1
0
mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2025-01-19 03:57:14 +01:00

Improve the Vector2i registration code to avoid using overloads where not necessary.

Also restructured the registration code a bit.
This commit is contained in:
Sandu Liviu Catalin 2016-07-25 00:09:05 +03:00
parent a695690ec7
commit aa65c79926
2 changed files with 87 additions and 41 deletions

View File

@ -55,12 +55,14 @@ Vector2i & Vector2i::operator = (Value s)
return *this;
}
// ------------------------------------------------------------------------------------------------
Vector2i & Vector2i::operator = (CSStr values)
{
Set(Vector2i::Get(values, Delim));
SetVector2i(Vector2i::Get(values, Delim));
return *this;
}
// ------------------------------------------------------------------------------------------------
Vector2i & Vector2i::operator = (const Vector2 & v)
{
x = ConvTo< Value >::From(v.x);
@ -76,6 +78,7 @@ Vector2i & Vector2i::operator += (const Vector2i & v)
return *this;
}
// ------------------------------------------------------------------------------------------------
Vector2i & Vector2i::operator -= (const Vector2i & v)
{
x -= v.x;
@ -83,6 +86,7 @@ Vector2i & Vector2i::operator -= (const Vector2i & v)
return *this;
}
// ------------------------------------------------------------------------------------------------
Vector2i & Vector2i::operator *= (const Vector2i & v)
{
x *= v.x;
@ -90,6 +94,7 @@ Vector2i & Vector2i::operator *= (const Vector2i & v)
return *this;
}
// ------------------------------------------------------------------------------------------------
Vector2i & Vector2i::operator /= (const Vector2i & v)
{
x /= v.x;
@ -97,6 +102,7 @@ Vector2i & Vector2i::operator /= (const Vector2i & v)
return *this;
}
// ------------------------------------------------------------------------------------------------
Vector2i & Vector2i::operator %= (const Vector2i & v)
{
x %= v.x;
@ -104,6 +110,7 @@ Vector2i & Vector2i::operator %= (const Vector2i & v)
return *this;
}
// ------------------------------------------------------------------------------------------------
Vector2i & Vector2i::operator &= (const Vector2i & v)
{
x &= v.x;
@ -111,6 +118,7 @@ Vector2i & Vector2i::operator &= (const Vector2i & v)
return *this;
}
// ------------------------------------------------------------------------------------------------
Vector2i & Vector2i::operator |= (const Vector2i & v)
{
x |= v.x;
@ -118,6 +126,7 @@ Vector2i & Vector2i::operator |= (const Vector2i & v)
return *this;
}
// ------------------------------------------------------------------------------------------------
Vector2i & Vector2i::operator ^= (const Vector2i & v)
{
x ^= v.x;
@ -125,6 +134,7 @@ Vector2i & Vector2i::operator ^= (const Vector2i & v)
return *this;
}
// ------------------------------------------------------------------------------------------------
Vector2i & Vector2i::operator <<= (const Vector2i & v)
{
x <<= v.x;
@ -132,6 +142,7 @@ Vector2i & Vector2i::operator <<= (const Vector2i & v)
return *this;
}
// ------------------------------------------------------------------------------------------------
Vector2i & Vector2i::operator >>= (const Vector2i & v)
{
x >>= v.x;
@ -147,6 +158,7 @@ Vector2i & Vector2i::operator += (Value s)
return *this;
}
// ------------------------------------------------------------------------------------------------
Vector2i & Vector2i::operator -= (Value s)
{
x -= s;
@ -154,6 +166,7 @@ Vector2i & Vector2i::operator -= (Value s)
return *this;
}
// ------------------------------------------------------------------------------------------------
Vector2i & Vector2i::operator *= (Value s)
{
x *= s;
@ -161,6 +174,7 @@ Vector2i & Vector2i::operator *= (Value s)
return *this;
}
// ------------------------------------------------------------------------------------------------
Vector2i & Vector2i::operator /= (Value s)
{
x /= s;
@ -168,6 +182,7 @@ Vector2i & Vector2i::operator /= (Value s)
return *this;
}
// ------------------------------------------------------------------------------------------------
Vector2i & Vector2i::operator %= (Value s)
{
x %= s;
@ -175,6 +190,7 @@ Vector2i & Vector2i::operator %= (Value s)
return *this;
}
// ------------------------------------------------------------------------------------------------
Vector2i & Vector2i::operator &= (Value s)
{
x &= s;
@ -182,6 +198,7 @@ Vector2i & Vector2i::operator &= (Value s)
return *this;
}
// ------------------------------------------------------------------------------------------------
Vector2i & Vector2i::operator |= (Value s)
{
x |= s;
@ -189,6 +206,7 @@ Vector2i & Vector2i::operator |= (Value s)
return *this;
}
// ------------------------------------------------------------------------------------------------
Vector2i & Vector2i::operator ^= (Value s)
{
x += s;
@ -196,6 +214,7 @@ Vector2i & Vector2i::operator ^= (Value s)
return *this;
}
// ------------------------------------------------------------------------------------------------
Vector2i & Vector2i::operator <<= (Value s)
{
x <<= s;
@ -203,6 +222,7 @@ Vector2i & Vector2i::operator <<= (Value s)
return *this;
}
// ------------------------------------------------------------------------------------------------
Vector2i & Vector2i::operator >>= (Value s)
{
x >>= s;
@ -218,6 +238,7 @@ Vector2i & Vector2i::operator ++ ()
return *this;
}
// ------------------------------------------------------------------------------------------------
Vector2i & Vector2i::operator -- ()
{
--x;
@ -234,6 +255,7 @@ Vector2i Vector2i::operator ++ (int)
return state;
}
// ------------------------------------------------------------------------------------------------
Vector2i Vector2i::operator -- (int)
{
Vector2i state(*this);
@ -248,46 +270,55 @@ Vector2i Vector2i::operator + (const Vector2i & v) const
return Vector2i(x + v.x, y + v.y);
}
// ------------------------------------------------------------------------------------------------
Vector2i Vector2i::operator - (const Vector2i & v) const
{
return Vector2i(x - v.x, y - v.y);
}
// ------------------------------------------------------------------------------------------------
Vector2i Vector2i::operator * (const Vector2i & v) const
{
return Vector2i(x * v.x, y * v.y);
}
// ------------------------------------------------------------------------------------------------
Vector2i Vector2i::operator / (const Vector2i & v) const
{
return Vector2i(x / v.x, y / v.y);
}
// ------------------------------------------------------------------------------------------------
Vector2i Vector2i::operator % (const Vector2i & v) const
{
return Vector2i(x % v.x, y % v.y);
}
// ------------------------------------------------------------------------------------------------
Vector2i Vector2i::operator & (const Vector2i & v) const
{
return Vector2i(x & v.x, y & v.y);
}
// ------------------------------------------------------------------------------------------------
Vector2i Vector2i::operator | (const Vector2i & v) const
{
return Vector2i(x | v.x, y | v.y);
}
// ------------------------------------------------------------------------------------------------
Vector2i Vector2i::operator ^ (const Vector2i & v) const
{
return Vector2i(x ^ v.x, y ^ v.y);
}
// ------------------------------------------------------------------------------------------------
Vector2i Vector2i::operator << (const Vector2i & v) const
{
return Vector2i(x << v.x, y << v.y);
}
// ------------------------------------------------------------------------------------------------
Vector2i Vector2i::operator >> (const Vector2i & v) const
{
return Vector2i(x >> v.x, y >> v.y);
@ -299,46 +330,55 @@ Vector2i Vector2i::operator + (Value s) const
return Vector2i(x + s, y + s);
}
// ------------------------------------------------------------------------------------------------
Vector2i Vector2i::operator - (Value s) const
{
return Vector2i(x - s, y - s);
}
// ------------------------------------------------------------------------------------------------
Vector2i Vector2i::operator * (Value s) const
{
return Vector2i(x * s, y * s);
}
// ------------------------------------------------------------------------------------------------
Vector2i Vector2i::operator / (Value s) const
{
return Vector2i(x / s, y / s);
}
// ------------------------------------------------------------------------------------------------
Vector2i Vector2i::operator % (Value s) const
{
return Vector2i(x % s, y % s);
}
// ------------------------------------------------------------------------------------------------
Vector2i Vector2i::operator & (Value s) const
{
return Vector2i(x & s, y & s);
}
// ------------------------------------------------------------------------------------------------
Vector2i Vector2i::operator | (Value s) const
{
return Vector2i(x | s, y | s);
}
// ------------------------------------------------------------------------------------------------
Vector2i Vector2i::operator ^ (Value s) const
{
return Vector2i(x ^ s, y ^ s);
}
// ------------------------------------------------------------------------------------------------
Vector2i Vector2i::operator << (Value s) const
{
return Vector2i(x < s, y < s);
}
// ------------------------------------------------------------------------------------------------
Vector2i Vector2i::operator >> (Value s) const
{
return Vector2i(x >> s, y >> s);
@ -350,6 +390,7 @@ Vector2i Vector2i::operator + () const
return Vector2i(std::abs(x), std::abs(y));
}
// ------------------------------------------------------------------------------------------------
Vector2i Vector2i::operator - () const
{
return Vector2i(-x, -y);
@ -367,26 +408,31 @@ bool Vector2i::operator == (const Vector2i & v) const
return (x == v.x) && (y == v.y);
}
// ------------------------------------------------------------------------------------------------
bool Vector2i::operator != (const Vector2i & v) const
{
return (x != v.x) && (y != v.y);
}
// ------------------------------------------------------------------------------------------------
bool Vector2i::operator < (const Vector2i & v) const
{
return (x < v.x) && (y < v.y);
}
// ------------------------------------------------------------------------------------------------
bool Vector2i::operator > (const Vector2i & v) const
{
return (x > v.x) && (y > v.y);
}
// ------------------------------------------------------------------------------------------------
bool Vector2i::operator <= (const Vector2i & v) const
{
return (x <= v.x) && (y <= v.y);
}
// ------------------------------------------------------------------------------------------------
bool Vector2i::operator >= (const Vector2i & v) const
{
return (x >= v.x) && (y >= v.y);
@ -416,35 +462,37 @@ CSStr Vector2i::ToString() const
}
// ------------------------------------------------------------------------------------------------
void Vector2i::Set(Value ns)
void Vector2i::SetScalar(Value ns)
{
x = ns;
y = ns;
}
void Vector2i::Set(Value nx, Value ny)
// ------------------------------------------------------------------------------------------------
void Vector2i::SetVector2i(const Vector2i & v)
{
x = v.x;
y = v.y;
}
// ------------------------------------------------------------------------------------------------
void Vector2i::SetVector2iEx(Value nx, Value ny)
{
x = nx;
y = ny;
}
// ------------------------------------------------------------------------------------------------
void Vector2i::Set(const Vector2i & v)
{
x = v.x;
y = v.y;
}
void Vector2i::Set(const Vector2 & v)
void Vector2i::SetVector2(const Vector2 & v)
{
x = ConvTo< Value >::From(v.x);
y = ConvTo< Value >::From(v.y);
}
// ------------------------------------------------------------------------------------------------
void Vector2i::Set(CSStr values, SQChar delim)
void Vector2i::SetStr(CSStr values, SQChar delim)
{
Set(Vector2i::Get(values, delim));
SetVector2i(Vector2i::Get(values, delim));
}
// ------------------------------------------------------------------------------------------------
@ -454,6 +502,7 @@ void Vector2i::Generate()
y = GetRandomInt32();
}
// ------------------------------------------------------------------------------------------------
void Vector2i::Generate(Value min, Value max)
{
if (max < min)
@ -465,6 +514,7 @@ void Vector2i::Generate(Value min, Value max)
y = GetRandomInt32(min, max);
}
// ------------------------------------------------------------------------------------------------
void Vector2i::Generate(Value xmin, Value xmax, Value ymin, Value ymax)
{
if (xmax < xmin || ymax < ymin)
@ -517,24 +567,27 @@ const Vector2i & GetVector2i()
return vec;
}
// ------------------------------------------------------------------------------------------------
const Vector2i & GetVector2i(Int32 sv)
{
static Vector2i vec;
vec.Set(sv);
vec.SetScalar(sv);
return vec;
}
// ------------------------------------------------------------------------------------------------
const Vector2i & GetVector2i(Int32 xv, Int32 yv)
{
static Vector2i vec;
vec.Set(xv, yv);
vec.SetVector2iEx(xv, yv);
return vec;
}
// ------------------------------------------------------------------------------------------------
const Vector2i & GetVector2i(const Vector2i & o)
{
static Vector2i vec;
vec.Set(o);
vec.SetVector2i(o);
return vec;
}
@ -553,8 +606,6 @@ void Register_Vector2i(HSQUIRRELVM vm)
.Var(_SC("y"), &Vector2i::y)
.Var(_SC("X"), &Vector2i::x)
.Var(_SC("Y"), &Vector2i::y)
// Properties
.Prop(_SC("Abs"), &Vector2i::Abs)
// Core Meta-methods
.Func(_SC("_tostring"), &Vector2i::ToString)
.SquirrelFunc(_SC("_typename"), &Vector2i::Typename)
@ -566,18 +617,19 @@ void Register_Vector2i(HSQUIRRELVM vm)
.Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("_div"), &Vector2i::operator /)
.Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("_modulo"), &Vector2i::operator %)
.Func< Vector2i (Vector2i::*)(void) const >(_SC("_unm"), &Vector2i::operator -)
// Setters
.Overload< void (Vector2i::*)(Val) >(_SC("Set"), &Vector2i::Set)
.Overload< void (Vector2i::*)(Val, Val) >(_SC("Set"), &Vector2i::Set)
.Overload< void (Vector2i::*)(const Vector2i &) >(_SC("SetVec2i"), &Vector2i::Set)
.Overload< void (Vector2i::*)(const Vector2 &) >(_SC("SetVec2"), &Vector2i::Set)
.Overload< void (Vector2i::*)(CSStr, SQChar) >(_SC("SetStr"), &Vector2i::Set)
// Random Generators
// Properties
.Prop(_SC("Abs"), &Vector2i::Abs)
// Member Methods
.Func(_SC("SetScalar"), &Vector2i::SetScalar)
.Func(_SC("SetVector2i"), &Vector2i::SetVector2i)
.Func(_SC("SetVector2iEx"), &Vector2i::SetVector2iEx)
.Func(_SC("SetVector2"), &Vector2i::SetVector2)
.Func(_SC("SetStr"), &Vector2i::SetStr)
.Func(_SC("Clear"), &Vector2i::Clear)
// Member Overloads
.Overload< void (Vector2i::*)(void) >(_SC("Generate"), &Vector2i::Generate)
.Overload< void (Vector2i::*)(Val, Val) >(_SC("Generate"), &Vector2i::Generate)
.Overload< void (Vector2i::*)(Val, Val, Val, Val) >(_SC("Generate"), &Vector2i::Generate)
// Utility Methods
.Func(_SC("Clear"), &Vector2i::Clear)
// Static Overloads
.StaticOverload< const Vector2i & (*)(CSStr) >(_SC("FromStr"), &Vector2i::Get)
.StaticOverload< const Vector2i & (*)(CSStr, SQChar) >(_SC("FromStr"), &Vector2i::Get)
@ -595,7 +647,6 @@ void Register_Vector2i(HSQUIRRELVM vm)
.Func< Vector2i & (Vector2i::*)(const Vector2i &) >(_SC("opXorAssign"), &Vector2i::operator ^=)
.Func< Vector2i & (Vector2i::*)(const Vector2i &) >(_SC("opShlAssign"), &Vector2i::operator <<=)
.Func< Vector2i & (Vector2i::*)(const Vector2i &) >(_SC("opShrAssign"), &Vector2i::operator >>=)
.Func< Vector2i & (Vector2i::*)(Vector2i::Value) >(_SC("opAddAssignS"), &Vector2i::operator +=)
.Func< Vector2i & (Vector2i::*)(Vector2i::Value) >(_SC("opSubAssignS"), &Vector2i::operator -=)
.Func< Vector2i & (Vector2i::*)(Vector2i::Value) >(_SC("opMulAssignS"), &Vector2i::operator *=)
@ -606,12 +657,10 @@ void Register_Vector2i(HSQUIRRELVM vm)
.Func< Vector2i & (Vector2i::*)(Vector2i::Value) >(_SC("opXorAssignS"), &Vector2i::operator ^=)
.Func< Vector2i & (Vector2i::*)(Vector2i::Value) >(_SC("opShlAssignS"), &Vector2i::operator <<=)
.Func< Vector2i & (Vector2i::*)(Vector2i::Value) >(_SC("opShrAssignS"), &Vector2i::operator >>=)
.Func< Vector2i & (Vector2i::*)(void) >(_SC("opPreInc"), &Vector2i::operator ++)
.Func< Vector2i & (Vector2i::*)(void) >(_SC("opPreDec"), &Vector2i::operator --)
.Func< Vector2i (Vector2i::*)(int) >(_SC("opPostInc"), &Vector2i::operator ++)
.Func< Vector2i (Vector2i::*)(int) >(_SC("opPostDec"), &Vector2i::operator --)
.Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("opAdd"), &Vector2i::operator +)
.Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("opSub"), &Vector2i::operator -)
.Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("opMul"), &Vector2i::operator *)
@ -622,7 +671,6 @@ void Register_Vector2i(HSQUIRRELVM vm)
.Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("opShl"), &Vector2i::operator ^)
.Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("opShl"), &Vector2i::operator <<)
.Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("opShr"), &Vector2i::operator >>)
.Func< Vector2i (Vector2i::*)(Vector2i::Value) const >(_SC("opAddS"), &Vector2i::operator +)
.Func< Vector2i (Vector2i::*)(Vector2i::Value) const >(_SC("opSubS"), &Vector2i::operator -)
.Func< Vector2i (Vector2i::*)(Vector2i::Value) const >(_SC("opMulS"), &Vector2i::operator *)
@ -633,11 +681,9 @@ void Register_Vector2i(HSQUIRRELVM vm)
.Func< Vector2i (Vector2i::*)(Vector2i::Value) const >(_SC("opShlS"), &Vector2i::operator ^)
.Func< Vector2i (Vector2i::*)(Vector2i::Value) const >(_SC("opShlS"), &Vector2i::operator <<)
.Func< Vector2i (Vector2i::*)(Vector2i::Value) const >(_SC("opShrS"), &Vector2i::operator >>)
.Func< Vector2i (Vector2i::*)(void) const >(_SC("opUnPlus"), &Vector2i::operator +)
.Func< Vector2i (Vector2i::*)(void) const >(_SC("opUnMinus"), &Vector2i::operator -)
.Func< Vector2i (Vector2i::*)(void) const >(_SC("opCom"), &Vector2i::operator ~)
.Func< bool (Vector2i::*)(const Vector2i &) const >(_SC("opEqual"), &Vector2i::operator ==)
.Func< bool (Vector2i::*)(const Vector2i &) const >(_SC("opNotEqual"), &Vector2i::operator !=)
.Func< bool (Vector2i::*)(const Vector2i &) const >(_SC("opLessThan"), &Vector2i::operator <)

View File

@ -372,27 +372,27 @@ struct Vector2i
/* --------------------------------------------------------------------------------------------
* Set all components to the specified scalar value.
*/
void Set(Value ns);
/* --------------------------------------------------------------------------------------------
* Set all components to the specified values.
*/
void Set(Value nx, Value ny);
void SetScalar(Value ns);
/* --------------------------------------------------------------------------------------------
* Copy the values from another instance of this type.
*/
void Set(const Vector2i & v);
void SetVector2i(const Vector2i & v);
/* --------------------------------------------------------------------------------------------
* Set all components to the specified values.
*/
void SetVector2iEx(Value nx, Value ny);
/* --------------------------------------------------------------------------------------------
* Copy the values from a real two-dimensional vector.
*/
void Set(const Vector2 & v);
void SetVector2(const Vector2 & v);
/* --------------------------------------------------------------------------------------------
* Set the values extracted from the specified string using the specified delimiter.
*/
void Set(CSStr values, SQChar delim);
void SetStr(CSStr values, SQChar delim);
/* --------------------------------------------------------------------------------------------
* Generate random values for all components of this instance.