Sandu Liviu Catalin
7bb44ec008
Make builtin formatted strings default to false to avoid trying to perform a format in cases where it can be folled by a following parameters that are not meant to be part of that formatted string.
2017-06-18 20:25:12 +03:00
Sandu Liviu Catalin
4b1e3909a4
Make some adjustments to previously introduced feature to add names to custom vehicles.
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Initial approach would throw an instance of 'std::length_error' on linux.
2017-06-16 22:23:07 +03:00
Sandu Liviu Catalin
135e0e690f
Allow the user to store names of custom vehicles up to a certain point.
2017-06-16 02:35:03 +03:00
Sandu Liviu Catalin
41e04e5167
Initial implementation of the new event system.
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Initial implementation of the new signals and slots class.
Fixed command parsing which compared a pointer to a character.
Buffer overflow fix in routines which used the limits from the entity tasks.
Switched from Sqrat::Object to Sqrat::LightObj in most places to avoid the overhead of the VM pointer.
Various other adjustments and improvements.
The plugin is currently in a broken state and crashes at shutdown. The bug is unknown at this point.
2017-02-21 21:24:59 +02:00
Sandu Liviu Catalin
3e35f7c916
Adjust the Color3 and COlor4 type functions to use the new method of receiving formatted strings.
2016-11-16 16:19:02 +02:00
Sandu Liviu Catalin
5f8c2f6cc5
Update all existing code to always receive StackStrF as a const reference.
2016-11-16 15:10:33 +02:00
Sandu Liviu Catalin
10f2ad95ec
Adjust the signal to use the new method of receiving formatted strings.
2016-11-16 12:32:58 +02:00
Sandu Liviu Catalin
c040b24d29
Adjust remaining miscellaneous functions to use the new method of receiving formatted strings.
2016-11-16 12:32:30 +02:00
Sandu Liviu Catalin
000133b2ba
Adjust some of the miscellaneous functions to use the new method of receiving formatted strings.
2016-11-16 12:15:46 +02:00
Sandu Liviu Catalin
c318dbf1da
Fix HideMapObjectEx registered as SetKeyCodeName.
2016-11-16 11:58:46 +02:00
Sandu Liviu Catalin
de4c7da73f
Implement the pure typename meta-methods in Signal type using the standard method.
2016-11-15 21:42:54 +02:00
Sandu Liviu Catalin
da76d87a93
Move some of the signal implementation to source file.
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Don't combine the Consume and Approve methods.
The null value does not count towards returned values anymore.
2016-11-13 14:50:04 +02:00
Sandu Liviu Catalin
df12603405
Fix issue in signal which could ommit to push a return value on the stack.
2016-11-13 14:06:53 +02:00
Sandu Liviu Catalin
f54271a4fd
Implement arbitrary user data for signals.
2016-11-04 01:31:49 +02:00
Sandu Liviu Catalin
5b39f7f061
Implement the Approve and Request methods of emitting signals.
2016-11-04 01:31:07 +02:00
Sandu Liviu Catalin
a3594145ad
Fix the inequality operator from the Slot class. Remove unnecessary implementation of other comparison operators from the slot class.
2016-10-31 17:35:54 +02:00
Sandu Liviu Catalin
743ceec248
Minor adjustments to the Signals implementation. Also added the Head and Tail methods when connecting slots.
2016-10-30 21:25:10 +02:00
Sandu Liviu Catalin
b946e7a9b9
Initial implementation of the built-in event system based on the signals and slots design.
2016-10-30 18:26:37 +02:00
Sandu Liviu Catalin
07d37831b9
Use 'color' instead of 'colour' internally and expose aliases to both for the script interface.
2016-08-21 18:07:35 +03:00
Sandu Liviu Catalin
c5192399e2
Spelling mistake in weapon name.
2016-07-31 18:31:33 +03:00
Sandu Liviu Catalin
7e65a1b21f
Adjust skin names array to include the identifier before the name so it's easier to read.
2016-07-30 22:02:37 +03:00
Sandu Liviu Catalin
046d33b49d
Adjust vehicle names array to include the identifier before the name so it's easier to read.
2016-07-30 22:02:28 +03:00
Sandu Liviu Catalin
3a216b5447
Add heli-blade to the list of weapon names.
2016-07-30 19:45:30 +03:00
Sandu Liviu Catalin
3b925c21d5
More missing weapon identifiers. Related to #23
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Fix the max value for the various identifier groups.
2016-07-28 21:10:07 +03:00
Sandu Liviu Catalin
0c324557f6
Remove unnecessary collision checks when converting a weapon name to an identifier.
2016-07-28 16:50:24 +03:00
Sandu Liviu Catalin
d2719a5223
Include the shared header to prevent compilation errors on the account of undeclared functions.
2016-07-28 01:23:34 +03:00
Sandu Liviu Catalin
0b6f817e1f
Minor adjustments in functions that convert skin, vehicle, weapon name to identifier.
2016-07-28 00:15:59 +03:00
Sandu Liviu Catalin
7735070ef8
Adjust range checks when converting vehicle name to identifier.
2016-07-28 00:14:02 +03:00
Sandu Liviu Catalin
7b3b7cb6c2
Adjust range checks when converting weapon name to identifier.
2016-07-28 00:13:02 +03:00
Sandu Liviu Catalin
7cb413111e
Adjust range checks when converting skin name to identifier.
2016-07-28 00:10:15 +03:00
Sandu Liviu Catalin
63da454de8
Fix incorrect range check when converting skin name to identifier.
2016-07-28 00:08:29 +03:00
Sandu Liviu Catalin
0559e224ad
Fix incorrect range check when converting skin name to identifier.
2016-07-28 00:07:57 +03:00
Sandu Liviu Catalin
247ea2a357
Fix incorrect range check when converting vehicle name to identifier.
2016-07-28 00:04:22 +03:00
Sandu Liviu Catalin
1c12c53cc9
Fix incorrect range check when converting weapon name to identifier.
2016-07-28 00:01:40 +03:00
Sandu Liviu Catalin
ed6bb9802f
Add missing weapon identifier for Heli-blade. Should close #23
2016-07-27 23:59:43 +03:00
Sandu Liviu Catalin
93e6e9f77a
Adjust the name from Rocket to Missile to prevent poossible collisions when converting from name to identifier. Should close #24
2016-07-27 23:49:02 +03:00
Sandu Liviu Catalin
6eb0e97a71
Fix wrong function registered under the wrong name.
2016-07-27 23:35:52 +03:00
Sandu Liviu Catalin
58ad1d59e5
Add functions to obtain a district name from a certaint point on the map. Should close #28
2016-07-27 23:34:56 +03:00
Sandu Liviu Catalin
5cc8cfffa9
Update GetWeaponID() to recognize "Ingram" without the "Silenced" portion.
2016-07-17 16:49:15 +03:00
Sandu Liviu Catalin
7bb0d5f947
Adjust the code to use the .what() method from the Sqrat exception.
2016-07-09 14:18:09 +03:00
Sandu Liviu Catalin
c5c3af4f5e
Avoid compile errors from implicit cast to int by making the type explicit.
2016-06-19 19:38:24 +03:00
Sandu Liviu Catalin
6ec8ca620f
Update the player mesage broadcasting to also be more flexible and dynamic when detecting the message color.
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Move the shared code that identifies the message color outside the player class source file.
2016-06-19 19:06:24 +03:00
Sandu Liviu Catalin
3ebe127c2c
Move message broadcasting into their own source file for better code structuring
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Move message broadcasting into their own table to avoid polluting the global scope.
2016-06-19 09:32:16 +03:00
Sandu Liviu Catalin
431198378d
Implement functions to broadcast messages to all players.
2016-06-19 08:13:38 +03:00
Sandu Liviu Catalin
d42040c9c0
Merge the Random and Math libraries into the Numeric library and organize code a bit.
2016-06-05 00:00:59 +03:00
Sandu Liviu Catalin
0c92601362
Update the module API and merge shared code between modules and host plugin.
2016-06-03 21:26:19 +03:00
Sandu Liviu Catalin
f2361a27c3
Untested update to the new plugin API.
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Various other changes to the plugin as well.
2016-05-22 06:20:38 +03:00
Sandu Liviu Catalin
71b255e5dc
Use the uint64_t type instead of Uint64 when retrieveing serer time to fix an issue on x64 linux.
2016-03-27 19:06:21 +03:00
Sandu Liviu Catalin
b486ecc2fb
Fix the hide object function to calculate the correct coordinates but also implement the raw function.
2016-03-26 18:14:00 +02:00
Sandu Liviu Catalin
8088ba94c2
Updated the exception system in the main plugin to also include the location in the source files in debug builds.
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Moved the functions that extract base types from strings as static functions under the associated type.
Revised some of the base shared code.
Fixed some of the functions in the String library that did not take into account the null terminator.
2016-03-21 22:37:58 +02:00