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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2024-11-08 00:37:15 +01:00

Spellcheck on the code documentation of core class.

This commit is contained in:
Sandu Liviu Catalin 2015-11-01 03:43:30 +02:00
parent 1ebb2d15ce
commit db0de394d9

View File

@ -90,7 +90,7 @@ bool Core::Init() noexcept
bool Core::Load() noexcept
{
LogMsg("%s", CenterStr("LOADING", '*'));
// Attemot to execute the loaded scripts
// Attempt to execute the loaded scripts
if (!this->Execute())
{
return false;
@ -229,7 +229,7 @@ bool Core::Configure() noexcept
{
g_Config.reset(new CSimpleIniA(true, true, true));
}
// See if a configuration instance couuld be created
// See if a configuration instance could be created
if (!g_Config)
{
LogFtl("Unable to instantiate the configuration class");
@ -631,7 +631,7 @@ void Core::PrintFunc(HSQUIRRELVM vm, const SQChar * str, ...) noexcept
// See if the buffer was big enough
else if (_SCSZT(fmt_ret) > vbuf.size())
{
// Resize the buffer to accomodate the required size
// Resize the buffer to accommodate the required size
vbuf.resize(++fmt_ret);
// Attempt to process the specified format string again
fmt_ret = std::vsnprintf(vbuf.data(), vbuf.size(), str, args);
@ -672,7 +672,7 @@ void Core::ErrorFunc(HSQUIRRELVM vm, const SQChar * str, ...) noexcept
// See if the buffer was big enough
else if (_SCSZT(fmt_ret) > vbuf.size())
{
// Resize the buffer to accomodate the required size
// Resize the buffer to accommodate the required size
vbuf.resize(++fmt_ret);
// Attempt to process the specified format string again
fmt_ret = std::vsnprintf(vbuf.data(), vbuf.size(), str, args);
@ -703,7 +703,7 @@ SQInteger Core::RuntimeErrorHandler(HSQUIRRELVM vm) noexcept
}
const SQChar * err_msg = NULL;
// Attempt to retrieve the erro message
// Attempt to retrieve the error message
if (SQ_SUCCEEDED(sq_getstring(vm, 2, &err_msg)))
{
_Core->m_ErrorMsg.assign(err_msg);
@ -716,7 +716,7 @@ SQInteger Core::RuntimeErrorHandler(HSQUIRRELVM vm) noexcept
LogMsg("%s", CenterStr("ERROR", '*'));
// Output the retrieved error message
LogInf("[MESSAGE] : %s", _Core->m_ErrorMsg.c_str());
// See if the specified verbosity level allows a print of the callstack
// See if the specified verbosity level allows a print of the call-stack
if (_Log->GetVerbosity() > 0)
{
_Core->PrintCallstack();
@ -1578,7 +1578,7 @@ void Core::OnPlayerUpdate(SQInt32 player, SQInt32 type) noexcept
// Did the position change since the last tracked value?
if (pos != m_PlayerTrack[player].Position)
{
// Triger the speciffic event
// Trigger the specific event
PlayerMove.Emit(player, m_PlayerTrack[player].Position, pos);
// Update the tracked value
m_PlayerTrack[player].Position = pos;
@ -1588,17 +1588,17 @@ void Core::OnPlayerUpdate(SQInt32 player, SQInt32 type) noexcept
// Did the health change since the last tracked value?
if (!EpsEq(health, m_PlayerTrack[player].Health))
{
// Triger the speciffic event
// Trigger the specific event
PlayerHealth.Emit(player, m_PlayerTrack[player].Health, health);
// Update the tracked value
m_PlayerTrack[player].Health = health;
}
// Obtain the current armour of this instance
// Obtain the current armor of this instance
SQFloat armour = _Func->GetPlayerArmour(player);
// Did the armour change since the last tracked value?
// Did the armor change since the last tracked value?
if (!EpsEq(armour, m_PlayerTrack[player].Armour))
{
// Triger the speciffic event
// Trigger the specific event
PlayerArmour.Emit(player, m_PlayerTrack[player].Armour, armour);
// Update the tracked value
m_PlayerTrack[player].Armour = armour;
@ -1608,7 +1608,7 @@ void Core::OnPlayerUpdate(SQInt32 player, SQInt32 type) noexcept
// Did the weapon change since the last tracked value?
if (wep != m_PlayerTrack[player].Weapon)
{
// Triger the speciffic event
// Trigger the specific event
PlayerWeapon.Emit(player, m_PlayerTrack[player].Weapon, wep);
// Update the tracked value
m_PlayerTrack[player].Weapon = wep;
@ -1635,7 +1635,7 @@ void Core::OnVehicleUpdate(SQInt32 vehicle, SQInt32 type) noexcept
// Did the position change since the last tracked value?
if (pos != m_VehicleTrack[vehicle].Position)
{
// Triger the speciffic event
// Trigger the specific event
VehicleMove.Emit(vehicle, m_VehicleTrack[vehicle].Position, pos);
// Update the tracked value
m_VehicleTrack[vehicle].Position = pos;
@ -1645,7 +1645,7 @@ void Core::OnVehicleUpdate(SQInt32 vehicle, SQInt32 type) noexcept
// Did the health change since the last tracked value?
if (!EpsEq(health, m_VehicleTrack[vehicle].Health))
{
// Triger the speciffic event
// Trigger the specific event
VehicleHealth.Emit(vehicle, m_VehicleTrack[vehicle].Health, health);
// Update the tracked value
m_VehicleTrack[vehicle].Health = health;