mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 16:57:16 +01:00
289 lines
8.3 KiB
C++
289 lines
8.3 KiB
C++
#include "Misc/Model.hpp"
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#include "Base/Vector3.hpp"
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#include "Entity.hpp"
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#include "Register.hpp"
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#include "Core.hpp"
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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// ------------------------------------------------------------------------------------------------
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const CModel CModel::NIL;
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// ------------------------------------------------------------------------------------------------
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CModel::CModel() noexcept
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: m_ID(SQMOD_UNKNOWN), m_Name()
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{
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}
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CModel::CModel(SQInt32 id) noexcept
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: m_ID(VALID_ENTITYGETEX(id, Max)), m_Name(GetModelName(id))
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{
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}
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CModel::CModel(const SQChar * name, SQInt32 id) noexcept
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: CModel(WeaponToModel(IsWeaponValid(GetWeaponID(name)) ? GetWeaponID(name) : id))
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{
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}
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// ------------------------------------------------------------------------------------------------
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CModel::CModel(const CModel & m) noexcept
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: m_ID(m.m_ID)
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, m_Name(m.m_Name)
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, m_Tag(m.m_Tag)
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, m_Data(m.m_Data)
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{
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}
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CModel::CModel(CModel && m) noexcept
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: m_ID(m.m_ID)
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, m_Name(m.m_Name)
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, m_Tag(m.m_Tag)
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, m_Data(m.m_Data)
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{
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}
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// ------------------------------------------------------------------------------------------------
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CModel::~CModel()
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{
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}
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// ------------------------------------------------------------------------------------------------
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CModel & CModel::operator = (const CModel & m) noexcept
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{
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m_ID = m.m_ID;
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m_Name = m.m_Name;
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m_Tag = m.m_Tag;
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m_Data = m.m_Data;
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return *this;
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}
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CModel & CModel::operator = (CModel && m) noexcept
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{
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m_ID = m.m_ID;
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m_Name = m.m_Name;
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m_Tag = m.m_Tag;
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m_Data = m.m_Data;
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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CModel & CModel::operator = (SQInt32 id) noexcept
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{
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if (m_ID != id)
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{
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m_Name = GetModelName(id);
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m_ID = id;
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}
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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bool CModel::operator == (const CModel & m) const noexcept
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{
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return (m_ID == m.m_ID);
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}
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bool CModel::operator != (const CModel & m) const noexcept
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{
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return (m_ID != m.m_ID);
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}
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bool CModel::operator < (const CModel & m) const noexcept
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{
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return (m_ID < m.m_ID);
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}
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bool CModel::operator > (const CModel & m) const noexcept
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{
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return (m_ID < m.m_ID);
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}
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bool CModel::operator <= (const CModel & m) const noexcept
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{
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return (m_ID <= m.m_ID);
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}
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bool CModel::operator >= (const CModel & m) const noexcept
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{
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return (m_ID >= m.m_ID);
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}
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// ------------------------------------------------------------------------------------------------
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SQInteger CModel::Cmp(const CModel & m) const noexcept
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{
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return m_ID == m.m_ID ? 0 : (m_ID > m.m_ID ? 1 : -1);
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}
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// ------------------------------------------------------------------------------------------------
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const SQChar * CModel::ToString() const noexcept
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{
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return m_Name.c_str();
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}
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// ------------------------------------------------------------------------------------------------
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SQInteger CModel::GetID() const noexcept
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{
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return m_ID;
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}
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void CModel::SetID(SQInt32 id) noexcept
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{
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if (m_ID != id)
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{
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m_Name = GetModelName(id);
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m_ID = id;
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}
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}
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// ------------------------------------------------------------------------------------------------
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CModel & CModel::SetnGet(SQInt32 id) noexcept
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{
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if (m_ID != id)
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{
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m_Name = GetModelName(id);
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m_ID = id;
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}
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return *this;
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}
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// ------------------------------------------------------------------------------------------------
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const SQChar * CModel::GetGlobalTag() const noexcept
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{
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return GlobalTag(m_ID);
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}
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void CModel::SetGlobalTag(const SQChar * tag) const noexcept
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{
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GlobalTag(m_ID, tag);
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}
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// ------------------------------------------------------------------------------------------------
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SqObj & CModel::GetGlobalData() const noexcept
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{
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return GlobalData(m_ID);
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}
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void CModel::SetGlobalData(SqObj & data) const noexcept
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{
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GlobalData(m_ID, data);
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}
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// ------------------------------------------------------------------------------------------------
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const SQChar * CModel::GetLocalTag() const noexcept
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{
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return m_Tag.c_str();
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}
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void CModel::SetLocalTag(const SQChar * tag) noexcept
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{
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m_Tag = tag;
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}
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// ------------------------------------------------------------------------------------------------
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SqObj & CModel::GetLocalData() noexcept
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{
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return m_Data;
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}
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void CModel::SetLocalData(SqObj & data) noexcept
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{
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m_Data = data;
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}
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// ------------------------------------------------------------------------------------------------
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bool CModel::IsValid() const noexcept
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{
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return (m_ID > 0);
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}
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// ------------------------------------------------------------------------------------------------
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const SQChar * CModel::GetName() const noexcept
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{
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return m_Name.c_str();
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}
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// ------------------------------------------------------------------------------------------------
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bool CModel::IsWeapon() const noexcept
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{
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return IsModelWeapon(m_ID);
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}
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bool CModel::IsActuallyWeapon() const noexcept
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{
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return IsModelActuallyWeapon(m_ID);
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}
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// ------------------------------------------------------------------------------------------------
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Reference< CObject > CModel::Object(SQInt32 world, const Vector3 & pos, SQInt32 alpha, SQInt32 header, \
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SqObj & payload) const noexcept
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{
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return _Core->CreateObject(*this, world, pos, alpha, header, payload);
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}
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Reference< CObject > CModel::Object(SQInt32 world, SQFloat x, SQFloat y, SQFloat z, SQInt32 alpha, \
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SQInt32 header, SqObj & payload) const noexcept
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{
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return _Core->CreateObject(*this, world, Vector3(x, y, z), alpha, header, payload);
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}
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// ------------------------------------------------------------------------------------------------
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Reference< CPickup > CModel::Pickup(SQInt32 world, SQInt32 quantity, const Vector3 & pos, SQInt32 alpha, \
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bool automatic, SQInt32 header, SqObj & payload) const noexcept
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{
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return _Core->CreatePickup(*this, world, quantity, pos, alpha, automatic, header, payload);
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}
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Reference< CPickup > CModel::Pickup(SQInt32 world, SQInt32 quantity, SQFloat x, SQFloat y, SQFloat z, \
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SQInt32 alpha, bool automatic, SQInt32 header, SqObj & payload) const noexcept
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{
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return _Core->CreatePickup(*this, world, quantity, Vector3(x, y, z), alpha, automatic, header, payload);
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}
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// ================================================================================================
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bool Register_CModel(HSQUIRRELVM vm)
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{
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// Output debugging information
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LogDbg("Beginning registration of <CModel> type");
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// Attempt to register the specified type
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Sqrat::RootTable(vm).Bind(_SC("CModel"), Sqrat::Class< CModel >(vm, _SC("CModel"))
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.Ctor()
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.Ctor< SQInt32 >()
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.Ctor< const SQChar *, SQInt32 >()
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.Func(_SC("_cmp"), &CModel::Cmp)
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.Func(_SC("_tostring"), &CModel::ToString)
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.Prop(_SC("id"), &CModel::GetID, &CModel::SetID)
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.Prop(_SC("gtag"), &CModel::GetGlobalTag, &CModel::SetGlobalTag)
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.Prop(_SC("gdata"), &CModel::GetGlobalData, &CModel::SetGlobalData)
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.Prop(_SC("ltag"), &CModel::GetLocalTag, &CModel::SetLocalTag)
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.Prop(_SC("ldata"), &CModel::GetLocalData, &CModel::SetLocalData)
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.Prop(_SC("valid"), &CModel::IsValid)
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.Prop(_SC("name"), &CModel::GetName)
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.Prop(_SC("weapon"), &CModel::IsWeapon)
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.Prop(_SC("truly_weapon"), &CModel::IsActuallyWeapon)
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.Func(_SC("setng"), &CModel::SetnGet)
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.Overload< Reference< CObject > (CModel::*)(SQInt32, const Vector3 &, SQInt32, SQInt32, SqObj &) const >(_SC("object"), &CModel::Object)
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.Overload< Reference< CObject > (CModel::*)(SQInt32, SQFloat, SQFloat, SQFloat, SQInt32, SQInt32, SqObj &) const >(_SC("object"), &CModel::Object)
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.Overload< Reference< CPickup > (CModel::*)(SQInt32, SQInt32, const Vector3 &, SQInt32, bool, SQInt32, SqObj &) const >(_SC("pickup"), &CModel::Pickup)
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.Overload< Reference< CPickup > (CModel::*)(SQInt32, SQInt32, SQFloat, SQFloat, SQFloat, SQInt32, bool, SQInt32, SqObj &) const >(_SC("pickup"), &CModel::Pickup)
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);
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// Output debugging information
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LogDbg("Registration of <CModel> type was successful");
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// Registration succeeded
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return true;
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}
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} // Namespace:: SqMod
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