.. |
Algo.cpp
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Fix algorithms.
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2020-04-30 20:03:24 +03:00 |
Algo.hpp
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Fix algorithms.
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2020-04-30 20:03:24 +03:00 |
Areas.cpp
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Refactor.
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2020-04-27 13:53:16 +03:00 |
Areas.hpp
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Allow circles to be transformed to area points.
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2020-04-20 16:00:47 +03:00 |
Broadcast.cpp
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More code cleanup.
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2020-03-22 07:13:06 +02:00 |
Command.cpp
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Refactor.
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2020-04-27 13:53:16 +03:00 |
Command.hpp
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Refactor.
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2020-04-27 13:53:16 +03:00 |
Constants.cpp
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Code cleanup. Most of it via linting.
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2020-03-22 06:53:04 +02:00 |
Exports.cpp
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Code cleanup. Most of it via linting.
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2020-03-22 06:53:04 +02:00 |
Functions.cpp
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Fix GetWorldBounds() and GetWastedSettings() returning null.
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2020-04-13 14:01:15 +03:00 |
Functions.hpp
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Code cleanup. Most of it via linting.
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2020-03-22 06:53:04 +02:00 |
Model.cpp
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More code cleanup.
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2020-03-22 07:13:06 +02:00 |
Model.hpp
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Use pragma once instead of macro guards.
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2020-03-22 01:45:04 +02:00 |
Player.cpp
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Code cleanup. Most of it via linting.
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2020-03-22 06:53:04 +02:00 |
Player.hpp
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Use pragma once instead of macro guards.
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2020-03-22 01:45:04 +02:00 |
Register.cpp
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Miscellaneous changes.
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2020-04-17 15:25:58 +03:00 |
Routine.cpp
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Allow routines to have configurable error reporting that is individual from global setting.
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2020-04-10 08:30:22 +03:00 |
Routine.hpp
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Code cleanup.
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2020-04-27 13:10:54 +03:00 |
Signal.cpp
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Code cleanup.
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2020-04-27 13:10:54 +03:00 |
Signal.hpp
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Code cleanup.
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2020-04-27 13:10:54 +03:00 |
Tasks.cpp
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Code cleanup.
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2020-04-27 13:10:54 +03:00 |
Tasks.hpp
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Code cleanup.
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2020-04-27 13:10:54 +03:00 |
Vehicle.cpp
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Code cleanup. Most of it via linting.
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2020-03-22 06:53:04 +02:00 |
Vehicle.hpp
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Use pragma once instead of macro guards.
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2020-03-22 01:45:04 +02:00 |
Weapon.cpp
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Code cleanup. Most of it via linting.
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2020-03-22 06:53:04 +02:00 |
Weapon.hpp
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Code cleanup. Most of it via linting.
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2020-03-22 06:53:04 +02:00 |