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Areas.cpp
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Restructure some files.
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2018-07-29 12:25:44 +03:00 |
Areas.hpp
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Restructure some files.
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2018-07-29 12:25:44 +03:00 |
Broadcast.cpp
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Massive code reduction in the binding utility by using variadic templates.
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2018-07-30 00:58:27 +03:00 |
Command.cpp
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Restructure some files.
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2018-07-29 12:25:44 +03:00 |
Command.hpp
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Replace template specialisation used to execute a script function with variadic templates in order to reduce code size.
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2018-07-29 14:36:52 +03:00 |
Constants.cpp
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Restructure some files.
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2018-07-29 12:25:44 +03:00 |
Exports.cpp
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Restructure some files.
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2018-07-29 12:25:44 +03:00 |
Functions.cpp
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Remove player validation where non-valid player IDs are allowed.
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2018-07-28 13:28:59 +03:00 |
Functions.hpp
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Expose the fall time-rate manipulation API.
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2018-06-28 22:15:38 +03:00 |
Model.cpp
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Update all existing code to always receive StackStrF as a const reference.
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2016-11-16 15:10:33 +02:00 |
Model.hpp
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Update all existing code to always receive StackStrF as a const reference.
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2016-11-16 15:10:33 +02:00 |
Player.cpp
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Update all existing code to always receive StackStrF as a const reference.
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2016-11-16 15:10:33 +02:00 |
Player.hpp
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Update all existing code to always receive StackStrF as a const reference.
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2016-11-16 15:10:33 +02:00 |
Register.cpp
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Expose the fall time-rate manipulation API.
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2018-06-28 22:15:38 +03:00 |
Routine.cpp
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Restructure some files.
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2018-07-29 12:25:44 +03:00 |
Routine.hpp
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Restructure some files.
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2018-07-29 12:25:44 +03:00 |
Signal.cpp
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Restructure some files.
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2018-07-29 12:25:44 +03:00 |
Signal.hpp
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Restructure some files.
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2018-07-29 12:25:44 +03:00 |
Tasks.cpp
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Restructure some files.
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2018-07-29 12:25:44 +03:00 |
Tasks.hpp
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Massive code reduction in the binding utility by using variadic templates.
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2018-07-30 00:58:27 +03:00 |
Vehicle.cpp
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Update Vehicle.cpp
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2018-08-25 15:02:46 +05:00 |
Vehicle.hpp
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Allow the user to store names of custom vehicles up to a certain point.
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2017-06-16 02:35:03 +03:00 |
Weapon.cpp
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Implement an unrestricted pool of custom weapon names and fall back to it when looking for weapon names.
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2018-04-13 20:31:18 +03:00 |
Weapon.hpp
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Implement an unrestricted pool of custom weapon names and fall back to it when looking for weapon names.
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2018-04-13 20:31:18 +03:00 |