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https://github.com/VCMP-SqMod/SqMod.git
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Spellcheck on the code documentation of core class.
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@ -90,7 +90,7 @@ bool Core::Init() noexcept
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bool Core::Load() noexcept
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bool Core::Load() noexcept
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{
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{
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LogMsg("%s", CenterStr("LOADING", '*'));
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LogMsg("%s", CenterStr("LOADING", '*'));
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// Attemot to execute the loaded scripts
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// Attempt to execute the loaded scripts
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if (!this->Execute())
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if (!this->Execute())
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{
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{
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return false;
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return false;
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@ -229,7 +229,7 @@ bool Core::Configure() noexcept
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{
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{
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g_Config.reset(new CSimpleIniA(true, true, true));
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g_Config.reset(new CSimpleIniA(true, true, true));
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}
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}
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// See if a configuration instance couuld be created
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// See if a configuration instance could be created
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if (!g_Config)
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if (!g_Config)
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{
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{
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LogFtl("Unable to instantiate the configuration class");
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LogFtl("Unable to instantiate the configuration class");
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@ -631,7 +631,7 @@ void Core::PrintFunc(HSQUIRRELVM vm, const SQChar * str, ...) noexcept
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// See if the buffer was big enough
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// See if the buffer was big enough
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else if (_SCSZT(fmt_ret) > vbuf.size())
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else if (_SCSZT(fmt_ret) > vbuf.size())
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{
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{
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// Resize the buffer to accomodate the required size
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// Resize the buffer to accommodate the required size
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vbuf.resize(++fmt_ret);
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vbuf.resize(++fmt_ret);
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// Attempt to process the specified format string again
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// Attempt to process the specified format string again
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fmt_ret = std::vsnprintf(vbuf.data(), vbuf.size(), str, args);
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fmt_ret = std::vsnprintf(vbuf.data(), vbuf.size(), str, args);
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@ -672,7 +672,7 @@ void Core::ErrorFunc(HSQUIRRELVM vm, const SQChar * str, ...) noexcept
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// See if the buffer was big enough
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// See if the buffer was big enough
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else if (_SCSZT(fmt_ret) > vbuf.size())
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else if (_SCSZT(fmt_ret) > vbuf.size())
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{
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{
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// Resize the buffer to accomodate the required size
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// Resize the buffer to accommodate the required size
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vbuf.resize(++fmt_ret);
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vbuf.resize(++fmt_ret);
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// Attempt to process the specified format string again
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// Attempt to process the specified format string again
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fmt_ret = std::vsnprintf(vbuf.data(), vbuf.size(), str, args);
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fmt_ret = std::vsnprintf(vbuf.data(), vbuf.size(), str, args);
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@ -703,7 +703,7 @@ SQInteger Core::RuntimeErrorHandler(HSQUIRRELVM vm) noexcept
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}
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}
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const SQChar * err_msg = NULL;
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const SQChar * err_msg = NULL;
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// Attempt to retrieve the erro message
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// Attempt to retrieve the error message
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if (SQ_SUCCEEDED(sq_getstring(vm, 2, &err_msg)))
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if (SQ_SUCCEEDED(sq_getstring(vm, 2, &err_msg)))
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{
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{
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_Core->m_ErrorMsg.assign(err_msg);
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_Core->m_ErrorMsg.assign(err_msg);
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@ -716,7 +716,7 @@ SQInteger Core::RuntimeErrorHandler(HSQUIRRELVM vm) noexcept
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LogMsg("%s", CenterStr("ERROR", '*'));
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LogMsg("%s", CenterStr("ERROR", '*'));
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// Output the retrieved error message
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// Output the retrieved error message
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LogInf("[MESSAGE] : %s", _Core->m_ErrorMsg.c_str());
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LogInf("[MESSAGE] : %s", _Core->m_ErrorMsg.c_str());
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// See if the specified verbosity level allows a print of the callstack
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// See if the specified verbosity level allows a print of the call-stack
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if (_Log->GetVerbosity() > 0)
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if (_Log->GetVerbosity() > 0)
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{
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{
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_Core->PrintCallstack();
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_Core->PrintCallstack();
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@ -1578,7 +1578,7 @@ void Core::OnPlayerUpdate(SQInt32 player, SQInt32 type) noexcept
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// Did the position change since the last tracked value?
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// Did the position change since the last tracked value?
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if (pos != m_PlayerTrack[player].Position)
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if (pos != m_PlayerTrack[player].Position)
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{
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{
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// Triger the speciffic event
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// Trigger the specific event
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PlayerMove.Emit(player, m_PlayerTrack[player].Position, pos);
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PlayerMove.Emit(player, m_PlayerTrack[player].Position, pos);
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// Update the tracked value
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// Update the tracked value
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m_PlayerTrack[player].Position = pos;
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m_PlayerTrack[player].Position = pos;
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@ -1588,17 +1588,17 @@ void Core::OnPlayerUpdate(SQInt32 player, SQInt32 type) noexcept
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// Did the health change since the last tracked value?
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// Did the health change since the last tracked value?
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if (!EpsEq(health, m_PlayerTrack[player].Health))
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if (!EpsEq(health, m_PlayerTrack[player].Health))
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{
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{
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// Triger the speciffic event
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// Trigger the specific event
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PlayerHealth.Emit(player, m_PlayerTrack[player].Health, health);
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PlayerHealth.Emit(player, m_PlayerTrack[player].Health, health);
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// Update the tracked value
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// Update the tracked value
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m_PlayerTrack[player].Health = health;
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m_PlayerTrack[player].Health = health;
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}
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}
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// Obtain the current armour of this instance
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// Obtain the current armor of this instance
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SQFloat armour = _Func->GetPlayerArmour(player);
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SQFloat armour = _Func->GetPlayerArmour(player);
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// Did the armour change since the last tracked value?
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// Did the armor change since the last tracked value?
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if (!EpsEq(armour, m_PlayerTrack[player].Armour))
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if (!EpsEq(armour, m_PlayerTrack[player].Armour))
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{
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{
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// Triger the speciffic event
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// Trigger the specific event
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PlayerArmour.Emit(player, m_PlayerTrack[player].Armour, armour);
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PlayerArmour.Emit(player, m_PlayerTrack[player].Armour, armour);
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// Update the tracked value
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// Update the tracked value
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m_PlayerTrack[player].Armour = armour;
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m_PlayerTrack[player].Armour = armour;
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@ -1608,7 +1608,7 @@ void Core::OnPlayerUpdate(SQInt32 player, SQInt32 type) noexcept
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// Did the weapon change since the last tracked value?
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// Did the weapon change since the last tracked value?
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if (wep != m_PlayerTrack[player].Weapon)
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if (wep != m_PlayerTrack[player].Weapon)
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{
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{
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// Triger the speciffic event
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// Trigger the specific event
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PlayerWeapon.Emit(player, m_PlayerTrack[player].Weapon, wep);
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PlayerWeapon.Emit(player, m_PlayerTrack[player].Weapon, wep);
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// Update the tracked value
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// Update the tracked value
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m_PlayerTrack[player].Weapon = wep;
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m_PlayerTrack[player].Weapon = wep;
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@ -1635,7 +1635,7 @@ void Core::OnVehicleUpdate(SQInt32 vehicle, SQInt32 type) noexcept
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// Did the position change since the last tracked value?
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// Did the position change since the last tracked value?
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if (pos != m_VehicleTrack[vehicle].Position)
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if (pos != m_VehicleTrack[vehicle].Position)
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{
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{
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// Triger the speciffic event
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// Trigger the specific event
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VehicleMove.Emit(vehicle, m_VehicleTrack[vehicle].Position, pos);
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VehicleMove.Emit(vehicle, m_VehicleTrack[vehicle].Position, pos);
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// Update the tracked value
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// Update the tracked value
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m_VehicleTrack[vehicle].Position = pos;
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m_VehicleTrack[vehicle].Position = pos;
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@ -1645,7 +1645,7 @@ void Core::OnVehicleUpdate(SQInt32 vehicle, SQInt32 type) noexcept
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// Did the health change since the last tracked value?
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// Did the health change since the last tracked value?
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if (!EpsEq(health, m_VehicleTrack[vehicle].Health))
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if (!EpsEq(health, m_VehicleTrack[vehicle].Health))
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{
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{
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// Triger the speciffic event
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// Trigger the specific event
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VehicleHealth.Emit(vehicle, m_VehicleTrack[vehicle].Health, health);
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VehicleHealth.Emit(vehicle, m_VehicleTrack[vehicle].Health, health);
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// Update the tracked value
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// Update the tracked value
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m_VehicleTrack[vehicle].Health = health;
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m_VehicleTrack[vehicle].Health = health;
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