket Implementation */
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/* */
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/* Author : Mark Carrier (mark@carrierlabs.com) */
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/* */
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/*---------------------------------------------------------------------------*/
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/* Copyright (c) 2007-2009 CarrierLabs, LLC. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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*
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* 4. The name "CarrierLabs" must not be used to
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* endorse or promote products derived from this software without
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* prior written permission. For written permission, please contact
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* mark@carrierlabs.com.
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*
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* THIS SOFTWARE IS PROVIDED BY MARK CARRIER ``AS IS'' AND ANY
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* EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL MARK CARRIER OR
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* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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* OF THE POSSIBILITY OF SUCH DAMAGE.
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*----------------------------------------------------------------------------*/
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#include "SimpleSocket.h"
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CSimpleSocket::CSimpleSocket(CSocketType nType) :
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m_socket(INVALID_SOCKET),
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m_socketErrno(CSimpleSocket::SocketInvalidSocket),
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m_pBuffer(NULL), m_nBufferSize(0), m_nSocketDomain(AF_INET),
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m_nSocketType(SocketTypeInvalid), m_nBytesReceived(-1),
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m_nBytesSent(-1), m_nFlags(0),
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m_bIsBlocking(true)
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{
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SetConnectTimeout(1, 0);
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memset(&m_stRecvTimeout, 0, sizeof(struct timeval));
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memset(&m_stSendTimeout, 0, sizeof(struct timeval));
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memset(&m_stLinger, 0, sizeof(struct linger));
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switch(nType)
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{
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//----------------------------------------------------------------------
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// Declare socket type stream - TCP
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//----------------------------------------------------------------------
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case CSimpleSocket::SocketTypeTcp:
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{
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m_nSocketDomain = AF_INET;
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m_nSocketType = CSimpleSocket::SocketTypeTcp;
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break;
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}
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case CSimpleSocket::SocketTypeTcp6:
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{
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m_nSocketDomain = AF_INET6;
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m_nSocketType = CSimpleSocket::SocketTypeTcp6;
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break;
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}
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//----------------------------------------------------------------------
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// Declare socket type datagram - UDP
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//----------------------------------------------------------------------
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case CSimpleSocket::SocketTypeUdp:
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{
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m_nSocketDomain = AF_INET;
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m_nSocketType = CSimpleSocket::SocketTypeUdp;
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break;
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}
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case CSimpleSocket::SocketTypeUdp6:
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{
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m_nSocketDomain = AF_INET6;
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m_nSocketType = CSimpleSocket::SocketTypeUdp6;
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break;
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}
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//----------------------------------------------------------------------
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// Declare socket type raw Ethernet - Ethernet
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//----------------------------------------------------------------------
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case CSimpleSocket::SocketTypeRaw:
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{
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#if defined(_LINUX) && !defined(_DARWIN)
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m_nSocketDomain = AF_PACKET;
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m_nSocketType = CSimpleSocket::SocketTypeRaw;
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#endif
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#ifdef _WIN32
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m_nSocketType = CSimpleSocket::SocketTypeInvalid;
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#endif
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break;
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}
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default:
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m_nSocketType = CSimpleSocket::SocketTypeInvalid;
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break;
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}
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}
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CSimpleSocket::CSimpleSocket(CSimpleSocket &socket)
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{
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m_pBuffer = new uint8[socket.m_nBufferSize];
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m_nBufferSize = socket.m_nBufferSize;
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memcpy(m_pBuffer, socket.m_pBuffer, socket.m_nBufferSize);
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}
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CSimpleSocket *CSimpleSocket::operator=(CSimpleSocket &socket)
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{
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if (m_nBufferSize != socket.m_nBufferSize)
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{
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delete m_pBuffer;
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m_pBuffer = new uint8[socket.m_nBufferSize];
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m_nBufferSize = socket.m_nBufferSize;
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memcpy(m_pBuffer, socket.m_pBuffer, socket.m_nBufferSize);
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}
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return this;
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}
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//------------------------------------------------------------------------------
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//
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// Initialize() - Initialize socket class
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//
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//------------------------------------------------------------------------------
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bool CSimpleSocket::Initialize()
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{
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errno = CSimpleSocket::SocketSuccess;
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#ifdef WIN32
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//-------------------------------------------------------------------------
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// Data structure containing general Windows Sockets Info
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//-------------------------------------------------------------------------
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memset(&m_hWSAData, 0, sizeof(m_hWSAData));
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WSAStartup(MAKEWORD(2, 0), &m_hWSAData);
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#endif
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//-------------------------------------------------------------------------
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// Create the basic Socket Handle
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//-------------------------------------------------------------------------
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m_timer.Initialize();
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m_timer.SetStartTime();
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m_socket = socket(m_nSocketDomain, m_nSocketType, 0);
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m_timer.SetEndTime();
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TranslateSocketError();
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return (IsSocketValid());
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}
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//------------------------------------------------------------------------------
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//
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// BindInterface()
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//
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//------------------------------------------------------------------------------
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bool CSimpleSocket::BindInterface(const char *pInterface)
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{
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bool bRetVal = false;
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struct in_addr stInterfaceAddr;
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if (GetMulticast() == true)
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{
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if (pInterface)
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{
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stInterfaceAddr.s_addr= inet_addr(pInterface);
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if (SETSOCKOPT(m_socket, IPPROTO_IP, IP_MULTICAST_IF, &stInterfaceAddr, sizeof(stInterfaceAddr)) == SocketSuccess)
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{
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bRetVal = true;
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}
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}
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}
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else
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{
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SetSocketError(CSimpleSocket::SocketProtocolError);
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}
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return bRetVal;
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}
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//------------------------------------------------------------------------------
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//
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// SetMulticast()
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//
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//------------------------------------------------------------------------------
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bool CSimpleSocket::SetMulticast(bool bEnable, uint8 multicastTTL)
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{
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bool bRetVal = false;
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if (GetSocketType() == CSimpleSocket::SocketTypeUdp)
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{
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m_bIsMulticast = bEnable;
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if (SETSOCKOPT(m_socket, IPPROTO_IP, IP_MULTICAST_TTL, (void *)&multicastTTL, sizeof(multicastTTL)) == SocketError)
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{
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TranslateSocketError();
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bRetVal = false;
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}
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else
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{
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bRetVal = true;
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}
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}
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else
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{
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m_socketErrno = CSimpleSocket::SocketProtocolError;
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}
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return bRetVal;
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}
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//------------------------------------------------------------------------------
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//
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// SetSocketDscp()
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//
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//------------------------------------------------------------------------------
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bool CSimpleSocket::SetSocketDscp(int32 nDscp)
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{
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bool bRetVal = true;
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int32 nTempVal = nDscp;
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nTempVal <<= 4;
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nTempVal /= 4;
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if (IsSocketValid())
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{
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if (SETSOCKOPT(m_socket, IPPROTO_IP, IP_TOS, &nTempVal, sizeof(nTempVal)) == SocketError)
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{
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TranslateSocketError();
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bRetVal = false;
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}
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}
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return bRetVal;
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}
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//------------------------------------------------------------------------------
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//
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// GetSocketDscp()
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//
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//------------------------------------------------------------------------------
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int32 CSimpleSocket::GetSocketDscp(void)
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{
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int32 nTempVal = 0;
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socklen_t nLen = 0;
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if (IsSocketValid())
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{
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if (GETSOCKOPT(m_socket, IPPROTO_IP, IP_TOS, &nTempVal, &nLen) == SocketError)
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{
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TranslateSocketError();
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}
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nTempVal *= 4;
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nTempVal >>= 4;
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}
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return nTempVal;
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}
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//------------------------------------------------------------------------------
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//
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// GetWindowSize()
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//
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//------------------------------------------------------------------------------
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uint32 CSimpleSocket::GetWindowSize(uint32 nOptionName)
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{
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uint32 nTcpWinSize = 0;
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//-------------------------------------------------------------------------
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// no socket given, return system default allocate our own new socket
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//-------------------------------------------------------------------------
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if (m_socket != CSimpleSocket::SocketError)
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{
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socklen_t nLen = sizeof(nTcpWinSize);
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//---------------------------------------------------------------------
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// query for buffer size
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//---------------------------------------------------------------------
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GETSOCKOPT(m_socket, SOL_SOCKET, nOptionName, &nTcpWinSize, &nLen);
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TranslateSocketError();
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}
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else
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{
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SetSocketError(CSimpleSocket::SocketInvalidSocket);
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}
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return nTcpWinSize;
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}
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//------------------------------------------------------------------------------
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//
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// SetWindowSize()
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//
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//------------------------------------------------------------------------------
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uint32 CSimpleSocket::SetWindowSize(uint32 nOptionName, uint32 nWindowSize)
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{
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//-------------------------------------------------------------------------
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// no socket given, return system default allocate our own new socket
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//-------------------------------------------------------------------------
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if (m_socket != CSimpleSocket::SocketError)
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{
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SETSOCKOPT(m_socket, SOL_SOCKET, nOptionName, &nWindowSize, sizeof(nWindowSize));
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TranslateSocketError();
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}
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else
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{
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SetSocketError(CSimpleSocket::SocketInvalidSocket);
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}
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return nWindowSize;
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}
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//------------------------------------------------------------------------------
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//
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// DisableNagleAlgorithm()
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//
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//------------------------------------------------------------------------------
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bool CSimpleSocket::DisableNagleAlgoritm()
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{
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bool bRetVal = false;
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int32 nTcpNoDelay = 1;
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//----------------------------------------------------------------------
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// Set TCP NoDelay flag to true
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//----------------------------------------------------------------------
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if (SETSOCKOPT(m_socket, IPPROTO_TCP, TCP_NODELAY, &nTcpNoDelay, sizeof(int32)) == 0)
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{
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bRetVal = true;
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}
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TranslateSocketError();
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return bRetVal;
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}
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//------------------------------------------------------------------------------
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//
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// EnableNagleAlgorithm()
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//
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//------------------------------------------------------------------------------
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bool CSimpleSocket::EnableNagleAlgoritm()
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{
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bool bRetVal = false;
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int32 nTcpNoDelay = 0;
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//----------------------------------------------------------------------
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// Set TCP NoDelay flag to false
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//----------------------------------------------------------------------
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if (SETSOCKOPT(m_socket, IPPROTO_TCP, TCP_NODELAY, &nTcpNoDelay, sizeof(int32)) == 0)
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{
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bRetVal = true;
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}
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TranslateSocketError();
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return bRetVal;
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}
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//------------------------------------------------------------------------------
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//
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// Send() - Send data on a valid socket
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//
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//------------------------------------------------------------------------------
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int32 CSimpleSocket::Send(const uint8 *pBuf, size_t bytesToSend)
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{
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SetSocketError(SocketSuccess);
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m_nBytesSent = 0;
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switch(m_nSocketType)
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{
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case CSimpleSocket::SocketTypeTcp:
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{
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if (IsSocketValid())
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{
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if ((bytesToSend > 0) && (pBuf != NULL))
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{
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m_timer.Initialize();
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m_timer.SetStartTime();
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//---------------------------------------------------------
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// Check error condition and attempt to resend if call
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// was interrupted by a signal.
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//---------------------------------------------------------
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do
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{
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m_nBytesSent = SEND(m_socket, pBuf, bytesToSend, 0);
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TranslateSocketError();
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} while (GetSocketError() == CSimpleSocket::SocketInterrupted);
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m_timer.SetEndTime();
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}
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}
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break;
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}
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case CSimpleSocket::SocketTypeUdp:
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{
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if (IsSocketValid())
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{
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if ((bytesToSend > 0) && (pBuf != NULL))
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{
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m_timer.Initialize();
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m_timer.SetStartTime();
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//---------------------------------------------------------
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// Check error condition and attempt to resend if call
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// was interrupted by a signal.
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//---------------------------------------------------------
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// if (GetMulticast())
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// {
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// do
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// {
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// m_nBytesSent = SENDTO(m_socket, pBuf, bytesToSend, 0, (const sockaddr *)&m_stMulticastGroup,
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// sizeof(m_stMulticastGroup));
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// TranslateSocketError();
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// } while (GetSocketError() == CSimpleSocket::SocketInterrupted);
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// }
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// else
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{
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do
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{
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m_nBytesSent = SENDTO(m_socket, pBuf, bytesToSend, 0, (const sockaddr *)&m_stServerSockaddr, sizeof(m_stServerSockaddr));
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TranslateSocketError();
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} while (GetSocketError() == CSimpleSocket::SocketInterrupted);
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}
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m_timer.SetEndTime();
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}
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}
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break;
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}
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default:
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break;
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}
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return m_nBytesSent;
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}
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//------------------------------------------------------------------------------
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//
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// Close() - Close socket and free up any memory allocated for the socket
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//
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//------------------------------------------------------------------------------
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bool CSimpleSocket::Close(void)
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{
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bool bRetVal = false;
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//--------------------------------------------------------------------------
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// delete internal buffer
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//--------------------------------------------------------------------------
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if (m_pBuffer != NULL)
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{
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delete [] m_pBuffer;
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m_pBuffer = NULL;
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}
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//--------------------------------------------------------------------------
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// if socket handle is currently valid, close and then invalidate
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//--------------------------------------------------------------------------
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if (IsSocketValid())
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{
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if (CLOSE(m_socket) != CSimpleSocket::SocketError)
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{
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m_socket = INVALID_SOCKET;
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bRetVal = true;
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}
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}
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TranslateSocketError();
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return bRetVal;
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}
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//------------------------------------------------------------------------------
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//
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// Shtudown()
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//
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//------------------------------------------------------------------------------
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bool CSimpleSocket::Shutdown(CShutdownMode nShutdown)
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{
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CSocketError nRetVal = SocketEunknown;
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nRetVal = (CSocketError)shutdown(m_socket, CSimpleSocket::Sends);
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TranslateSocketError();
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return (nRetVal == CSimpleSocket::SocketSuccess) ? true: false;
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}
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//------------------------------------------------------------------------------
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//
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// Flush()
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//
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//------------------------------------------------------------------------------
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bool CSimpleSocket::Flush()
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{
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int32 nTcpNoDelay = 1;
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int32 nCurFlags = 0;
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uint8 tmpbuf = 0;
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bool bRetVal = false;
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//--------------------------------------------------------------------------
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// Get the current setting of the TCP_NODELAY flag.
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//--------------------------------------------------------------------------
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if (GETSOCKOPT(m_socket, IPPROTO_TCP, TCP_NODELAY, &nCurFlags, sizeof(int32)) == 0)
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{
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//----------------------------------------------------------------------
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// Set TCP NoDelay flag
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//----------------------------------------------------------------------
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if (SETSOCKOPT(m_socket, IPPROTO_TCP, TCP_NODELAY, &nTcpNoDelay, sizeof(int32)) == 0)
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{
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//------------------------------------------------------------------
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// Send empty byte stream to flush the TCP send buffer
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//------------------------------------------------------------------
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if (Send(&tmpbuf, 0) != CSimpleSocket::SocketError)
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{
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bRetVal = true;
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}
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TranslateSocketError();
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}
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|
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//----------------------------------------------------------------------
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// Reset the TCP_NODELAY flag to original state.
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//----------------------------------------------------------------------
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SETSOCKOPT(m_socket, IPPROTO_TCP, TCP_NODELAY, &nCurFlags, sizeof(int32));
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}
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return bRetVal;
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}
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|
|
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|
//------------------------------------------------------------------------------
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|
//
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|
// Writev -
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|
//
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|
//------------------------------------------------------------------------------
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|
int32 CSimpleSocket::Writev(const struct iovec *pVector, size_t nCount)
|
|
{
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int32 nBytes = 0;
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int32 nBytesSent = 0;
|
|
int32 i = 0;
|
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|
|
//--------------------------------------------------------------------------
|
|
// Send each buffer as a separate send, windows does not support this
|
|
// function call.
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|
//--------------------------------------------------------------------------
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for (i = 0; i < (int32)nCount; i++)
|
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{
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if ((nBytes = Send((uint8 *)pVector[i].iov_base, pVector[i].iov_len)) == CSimpleSocket::SocketError)
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{
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break;
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}
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nBytesSent += nBytes;
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}
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|
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if (i > 0)
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{
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Flush();
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}
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|
return nBytesSent;
|
|
}
|
|
|
|
|
|
//------------------------------------------------------------------------------
|
|
//
|
|
// Send() - Send data on a valid socket via a vector of buffers.
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
int32 CSimpleSocket::Send(const struct iovec *sendVector, int32 nNumItems)
|
|
{
|
|
SetSocketError(SocketSuccess);
|
|
m_nBytesSent = 0;
|
|
|
|
if ((m_nBytesSent = WRITEV(m_socket, sendVector, nNumItems)) == CSimpleSocket::SocketError)
|
|
{
|
|
TranslateSocketError();
|
|
}
|
|
|
|
return m_nBytesSent;
|
|
}
|
|
|
|
|
|
//------------------------------------------------------------------------------
|
|
//
|
|
// SetReceiveTimeout()
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
bool CSimpleSocket::SetReceiveTimeout(int32 nRecvTimeoutSec, int32 nRecvTimeoutUsec)
|
|
{
|
|
bool bRetVal = true;
|
|
|
|
memset(&m_stRecvTimeout, 0, sizeof(struct timeval));
|
|
|
|
m_stRecvTimeout.tv_sec = nRecvTimeoutSec;
|
|
m_stRecvTimeout.tv_usec = nRecvTimeoutUsec;
|
|
|
|
//--------------------------------------------------------------------------
|
|
// Sanity check to make sure the options are supported!
|
|
//--------------------------------------------------------------------------
|
|
if (SETSOCKOPT(m_socket, SOL_SOCKET, SO_RCVTIMEO, &m_stRecvTimeout,
|
|
sizeof(struct timeval)) == CSimpleSocket::SocketError)
|
|
{
|
|
bRetVal = false;
|
|
TranslateSocketError();
|
|
}
|
|
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
//------------------------------------------------------------------------------
|
|
//
|
|
// SetSendTimeout()
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
bool CSimpleSocket::SetSendTimeout(int32 nSendTimeoutSec, int32 nSendTimeoutUsec)
|
|
{
|
|
bool bRetVal = true;
|
|
|
|
memset(&m_stSendTimeout, 0, sizeof(struct timeval));
|
|
m_stSendTimeout.tv_sec = nSendTimeoutSec;
|
|
m_stSendTimeout.tv_usec = nSendTimeoutUsec;
|
|
|
|
//--------------------------------------------------------------------------
|
|
// Sanity check to make sure the options are supported!
|
|
//--------------------------------------------------------------------------
|
|
if (SETSOCKOPT(m_socket, SOL_SOCKET, SO_SNDTIMEO, &m_stSendTimeout,
|
|
sizeof(struct timeval)) == CSimpleSocket::SocketError)
|
|
{
|
|
bRetVal = false;
|
|
TranslateSocketError();
|
|
}
|
|
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
//------------------------------------------------------------------------------
|
|
//
|
|
// SetOptionReuseAddr()
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
bool CSimpleSocket::SetOptionReuseAddr()
|
|
{
|
|
bool bRetVal = false;
|
|
int32 nReuse = IPTOS_LOWDELAY;
|
|
|
|
if (SETSOCKOPT(m_socket, SOL_SOCKET, SO_REUSEADDR, (char*)&nReuse, sizeof(int32)) == 0)
|
|
{
|
|
bRetVal = true;
|
|
}
|
|
|
|
TranslateSocketError();
|
|
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
//------------------------------------------------------------------------------
|
|
//
|
|
// SetOptionLinger()
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
bool CSimpleSocket::SetOptionLinger(bool bEnable, uint16 nTime)
|
|
{
|
|
bool bRetVal = false;
|
|
|
|
m_stLinger.l_onoff = (bEnable == true) ? 1: 0;
|
|
m_stLinger.l_linger = nTime;
|
|
|
|
if (SETSOCKOPT(m_socket, SOL_SOCKET, SO_LINGER, &m_stLinger, sizeof(m_stLinger)) == 0)
|
|
{
|
|
bRetVal = true;
|
|
}
|
|
|
|
TranslateSocketError();
|
|
|
|
return bRetVal;
|
|
}
|
|
|
|
|
|
//------------------------------------------------------------------------------
|
|
//
|
|
// Receive() - Attempts to receive a block of data on an established
|
|
// connection. Data is received in an internal buffer managed
|
|
// by the class. This buffer is only valid until the next call
|
|
// to Receive(), a call to Close(), or until the object goes out
|
|
// of scope.
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
int32 CSimpleSocket::Receive(int32 nMaxBytes, uint8 * pBuffer )
|
|
{
|
|
m_nBytesReceived = 0;
|
|
|
|
//--------------------------------------------------------------------------
|
|
// If the socket is invalid then return false.
|
|
//--------------------------------------------------------------------------
|
|
if (IsSocketValid() == false)
|
|
{
|
|
return m_nBytesReceived;
|
|
}
|
|
|
|
uint8 * pWorkBuffer = pBuffer;
|
|
if ( pBuffer == NULL )
|
|
{
|
|
//--------------------------------------------------------------------------
|
|
// Free existing buffer and allocate a new buffer the size of
|
|
// nMaxBytes.
|
|
//--------------------------------------------------------------------------
|
|
if ((m_pBuffer != NULL) && (nMaxBytes != m_nBufferSize))
|
|
{
|
|
delete [] m_pBuffer;
|
|
m_pBuffer = NULL;
|
|
}
|
|
|
|
//--------------------------------------------------------------------------
|
|
// Allocate a new internal buffer to receive data.
|
|
//--------------------------------------------------------------------------
|
|
if (m_pBuffer == NULL)
|
|
{
|
|
m_nBufferSize = nMaxBytes;
|
|
m_pBuffer = new uint8[nMaxBytes];
|
|
}
|
|
|
|
pWorkBuffer = m_pBuffer;
|
|
}
|
|
|
|
SetSocketError(SocketSuccess);
|
|
|
|
m_timer.Initialize();
|
|
m_timer.SetStartTime();
|
|
|
|
switch (m_nSocketType)
|
|
{
|
|
//----------------------------------------------------------------------
|
|
// If zero bytes are received, then return. If SocketERROR is
|
|
// received, free buffer and return CSocket::SocketError (-1) to caller.
|
|
//----------------------------------------------------------------------
|
|
case CSimpleSocket::SocketTypeTcp:
|
|
{
|
|
do
|
|
{
|
|
m_nBytesReceived = RECV(m_socket, (pWorkBuffer + m_nBytesReceived),
|
|
nMaxBytes, m_nFlags);
|
|
TranslateSocketError();
|
|
} while ((GetSocketError() == CSimpleSocket::SocketInterrupted));
|
|
|
|
break;
|
|
}
|
|
case CSimpleSocket::SocketTypeUdp:
|
|
{
|
|
uint32 srcSize;
|
|
|
|
srcSize = sizeof(struct sockaddr_in);
|
|
|
|
if (GetMulticast() == true)
|
|
{
|
|
do
|
|
{
|
|
m_nBytesReceived = RECVFROM(m_socket, pWorkBuffer, nMaxBytes, 0,
|
|
&m_stMulticastGroup, &srcSize);
|
|
TranslateSocketError();
|
|
} while (GetSocketError() == CSimpleSocket::SocketInterrupted);
|
|
}
|
|
else
|
|
{
|
|
do
|
|
{
|
|
m_nBytesReceived = RECVFROM(m_socket, pWorkBuffer, nMaxBytes, 0,
|
|
&m_stClientSockaddr, &srcSize);
|
|
TranslateSocketError();
|
|
} while (GetSocketError() == CSimpleSocket::SocketInterrupted);
|
|
}
|
|
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
|
|
m_timer.SetEndTime();
|
|
TranslateSocketError();
|
|
|
|
//--------------------------------------------------------------------------
|
|
// If we encounter an error translate the error code and return. One
|
|
// possible error code could be EAGAIN (EWOULDBLOCK) if the socket is
|
|
// non-blocking. This does not mean there is an error, but no data is
|
|
// yet available on the socket.
|
|
//--------------------------------------------------------------------------
|
|
if (m_nBytesReceived == CSimpleSocket::SocketError)
|
|
{
|
|
if (m_pBuffer != NULL)
|
|
{
|
|
delete [] m_pBuffer;
|
|
m_pBuffer = NULL;
|
|
}
|
|
}
|
|
|
|
return m_nBytesReceived;
|
|
}
|
|
|
|
|
|
//------------------------------------------------------------------------------
|
|
//
|
|
// SetNonblocking()
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
bool CSimpleSocket::SetNonblocking(void)
|
|
{
|
|
int32 nCurFlags;
|
|
|
|
#if WIN32
|
|
nCurFlags = 1;
|
|
|
|
if (ioctlsocket(m_socket, FIONBIO, (ULONG *)&nCurFlags) != 0)
|
|
{
|
|
TranslateSocketError();
|
|
return false;
|
|
}
|
|
#else
|
|
if ((nCurFlags = fcntl(m_socket, F_GETFL)) < 0)
|
|
{
|
|
TranslateSocketError();
|
|
return false;
|
|
}
|
|
|
|
nCurFlags |= O_NONBLOCK;
|
|
|
|
if (fcntl(m_socket, F_SETFL, nCurFlags) != 0)
|
|
{
|
|
TranslateSocketError();
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
m_bIsBlocking = false;
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
//------------------------------------------------------------------------------
|
|
//
|
|
// SetBlocking()
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
bool CSimpleSocket::SetBlocking(void)
|
|
{
|
|
int32 nCurFlags;
|
|
|
|
#if WIN32
|
|
nCurFlags = 0;
|
|
|
|
if (ioctlsocket(m_socket, FIONBIO, (ULONG *)&nCurFlags) != 0)
|
|
{
|
|
return false;
|
|
}
|
|
#else
|
|
if ((nCurFlags = fcntl(m_socket, F_GETFL)) < 0)
|
|
{
|
|
TranslateSocketError();
|
|
return false;
|
|
}
|
|
|
|
nCurFlags &= (~O_NONBLOCK);
|
|
|
|
if (fcntl(m_socket, F_SETFL, nCurFlags) != 0)
|
|
{
|
|
TranslateSocketError();
|
|
return false;
|
|
}
|
|
#endif
|
|
m_bIsBlocking = true;
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
//------------------------------------------------------------------------------
|
|
//
|
|
// SendFile() - stands-in for system provided sendfile
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
int32 CSimpleSocket::SendFile(int32 nOutFd, int32 nInFd, off_t *pOffset, int32 nCount)
|
|
{
|
|
int32 nOutCount = CSimpleSocket::SocketError;
|
|
|
|
static char szData[SOCKET_SENDFILE_BLOCKSIZE];
|
|
int32 nInCount = 0;
|
|
|
|
if (lseek(nInFd, *pOffset, SEEK_SET) == -1)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
while (nOutCount < nCount)
|
|
{
|
|
nInCount = (nCount - nOutCount) < SOCKET_SENDFILE_BLOCKSIZE ? (nCount - nOutCount) : SOCKET_SENDFILE_BLOCKSIZE;
|
|
|
|
if ((read(nInFd, szData, nInCount)) != (int32)nInCount)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
if ((SEND(nOutFd, szData, nInCount, 0)) != (int32)nInCount)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
nOutCount += nInCount;
|
|
}
|
|
|
|
*pOffset += nOutCount;
|
|
|
|
TranslateSocketError();
|
|
|
|
return nOutCount;
|
|
}
|
|
|
|
|
|
//------------------------------------------------------------------------------
|
|
//
|
|
// TranslateSocketError() -
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
void CSimpleSocket::TranslateSocketError(void)
|
|
{
|
|
#if defined(_LINUX) || defined(_DARWIN)
|
|
switch (errno)
|
|
{
|
|
case EXIT_SUCCESS:
|
|
SetSocketError(CSimpleSocket::SocketSuccess);
|
|
break;
|
|
case ENOTCONN:
|
|
SetSocketError(CSimpleSocket::SocketNotconnected);
|
|
break;
|
|
case ENOTSOCK:
|
|
case EBADF:
|
|
case EACCES:
|
|
case EAFNOSUPPORT:
|
|
case EMFILE:
|
|
case ENFILE:
|
|
case ENOBUFS:
|
|
case ENOMEM:
|
|
case EPROTONOSUPPORT:
|
|
case EPIPE:
|
|
case EOPNOTSUPP:
|
|
SetSocketError(CSimpleSocket::SocketInvalidSocket);
|
|
break;
|
|
case ECONNREFUSED :
|
|
SetSocketError(CSimpleSocket::SocketConnectionRefused);
|
|
break;
|
|
case ETIMEDOUT:
|
|
SetSocketError(CSimpleSocket::SocketTimedout);
|
|
break;
|
|
case EINPROGRESS:
|
|
SetSocketError(CSimpleSocket::SocketEinprogress);
|
|
break;
|
|
case EWOULDBLOCK:
|
|
// case EAGAIN:
|
|
SetSocketError(CSimpleSocket::SocketEwouldblock);
|
|
break;
|
|
case EINTR:
|
|
SetSocketError(CSimpleSocket::SocketInterrupted);
|
|
break;
|
|
case ECONNABORTED:
|
|
SetSocketError(CSimpleSocket::SocketConnectionAborted);
|
|
break;
|
|
case EINVAL:
|
|
case EPROTO:
|
|
SetSocketError(CSimpleSocket::SocketProtocolError);
|
|
break;
|
|
case EPERM:
|
|
SetSocketError(CSimpleSocket::SocketFirewallError);
|
|
break;
|
|
case EFAULT:
|
|
SetSocketError(CSimpleSocket::SocketInvalidSocketBuffer);
|
|
break;
|
|
case ECONNRESET:
|
|
case ENOPROTOOPT:
|
|
SetSocketError(CSimpleSocket::SocketConnectionReset);
|
|
break;
|
|
case EADDRINUSE:
|
|
SetSocketError(CSimpleSocket::SocketAddressInUse);
|
|
break;
|
|
default:
|
|
SetSocketError(CSimpleSocket::SocketEunknown);
|
|
break;
|
|
}
|
|
#endif
|
|
#ifdef WIN32
|
|
int32 nError = WSAGetLastError();
|
|
switch (nError)
|
|
{
|
|
case EXIT_SUCCESS:
|
|
SetSocketError(CSimpleSocket::SocketSuccess);
|
|
break;
|
|
case WSAEBADF:
|
|
case WSAENOTCONN:
|
|
SetSocketError(CSimpleSocket::SocketNotconnected);
|
|
break;
|
|
case WSAEINTR:
|
|
SetSocketError(CSimpleSocket::SocketInterrupted);
|
|
break;
|
|
case WSAEACCES:
|
|
case WSAEAFNOSUPPORT:
|
|
case WSAEINVAL:
|
|
case WSAEMFILE:
|
|
case WSAENOBUFS:
|
|
case WSAEPROTONOSUPPORT:
|
|
SetSocketError(CSimpleSocket::SocketInvalidSocket);
|
|
break;
|
|
case WSAECONNREFUSED :
|
|
SetSocketError(CSimpleSocket::SocketConnectionRefused);
|
|
break;
|
|
case WSAETIMEDOUT:
|
|
SetSocketError(CSimpleSocket::SocketTimedout);
|
|
break;
|
|
case WSAEINPROGRESS:
|
|
SetSocketError(CSimpleSocket::SocketEinprogress);
|
|
break;
|
|
case WSAECONNABORTED:
|
|
SetSocketError(CSimpleSocket::SocketConnectionAborted);
|
|
break;
|
|
case WSAEWOULDBLOCK:
|
|
SetSocketError(CSimpleSocket::SocketEwouldblock);
|
|
break;
|
|
case WSAENOTSOCK:
|
|
SetSocketError(CSimpleSocket::SocketInvalidSocket);
|
|
break;
|
|
case WSAECONNRESET:
|
|
SetSocketError(CSimpleSocket::SocketConnectionReset);
|
|
break;
|
|
case WSANO_DATA:
|
|
SetSocketError(CSimpleSocket::SocketInvalidAddress);
|
|
break;
|
|
case WSAEADDRINUSE:
|
|
SetSocketError(CSimpleSocket::SocketAddressInUse);
|
|
break;
|
|
case WSAEFAULT:
|
|
SetSocketError(CSimpleSocket::SocketInvalidPointer);
|
|
break;
|
|
default:
|
|
SetSocketError(CSimpleSocket::SocketEunknown);
|
|
break;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
//
|
|
// DescribeError()
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
|
|
const char *CSimpleSocket::DescribeError(CSocketError err)
|
|
{
|
|
switch (err) {
|
|
case CSimpleSocket::SocketError:
|
|
return "Generic socket error translates to error below.";
|
|
case CSimpleSocket::SocketSuccess:
|
|
return "No socket error.";
|
|
case CSimpleSocket::SocketInvalidSocket:
|
|
return "Invalid socket handle.";
|
|
case CSimpleSocket::SocketInvalidAddress:
|
|
return "Invalid destination address specified.";
|
|
case CSimpleSocket::SocketInvalidPort:
|
|
return "Invalid destination port specified.";
|
|
case CSimpleSocket::SocketConnectionRefused:
|
|
return "No server is listening at remote address.";
|
|
case CSimpleSocket::SocketTimedout:
|
|
return "Timed out while attempting operation.";
|
|
case CSimpleSocket::SocketEwouldblock:
|
|
return "Operation would block if socket were blocking.";
|
|
case CSimpleSocket::SocketNotconnected:
|
|
return "Currently not connected.";
|
|
case CSimpleSocket::SocketEinprogress:
|
|
return "Socket is non-blocking and the connection cannot be completed immediately";
|
|
case CSimpleSocket::SocketInterrupted:
|
|
return "Call was interrupted by a signal that was caught before a valid connection arrived.";
|
|
case CSimpleSocket::SocketConnectionAborted:
|
|
return "The connection has been aborted.";
|
|
case CSimpleSocket::SocketProtocolError:
|
|
return "Invalid protocol for operation.";
|
|
case CSimpleSocket::SocketFirewallError:
|
|
return "Firewall rules forbid connection.";
|
|
case CSimpleSocket::SocketInvalidSocketBuffer:
|
|
return "The receive buffer point outside the process's address space.";
|
|
case CSimpleSocket::SocketConnectionReset:
|
|
return "Connection was forcibly closed by the remote host.";
|
|
case CSimpleSocket::SocketAddressInUse:
|
|
return "Address already in use.";
|
|
case CSimpleSocket::SocketInvalidPointer:
|
|
return "Pointer type supplied as argument is invalid.";
|
|
case CSimpleSocket::SocketEunknown:
|
|
return "Unknown error";
|
|
default:
|
|
return "No such CSimpleSocket error";
|
|
}
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
//
|
|
// Select()
|
|
//
|
|
//------------------------------------------------------------------------------
|
|
bool CSimpleSocket::Select(int32 nTimeoutSec, int32 nTimeoutUSec)
|
|
{
|
|
bool bRetVal = false;
|
|
struct timeval *pTimeout = NULL;
|
|
struct timeval timeout;
|
|
int32 nNumDescriptors = -1;
|
|
int32 nError = 0;
|
|
|
|
FD_ZERO(&m_errorFds);
|
|
FD_ZERO(&m_readFds);
|
|
FD_ZERO(&m_writeFds);
|
|
FD_SET(m_socket, &m_errorFds);
|
|
FD_SET(m_socket, &m_readFds);
|
|
FD_SET(m_socket, &m_writeFds);
|
|
|
|
//---------------------------------------------------------------------
|
|
// If timeout has been specified then set value, otherwise set timeout
|
|
// to NULL which will block until a descriptor is ready for read/write
|
|
// or an error has occurred.
|
|
//---------------------------------------------------------------------
|
|
if ((nTimeoutSec > 0) || (nTimeoutUSec > 0))
|
|
{
|
|
timeout.tv_sec = nTimeoutSec;
|
|
timeout.tv_usec = nTimeoutUSec;
|
|
pTimeout = &timeout;
|
|
}
|
|
|
|
nNumDescriptors = SELECT(m_socket+1, &m_readFds, &m_writeFds, &m_errorFds, pTimeout);
|
|
// nNumDescriptors = SELECT(m_socket+1, &m_readFds, NULL, NULL, pTimeout);
|
|
|
|
//----------------------------------------------------------------------
|
|
// Handle timeout
|
|
//----------------------------------------------------------------------
|
|
if (nNumDescriptors == 0)
|
|
{
|
|
SetSocketError(CSimpleSocket::SocketTimedout);
|
|
}
|
|
//----------------------------------------------------------------------
|
|
// If a file descriptor (read/write) is set then check the
|
|
// socket error (SO_ERROR) to see if there is a pending error.
|
|
//----------------------------------------------------------------------
|
|
else if ((FD_ISSET(m_socket, &m_readFds)) || (FD_ISSET(m_socket, &m_writeFds)))
|
|
{
|
|
int32 nLen = sizeof(nError);
|
|
|
|
if (GETSOCKOPT(m_socket, SOL_SOCKET, SO_ERROR, &nError, &nLen) == 0)
|
|
{
|
|
errno = nError;
|
|
|
|
if (nError == 0)
|
|
{
|
|
bRetVal = true;
|
|
}
|
|
}
|
|
|
|
TranslateSocketError();
|
|
}
|
|
|
|
return bRetVal;
|
|
}
|
|
|