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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2024-11-08 08:47:17 +01:00
SqMod/source/Misc
Sandu Liviu Catalin 41e04e5167 Initial implementation of the new event system.
Initial implementation of the new signals and slots class.
Fixed command parsing which compared a pointer to a character.
Buffer overflow fix in routines which used the limits from the entity tasks.
Switched from Sqrat::Object to Sqrat::LightObj in most places to avoid the overhead of the VM pointer.
Various other adjustments and improvements.
The plugin is currently in a broken state and crashes at shutdown. The bug is unknown at this point.
2017-02-21 21:24:59 +02:00
..
Broadcast.cpp Adjust the Color3 and COlor4 type functions to use the new method of receiving formatted strings. 2016-11-16 16:19:02 +02:00
Functions.cpp Initial implementation of the new event system. 2017-02-21 21:24:59 +02:00
Functions.hpp Initial implementation of the new event system. 2017-02-21 21:24:59 +02:00
Model.cpp Update all existing code to always receive StackStrF as a const reference. 2016-11-16 15:10:33 +02:00
Model.hpp Update all existing code to always receive StackStrF as a const reference. 2016-11-16 15:10:33 +02:00
Player.cpp Update all existing code to always receive StackStrF as a const reference. 2016-11-16 15:10:33 +02:00
Player.hpp Update all existing code to always receive StackStrF as a const reference. 2016-11-16 15:10:33 +02:00
Register.cpp Initial implementation of the new event system. 2017-02-21 21:24:59 +02:00
Vehicle.cpp Update all existing code to always receive StackStrF as a const reference. 2016-11-16 15:10:33 +02:00
Vehicle.hpp Update all existing code to always receive StackStrF as a const reference. 2016-11-16 15:10:33 +02:00
Weapon.cpp Update all existing code to always receive StackStrF as a const reference. 2016-11-16 15:10:33 +02:00
Weapon.hpp Update all existing code to always receive StackStrF as a const reference. 2016-11-16 15:10:33 +02:00