mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 08:47:17 +01:00
Untested implementation of the Sphere type.
This commit is contained in:
parent
772822415b
commit
e708ff8050
@ -1,28 +1,245 @@
|
||||
#include "Entity/Sphere.hpp"
|
||||
#include "Base/Color3.hpp"
|
||||
#include "Register.hpp"
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
namespace SqMod {
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool Register_CSphere(HSQUIRRELVM vm)
|
||||
Color3 CSphere::s_Color3;
|
||||
Vector3 CSphere::s_Vector3;
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
SQUint32 CSphere::s_ColorR;
|
||||
SQUint32 CSphere::s_ColorG;
|
||||
SQUint32 CSphere::s_ColorB;
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool CSphere::IsStreamedFor(const Reference< CPlayer > & player) const noexcept
|
||||
{
|
||||
if (!Register_Reference< CSphere >(vm, _SC("BaseSphere")))
|
||||
if (VALID_ENTITY(m_ID) && player)
|
||||
{
|
||||
LogDbg("Unable to register the base class <BaseSphere> for <CSphere> type");
|
||||
return _Func->IsSphereStreamedForPlayer(m_ID, player);
|
||||
}
|
||||
else if (!player)
|
||||
{
|
||||
LogWrn(_SC("Attempting to <see if sphere is streamed for player> using an invalid argument: %d"), _SCI32(player));
|
||||
}
|
||||
else
|
||||
{
|
||||
LogWrn(_SC("Attempting to <see if sphere is streamed for player> using an invalid reference: %d"), m_ID);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
LogDbg("Beginning registration of <CSphere> type");
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
SQInt32 CSphere::GetWorld() const noexcept
|
||||
{
|
||||
if (VALID_ENTITY(m_ID))
|
||||
{
|
||||
return _Func->GetSphereWorld(m_ID);
|
||||
}
|
||||
else
|
||||
{
|
||||
LogWrn(_SC("Attempting to <get sphere world> using an invalid reference: %d"), m_ID);
|
||||
}
|
||||
|
||||
return SQMOD_UNKNOWN;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void CSphere::SetWorld(SQInt32 world) const noexcept
|
||||
{
|
||||
if (VALID_ENTITY(m_ID))
|
||||
{
|
||||
_Func->SetSphereWorld(m_ID, world);
|
||||
}
|
||||
else
|
||||
{
|
||||
LogWrn(_SC("Attempting to <set sphere world> using an invalid reference: %d"), m_ID);
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const Color3 & CSphere::GetColor() const noexcept
|
||||
{
|
||||
// Clear any previous color
|
||||
s_Color3.Clear();
|
||||
// Attempt to retrieve the color
|
||||
if (VALID_ENTITY(m_ID))
|
||||
{
|
||||
_Func->GetSphereColor(m_ID, &s_ColorR, &s_ColorG, &s_ColorB);
|
||||
s_Color3.Set(s_ColorR, s_ColorG, s_ColorB);
|
||||
}
|
||||
else
|
||||
{
|
||||
LogWrn(_SC("Attempting to <get sphere color> using an invalid reference: %d"), m_ID);
|
||||
}
|
||||
// Return the color that could be retrieved
|
||||
return s_Color3;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void CSphere::SetColor(const Color3 & col) const noexcept
|
||||
{
|
||||
if (VALID_ENTITY(m_ID))
|
||||
{
|
||||
_Func->SetSphereColor(m_ID, col.r, col.g, col.b);
|
||||
}
|
||||
else
|
||||
{
|
||||
LogWrn(_SC("Attempting to <set sphere color> using an invalid reference: %d"), m_ID);
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void CSphere::SetColorEx(Uint8 r, Uint8 g, Uint8 b) const noexcept
|
||||
{
|
||||
if (VALID_ENTITY(m_ID))
|
||||
{
|
||||
_Func->SetSphereColor(m_ID, r, g, b);
|
||||
}
|
||||
else
|
||||
{
|
||||
LogWrn(_SC("Attempting to <set sphere color> using an invalid reference: %d"), m_ID);
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const Vector3 & CSphere::GetPosition() const noexcept
|
||||
{
|
||||
// Clear any previous position
|
||||
s_Vector3.Clear();
|
||||
// Attempt to retrieve the position
|
||||
if (VALID_ENTITY(m_ID))
|
||||
{
|
||||
_Func->GetSpherePos(m_ID, &s_Vector3.x, &s_Vector3.y, &s_Vector3.z);
|
||||
}
|
||||
else
|
||||
{
|
||||
LogWrn(_SC("Attempting to <get sphere position> using an invalid reference: %d"), m_ID);
|
||||
}
|
||||
// Return the position that could be retrieved
|
||||
return s_Vector3;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void CSphere::SetPosition(const Vector3 & pos) const noexcept
|
||||
{
|
||||
if (VALID_ENTITY(m_ID))
|
||||
{
|
||||
_Func->SetSpherePos(m_ID, pos.x, pos.y, pos.z);
|
||||
}
|
||||
else
|
||||
{
|
||||
LogWrn(_SC("Attempting to <set sphere position> using an invalid reference: %d"), m_ID);
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void CSphere::SetPositionEx(SQFloat x, SQFloat y, SQFloat z) const noexcept
|
||||
{
|
||||
if (VALID_ENTITY(m_ID))
|
||||
{
|
||||
_Func->SetSpherePos(m_ID, x, y, z);
|
||||
}
|
||||
else
|
||||
{
|
||||
LogWrn(_SC("Attempting to <set sphere position> using an invalid reference: %d"), m_ID);
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
SQFloat CSphere::GetRadius() const noexcept
|
||||
{
|
||||
if (VALID_ENTITY(m_ID))
|
||||
{
|
||||
return _Func->GetSphereRadius(m_ID);
|
||||
}
|
||||
else
|
||||
{
|
||||
LogWrn(_SC("Attempting to <get sphere radius> using an invalid reference: %d"), m_ID);
|
||||
}
|
||||
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void CSphere::SetRadius(SQFloat radius) const noexcept
|
||||
{
|
||||
if (VALID_ENTITY(m_ID))
|
||||
{
|
||||
_Func->SetSphereRadius(m_ID, radius);
|
||||
}
|
||||
else
|
||||
{
|
||||
LogWrn(_SC("Attempting to <set sphere radius> using an invalid reference: %d"), m_ID);
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
Reference< CPlayer > CSphere::GetOwner() const noexcept
|
||||
{
|
||||
if (VALID_ENTITY(m_ID))
|
||||
{
|
||||
return Reference< CPlayer >(_Func->GetSphereOwner(m_ID));
|
||||
}
|
||||
else
|
||||
{
|
||||
LogWrn(_SC("Attempting to <get sphere owner> using an invalid reference: %d"), m_ID);
|
||||
}
|
||||
|
||||
return Reference< CPlayer >();
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
SQInt32 CSphere::GetOwnerID() const noexcept
|
||||
{
|
||||
if (VALID_ENTITY(m_ID))
|
||||
{
|
||||
return _Func->GetSphereOwner(m_ID);
|
||||
}
|
||||
else
|
||||
{
|
||||
LogWrn(_SC("Attempting to <get sphere owner id> using an invalid reference: %d"), m_ID);
|
||||
}
|
||||
|
||||
return SQMOD_UNKNOWN;
|
||||
}
|
||||
|
||||
// ================================================================================================
|
||||
bool Register_CSphere(HSQUIRRELVM vm)
|
||||
{
|
||||
// Attempt to register the base reference type before the actual implementation
|
||||
if (!Register_Reference< CSphere >(vm, _SC("BaseSphere")))
|
||||
{
|
||||
LogFtl("Unable to register the base class <BaseSphere> for <CSphere> type");
|
||||
// Registration failed
|
||||
return false;
|
||||
}
|
||||
// Output debugging information
|
||||
LogDbg("Beginning registration of <CSphere> type");
|
||||
// Attempt to register the actual reference that implements all of the entity functionality
|
||||
Sqrat::RootTable(vm).Bind(_SC("CSphere"), Sqrat::DerivedClass< CSphere, Reference< CSphere > >(vm, _SC("CSphere"))
|
||||
/* Constructors */
|
||||
.Ctor()
|
||||
.Ctor< SQInt32 >()
|
||||
/* Properties */
|
||||
.Prop(_SC("world"), &CSphere::GetWorld, &CSphere::SetWorld)
|
||||
.Prop(_SC("color"), &CSphere::GetColor, &CSphere::SetColor)
|
||||
.Prop(_SC("position"), &CSphere::GetPosition, &CSphere::SetPosition)
|
||||
.Prop(_SC("radius"), &CSphere::GetRadius, &CSphere::SetRadius)
|
||||
.Prop(_SC("owner"), &CSphere::GetOwner)
|
||||
.Prop(_SC("owner_id"), &CSphere::GetOwnerID)
|
||||
/* Functions */
|
||||
.Func(_SC("streamed_for"), &CSphere::IsStreamedFor)
|
||||
.Func(_SC("set_color"), &CSphere::SetColorEx)
|
||||
.Func(_SC("set_position"), &CSphere::SetPositionEx)
|
||||
);
|
||||
|
||||
// Output debugging information
|
||||
LogDbg("Registration of <CSphere> type was successful");
|
||||
|
||||
// Registration succeeded
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -8,13 +8,88 @@
|
||||
namespace SqMod {
|
||||
|
||||
/* ------------------------------------------------------------------------------------------------
|
||||
* ...
|
||||
* Class responsible for managing the referenced sphere instance.
|
||||
*/
|
||||
class CSphere : public Reference< CSphere >
|
||||
{
|
||||
public:
|
||||
// --------------------------------------------------------------------------------------------
|
||||
static Color3 s_Color3;
|
||||
static Vector3 s_Vector3;
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
static SQUint32 s_ColorR, s_ColorG, s_ColorB;
|
||||
|
||||
public:
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Import the constructors, destructors and assignment operators from the base class.
|
||||
*/
|
||||
using RefType::Reference;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* See if the referenced sphere instance is streamed for the specified player.
|
||||
*/
|
||||
bool IsStreamedFor(const Reference< CPlayer > & player) const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Retrieve the world in which the referenced sphere instance exists.
|
||||
*/
|
||||
SQInt32 GetWorld() const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Change the world in which the referenced sphere instance exists.
|
||||
*/
|
||||
void SetWorld(SQInt32 world) const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Retrieve the color of the referenced sphere instance.
|
||||
*/
|
||||
const Color3 & GetColor() const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Change the color of the referenced sphere instance.
|
||||
*/
|
||||
void SetColor(const Color3 & col) const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Change the color of the referenced sphere instance.
|
||||
*/
|
||||
void SetColorEx(Uint8 r, Uint8 g, Uint8 b) const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Retrieve the position of the referenced sphere instance.
|
||||
*/
|
||||
const Vector3 & GetPosition() const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Change the position of the referenced sphere instance.
|
||||
*/
|
||||
void SetPosition(const Vector3 & pos) const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Change the position of the referenced sphere instance.
|
||||
*/
|
||||
void SetPositionEx(SQFloat x, SQFloat y, SQFloat z) const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Retrieve the radius of the referenced sphere instance.
|
||||
*/
|
||||
SQFloat GetRadius() const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Change the radius of the referenced sphere instance.
|
||||
*/
|
||||
void SetRadius(SQFloat radius) const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Retrieve the owner of the referenced sphere instance.
|
||||
*/
|
||||
Reference< CPlayer > GetOwner() const noexcept;
|
||||
|
||||
/* --------------------------------------------------------------------------------------------
|
||||
* Retrieve the owner identifier of the referenced sphere instance.
|
||||
*/
|
||||
SQInt32 GetOwnerID() const noexcept;
|
||||
};
|
||||
|
||||
} // Namespace:: SqMod
|
||||
|
Loading…
Reference in New Issue
Block a user