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https://github.com/VCMP-SqMod/SqMod.git
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Untested implementation of the Pickup type.
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commit
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@ -1,28 +1,286 @@
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#include "Entity/Pickup.hpp"
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#include "Misc/Model.hpp"
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#include "Register.hpp"
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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// ------------------------------------------------------------------------------------------------
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bool Register_CPickup(HSQUIRRELVM vm)
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CModel CPickup::s_Model;
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// ------------------------------------------------------------------------------------------------
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Vector3 CPickup::s_Vector3;
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// ------------------------------------------------------------------------------------------------
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bool CPickup::IsStreamedFor(const Reference< CPlayer > & player) const noexcept
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{
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if (!Register_Reference< CPickup >(vm, _SC("BasePickup")))
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if (VALID_ENTITY(m_ID) && player)
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{
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LogDbg("Unable to register the base class <BasePickup> for <CPickup> type");
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return _Func->IsPickupStreamedForPlayer(m_ID, player);
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}
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else if (!player)
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{
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LogWrn(_SC("Attempting to <see if pickup is streamed for player> using an invalid argument: %d"), _SCI32(player));
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}
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else
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{
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LogWrn(_SC("Attempting to <see if pickup is streamed for player> using an invalid reference: %d"), m_ID);
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}
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return false;
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}
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LogDbg("Beginning registration of <CPickup> type");
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// ------------------------------------------------------------------------------------------------
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const CModel & CPickup::GetModel() const noexcept
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{
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// Clear any previous model
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s_Model.SetID(SQMOD_UNKNOWN);
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// Attempt to retrieve the model
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if (VALID_ENTITY(m_ID))
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{
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s_Model.SetID(_Func->PickupGetModel(m_ID));
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}
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else
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{
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LogWrn(_SC("Attempting to <get pickup model> using an invalid reference: %d"), m_ID);
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}
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// Return the model that could be retrieved
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return s_Model;
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}
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// ------------------------------------------------------------------------------------------------
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SQInt32 CPickup::GetModelID() const noexcept
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{
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if (VALID_ENTITY(m_ID))
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{
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return _Func->PickupGetModel(m_ID);
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}
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else
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{
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LogWrn(_SC("Attempting to <get pickup model id> using an invalid reference: %d"), m_ID);
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}
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return SQMOD_UNKNOWN;
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}
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// ------------------------------------------------------------------------------------------------
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SQInt32 CPickup::GetWorld() const noexcept
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{
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if (VALID_ENTITY(m_ID))
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{
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return _Func->GetPickupWorld(m_ID);
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}
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else
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{
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LogWrn(_SC("Attempting to <get pickup world> using an invalid reference: %d"), m_ID);
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}
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return SQMOD_UNKNOWN;
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}
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// ------------------------------------------------------------------------------------------------
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void CPickup::SetWorld(SQInt32 world) const noexcept
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{
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if (VALID_ENTITY(m_ID))
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{
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_Func->SetPickupWorld(m_ID, world);
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}
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else
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{
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LogWrn(_SC("Attempting to <set pickup world> using an invalid reference: %d"), m_ID);
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}
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}
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// ------------------------------------------------------------------------------------------------
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SQInt32 CPickup::GetAlpha() const noexcept
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{
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if (VALID_ENTITY(m_ID))
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{
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return _Func->PickupGetAlpha(m_ID);
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}
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else
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{
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LogWrn(_SC("Attempting to <get pickup alpha> using an invalid reference: %d"), m_ID);
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}
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return SQMOD_UNKNOWN;
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}
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// ------------------------------------------------------------------------------------------------
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void CPickup::SetAlpha(SQInt32 alpha) const noexcept
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{
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if (VALID_ENTITY(m_ID))
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{
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_Func->PickupSetAlpha(m_ID, alpha);
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}
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else
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{
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LogWrn(_SC("Attempting to <set pickup alpha> using an invalid reference: %d"), m_ID);
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}
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}
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// ------------------------------------------------------------------------------------------------
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bool CPickup::GetAutomatic() const noexcept
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{
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if (VALID_ENTITY(m_ID))
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{
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return _Func->PickupIsAutomatic(m_ID);
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}
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else
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{
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LogWrn(_SC("Attempting to <see if pickup is automatic> using an invalid argument: %d"), m_ID);
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}
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return false;
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}
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// ------------------------------------------------------------------------------------------------
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void CPickup::SetAutomatic(bool toggle) const noexcept
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{
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if (VALID_ENTITY(m_ID))
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{
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_Func->PickupSetAutomatic(m_ID, toggle);
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}
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else
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{
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LogWrn(_SC("Attempting to <set whether pickup is automatic> using an invalid argument: %d"), m_ID);
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}
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}
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// ------------------------------------------------------------------------------------------------
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SQInt32 CPickup::GetAutoTimer() const noexcept
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{
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if (VALID_ENTITY(m_ID))
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{
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return _Func->GetPickupAutoTimer(m_ID);
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}
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else
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{
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LogWrn(_SC("Attempting to <get pickup auto timer> using an invalid reference: %d"), m_ID);
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}
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return SQMOD_UNKNOWN;
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}
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// ------------------------------------------------------------------------------------------------
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void CPickup::SetAutoTimer(SQInt32 timer) const noexcept
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{
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if (VALID_ENTITY(m_ID))
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{
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_Func->SetPickupAutoTimer(m_ID, timer);
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}
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else
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{
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LogWrn(_SC("Attempting to <set pickup auto timer> using an invalid reference: %d"), m_ID);
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}
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}
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// ------------------------------------------------------------------------------------------------
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void CPickup::Refresh() const noexcept
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{
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if (VALID_ENTITY(m_ID))
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{
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_Func->PickupRefresh(m_ID);
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}
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else
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{
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LogWrn(_SC("Attempting to <refresh pickup> using an invalid reference: %d"), m_ID);
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}
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}
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// ------------------------------------------------------------------------------------------------
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const Vector3 & CPickup::GetPosition() noexcept
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{
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// Clear any previous position
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s_Vector3.Clear();
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// Attempt to retrieve the position
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if (VALID_ENTITY(m_ID))
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{
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_Func->PickupGetPos(m_ID, &s_Vector3.x, &s_Vector3.y, &s_Vector3.z);
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}
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else
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{
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LogWrn(_SC("Attempting to <get pickup position> using an invalid reference: %d"), m_ID);
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}
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// Return the position that could be retrieved
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return s_Vector3;
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}
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// ------------------------------------------------------------------------------------------------
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void CPickup::SetPosition(const Vector3 & pos) const noexcept
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{
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if (VALID_ENTITY(m_ID))
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{
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_Func->PickupSetPos(m_ID, pos.x, pos.y, pos.z);
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}
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else
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{
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LogWrn(_SC("Attempting to <set pickup position> using an invalid reference: %d"), m_ID);
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}
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}
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// ------------------------------------------------------------------------------------------------
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void CPickup::SetPositionEx(SQFloat x, SQFloat y, SQFloat z) const noexcept
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{
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if (VALID_ENTITY(m_ID))
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{
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_Func->PickupSetPos(m_ID, x, y, z);
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}
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else
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{
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LogWrn(_SC("Attempting to <set pickup position> using an invalid reference: %d"), m_ID);
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}
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}
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// ------------------------------------------------------------------------------------------------
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SQInt32 CPickup::GetQuantity() const noexcept
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{
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if (VALID_ENTITY(m_ID))
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{
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return _Func->PickupGetQuantity(m_ID);
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}
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else
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{
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LogWrn(_SC("Attempting to <get pickup quantity> using an invalid reference: %d"), m_ID);
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}
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return SQMOD_UNKNOWN;
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}
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// ================================================================================================
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bool Register_CPickup(HSQUIRRELVM vm)
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{
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// Attempt to register the base reference type before the actual implementation
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if (!Register_Reference< CPickup >(vm, _SC("BasePickup")))
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{
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LogFtl("Unable to register the base class <BasePickup> for <CPickup> type");
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// Registration failed
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return false;
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}
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// Output debugging information
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LogDbg("Beginning registration of <CPickup> type");
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// Attempt to register the actual reference that implements all of the entity functionality
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Sqrat::RootTable(vm).Bind(_SC("CPickup"), Sqrat::DerivedClass< CPickup, Reference< CPickup > >(vm, _SC("CPickup"))
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/* Constructors */
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.Ctor()
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.Ctor< SQInt32 >()
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/* Properties */
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.Prop(_SC("model"), &CPickup::GetModel)
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.Prop(_SC("model_id"), &CPickup::GetModelID)
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.Prop(_SC("world"), &CPickup::GetWorld, &CPickup::SetWorld)
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.Prop(_SC("alpha"), &CPickup::GetAlpha, &CPickup::SetAlpha)
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.Prop(_SC("automatic"), &CPickup::GetAutomatic, &CPickup::SetAutomatic)
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.Prop(_SC("auto_timer"), &CPickup::GetAutoTimer, &CPickup::SetAutoTimer)
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.Prop(_SC("position"), &CPickup::GetPosition, &CPickup::SetPosition)
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.Prop(_SC("quantity"), &CPickup::GetQuantity)
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/* Functions */
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.Func(_SC("streamed_for"), &CPickup::IsStreamedFor)
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.Func(_SC("refresh"), &CPickup::Refresh)
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.Func(_SC("set_position"), &CPickup::SetPositionEx)
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);
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// Output debugging information
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LogDbg("Registration of <CPickup> type was successful");
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// Registration succeeded
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return true;
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}
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@ -8,13 +8,102 @@
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namespace SqMod {
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/* ------------------------------------------------------------------------------------------------
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* ...
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* Class responsible for managing the referenced pickup instance.
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*/
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class CPickup : public Reference< CPickup >
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{
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public:
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// --------------------------------------------------------------------------------------------
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static CModel s_Model;
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// --------------------------------------------------------------------------------------------
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static Vector3 s_Vector3;
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public:
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/* --------------------------------------------------------------------------------------------
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* Import the constructors, destructors and assignment operators from the base class.
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*/
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using RefType::Reference;
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/* --------------------------------------------------------------------------------------------
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* See if the referenced pickup instance is streamed for the specified player.
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*/
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bool IsStreamedFor(const Reference< CPlayer > & player) const noexcept;
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/* --------------------------------------------------------------------------------------------
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* Retrieve the model of the referenced pickup instance.
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*/
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const CModel & GetModel() const noexcept;
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/* --------------------------------------------------------------------------------------------
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* Retrieve the model identifier of the referenced pickup instance.
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*/
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SQInt32 GetModelID() const noexcept;
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/* --------------------------------------------------------------------------------------------
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* Retrieve the world in which the referenced pickup instance exists.
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*/
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SQInt32 GetWorld() const noexcept;
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/* --------------------------------------------------------------------------------------------
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* Change the world in which the referenced pickup instance exists.
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*/
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void SetWorld(SQInt32 world) const noexcept;
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/* --------------------------------------------------------------------------------------------
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* Retrieve the alpha of the referenced pickup instance.
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*/
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SQInt32 GetAlpha() const noexcept;
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/* --------------------------------------------------------------------------------------------
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* Change the alpha of the referenced pickup instance.
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*/
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void SetAlpha(SQInt32 alpha) const noexcept;
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/* --------------------------------------------------------------------------------------------
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* See whether the referenced pickup instance is automatic.
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*/
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bool GetAutomatic() const noexcept;
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/* --------------------------------------------------------------------------------------------
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* Set whether the referenced pickup instance is automatic.
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*/
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void SetAutomatic(bool toggle) const noexcept;
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/* --------------------------------------------------------------------------------------------
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* Retrieve the automatic timer of the referenced pickup instance.
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*/
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SQInt32 GetAutoTimer() const noexcept;
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/* --------------------------------------------------------------------------------------------
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* Change the automatic timer of the referenced pickup instance.
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*/
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void SetAutoTimer(SQInt32 timer) const noexcept;
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/* --------------------------------------------------------------------------------------------
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* Refresh the referenced pickup instance.
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*/
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void Refresh() const noexcept;
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/* --------------------------------------------------------------------------------------------
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* Retrieve the position of the referenced pickup instance.
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*/
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const Vector3 & GetPosition() noexcept;
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/* --------------------------------------------------------------------------------------------
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* Change the position of the referenced pickup instance.
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*/
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void SetPosition(const Vector3 & pos) const noexcept;
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/* --------------------------------------------------------------------------------------------
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* Change the position of the referenced pickup instance.
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*/
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void SetPositionEx(SQFloat x, SQFloat y, SQFloat z) const noexcept;
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/* --------------------------------------------------------------------------------------------
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* Retrieve the quantity of the referenced pickup instance.
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*/
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SQInt32 GetQuantity() const noexcept;
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};
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} // Namespace:: SqMod
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