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https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 08:47:17 +01:00
Undo changes from previous commit. As it turns out this is just another conflict between Brits and Americans. A conflict which makes everything warn about a spelling mistake when it's not the case.
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@ -156,7 +156,7 @@ static const EnumElement g_EventEnum[] = {
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{_SC("VehicleWorld"), EVT_VEHICLEWORLD},
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{_SC("VehicleImmunity"), EVT_VEHICLEIMMUNITY},
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{_SC("VehiclePartStatus"), EVT_VEHICLEPARTSTATUS},
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{_SC("VehicleTireStatus"), EVT_VEHICLETIRESTATUS},
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{_SC("VehicleTyreStatus"), EVT_VEHICLETYRESTATUS},
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{_SC("VehicleDamageData"), EVT_VEHICLEDAMAGEDATA},
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{_SC("VehicleRadio"), EVT_VEHICLERADIO},
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{_SC("VehicleHandlingRule"), EVT_VEHICLEHANDLINGRULE},
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@ -507,7 +507,7 @@ protected:
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Function mOnWorld;
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Function mOnImmunity;
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Function mOnPartStatus;
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Function mOnTireStatus;
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Function mOnTyreStatus;
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Function mOnDamageData;
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Function mOnRadio;
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Function mOnHandlingRule;
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@ -1049,7 +1049,7 @@ public:
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void EmitVehicleWorld(Int32 vehicle_id, Int32 old_world, Int32 new_world);
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void EmitVehicleImmunity(Int32 vehicle_id, Int32 old_immunity, Int32 new_immunity);
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void EmitVehiclePartStatus(Int32 vehicle_id, Int32 part, Int32 old_status, Int32 new_status);
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void EmitVehicleTireStatus(Int32 vehicle_id, Int32 tire, Int32 old_status, Int32 new_status);
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void EmitVehicleTyreStatus(Int32 vehicle_id, Int32 tyre, Int32 old_status, Int32 new_status);
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void EmitVehicleDamageData(Int32 vehicle_id, Uint32 old_data, Uint32 new_data);
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void EmitVehicleRadio(Int32 vehicle_id, Int32 old_radio, Int32 new_radio);
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void EmitVehicleHandlingRule(Int32 vehicle_id, Int32 rule, Float32 old_data, Float32 new_data);
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@ -1211,7 +1211,7 @@ private:
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Function mOnVehicleWorld;
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Function mOnVehicleImmunity;
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Function mOnVehiclePartStatus;
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Function mOnVehicleTireStatus;
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Function mOnVehicleTyreStatus;
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Function mOnVehicleDamageData;
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Function mOnVehicleRadio;
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Function mOnVehicleHandlingRule;
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@ -935,11 +935,11 @@ void Core::EmitVehiclePartStatus(Int32 vehicle_id, Int32 part, Int32 old_status,
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}
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// ------------------------------------------------------------------------------------------------
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void Core::EmitVehicleTireStatus(Int32 vehicle_id, Int32 tire, Int32 old_status, Int32 new_status)
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void Core::EmitVehicleTyreStatus(Int32 vehicle_id, Int32 tyre, Int32 old_status, Int32 new_status)
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{
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VehicleInst & _vehicle = m_Vehicles.at(vehicle_id);
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Emit(_vehicle.mOnTireStatus, tire, old_status, new_status);
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Emit(mOnVehicleTireStatus, _vehicle.mObj, tire, old_status, new_status);
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Emit(_vehicle.mOnTyreStatus, tyre, old_status, new_status);
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Emit(mOnVehicleTyreStatus, _vehicle.mObj, tyre, old_status, new_status);
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}
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// ------------------------------------------------------------------------------------------------
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@ -266,7 +266,7 @@ void Core::ResetFunc(VehicleInst & inst)
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inst.mOnWorld.ReleaseGently();
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inst.mOnImmunity.ReleaseGently();
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inst.mOnPartStatus.ReleaseGently();
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inst.mOnTireStatus.ReleaseGently();
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inst.mOnTyreStatus.ReleaseGently();
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inst.mOnDamageData.ReleaseGently();
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inst.mOnRadio.ReleaseGently();
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inst.mOnHandlingRule.ReleaseGently();
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@ -392,7 +392,7 @@ void Core::ResetFunc()
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Core::Get().mOnVehicleWorld.ReleaseGently();
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Core::Get().mOnVehicleImmunity.ReleaseGently();
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Core::Get().mOnVehiclePartStatus.ReleaseGently();
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Core::Get().mOnVehicleTireStatus.ReleaseGently();
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Core::Get().mOnVehicleTyreStatus.ReleaseGently();
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Core::Get().mOnVehicleDamageData.ReleaseGently();
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Core::Get().mOnVehicleRadio.ReleaseGently();
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Core::Get().mOnVehicleHandlingRule.ReleaseGently();
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@ -523,7 +523,7 @@ Function & Core::GetEvent(Int32 evid)
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case EVT_VEHICLEWORLD: return mOnVehicleWorld;
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case EVT_VEHICLEIMMUNITY: return mOnVehicleImmunity;
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case EVT_VEHICLEPARTSTATUS: return mOnVehiclePartStatus;
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case EVT_VEHICLETIRESTATUS: return mOnVehicleTireStatus;
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case EVT_VEHICLETYRESTATUS: return mOnVehicleTyreStatus;
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case EVT_VEHICLEDAMAGEDATA: return mOnVehicleDamageData;
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case EVT_VEHICLERADIO: return mOnVehicleRadio;
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case EVT_VEHICLEHANDLINGRULE: return mOnVehicleHandlingRule;
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@ -721,7 +721,7 @@ Function & Core::GetVehicleEvent(Int32 id, Int32 evid)
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case EVT_VEHICLEWORLD: return inst.mOnWorld;
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case EVT_VEHICLEIMMUNITY: return inst.mOnImmunity;
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case EVT_VEHICLEPARTSTATUS: return inst.mOnPartStatus;
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case EVT_VEHICLETIRESTATUS: return inst.mOnTireStatus;
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case EVT_VEHICLETYRESTATUS: return inst.mOnTyreStatus;
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case EVT_VEHICLEDAMAGEDATA: return inst.mOnDamageData;
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case EVT_VEHICLERADIO: return inst.mOnRadio;
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case EVT_VEHICLEHANDLINGRULE: return inst.mOnHandlingRule;
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@ -889,35 +889,35 @@ void CVehicle::SetPartStatus(Int32 part, Int32 status)
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}
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// ------------------------------------------------------------------------------------------------
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Int32 CVehicle::GetTireStatus(Int32 tire) const
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Int32 CVehicle::GetTyreStatus(Int32 tyre) const
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{
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// Validate the managed identifier
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Validate();
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// Return the requested information
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return _Func->GetVehicleTireStatus(m_ID, tire);
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return _Func->GetVehicleTyreStatus(m_ID, tyre);
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}
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// ------------------------------------------------------------------------------------------------
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void CVehicle::SetTireStatus(Int32 tire, Int32 status)
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void CVehicle::SetTyreStatus(Int32 tyre, Int32 status)
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{
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// Validate the managed identifier
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Validate();
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// Grab the current value for this property
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const Int32 current = _Func->GetVehicleTireStatus(m_ID, tire);
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const Int32 current = _Func->GetVehicleTyreStatus(m_ID, tyre);
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// Don't even bother if it's the same value
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if (current == status)
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{
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return;
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}
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// Avoid property unwind from a recursive call
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_Func->SetVehicleTireStatus(m_ID, tire, status);
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_Func->SetVehicleTyreStatus(m_ID, tyre, status);
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// Avoid infinite recursive event loops
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if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_TIRESTATUS))
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if (!(m_CircularLocks & VEHICLECL_EMIT_VEHICLE_TYRESTATUS))
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{
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// Prevent this event from triggering while executed
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BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_TIRESTATUS);
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BitGuardU32 bg(m_CircularLocks, VEHICLECL_EMIT_VEHICLE_TYRESTATUS);
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// Now forward the event call
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Core::Get().EmitVehicleTireStatus(m_ID, tire, current, status);
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Core::Get().EmitVehicleTyreStatus(m_ID, tyre, current, status);
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}
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}
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@ -1876,8 +1876,8 @@ void Register_CVehicle(HSQUIRRELVM vm)
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.Func(_SC("SetColors"), &CVehicle::SetColors)
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.Func(_SC("GetPartStatus"), &CVehicle::GetPartStatus)
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.Func(_SC("SetPartStatus"), &CVehicle::SetPartStatus)
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.Func(_SC("GetTireStatus"), &CVehicle::GetTireStatus)
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.Func(_SC("SetTireStatus"), &CVehicle::SetTireStatus)
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.Func(_SC("GetTyreStatus"), &CVehicle::GetTyreStatus)
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.Func(_SC("SetTyreStatus"), &CVehicle::SetTyreStatus)
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.Func(_SC("ExistsHandlingRule"), &CVehicle::ExistsHandlingRule)
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.Func(_SC("GetHandlingRule"), &CVehicle::GetHandlingRule)
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.Func(_SC("SetHandlingRule"), &CVehicle::SetHandlingRule)
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@ -16,7 +16,7 @@ enum VehicleCircularLocks
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VEHICLECL_EMIT_VEHICLE_WORLD = (2 << 0),
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VEHICLECL_EMIT_VEHICLE_IMMUNITY = (3 << 0),
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VEHICLECL_EMIT_VEHICLE_PARTSTATUS = (4 << 0),
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VEHICLECL_EMIT_VEHICLE_TIRESTATUS = (5 << 0),
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VEHICLECL_EMIT_VEHICLE_TYRESTATUS = (5 << 0),
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VEHICLECL_EMIT_VEHICLE_DAMAGEDATA = (6 << 0),
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VEHICLECL_EMIT_VEHICLE_RADIO = (7 << 0),
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VEHICLECL_EMIT_VEHICLE_HANDLINGRULE = (8 << 0)
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@ -538,14 +538,14 @@ public:
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void SetPartStatus(Int32 part, Int32 status);
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/* --------------------------------------------------------------------------------------------
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* Retrieve the tire status of the managed vehicle entity.
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* Retrieve the tyre status of the managed vehicle entity.
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*/
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Int32 GetTireStatus(Int32 tire) const;
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Int32 GetTyreStatus(Int32 tyre) const;
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/* --------------------------------------------------------------------------------------------
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* Modify the tire status of the managed vehicle entity.
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* Modify the tyre status of the managed vehicle entity.
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*/
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void SetTireStatus(Int32 tire, Int32 status);
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void SetTyreStatus(Int32 tyre, Int32 status);
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/* --------------------------------------------------------------------------------------------
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* Retrieve the damage data of the managed vehicle entity.
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@ -402,7 +402,7 @@ enum EventType
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EVT_VEHICLEWORLD,
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EVT_VEHICLEIMMUNITY,
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EVT_VEHICLEPARTSTATUS,
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EVT_VEHICLETIRESTATUS,
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EVT_VEHICLETYRESTATUS,
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EVT_VEHICLEDAMAGEDATA,
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EVT_VEHICLERADIO,
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EVT_VEHICLEHANDLINGRULE,
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